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AP_Norris

Mauser C96

C96   

188 members have voted

  1. 1. Would you like to see a C96 of any model included in the game?

    • Yes, how could you not?
      121
    • On the fence, possibly very late in development (bottom of weapon priority)
      49
    • No, definitely not.
      18
  2. 2. What sort of C96 model do you think would be appropriate.

    • Original 7.63x25mm
      97
    • The 9mm parabellum 'Red 9' version
      91
    • Shanxi Type 17 .45 ACP 'Chinese copy'
      32
    • 7.62×25mm to share ammo with Tokarev. (Just added)
      7
    • Other, post in comments.
      2
  3. 3. What sort of modifications would you like to see for the C96?

    • Buttstock & Holster.
      12
    • Attachable scope mount and scope.
      4
    • Improvised bayonet (anything light and jabby as well as duct tape).
      6
    • Improvised suppressor (oil filter and duct tape or bottles, cans and tubes stuffed with rags).
      8
    • Other, explain in comments.
      0
    • None.
      1


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Woo! More weapons for barenzino cherno and elektro kids to KoS me with plus the fact building and no vehicles have been added and we have plenty of guns so far imo yet besides the fact we're almost done with the year and it should be going into beta at the end of it also the fact that Alpha has nothing to do with the game so far even BF4 has gotten more fixed with their game then this one......

BF4 re-used almost everything from BF3, they just designed new maps, added some new guns & vehicles, and added 100% more lens flare. Keep in mind, also, that BF4 was developed by a much larger team, on a much larger budget, and had all of the problems it did on the full release (DayZ is still in Alpha).

You're attempting to equate making new firearms with designing an entire system of base construction and vehicles. Sure, weapons need a good deal of modelling and coding, but that's almost nothing compared to the much larger buildings and vehicles, which also have to be modeled and given their own systems, proper physics and animations, tweaked to prevent odd bugs, and then implemented without placing a large amount of stress on the server, which constructions & vehicles would place a lot of on.

The team can't work on all of these things right off the bat, and it's not like all of them do the necessary work (Artists don't do codework, etc.) and even then, they can't all be working on it at once, so do you just expect them to do nothing until one team is done with their part of the vehicle/building?

Besides, you're already getting killed on sight, it's not like adding new guns is going to change the frequency of getting killed, just the variety of weapons you'll end up getting killed with. And to go further, the MP-133 is a pump-action shotgun, a kind of weapon we don't have in DayZ yet, so it's adding something to the game and isn't redundant.

 

Cancer and heart disease are huge problems in the world today, but does that really mean that everyone in every government should devote all of their money and people? (Not just the doctors and scientists who research to cure them, but also soldiers, ambassadors, police officers, fire fighters, tax collectors, construction workers, and even mail men, because all of them are obviously qualified to work on said problems).

Edited by Chaingunfighter

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Yet there's an M4 and tons of America/British gear and weapons yet no RPK Ak-47,74,12, or their variants? No Russian gear either? Yep your post makes sense

When would you find an AK-12 in Chernarus? The M4 is so much more likely, because it isn't a prototype weapon.

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My favourite gun on there too.

It has awesome accuracy.

I'm back :D

 

Nagant kicks Mauser ass on Ro2. 

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I'm back :D

 

Nagant kicks Mauser ass on Ro2.

Both are good.

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Yep, they should add more weapons from second world war era, that would be really good.

Even though the Mauser came out in the 1890s and was only really used by officers in WW2.

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bump

Level 46 on my Mauser in RO2. Damned if ill ever get it to 50.

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bump

Level 46 on my Mauser in RO2. Damned if ill ever get it to 50.

One day I'll get to 50, it's very hard to use when starting out :'(

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When would you find an AK-12 in Chernarus? The M4 is so much more likely, because it isn't a prototype weapon.

 

Im suprised you find any weapons from Chenarus but ive been telling to my self that, people were somehow instantly transformed to zombies/infected or they left their guns behind when they escaped the area.

 

Neither of it makes any sense so I just decided to roll with it, more guns more funs.

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Im suprised you find any weapons from Chenarus but ive been telling to my self that, people were somehow instantly transformed to zombies/infected or they left their guns behind when they escaped the area.

 

Neither of it makes any sense so I just decided to roll with it, more guns more funs.

It's implied anyway, but I just meant that even of weapons left behind, you'd probably never find an AK-12 realistically, as the person was trying to state.

 

But yes, "more guns more funs" is absolutely true.

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It's implied anyway, but I just meant that even of weapons left behind, you'd probably never find an AK-12 realistically, as the person was trying to state.

 

But yes, "more guns more funs" is absolutely true.

I feel like this is true, but they should definitely add a gun as customisable and unique as the C96 ontop of other guns that would be a rare find over there. Like the longhorn and Rossi.

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One day I'll get to 50, it's very hard to use when starting out :'(

Yea you just gotta kill them bots. Any other way it will take a year.

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So happy they have bot servers.

On chivalry medieval warfare too, sometimes bots are all I can kill :(

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It's one of the most fascinating weapons and probably a MUST that might fit in the game.

 

Also a Luger would fit!

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BWQRb.gif

So sexy...mmmmmmm.....

 

the sexyest are:

1_Mauser C96 (which was also used as the Blaster Gun for Han Solo :D  )

2_Luger

3_Walther p38

 

;)

Edited by GunnyITA
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makes sense that a few would have ended up in chernarus and would add to the game with the clip system. Should do high damage to balance the complicated reload in my opinion.

 

Why the hell do you want to "balance" weapon stats? Why can't it just be a low grade weapon? Flawless logic...

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Why the hell do you want to "balance" weapon stats? Why can't it just be a low grade weapon? Flawless logic...

Well, to be fair, a regular C96 probably would do decent damage, considering the 7.63x25mm round is larger than .22LR, .380 ACP, and 9x19mm ingame. However, more likely than not we'd get either the 9x19mm or .45 ACP variants, so it would be essentially equivalent to the 1911/FNX45 & P1/CR75.

 

Magazine-wise they typically came with 10 round magazines, and 6 & 20 round versions existed.

 

So it'd actually be a fairly decent pistol, albeit not modular, but still fairly effective. Definitely a middle of the road pistol.

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Well, to be fair, a regular C96 probably would do decent damage, considering the 7.63x25mm round is larger than .22LR, .380 ACP, and 9x19mm ingame. However, more likely than not we'd get either the 9x19mm or .45 ACP variants, so it would be essentially equivalent to the 1911/FNX45 & P1/CR75.

 

Magazine-wise they typically came with 10 round magazines, and 6 & 20 round versions existed.

 

So it'd actually be a fairly decent pistol, albeit not modular, but still fairly effective. Definitely a middle of the road pistol.

It could be one of the more mod-able pistols, it could have a lovely scope mount, a beautiful stock/ holster, could always fit other things like extended magazine oil filter suppressor, duct taped on knife bayonet.

I think they should go all out for everything with customisation.

Something that would work even short term in real life, like an improvised suppressor should also be included and loose effectiveness after a few shots.

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I'm actually going to add an attachment section to the pole, so please if you're here take the time to vote again :)

Thankyou for your time.

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It could be one of the more mod-able pistols, it could have a lovely scope mount, a beautiful stock/ holster, could always fit other things like extended magazine oil filter suppressor, duct taped on knife bayonet.

I think they should go all out for everything with customisation.

Something that would work even short term in real life, like an improvised suppressor should also be included and loose effectiveness after a few shots.

I'd be okay with things like the broomhandle stock and varied capacity magazines, but honestly I don't think it needs it's own holster or scope mount.

 

Improvised suppressors should work across the board, but there's no point in adding them until suppressors actually work.

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I'd be okay with things like the broomhandle stock and varied capacity magazines, but honestly I don't think it needs it's own holster or scope mount.

 

Improvised suppressors should work across the board, but there's no point in adding them until suppressors actually work.

The stock is the holster. See my OP images.

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Well, to be fair, a regular C96 probably would do decent damage, considering the 7.63x25mm round is larger than .22LR, .380 ACP, and 9x19mm ingame. However, more likely than not we'd get either the 9x19mm or .45 ACP variants, so it would be essentially equivalent to the 1911/FNX45 & P1/CR75.

 

Magazine-wise they typically came with 10 round magazines, and 6 & 20 round versions existed.

 

So it'd actually be a fairly decent pistol, albeit not modular, but still fairly effective. Definitely a middle of the road pistol.

 

They should just create a generic "7.62 pistol round" to attempt to bridge the gap between 7.62 tokarev and 7.63 mauser rounds and just add the tokarev in game as well. The tokarev is crazy popular with everyone. Especially those pakistanis. Tee bore anyone? You could have the CZ-52 as well.

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They should just create a generic "7.62 pistol round" to attempt to bridge the gap between 7.62 tokarev and 7.63 mauser rounds and just add the tokarev in game as well. The tokarev is crazy popular with everyone. Especially those pakistanis. Tee bore anyone? You could have the CZ-52 as well.

There are only a few pistols that they could do with "7.62 pistol rounds", not to mention that they've said that 7.62x51mm will be called .308 when it's split up from 7.62x54mmR so that they only have two "7.62" rounds.

 

Like I said before, the Mauser has many different 9x19mm variants and a few .45 ACP ones, so the 7.63 Mauser ammunition isn't necessary. Norinco's Type 54 copy of the Tokarev has a 9x19mm variant. Even the CZ-52 is also offered in 9x19mm barrel conversions.

 

The only real guns that you couldn't superbly replicate are the PPSh-41 and PPD-40 (and every other "PP" variant), but there were even some 9x19mm conversions of the PPSh-41 done during WW2, so again there's nothing they really require 7.62x25mm or any 7.62 pistol round for assuming they want guns with real calibers, but not necessarily the most common forms.

Edited by Chaingunfighter

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There are only a few pistols that they could do with "7.62 pistol rounds", not to mention that they've said that 7.62x51mm will be called .308 when it's split up from 7.62x54mmR so that they only have two "7.62" rounds.

 

Like I said before, the Mauser has many different 9x19mm variants and a few .45 ACP ones, so the 7.63 Mauser ammunition isn't necessary. Norinco's Type 54 copy of the Tokarev has a 9x19mm variant. Even the CZ-52 is also offered in 9x19mm barrel conversions.

 

The only real guns that you couldn't superbly replicate are the PPSh-41 and PPD-40 (and every other "PP" variant), but there were even some 9x19mm conversions of the PPSh-41 done during WW2, so again there's nothing they really require 7.62x25mm or any 7.62 pistol round for assuming they want guns with real calibers, but not necessarily the most common forms.

 

 

That's the tt-33, the cz-52, the c96, the ppsh, the ppd-40, and the pps-43. I think that's a fair amount of guns that could use the (fictional) caliber.

 

The reason I like the 7.62 round idea is because it has a higher fps than the 9mm and .45 rounds and thus should penetrate armor, clothing, vehicles, and buildings better. Also, it's a smidgeon flatter shooting. It's just a unique fun round, and I feel this would be lost if they just went with generic calibers.

 

The 7.63 mauser also comes out screaming at 1400-1500 fps. And the tokarev is anywhere from 1200 from the super super low end, up to 1600+ fps.

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