Heiduk 265 Posted January 24, 2013 Most of the discussion about standalone has been about new features that players want added. How about a different question:Which features of the mod would you most like to see removed?My Top Ten:HackersExcessive bloom1Recon by zombie2Nametags3Death messagesPeripheral dotsThird personWeapons with magnified opticsFuel & fly helosCrosshairsPlease disagree, just don't tell me they should all be server settings.1For example, the window in this screenshot from standalone: http://24.media.tumb...d90z0o9_500.jpg2Unless that zombie has been trained and is on a leash.3In their current form. Some of the ideas for consensual tags and IDing familiar players have potential to make nametags interesting. 4 Share this post Link to post Share on other sites
Testwd3r235 2810 Posted January 24, 2013 1. Arma was built for scripts, the SA won't2. I like it3. Wha...4. Agreed5. Either way is fine6. ...7. NOT AGAIN!!!8. cause armies don't have that9. Wtf is a helos10. Definitly 2 Share this post Link to post Share on other sites
gamerman001 182 Posted January 24, 2013 Hackers arent exactly a feature, lol. But yes. There is a very bad hacker problem and It should be dealt with. most of the other stuff you can easily fix by joining a veteran server. 3 Share this post Link to post Share on other sites
Joe Freedom 34 Posted January 24, 2013 9. Wtf is a helosHelos is a company producing cell phone cases.And I agree, they do need to go in the stand alone.. Though, I haven't even found them in the mod. 3 Share this post Link to post Share on other sites
bluecrackers 175 Posted January 24, 2013 Why exactly should helis be removed? Share this post Link to post Share on other sites
Testwd3r235 2810 Posted January 24, 2013 Why exactly should helis be removed?He meant heli's and fuel? So what would cars run on then Heiduk? 1 Share this post Link to post Share on other sites
beastoverlord 574 Posted January 24, 2013 Hackers arent exactly a feature, lol. But yes. There is a very bad hacker problem and It should be dealt with. most of the other stuff you can easily fix by joining a veteran server.lol. This was good.Anyways, I would like to keep HELI(copters)s. I think they are a fun end-gamish thing. I would like to have them harder to pilot though.On top of this, I think everything should just be more hardcore, hence I liked your no-crosshairs, no nameplates, peripheral dots, third person, etc. Share this post Link to post Share on other sites
gloopsgf 35 Posted January 24, 2013 I think he meant heli's that don't need to be repaIred, just fueled.I think everything should stay but hackers. I hate running in first person 1 Share this post Link to post Share on other sites
Joe Freedom 34 Posted January 24, 2013 lol. This was good.(...) I would like to keep HELI(copters)s.(...)Yeah, it's heli like in helicopter.. Just as ammo(nition).. Wait, something's not right there..Anyway, enough trolling. To give a real answer:Hackers (really? That's security and they are working on it. It's not even a discussion. Nobody is saying, I quite like hackers. Let's add some hackers to the game.)Excessive bloom1 (At least has to be serverside. Would be unfair if I can't see something because I deactivated it.)Recon by zombie2 (You are talking about being seen by Zeds? Well, needs a few improvements.)Nametags3 (They don't have to go. They have to be improved. But you already mentioned that with your index number, so I agree)Death messages (Yap, don't like death messages. But it's not the most important thing ever)Peripheral dots (Those showing you animals, players and Zeds? Guess they are simulating peripheral field of view. Discussable)Third person (I like to see it gone, but there are a view very valid points for it in Rocket's CH removal discussion)Weapons with magnified optics (I can imagine people having scopes. CZ550 for instance. Think that should stay)Fuel & fly helos (simply make it harder. If you practise it, you aquired skill. Some people simply can fly choppers)Crosshairs (valid points are made in Rocket's CH removal thread. I like them gone, though) 3 Share this post Link to post Share on other sites
bluecrackers 175 Posted January 24, 2013 1. well derp2. bloom is part of your vision. If you're in a dark room/building and look outside, chances are it's gonna look rather bright.3. wut4. again derp5. yeah why not6. again peripherals are part of your vision, humans don't have a rigidly defined field of view like it's portrayed in many first person shooters. the dots should stay but not be set off by something 200+ meters away behind a bush7. ehhhhhhh no, in real life our field of view is somewhere around 180 (bear in mind peripheral vision and such). I believe in arma 2 you are given something less of that while in first person and given 180 in third. As dumb as it may sound 3rd person is more realistic.8. no, keep getting killed by snipers? too damn bad, this is DayZ. Get used to things being unfair.9. chances are during a zombie apocalypse there would be some perfectly working choppers left behind at airfields as well as some not working ones.10. yes of course, like I said in rockets thread there should be a laser attachment/ PEQ box that you can find and attach to your weapon 2 Share this post Link to post Share on other sites
Tigerbeetweenie 51 Posted January 24, 2013 (edited) Most of the discussion about standalone has been about new features that players want added. How about a different question:Which features of the mod would you most like to see removed?My Top Ten:HackersExcessive bloom1Recon by zombie2Nametags3Death messagesPeripheral dotsThird personWeapons with magnified opticsFuel & fly helosCrosshairsPlease disagree, just don't tell me they should all be server settings.1For example, the window in this screenshot from standalone: http://24.media.tumb...d90z0o9_500.jpg2Unless that zombie has been trained and is on a leash.3In their current form. Some of the ideas for consensual tags and IDing familiar players have potential to make nametags interesting.Point number 9:How about we eliminate high tier military grade vehicles (helicopters, offroads, ect) from spawning as wholes entirely. We should have to build these from "scratch" with a limited number of "base" (vehicle bodies) parts that we have to find and connect other parts to in order to repair/build the vehicle. That way, we can mostly prevent server admunz from hoarding all the vehicles at the top left corner of the map and give other players a fair chance at getting something that doesn't break down every 2 miles. Now, many people might disagree with me (and with valid reason, so rightfully so) but hear me out. I think it would make vehicles a much more coveted commodity than they are currently, would semi-eliminate server hopping to find vehicles (rare ones), and it would also make them much more devastating to lose.Of course the "hacker" problem is a first and foremost issue and various ESP maphacks would generally waste most people's efforts to build these things as they would be stolen the moment some lucky douchebag with a few social connections logs in and decides to steal it. However, ESP maphacks can be inhibited easily and the remote script execution exploits could be patched almost to the same degree ease as well SO if these two problems could be fixed by BI then it would mean that this idea could be feasibly implemented.Also, I generally don't mind helicopters but I do mind armed helicopters. Edited January 24, 2013 by Tigerbeetweenie Share this post Link to post Share on other sites
Clumzy (DayZ) 377 Posted January 24, 2013 My goodness, people are still complaining about things in first person they can so easily change. Blue, double tapping - on the numpad will increase your first person FOV to well above regular third person, and it's virtually the same as third person after double tapping -. The headbob is easily changed, People say first person is clunky, which i admit can be true, but the real reason most people use third person is to look around walls. And the OP means looking for zombies in an area to indicate the presence of a player when he says "Recon by zombies". Share this post Link to post Share on other sites
Heiduk 265 Posted January 24, 2013 Sorry I should have made the question more specific. Criticism of my list is fine, but I'm more interested in your list.As for #9, every place I've worked the things you fly in that make ridiculous amounts of noise are helos. Calling them a heli would probably get you laughed at only slightly less than calling them a chopper, it's probably a cultural thing. I'm not opposed to having them in-game but using them should require an appropriate amount of skill and effort. Share this post Link to post Share on other sites
GOD™ 2795 Posted January 24, 2013 9. Wtf is a helosIts another word for helicopter. Share this post Link to post Share on other sites
DemonGroover 8836 Posted January 24, 2013 For point 3 do you mean being able to tell a player is around by zombie spawns? If so i agree - if there is a viable way there should always be a minimum amount of zombies around towns etc - spawning more when players approach (increasing the spawn range would be nice too) 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted January 24, 2013 Weapons with magnified opticsRemove the most popular weapons? That's gonna be popular! 1 Share this post Link to post Share on other sites
dallas 5195 Posted January 24, 2013 11. Rain.12. Day/night cycle.13. Fun. Share this post Link to post Share on other sites
Slartybartfast 76 Posted January 24, 2013 You want fun to be removed in the SA? Share this post Link to post Share on other sites
Bribase 251 Posted January 24, 2013 1. well derp2. bloom is part of your vision. If you're in a dark room/building and look outside, chances are it's gonna look rather bright.3. wut4. again derp5. yeah why not6. again peripherals are part of your vision, humans don't have a rigidly defined field of view like it's portrayed in many first person shooters. the dots should stay but not be set off by something 200+ meters away behind a bush7. ehhhhhhh no, in real life our field of view is somewhere around 180 (bear in mind peripheral vision and such). I believe in arma 2 you are given something less of that while in first person and given 180 in third. As dumb as it may sound 3rd person is more realistic.8. no, keep getting killed by snipers? too damn bad, this is DayZ. Get used to things being unfair.9. chances are during a zombie apocalypse there would be some perfectly working choppers left behind at airfields as well as some not working ones.10. yes of course, like I said in rockets thread there should be a laser attachment/ PEQ box that you can find and attach to your weaponI like the cut of this man's jib. Beans to you for understanding that many of the things that seem like arbitrary game design choices (3rd person, HDR and peripheral dots) are actually intended to better mimic human experience, whether or not they succeed, become exploitable or downright gamebreaking is another matter. These things were included to increase immersion, not to break it. Share this post Link to post Share on other sites
OrLoK 16185 Posted January 24, 2013 Please disagree, just don't tell me they should all be server settings. Why not?What suits me, may not suit others and visa versa.L Share this post Link to post Share on other sites
(OLT) Tom 15 Posted January 24, 2013 Most of the discussion about standalone has been about new features that players want added. How about a different question:Which features of the mod would you most like to see removed?My Top Ten:HackersExcessive bloom1Recon by zombie2Nametags3Death messagesPeripheral dotsThird personWeapons with magnified opticsFuel & fly helosCrosshairsPlease disagree, just don't tell me they should all be server settings.1For example, the window in this screenshot from standalone: http://24.media.tumb...d90z0o9_500.jpg2Unless that zombie has been trained and is on a leash.3In their current form. Some of the ideas for consensual tags and IDing familiar players have potential to make nametags interesting.agreed except for lines 5,8 its a game after all , there is a line between HC game , Authentic game and just challenge game with no real meaning for the high difficulty . Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted January 24, 2013 Number 3 has already been removed if you mean Zombie spawning due to player vicinity. Share this post Link to post Share on other sites
JayTee13 1 Posted February 2, 2013 Remove hackers? YOU'RE A FUCKING GENIUS YOU IDIOT!!! Share this post Link to post Share on other sites
reuben5150 83 Posted February 18, 2013 Most of the discussion about standalone has been about new features that players want added. How about a different question:Which features of the mod would you most like to see removed?My Top Ten:HackersExcessive bloom1Recon by zombie2Nametags3Death messagesPeripheral dotsThird personWeapons with magnified opticsFuel & fly helosCrosshairsPlease disagree, just don't tell me they should all be server settings.1For example, the window in this screenshot from standalone: http://24.media.tumb...d90z0o9_500.jpg2Unless that zombie has been trained and is on a leash.3In their current form. Some of the ideas for consensual tags and IDing familiar players have potential to make nametags interesting.Remove this that and the other without reasonable explanation why ? Ahh ok .BTW, nametags and xhairs are a server side option. Share this post Link to post Share on other sites
HERBERT-THETREE 44 Posted February 18, 2013 Number 7.NoNumber 8.Why?Number 9.Thank you for calling them Helos and not helis (not sarcasm) Share this post Link to post Share on other sites