AmirDayz 54 Posted December 24, 2013 http://feedback.dayzgame.com/view.php?id=3808 Apparently some server owners abuse the public hive infrastructure to host servers in which only select players may play and farm all the loot they want before going back to the public hives, I assume that these servers also restart far more frequently allowing these guys to do thinks like gear up in Balota and just hop on to the public hive to attack players who lack such privileges. This goes against the spirit of the 'public hive' and was in fact forbidden back in the days of the DayZ mod. Share this post Link to post Share on other sites
zreks 14 Posted December 24, 2013 alpher, later just dont join any public hive, cos thei sux jus seyin brah <3 Share this post Link to post Share on other sites
HIHBGaming 14 Posted December 24, 2013 alpher, later just dont join any public hive, cos thei sux jus seyin brah <3 You cannot put all public hives in the same basket mate, that's just wrong. Not all of us Admins are retards and to give all of us a bad rap is ignorant. Share this post Link to post Share on other sites
-Gews- 7443 Posted December 24, 2013 There are even one-slot servers: http://i.imgur.com/RGjfnvl.jpg?1 Share this post Link to post Share on other sites
Aussie Bogan 350 Posted December 24, 2013 You cannot put all public hives in the same basket mate, that's just wrong. Not all of us Admins are retards and to give all of us a bad rap is ignorant. Yeah you tell him mate :D <<<< Me and my brother had the same discussion and look how that turned out :D 1 Share this post Link to post Share on other sites
HIHBGaming 14 Posted December 24, 2013 There are even one-slot servers: http://i.imgur.com/RGjfnvl.jpg?1 Definite problem there and I really thought servers had to have a minimum slot count of like 30. Still early Alpha though and I'm guessing after the holidays they will start the crackdown, one can only hope. Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted December 24, 2013 Some servers say "testing don't join you will be kicked". They will keep doing this until the devs shut them down. I knew a few people who did that with the mod when it first started. Share this post Link to post Share on other sites
tickle_me_jesus 37 Posted December 24, 2013 (edited) alpher, later just dont join any public hive, cos thei sux jus seyin brah <3 Wut? I would go as far as to state that 'private' hive servers ARE the cancer that killed the Mod and will kill the SA if ever allowed. Now, go play with your private p..server. Good day Edited December 24, 2013 by tickle_me_jesus 2 Share this post Link to post Share on other sites
kichilron 8550 Posted December 24, 2013 There are even one-slot servers: http://i.imgur.com/RGjfnvl.jpg?1 Thought for a second that it might be temporary for setting up / testing. Then I saw the name. <_< Share this post Link to post Share on other sites
RottonKiwi 0 Posted December 24, 2013 It's kind of silly that private & untrustworthy servers are allowed to communicate with the central database. Share this post Link to post Share on other sites
Xer0graV 13 Posted December 24, 2013 Blacklist it now! Share this post Link to post Share on other sites
yorkie065 78 Posted December 24, 2013 (edited) It's annoying to see people take such cheap measures to "get the upper hand" on other players. But I often find that when it comes down to it, they either get complacent about the fact they're geared to the teeth and can take on anyone, or they lack the tactical knowledge when it comes to a firefight anyway. Both of which, usually ends up with their death and them in a not so happy mood. Obviously they carry some sort of advantage with them, in the fact that they have all the gear and you don't, but if you play your cards right and fight on your own terms then you can easily out play them. And yeh, they'll go back and loot farm again, but the process will become tiresome over time, they'll stop doing or stop playing all together, and we can say that they never truly experienced DayZ. Just a mentality to carry with you until some kind of proper solution comes around (if one ever does for the public hive). Edited December 24, 2013 by Yorkie065 1 Share this post Link to post Share on other sites
Knightmare (DayZ) 109 Posted December 24, 2013 Achievement unlocked: Beat DayZ SA Alpher Congrats gear farmers 2 Share this post Link to post Share on other sites
tickle_me_jesus 37 Posted December 25, 2013 (edited) Just a mentality to carry with you until some kind of proper solution comes around (if one ever does for the public hive). Don't you agree this should be easy to prevent? I mean they could just delete the option to adjust the number of slots from the rcon / control panel. You rent a server with a minimal amount of slots (dictated by SA team) and this can't be lowered, ever.Must be me, but I don't see how this can be hard to prevent. Edited December 25, 2013 by tickle_me_jesus Share this post Link to post Share on other sites
gorillaCHEEZ 19 Posted December 25, 2013 http://feedback.dayzgame.com/view.php?id=3808Apparently some server owners abuse the public hive infrastructure to host servers in which only select players may play and farm all the loot they want before going back to the public hives, I assume that these servers also restart far more frequently allowing these guys to do thinks like gear up in Balota and just hop on to the public hive to attack players who lack such privileges.This goes against the spirit of the 'public hive' and was in fact forbidden back in the days of the DayZ mod.Only noobs gear up in Balota Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted December 25, 2013 I hate to break it to you, but this was always a thing, even in the mod. Also, any player could theoretically go to Balota or whatever and log into a 1-2 player server, get fully kitted up in a matter of minutes, and hop back to the original server. So it's not really a "privilege." If anything those server owners are dumb for wasting their money on loot that you could otherwise get for free. Share this post Link to post Share on other sites
wild_man 4442 Posted December 25, 2013 what need to happen is simple ;)make guys who have server sign agreement say 'we promise no exploit abuse bullshit' :|also BIS reserve right to access all server log files for checkHave system in place for guys to make report of suspicious server restart time player kick etc :)If BIS find proofs guys abuse LIFE BAN THIS BITCHES >:(keep STANDALONE CLEAN!!! 5 Share this post Link to post Share on other sites
Chaingunfighter 917 Posted December 25, 2013 what need to happen is simple ;)make guys who have server sign agreement say 'we promise no exploit abuse bullshit' :|also BIS reserve right to access all server log files for checkHave system in place for guys to make report of suspicious server restart time player kick etc :)If BIS find proofs guys abuse LIFE BAN THIS BITCHES > :(keep STANDALONE CLEAN!!! How would you be able to prove whether people were farming or legitimately just testing around? And how would you be able to prove people aren't just having some fun on their own customized server?Oh, right, you can't. Share this post Link to post Share on other sites
NoobAnon 27 Posted December 25, 2013 Locking or intentionally keeping a server empty is against the rules. All servers are public and all servers are "supposed" to be playing by the same rules. Dropping slot counts below 40 outside of the non-US servers is against the rules, and even those low bandwidth areas are still only allowed to drop to a minimum of 30 slots. I would very much hope that enforcement of these rules gets very strict. In the case of "Rape Cave", they are notorious for bending rules and hacking server files to run their own servers. I think whoever runs that series of servers needs to be permanently banned from the standalone hosting. I have seen that very same group create servers for other dayz mods that run on hacked server files when server files aren't available publicly. I wouldn't be surprised in the least if some of these servers that are breaking the rules aren't running on hacked server files with their own hive or hacked access to the public hive. I wouldn't get your hops up on seeing anything major happen over the next couple of days since it's the holidays, and maybe not even till after the new year. Our server has been down for 72+ hours now, rented from Vilayer, and it is still not back up, and no responses to our tickets. We received an email saying our server was under DDoS attack and would be started and available again when the attack subsided. Well, that was over 3 days ago. They even claim to have anti-DDoS systems in place to minimize attacks. I'm not saying Vilayer is a bad host, I'm saying everyone in the working world is probably not working or not bothering to care about anything right now since it's the holidays. It blows, but it's life. Share this post Link to post Share on other sites
NoobAnon 27 Posted December 25, 2013 (edited) How would you be able to prove whether people were farming or legitimately just testing around? And how would you be able to prove people aren't just having some fun on their own customized server?Oh, right, you can't. Neither is allowed. There are no "customized servers" and there is no private testing. All that is allowed is public servers, and all must be open to all players. That is how people know. They can claim to be "testing" but that doesn't give them a right to kick people or lock their servers. So one last time for those confused.... Maintaining an empty server or kicking people to play by yourself or with friends, regardless of the reason, is infact against the rules. As Stated in an email going out to server renters... We would like to remind everyone that locking your server is not currently allowed. This may change in the future but currently all DayZ Standalone servers must remained unlocked at all times. We understand in can be frustrating when your server keeps filling up as you and your friends try to join. However, a locked server allows the nature of the central hive system to be abused. To ensure a fair gameplay experience for everyone, all servers must remained unlocked at all times. We are currently operating on a 3 strike system. The first 2 times a server is found to be locked we will temperately disable it and open a ticket. You will need to respond to the ticket to have your server enabled again. If a server is found to be locked a 3rd time it will be permanently disabled. We appreciate everyone's understanding. Q) Can I have more or less than 40 slots?A) We currently are currently restricted to having 40 slots as a max. We hope that down the line this will be lifted and we can change this, allowing you to upgrade/downgrade your slots accordingly.Q) Can I upload any of my own content, mods, loading screens ect?A) Rocket has mentioned down the road there will be modding but currently the server files have been locked down whilst the game is in its Alpha state, if everyone plays the game with the same settings they can iron out the bugs quicker allowing the game to progress to the point where modding will be allowed. FTP has been disabled for all Standalone servers, we had it pointing out FTP was available before which is not correct and this email has been corrected. Q) How do I password or whitelist my server?A) Currently due to restrictions we cannot put passwords on any of the servers we provide. Edited December 25, 2013 by NoobAnon Share this post Link to post Share on other sites
HIHBGaming 14 Posted December 25, 2013 (edited) what need to happen is simple ;)make guys who have server sign agreement say 'we promise no exploit abuse bullshit' :|also BIS reserve right to access all server log files for checkHave system in place for guys to make report of suspicious server restart time player kick etc :)If BIS find proofs guys abuse LIFE BAN THIS BITCHES > :(keep STANDALONE CLEAN!!! The thing is, they already do agree to any rules and regulations that come down the pipe when they RENT a server. Most are just to ignorant to accept this fact and when they get blacklisted or have their servers shutdown(which I hope is the case) we can sit back and laugh, while they wonder why. :rolleyes:I can guarantee that server logs are/can be looked at any point in time by the appropriate people, it's just a matter of time before we see a crackdown on exploits and the like. The people running servers and not adhering to the rules are kidding themselves if they think they're bulletproof, they obviously never heard of logs before. Edited December 25, 2013 by R.Neville Share this post Link to post Share on other sites
Diggydug (DayZ) 331 Posted December 25, 2013 DayZ Alpher and people are willing to rent a server for the lootz? Well that's a new low. Laughable even. I hope these guys are banned from the standalone. Spare the rod, spoil the child in a sense. 1 Share this post Link to post Share on other sites
Lowbi 11 Posted December 26, 2013 so, can we have an official response on this issue, or should more people do it? you remove these people and make and example of them... or you ignore it and it will grow into a common thing, ultimately costing you subs, and giving your game a bad name. your game is technically out for sale now. time to get serious about cheating. Share this post Link to post Share on other sites
Katana67 2907 Posted December 26, 2013 I hate to break it to you, but this was always a thing, even in the mod. Also, any player could theoretically go to Balota or whatever and log into a 1-2 player server, get fully kitted up in a matter of minutes, and hop back to the original server. So it's not really a "privilege." If anything those server owners are dumb for wasting their money on loot that you could otherwise get for free. Down with cross-server characters! Up with fixed-server characters! Or reasonable compromises such as loot wipes when server swapping and/or character position resets upon server swaps. 1 Share this post Link to post Share on other sites
Lowbi 11 Posted December 26, 2013 yes. fixed server characters as a server option would fix numerous douche moves. such as ghosting (switching servers to move behind a player then logging back in to flank them), server hop loot farming and also combat logging, since they couldnt log back in until the player left. that may take a bit, depending how pissed the other player is about it. i know some people who would stick around waiting for them for hours. theres gotta be a better term for it than "fixed-server characters"... maybe uhhh... "locals only" - no out of towners/server hoppers ? Share this post Link to post Share on other sites