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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)

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I really don't get why people keep asking for larger caliber handguns in the game. There's a fucking Colt Python in already! Should be enough for anyone tbh.

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I really don't get why people keep asking for larger caliber handguns in the game. There's a fucking Colt Python in already! Should be enough for anyone tbh.

Don't forget the .308 Encore. That should get the job done.

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Don't forget the .308 Encore. That should get the job done.

 

Ohh my dream come true...not sure if it's been in a game and certainlly not many movies. But if we want to do it justice we have to look the part!

 

Medical Eye Patch

White overcoat

Polo shirt

Fingerless gloves

Reddot or 1.5-5

 

600px-HBThompsonCenterContender-2.jpg

Edited by Trizzo

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I really don't get why people keep asking for larger caliber handguns in the game. There's a fucking Colt Python in already! Should be enough for anyone tbh.

 

It's about the awezomenezz I guess

 

I don't really care, give it to them. Let them spend five hours looking for some spoilt US Colonel's prestige sidearm, then another five hours looking for the clip that mysteriously got separated from its' weapon.... then let them knock themselves out firing it for the first time ^^

 

https://www.youtube.com/watch?v=0cWZqkCQ57A

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I really don't get why people keep asking for larger caliber handguns in the game. There's a fucking Colt Python in already! Should be enough for anyone tbh.

I really don't get why people keep asking for more different guns in the game. There's a fucking collection in already! Should be enough for anyone tbh.

 

Seriously the Magnum in DayZ does not fit the role "high powered handgun". It fits the role "does not need a magazine". And some variation isn't bad either.

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We need correct caliberes and magazines, not just for realism but also to to control balance. More unique ammunition types mean mor possibility to control the usage of certain weapons that are extremely powerful.

 

EG. you can have extremely accurate 1HK weapons that are suddenly not so popular because one may have to hunt thru dozens of chopper crashes to find a round or two for it (let alone a magazine). by seperating the spawns of gun, mag, and ammo you can also promote people traveling between locations and make server hoping a single location less viable (without excessively penalizing leaving a server for a valid reason, like to join a firends game, or because of a hacker, or bad performance)

 

Also, this brings into questions "random"  proceedually spawned vehicle wrecks like army trucks and helis crashes and putting the extremely top end stuff there rather then fixed buildings. it makes server hoping pointless, as they aren't always going to be in the same place but randomly generated on server restarts. Im kind of going on a tangent here but this ties back in with the idea of less shared ammo as it make the player have to actively WORK for the ammo if they want to use this high-end military gear. combing the map for these wrecks, only to get to one and its the wrong ammo type! those 3 bullets in your pocket are suddenly as valuable as gold in this scenario.

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weapons that are suddenly not so popular because one may have to hunt thru dozens of chopper crashes to find a round or two for it (let alone a magazine).

 

One or two rounds? Let alone a magazine? For real????

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One or two rounds? Let alone a magazine? For real????

 

Im talking about Weapons much better then anything in-game at the moment. Im sory but something that can 1hk you from 800+ reliably with a bodyshot should be extremely rare. this is the thing you pull out to take out a camper from across town or from a hillside.

 

eg;

Cheytac M200

M107

AS50

KSVK

any sort of "heavy weapons" really.

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Well once user mods are available to us, I cannot wait to remove the guns that make no sense and replace them with firearms that would fit the area. I am literally hoping for mods at this point, even though I know they will not come for a while.

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Im talking about Weapons much better then anything in-game at the moment. Im sory but something that can 1hk you from 800+ reliably with a bodyshot should be extremely rare. this is the thing you pull out to take out a camper from across town or from a hillside.

 

eg;

Cheytac M200

M107

AS50

KSVK

any sort of "heavy weapons" really.

 

I see, you're talking about Anti-materiel rifles then?

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Im talking about Weapons much better then anything in-game at the moment. Im sory but something that can 1hk you from 800+ reliably with a bodyshot should be extremely rare. this is the thing you pull out to take out a camper from across town or from a hillside.

 

eg;

Cheytac M200

M107

AS50

KSVK

any sort of "heavy weapons" really.

Definitely, ammo like that should be so rare that you'd start crying when missing a shot

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I see, you're talking about Anti-materiel rifles then?

yes and i think they should be in. so should LMGs for that matter, but the ammo must be rare and precious so those choosing to use them have to pick thier fights carefully.

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yes and i think they should be in. so should LMGs for that matter, but the ammo must be rare and precious so those choosing to use them have to pick thier fights carefully.

 

I noticed on stable the M4 ammo is so common some people are literally loaded down with it, then go to towns to mass murder freshspawn. The ones I encountered doing it couldn't shoot for shit so they really needed that much ammo, too. But I can tell you there's going to be one LMG that people won't have such a hard time finding the ammo for: the PKM ;o)

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Seriously the Magnum in DayZ does not fit the role "high powered handgun". It fits the role "does not need a magazine". And some variation isn't bad either.

 

So how about something less powerful than a .357 magnum capable revolver? If it's variation you want there are plenty of less powerful weapons to put in the game. Arguing that deagles and whatnot should be in because variation doesn't really add up in my opinion.

 

And yes, the Colt Python is a pretty damn powerful handgun. It just happens to not need a magazine as well.

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there needs to be some ammo in most of the guns you find it makes no sense finding only empty guns they did it in the mod because it was needed to make the game fun and handguns need to have one mag in them even if it is empty 

 

Well if I find a weapon with ammo in it that I'm not going to be using or am going to dump I sure as hell strip the ammo out of it, if I could in this game I'd strip the bolt from the weapon too and dump it somewhere safe.

 

Otherwise yes I agree it does seem pretty sensless to find all these weapons and not a single round in them, especially with an apocolypse going on.

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Well once user mods are available to us, I cannot wait to remove the guns that make no sense and replace them with firearms that would fit the area. I am literally hoping for mods at this point, even though I know they will not come for a while.

What guns would you get rid of? Most of them are somewhat reasonable, just to a lesser degree.

The only things you'd actually probably never find are the FNX-45, Colt Python, and Amphibia. The Blaze 95 & LongHorn are not likely either, but because of how popular hunting seems to be in Chernarus, you can imagine that some of them would make it there. The CR75 & 1911 are odd variants to have of their respective weapons, but they're definitely  plausible. The P1, Mosin, SKS, Sporter-22, AKM, IZH-43, & M4A1 are perfectly acceptable.

Yeah, you can rattle on about every small detail of the weapons ("Oh, the Mosin's bolt is wrong!", or "Oh, that one specific tactical variant of the 1911 only exists in this many countries!", etc.) but the weapon's choice as a whole has been fine. I guess if people want to take the effort of making good quality models of weapons not in-game, though, I'm certainly for it.

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What guns would you get rid of? Most of them are somewhat reasonable, just to a lesser degree.

I'd pick the Amphibian, both 1911s, the FNX45, Python, Blaser, T/C Encore, and MP5K as candidates for replacement...

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I'd pick the Amphibian, both 1911s, the FNX45, Python, Blaser, T/C Encore, and MP5K as candidates for replacement...

What's wrong with the MP5K? (if you just don't want it because we might not be able to give it a stock, I wouldn't make the judgement this early) I also don't see why the 1911s and T/C would need to be replaced, they aren't bad (even though they're sitting right on the border of possibility). They probably could have been better off with an M1911A1, but the version they chose is fictional (though it's close enough to a Kimber), so there's nothing really wrong with it.

 

The Blazer, FNX-45, Python, and Amphibia are probably stretching it too far, but I like the variety they add to the game. The B95 fits pretty much every characteristic of a gun that should be in the game. The only demeaning factor is that the real gun is expensive and uncommon. It's an annoyance to people like us who need weapons to be depicted as well as they can be, but I think the B95 just works so well with the game that I can let it slide.

But then again, that's probably because I have a soft spot for it, not for any rational reasons.

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What's wrong with the MP5K? (if you just don't want it because we might not be able to give it a stock, I wouldn't make the judgement this early)

I figured the standalone would redo the weapons list with more fitting weapons, given all the strange stuff from the mod - Lee-Enfield, Winchester, DMR, et cereta. But so far it hasn't really. We'll probably see a Marlin 1894C which isn't very fitting either (just there to make more use of the .357 round, which shouldn't be there in the first place, damn Python).

MP5K, it's the wrong gun, it has no stock and can't accept muzzle attachments. I can't see many organizations ordering that, "it's just what we need!", nope. The MP5K PDW or MP5A-whatever would be miles better. MP5K is too "1980s terrorist" and too little police, military or other special units.

I also don't see why the 1911s and T/C would need to be replaced, they aren't bad (even though they're sitting right on the border of possibility). They probably could have been better off with an M1911A1, but the version they chose is fictional (though it's close enough to a Kimber), so there's nothing really wrong with it.

Don't like the aesthetics of the railed 1911 but the Spartan's head grips are the icing on the cake. Engraved version no. Encore is just an odd choice. Which is probably why they chose it in the first place.

 

The Blazer, FNX-45, Python, and Amphibia are probably stretching it too far, but I like the variety they add to the game. The B95 fits pretty much every characteristic of a gun that should be in the game. The only demeaning factor is that the real gun is expensive and uncommon. It's an annoyance to people like us who need weapons to be depicted as well as they can be, but I think the B95 just works so well with the game that I can let it slide.

But then again, that's probably because I have a soft spot for it, not for any rational reasons.

Python should be replaced with some other revolver. FNX-45 with some other pistol. Amphibian shouldn't be replaced at all, give some unsuppressed .22 pistol. Blaser should be replaced with a Baikal or BRNO rifle. Exact same function but makes infinitely more sense.

img_6944.jpg_thumbnail0.jpg

Really not pleased at weapon selection so far - it's like they chose a few Eastern guns and the rest are "hey this looks cool" or "hey my cousin owns one like that". Seriously, how did the Blaser get in given all the other choices? The Python? The Amphibian? FNX45? Encore? Why is the SKS a Yugo?

I would rather they had some discussions with hunters and shooters from Eastern European countries and done some surveys on the most common rifles, the most common handguns, etc. Then placed those in the game. I doubt the answers would be "Colt Python" or "Blaser BBF95".

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being able to chamber a round then load a mag would be good. the  1911 only holds 7 rounds in the mag and it would make it more realistic for the game. and i think a derringer pistol would make a good gun to have in the game make it so you can hold it in one hand so when you are walking around it looks like you have no gun they can fire 22 long rifle ammo . 2 shots to the head up close and personal

Edited by Boxer23

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img_6944.jpg_thumbnail0.jpg

Really not pleased at weapon selection so far - it's like they chose a few Eastern guns and the rest are "hey this looks cool" or "hey my cousin owns one like that". Seriously, how did the Blaser get in given all the other choices? The Python? The Amphibian? FNX45? Encore? Why is the SKS a Yugo?

 

The Marlin would be a weird choice, but somehow I think there are more .357 guns than just lever-action rifles they can do. I'm almost certain there will be one at some point, but I'd say the best bet would be the Winchester 1895 if they wanted one. Sure, it's not the best, but neither is any other lever-action, and I highly doubt the devs will end up not making one.

 

The SKS being a Yugo is probably pushing the semantic argument too far, even though I ironically held the position that it should have been a Siminov in a different discussion with you. I mean, the M59/66 isn't even a bad choice of a weapon, but if I had to guess I'd say it was because the specific grenade-launching model was more common without the bayonet than the 1945, or because they thought the different flash hider looked cooler. Somehow I think that they chose the former option so they didn't have to include a bayonet on the rifle, but that would still be a pretty bad excuse (because even Yugo SKS rifles almost always had the bayonets, they were just more prone to having them off.)

 

I'd say most of the weapon's choice, save for the pistols, has been fine thus far. The Mosin-Nagant, SKS, AKM, IZH-43, SVD, and MP-133 are all considered to be "Eastern" weapons. The M4A1, Ruger 10/22, P1, Remington 870, 1911, and CZ-75 are all acceptable, even though they're not Eastern weapons. (The CZ-75 technically is, but the Czech Republic is generally regarded as Central European rather than Eastern, after the separation of it and Slovakia, and the variant they chose is a new version from the CZR, so that's why I listed it there).

There are some oddities with the weapons, like the M4A1 being from CMMG rather than Colt, the SKS being Yugoslavian, the Mosin having the really odd bolt and hexagonal receiver, the CZ-75 being the prototype variant which is probably the only one you wouldn't find in Chernarus, etc, but at that point I think we're getting a little over-zealous with our firearms. Yeah, having accurate and well-depicted firearms is great, but it's not really fair when we start finding issues in the smallest things.

 

 

And I think they chose the B95 for the looks. As practical as that Baikal probably is, it does not look that good.

Edited by Chaingunfighter

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There is no M1911 in the game currently. That firearm they added is a Kimber Warrior.

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There is no M1911 in the game currently. That firearm they added is a Kimber Warrior.

It's not actually a Kimber Warrior, it's a mixed-up 1911 that resembles and has the most features of one (hence why it's identified as one on the Wiki & IMFDB). The slide serrations are straight, which is not a feature of the Warrior, and it's got a different rear sight.

 

However, the Kimber Warrior is a Colt M1911 variant.

 

The gun in-game is just as "not a 1911" as the CR75 is "not a CZ-75". It's actually a CZ-75 SP-01 SHADOW, not an original CZ-75 as the name suggests.

 

They just generalized the name to avoid copyright issues.

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It's not actually a Kimber Warrior, it's a mixed-up 1911 that resembles and has the most features of one (hence why it's identified as one on the Wiki & IMFDB). The slide serrations are straight, which is not a feature of the Warrior, and it's got a different rear sight.

 

However, the Kimber Warrior is a Colt M1911 variant.

 

The gun in-game is just as "not a 1911" as the CR75 is "not a CZ-75". It's actually a CZ-75 SP-01 SHADOW, not an original CZ-75 as the name suggests.

 

They just generalized the name to avoid copyright issues.

No need for a long response though (no offense).

Just was being specific.

I am aware they are trying to avoid copy right issues (obviously with the sporter 22)

Have a nice day and God bless.

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Meele weapon suggestions:

 

Icehockey Stick - Goalie, fielder

851908.jpg

 

Sher-Wood-T90-Goalie-Stick.jpg

Swiss army knife:

8844477693982.jpg

 

I don't know the name of this, i guess somebody will recognize:

keibo01.jpg

 

This one also:

tomfa.jpg

 

Chains:

royalty-free-chains-clipart-illustration

 

And somekind of sabre, pretty common around Eastern-Europe and Russia, part of culture:

 

1796-light-cavalry-sabre-88s.jpg

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