Jump to content
alexeistukov

The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)

Recommended Posts

Let's get some German & Austrian handgun love

-snip-

 

Handguns FTW!~~~

 

(EDIT: Apparently that "Glock 18", is just the full-auto Glock 17 used in The Dark Knight. Oh well, a Glock 18 would still be awesome)

That P38k is a really cool looking piece.

P22 would be a great .22LR caliber addition.

Walther PP would be a great addition, if all the Walther pistols would take P1 mags that'd be great.

Share this post


Link to post
Share on other sites

That P38k is a really cool looking piece.

P22 would be a great .22LR caliber addition.

Walther PP would be a great addition, if all the Walther pistols would take P1 mags that'd be great.

Walther PP pistols typically used .380 ACP so they probably wouldn't use P1 Mags (not sure if they're compatible anyway.) Granted, 9x19mm variants did exist, so I guess the devs could do that if they really wanted, but I'd like to see .380 ACP get expanded upon since there aren't too many guns that use it.

 

The P22 I'd love simply because it's basically a P99 in .22LR. Would be a good way to add some more modern semi-automatic pistols without them being completely redundant (with the FNX-45, CR-75, and 1911).

 

P38K is an absolute favorite of mine, though I would be willing to set aside realism if you had to saw off the barrel in order to create a "P1K". No real benefit in doing so, but it'd still be cool.

Share this post


Link to post
Share on other sites

And what good would that do for development to scrap all the work put into those guns? (not to mention taking them out of the inventories of players who have them)

 

 

What would be the ideal 15-round modular .45 ACP handgun replacement for the FNX-45? There are, of course, USP, Glock, Mark 23, and 1911 models that fill a similar niche, but none would really be a complete replacement that's also a lot more realistic. The Mark 23 specifically is something I want a lot, but it's still only got a 13 round capacity.

 

And what about the AWC Amphibia S? Regular Ruger .22 pistols are similar but I can't think of any internally suppressed .22 pistols that are MORE realistic.

 

The Colt Python could obviously be replaced by a plethora of .357 pistols, but like the Blaze 95, it doesn't at all "feel" out of place.

 

 

That, and would you be willing to consider the "replacements" as supplements of the guns, rather than removing them completely. The FNX-45 & Amphibia both have traits that could completely justify high rarity, so a lower-end variant might simply augment the role rather than ostensibly taking it over.

 

They don't have to be replaced.

 

They can just be pushed back and made extremely rare.

 

The Glock 21 would fit the bill as the .45 auto pistol that is prolific all over the world, the amphibia replaced with a regular non silenced variant, as for the python there are plenty of revolvers in .38 special and .357 magnum that fit the bill.

Share this post


Link to post
Share on other sites

Let's get some German & Austrian handgun love

 

 

Glock 18 - 9x19mm

400px-Jamesgeorgopoulosdarkknightimfdb.j

 

 

Handguns FTW!~~~

 

(EDIT: Apparently that "Glock 18", is just the full-auto Glock 17 used in The Dark Knight. Oh well, a Glock 18 would still be awesome)

 

Normally I'd side toward realism, but whatever.  Glock 18 with 33 round mag ftw. :D

Edited by Wolfe(^..^)

Share this post


Link to post
Share on other sites

They don't have to be replaced.

 

They can just be pushed back and made extremely rare.

 

The Glock 21 would fit the bill as the .45 auto pistol that is prolific all over the world, the amphibia replaced with a regular non silenced variant, as for the python there are plenty of revolvers in .38 special and .357 magnum that fit the bill.

Not sure that the Python on it's own warrants being made rarer, but I can agree with the Amphibia and FNX being significantly rarer.

 

Honestly the 1911 would take the cake for the prolific semi-automatic .45 handgun, but it does have half the capacity and is far less modular, I guess the Glock 21 could take over the regular role.

However, I'd still be in support of a USP Tactical or Mark 23 so we can at least have a rarer handgun that uses suppressors without needing the rarest guns.

Share this post


Link to post
Share on other sites

I personally could care less about what uber-weapons are going to make it into the final cut.

Because if they are all as rare and hard to find as the M4, it doesn't make that much of a difference to me.

 

What I do care about, though, is the balancing and tweaking. I find it so pointless that you will

find a dozen CZ527 but hardly a mag

find a dozen Sporter .22 but for a mag you need to head to NWAF

find dozens of pistols but never a mag (apart from Makarov for some reason)

=> making the SKS and Mosin still the best guns in the game until you find something better.

 

I like the idea of military-grade weapons being harder to find, but being able to contend with people wielding them through tactics and higher numbers. But that is impossible if all you're carrying is a Sporter .22 with a singleroundin the chamber, or a CZ527 with a single roundin the chamber, or a M1911 with a round in the chamber etc.

 

Either make the mags more common to find or make the non-military rifles and pistols spawn with one magazine in them.

--------- ------------------ ------------------ ------------------ ------------------ ---------

And the game does not need heavy machine guns and RPGs in my opinion, since the one thing you'd need them for is heavy vehicles. But since hopefully we won't be getting attack choppers, APCs, humvees and tanks, but only small vehicles and trucks, LMGs, sniper rifles and grenade launchers ought to be sufficient.

 

Anyone carrying a G3 or AKM should be able to damage a truck. Anybody insane enough to carry an MG3 or PKM, on the other hand, will be able to destroy a truck. A well aimed shot with the sniper rifle will take out a driver.

 

I'm generally for the less military hardware, the better the game will be.

  • Like 1

Share this post


Link to post
Share on other sites

making the SKS and Mosin still the best guns in the game until you find something better.

Yea because they have a internal magazine. if we wanted a pistol with a internal magazine...... *drum roll*

 

'Red Nine' Mauser C96

Edited by DURRHUNTER
  • Like 1

Share this post


Link to post
Share on other sites

And the game does not need heavy machine guns and RPGs in my opinion, since the one thing you'd need them for is heavy vehicles. But since hopefully we won't be getting attack choppers, APCs, humvees and tanks, but only small vehicles and trucks, LMGs, sniper rifles and grenade launchers ought to be sufficient.

 

I see nothing wrong with a basic RPG-7 or M72 LAW, and rocket launchers like that are actually great support weapons when used correctly. They're already going to be rare (in addition to rare ammo), heavy, and are only useful in some circumstances. Not to mention that many RPG-7s (mainly due to the rocket propelled grenades themselves) misfired or were inaccurate, and the M72 LAW is a single use weapon.

 

Heavy machine guns are meh. If they included a Browning or DShK I wouldn't complain because finding 12.7mm ammo would be incredibly difficult, plus they're only good on vehicles. HMMWVs are just regular military vehicles with armor, and it's quite clear that the CDF had some. Tanks, APCs, and heavily armed aircraft probably won't make it in, so I don't think you need to worry about those.

  • Like 1

Share this post


Link to post
Share on other sites

I know it probably will never be in-game (until we get mods that is) but I'd love an FN P90. Favorite weapon in the world. I know most players don't want more military weapons, but even though I don't play for intense PVP sessions, I'd love to hold this weapon in my hands while fending off zombies.

Share this post


Link to post
Share on other sites

P90 uses some weird ass ammo. 5.7x28mm.

The 5.7x28mm round is also used in the Five-SeveN pistol, AR-57, and even some Thompson Contender (LongHorn) variants.

 

It's also a fairly unique round.

 

However, there's no real reason to add it, just as there's no real reason to add 7.62x25mm, because there aren't a whole lot of guns you can do with them and frankly they're not too special (P90 is cool and all but it's a PDW, of which plenty exist)

  • Like 1

Share this post


Link to post
Share on other sites

Yea because they have a internal magazine. if we wanted a pistol with a internal magazine...... *drum roll*

 

'Red Nine' Mauser C96

Love the Mauser Good Idea

Share this post


Link to post
Share on other sites

This game needs some Australian weapons.

 

Australia 9/10 will send relief to a country after disaster. What if the riots had been going on for weeks before the actual outbreak? Australia most likely would have came with troops and aid supplies in attempts to calm down the community.

 

So, here's my suggestions for weapons:

 

HK417 -- Primary Marksman Rifle of the Australian Defence Force, it extends the range of platoons by a few hundred metres.

 

AUG A3 -- Primary weapon of the Australian Defence Force, it is used by the average rifleman.

 

Browning Hi Power* -- Main sidearm of the ADF.

 

 

*also known as the "Self-Loading Pistol 9mm Mk 3"

Share this post


Link to post
Share on other sites

Browning Hi Power* -- Main sidearm of the ADF.

 

 

*also known as the "Self-Loading Pistol 9mm Mk 3"

I think that Dean said he wanted to add this because he used it in the armed forces.

Share this post


Link to post
Share on other sites

This game needs some Australian weapons.

While I do think Australia might be a little far and uninvolved here the Australian Army seems to use equipment that is very popular around the world and thus has a very high probability of ending up in Chernarus as well (by NATO troops, trade etc.).

 

Weapons not yet on the list that might be possible:

  • Browning Hi-Power (9mm Parabellum)
  • H&K USP (9mm Parabellum, .45 ACP)
  • Remignton Model 870 (12 gauge, 20 gauge, .410 bore)
  • FN Minimi (5.56x45mm NATO)
  • FN MAG (7.62x51mm NATO)
  • AI Arctic Warfare (7.62x51mm NATO, .50 BMG)
Edited by Evil Minion
  • Like 2

Share this post


Link to post
Share on other sites

 

While I do think Australia might be a little far and uninvolved here the Australian Army seems to use equipment that is very popular around the world and thus has a very high probability of ending up in Chernarus as well (by NATO troops, trade etc.).

 

Weapons not yet on the list that might be possible:

  • Browning Hi-Power (9mm Parabellum)
  • H&K USP (9mm Parabellum, .45 ACP)
  • Remington Model 870 (12 gauge, 20 gauge, .410 bore)
  • FN Minimi (5.56x45mm NATO)
  • FN MAG (7.62x51mm NATO)
  • AI Arctic Warfare (7.62x51mm NATO, .50 BMG)

 

 

I think the HK417 could possibly end up in Chernarus as well, even if the ADF wasn't deployed -- It's employed by the UK SAS, which may have been deployed there.

Share this post


Link to post
Share on other sites

I was gonna suggest the TT33 handgun but I see you've already got it and pretty much every other gun from Red Orchestra 2 ;)

 

But I would also suggest the PPSH43.

 

http://www.deactivated-guns.co.uk/images/uploads/ppsh43/ppsh43-024608.jpg

 

http://www.deactivated-guns.co.uk/images/uploads/ppsh43/ppsh43-024608_4.jpg

 

As a lightweight compact variant of the 41. If it's like the 42 (which I think it is, with the addition of the metal stock) then it also has a slower rate of fire. Ammo for the PPSH41 is gonna go FAST.

 

https://www.youtube.com/watch?feature=player_detailpage&v=SOMimmZel2g#t=32

Edited by Agentstapler

Share this post


Link to post
Share on other sites

FEEL FREE TO SUGGEST ANY WEAPON THAT COMES TO YOUR MIND, NO MATTER WHAT IT IS. I MAY CONSIDER ADDING IT TO THE LIST!

We Need an Uzi on this List lol

Pretty Common Globaly For Criminals and  Military alike With Wide Spread Popularity

Edited by NokyoOkami

Share this post


Link to post
Share on other sites

I was gonna suggest the TT33 handgun but I see you've already got it and pretty much every other gun from Red Orchestra 2 ;)

 

But I would also suggest the PPSH43.

 

http://www.deactivated-guns.co.uk/images/uploads/ppsh43/ppsh43-024608.jpg

 

http://www.deactivated-guns.co.uk/images/uploads/ppsh43/ppsh43-024608_4.jpg

 

As a lightweight compact variant of the 41. If it's like the 42 (which I think it is, with the addition of the metal stock) then it also has a slower rate of fire. Ammo for the PPSH41 is gonna go FAST.

 

https://www.youtube.com/watch?feature=player_detailpage&v=SOMimmZel2g#t=32

The old 7.62x25mm Tokarev cartridge is old and outdated. only a few guns would be possible to add if they added it. Most of us have thought of different ways around it. Chaingunfighter posted a post a few pages back that has the Norcino version of the TT33 in 9x19mm and a PPsH-41 converted into 9x19mm. Im not sure about the PPS-43 though. It is probably my favorite SMG in RO2.

Share this post


Link to post
Share on other sites

The old 7.62x25mm Tokarev cartridge is old and outdated. only a few guns would be possible to add if they added it. Most of us have thought of different ways around it. Chaingunfighter posted a post a few pages back that has the Norcino version of the TT33 in 9x19mm and a PPsH-41 converted into 9x19mm. Im not sure about the PPS-43 though. It is probably my favorite SMG in RO2.

 

>The old 7.62X25mm tokarev cartidge is old and outdated. Only a few guns would be possible to add if they added it.

 

Six Eight guns, I think that's more than enough to justify it.

 

Four SMGs

 

PPSH-41 - http://en.wikipedia.org/wiki/PPSh-41

 

PPSH-43 - http://en.wikipedia.org/wiki/PPS_submachine_gun

 

SA-.VZ 23 - http://en.wikipedia.org/wiki/Sa_vz._23

 

SA- 24 and 26 (identical other than the stock) - http://forum.valka.cz/files/sa_24-26-1.jpg

 

Bizon - http://en.wikipedia.org/wiki/Bizon_SMG

The version of the bizon that uses the round has a standard mag.

 

 

And two pistols.

 

TT33 - http://en.wikipedia.org/wiki/TT_pistol

 

CZ52 - http://en.wikipedia.org/wiki/CZ_52

Was a military weapon in the czech republic from 1950-1980.

 

The downside to these weapons is that they're fairly loud, but they pack quite a punch for their size.

 

All would be very rare civilian loot except for the Bizon which would be rare police loot.

 

 

 

 

The upside to these guns would be the extra stopping power, the round will penetrate weaker body armour and that you can find ammo anywhere, the downside would be that the ammo is rare and the shots are loud for pistols/smgs.

 

I think it's reasonable for them to have a high chance of spawning in less than perfect condition, considering how old they are.

Share this post


Link to post
Share on other sites

>The old 7.62X25mm tokarev cartidge is old and outdated. Only a few guns would be possible to add if they added it.

 

Six Eight guns, I think that's more than enough to justify it.

 

Four SMGs

 

PPSH-41 - http://en.wikipedia.org/wiki/PPSh-41

 

PPSH-43 - http://en.wikipedia.org/wiki/PPS_submachine_gun

 

SA-.VZ 23 - http://en.wikipedia.org/wiki/Sa_vz._23

 

SA- 24 and 26 (identical other than the stock) - http://forum.valka.cz/files/sa_24-26-1.jpg

 

Bizon - http://en.wikipedia.org/wiki/Bizon_SMG

The version of the bizon that uses the round has a standard mag.

 

 

And two pistols.

 

TT33 - http://en.wikipedia.org/wiki/TT_pistol

 

CZ52 - http://en.wikipedia.org/wiki/CZ_52

Was a military weapon in the czech republic from 1950-1980.

 

The downside to these weapons is that they're fairly loud, but they pack quite a punch for their size.

 

All would be very rare civilian loot except for the Bizon which would be rare police loot.

 

 

 

 

The upside to these guns would be the extra stopping power, the round will penetrate weaker body armour and that you can find ammo anywhere, the downside would be that the ammo is rare and the shots are loud for pistols/smgs.

 

I think it's reasonable for them to have a high chance of spawning in less than perfect condition, considering how old they are.

 

A-ha!

Norinco Type 54, Model 213 (9x19mm)

 

pix513377939.jpg

400px-Tokarev_NorincoM213SS.jpg

400px-Tokarev_NorincoM213B.jpg

 

 

It's essentially a Tokarev TT-33 re-chambered in 9x19mm. Sure, it's a Chinese knock-off, but aesthetically it's nearly identical and it's a real gun.

Now we can have a Tokarev without a whole new caliber being necessary.

 

Edit:

 

Seems there's also a 9x19mm PPSh-41

PPSH_9MM.JPG

 

During WW2, German forces apparently re-chambered some captured PPSh-41s and PPS-43s into 9x19mm and designated them as the "MP41r".

 

Again, it's aesthetically similar to the PPSh-41, and still a real gun.

 

Now we really have no need for 7.62x25mm.

Share this post


Link to post
Share on other sites

 

Now we really have no need for 7.62x25mm.

 

I suggested a lot more guns than those two so regardless, there would be reason to add the new caliber ;)

 

First, might I ask why you are against adding a new type of round? I can only see it helping the game but I might be missing something.

 

It would have different benefits and drawbacks to a 9mm. Player specific -  More power but louder, Lets players have high quality guns without the risk of going to military places. Gameplay specific - Dilutes loot spawning more meaning more decisions. Adds more variety. Makes those little towns without much in them a much more rewarding place to loot.

Share this post


Link to post
Share on other sites

Adding too many calibers would reduce competition between guns. The more types the higher the chance that the ammo you need is left untouched in any given area.

Diluting the spawns is actually a good thing as it means you got less ammo in general and more options. However, at some point the dynamic effect mentioned above (lacking competetion for ammo) might overcome the static effect (spawn locations and rarity) which increases the chance of finding ammo for one particular gun.

Because of this less ammo types emphasize migratory behavior (go to a place that is not yet looted) while more ammo types emphasize niche selection (pick your weapon according to the ammo around). The current dynamics lack the former (reasons are unfinished loot spawns and server hopping) while the latter is already present.

Share this post


Link to post
Share on other sites

 

A-ha!

Norinco Type 54, Model 213 (9x19mm)

 

pix513377939.jpg

400px-Tokarev_NorincoM213SS.jpg

400px-Tokarev_NorincoM213B.jpg

 

 

It's essentially a Tokarev TT-33 re-chambered in 9x19mm. Sure, it's a Chinese knock-off, but aesthetically it's nearly identical and it's a real gun.

Now we can have a Tokarev without a whole new caliber being necessary.

 

 

Not sure why a Chinese version would be in Chernarus. It'd probably be more realistic to find a Yugo M70a there, if you really want a 9x19 TT-33 clone.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×