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While technically it hasn't been abandoned, one could argue it is abandoned. It doesn't receive the love anymore from the developers nor the community who stood behind it. At least not the love that the game is going to be finished and is going to be what's promised. Modders and the community are indeed keeping this game alive. They have achieved what the developers couldn't. It might not be perfect, but they achieved it and that says a lot.
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Does this mean the annoying freeze with bases loading in is gone?
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Did you factor in people playing mods vs. people playing Vanilla? I think without mods, the numbers would be maybe a bit higher, about the same or even lower than it was.
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I wouldn't get my hopes up too much. It's what a lot of people did in the past and we were always disappointed. With DayZ, it's best to be pessimistic rather than optimistic.
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I think you can set this yourself in the config file. He's just referring to the way it's set up on official servers.
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Exactly, you don't blow away let's say 30 to 35 millions just by salaries with a team of about 100 (not sure what the numbers of DayZ devs were back then). And that's with the assumption that they only used the money they got from DayZ, which of course isn't true. Remember, they bought a tank, a T-72 to be precise. Don't believe me? Look it up. With those kind of expenses, I would blow through those millions as well. It's just the suit people not wanting to give the game some love and only want to milk the game.
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That's true but as I stated multiple times before, if they finished the game and then sold DLC's and maybe even waited with the console releases, they wouldt've generated more income across the board and are able to sell multiple DLC's without any complaints. But instead they slowly choke DayZ and try to milk it as much as they can while lying and betraying the community, including the die-hard fans who have been waiting for a completed product all this time.
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The problem is, they're not using that money for DayZ. And trust me, they made a lot of money with the original sales, the console sales and the Livonia sales. The fact that the team got reduced shows us that the money isn't going to DayZ but rather to another game or something else.
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Saw that as well. The worst place is Twitter though. There are people who will scream "Yaay! Good job devs" if they strip all features from the game.
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Unbelievable that people can still white knight this shit.
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Ah yes, the 2020 roadmap. Except this isn't really a roadmap. Perhaps you guys at BI need to do some research as to what a roadmap is. And on top of that, it's extremely disappointing. Plus you also admitted that you've lied to us. Also, post-release support usually means fixing a few bugs already present but mainly concentrate on adding new content, you guys are doing the exact opposite. What a joke. DayZ Development: Lies and Deceptions, it's a new book written by BI, now available in your local bookshop.
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With the beta and 1.0 release the developers intended to have a stable platform and the stable core gameplay loop. They had to go into beta because apparently the code was so messy that it got hard to work with. So instead of focussing on features they focussed on cleaning their code and fixing bugs, making sure the game is stable and the core gameplay loop is stable. What they meant with core gameplay loop is that the features which were current in the game weren't bugged or didn't ruin your experience. With stable platform they meant a stable game on all platforms and including modding for PC. All of this is ironic because the core gameplay loop is far from stable and you need to do tons of workarounds to make stuff work currently. So basically, we're back to square one. Also the core gameplay loop is subjective. For me the core gameplay loop is something way different than how it is right now. For me it would be more survival style rather than the mixed survival and PvP style that it now is. Edit: I believe this is all explained in the post where they announced that they would go into beta and then full release. Should be in the announcements iirc.
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The reason I'm not answering you is because all of this can be found in official posts. As a long time forum member, you should know what they mean with the core gameplay loop.
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Fing, he's obviously trolling, just ignore him. Just report his troll posts for trolling and eventually he'll go away.
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So you're telling me if I fight a bear with a Mosin, I'm going to survive? And food and weapons aren't rarer but guns like the FAL, M4, AKM, don't spawn when they have been looted and stashed away. It's a very dumb way of enforcing balance because they can't get their shit together but they don't want a million assault rifles spawning. Also, there isn't always a car or object you can jump on, especially if you're in the forest and you get jumped by a pack of wolves. And if the tanky bear is the reason to make the game harder, why not make the infected and wolves tougher as well? Why don't we add some super infected while we're at it.