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Replifice

The Advantage of Voice... should be turned against them

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Here is a good suggestion.  As a lot of clans use voice applications outside DayZ and keep theirselfs quiet in the game it is actually not fair against other players.  Offcourse the voice activation button should still be there.  But i suggest that people can be heard, no matter what if they make noises.  The game can detect voice even if muted.  Why not take advantage of that part and 'abuse' it to make those silent clans less silent.  As they talk a lot, the more noise their feet for example in the game make.  The more noise they make, the more noise generated by the game itself.  This way it is more fair and a more real experience.  Maybe even make a blabbering noise if someone talks if there is no voice activation.  I do understand privacy and such is involved.  But making noise = making noise in the game, this is what i hate the most about this game... the silence of everyone keeping their chat to themselves.  

Edited by Replifice
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There's not actually an answer to that - Meta gaming is a bitch.

 

I could for example with my current setup quite easily get around your suggestion as I have two sound cards. I could have Dayz using the mic input from my onboard, but use my external audio interface for <Insert Ventrilo Clone>. I'm sure there are already "soft" audio devices available too that would allow you to pretend you have multiple cards, thus fooling such protection. If there aren't already, as soon as someone tries this there will be!

 

I agree with your sentiment and I would love to see all voice chat somehow integrated into the game, but it ain't going to happen.

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I dont want all players in game to hear my private life... especially when muted.

 

Back to your cave please.

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No it just records voice levels, do not get me wrong.  The advantage to chat outside the game is too big to have a good working game.  That being said, volume levels should be used to 'give away' player locations as it is more fair for others.

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I completely agree, but there's nothing anyone can do about it.

I would love to be walking through the woods and all of a sudden hear a clan out in the distance and try to track them based on there voices.

If they made VOIP sound clear maybe more would use it, but as of now without tactical gestures, moving about silently and communicating at the same time is impossible.

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I've commented on this many times. And I believe there should be an option (when private hives come out ) for the admin to make it so what ever you say through your mic (regardless of if its through a third party program or not ) its always said through direct chat , this way people can still use teamspeak instead of finding radios but they don't have the advantage of being completely silent .

Again this option would be optional for hardcore servers and it wouldn't block the third party programs , just make whatever you Say in those programs , audible in the game . I'm all for realistic gameplay haha

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Nice in theory, impossible in reality.

 

Why not? Someone posted that he made a script that autoconnects a player into his TS ( afaik with ACRE which needs all players ito be present n the same channel to work )  when they connect to his dayz server and detects if they have it turned off, if so it kicks them out of the game.

Edited by Enforcer
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It's not possible because of people like me who have two completely separate audio devices attached to their PC. Which microphone are you going to record?

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Why not? Someone posted that he made a script that autoconnects a player into his TS ( afaik with ACRE which needs all players ito be present n the same channel to work )  when they connect to his dayz server and detects if they have it turned off, if so it kicks them out of the game.

For a start, you can't force people to communicate via in game chat. They may want to talk to friends who are playing completely separate games or other such things. Perhaps at a server level, such as the guy you read about, but likely most people would just move to a server where they didn't have to connect to his particular TS. 

Second, as Mithrawndo pointed out, there's many ways to bypass something like this at the hardware level. People will resort to simply using voip over their phones or tablets if they have to.

Like I said, it is a good idea - but I wouldn't think that it would be practicable from a developer standpoint.

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It's not possible because of people like me who have two completely separate audio devices attached to their PC. Which microphone are you going to record?

You are the minority on that one.

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TS did the same thing to pc gaming that party chat did to xbox live.

Edited by TripX7

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You are the minority on that one.

 

I am, yes. Way to go miss the point though: A very quick google search returns plenty of choices for people to bypass any system like this, just like people bypass CD copy protection using Virtual CD software, or bypass remote server authentication using proxies and fake remote servers. Or bypass anti piracy measures using proxies, or...

 

...you get the idea. I understand what's trying to be said, but it's simply a bad idea that won't work. Go back to the drawing board and try again.

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Its one of those difficult things that cant and most likely will never be fixed

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What kills the game:

I yesterday say a hunting of 6 guys fully equiped on newspawns. I was on the hill and watched 3 newspawns run around like crazy to avoid them.

Offcourse complete silence, i went in there with a automatic weapon, all for sudden another guy knew exactly where i was heading.

 

How unfair?  How not a good thing?  Why newspawns, they dont have anything to loot?  

 

Really voice should be turned against them in one way or another.

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it would be good, except what if i am telling something to someone personal outside of game? then everyone in my area will hear i am going for dinner soon which wont be great

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Nobody disagrees with your sentiment Repliface, external voice apps totally ruin the immersion. Your solution however is not possible, so please stop flogging a dead horse.

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I agree on the sentiment, but as Mithrawndo already pointed out, it's impossible to implement.

 

I've been professionally working on PC audio since the 90's, and I tell you that unless you hack into the core OS, (which is possible low-level, but not likely sustainable with antivirus/trojan tools, plus that no respectable software company would ever release software that bypasses security systems), there is no way that this is going to happen.

 

Like the concerns about KOS and this kind of behaviour you mentioned, could be less in the future when new systems are introduced that makes teamwork more viable.

IE, a more unforgiving environment, more zombies, less weapons etc.

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While it might not be the perfect solution I'm all for it.

 

There might be many ways to bypass it but then it'd be cheating.

And that could be a deterrant for people who wants to play the game according to its rules.

 

Right now many "serious" players use TS because they don't feel they're exploiting the game. If they had to donwload a 3rd party software just to be able to use TS they might feel differently.

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There might be many ways to bypass it but then it'd be cheating.

And that could be a deterrant for people who wants to play the game according to its rules.

 

Please explain to me a few things:

 

  • How do you justify having two separate sound cards* as cheating?
  • Assuming you can answer this, how do you enforce this? Prevent anyone who has extra audio gear from ever playing the game?
  • How do you plan to detect the extra audio equipment and/or virtual audio setup?
  • How will you deal with false positive flags?

 

I've never heard such idiotic, naive, ignorant nonsense in my life. Don't misunderstand me - I see the attraction and would love to see this enforceable, however it just isn't possible. If you classify having extra audio equipment as cheating (which is the gross results of your suggestion) then you also need to ban any equipment that gives any potential advantage: Mice with extra buttons, Keyboards with macro functionality, Monitors with extra pixels, graphics cards with higher teraflop counts...

 

Whilst we're at it, sufferers of myopia should not be allowed to use their glasses: It provides them an advantage they don't otherwise have!

 

*I have an audio interface for recording music, but you can buy an additional sound card more than capable of excellent VoIP for less than US$10. An external one from as little as US$20. Do you really, honestly think you can justify this as "cheating"? Even in spirit? Drawing board. Back to it. Please. You have a nice sentiment, but an unworkable idea.

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^ what he said without the unneccesary insult. It's probably a hassle to implement and when they do people will circumvent it. I think a better bet is just to find a server which has a community around it with a gentlemen's agreement to refrain from the use of 3rd party voice programs.

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Hello there

 

Its changing folks attitudes toward using the in game chat.

 

I will not use TS in DAYZ. Thats my personal rule, and i also try to use ingame in A2 and A3 wherever I can as it improves immersion considerably. For me, TS is just being lazy in these games. I still use it alot, just not in Dayz etc.

 

But people will always use 3rd party comms as its "convienient"/easy.

 

The benefits also help. Like gamma exploiting.

 

Rgds

 

LoK

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Please explain to me a few things:

 

  • How do you justify having two separate sound cards* as cheating?
  • Assuming you can answer this, how do you enforce this? Prevent anyone who has extra audio gear from ever playing the game?
  • How do you plan to detect the extra audio equipment and/or virtual audio setup?
  • How will you deal with false positive flags?

 

I've never heard such idiotic, naive, ignorant nonsense in my life. Don't misunderstand me - I see the attraction and would love to see this enforceable, however it just isn't possible. If you classify having extra audio equipment as cheating (which is the gross results of your suggestion) then you also need to ban any equipment that gives any potential advantage: Mice with extra buttons, Keyboards with macro functionality, Monitors with extra pixels, graphics cards with higher teraflop counts...

 

Whilst we're at it, sufferers of myopia should not be allowed to use their glasses: It provides them an advantage they don't otherwise have!

 

*I have an audio interface for recording music, but you can buy an additional sound card more than capable of excellent VoIP for less than US$10. An external one from as little as US$20. Do you really, honestly think you can justify this as "cheating"? Even in spirit? Drawing board. Back to it. Please. You have a nice sentiment, but an unworkable idea.

 

 

Gimme a sec to clean the saliva you've spitted  in my face and I'll explain to you what I meant.

 

For THAT particular case, no, I have no solution, you'll be able to exploit the game as much as you want, just calm down and stop worrying, BIS isn't going to send a spetnaz team to take you down.

 

You focus on the technical aspect while I'm talking about changing people attitude.

My point was to send a clear message to the player : 3rd party communication sofware are cheating. Be it TS, ventrillo, skype, msn,...if you communicate outside the game, you.are.cheating.

 

Right now the message is : do as you wish.

 

If you tell them this is going to be considered as cheating (and enforce it cleverly) they'll sitck to the rule.

No matter what you do you wont prevent some people from cheating or exploiting the game.

But the vast majority of the player base is willing to play the game according to its rules.

 

 

 

I'll just grab an umbrella before you answer.

Edited by Sooke

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