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About Zyriun

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    DayZ Crazed

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    The Sunshine State

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  1. I'm not saying it'll push away those who have it already, only those who don't. We have to face the reality that quite a lot of people don't look kindly on DayZ, and increasing the price on a game they already have a bad feeling about isn't good marketing. The reason games like CoD and Assassin's Creed, as you mentioned, sell so well is because they're established series, and have been pumping out games that people know they'll enjoy (theoretically). DayZ doesn't have that same established fanbase, and the fanbase that exists has already purchased the game more than likely. If they plan on selling more copies, you have to focus more on those people who are on the edge about buying it already, and not assume the name is going to sell itself as in the case with CoD and AC.
  2. Unless DayZ's reputation gets a little better, I'm pretty sure even a $45 price tag is gonna push folk away. Most of the people who wanted the game by now own it, and with the rep DayZ has I couldn't imagine too many more copies being sold at a price that high.
  3. Something I honestly really loved was the teaser Mirek showed. I know showing off something that appears broken isn't really beneficial when you're showcasing a game, but DayZ is still a WIP, and the players here are practically all here to test your content, and to some extent help create the game too. Being transparent like that with us really does help in my opinion. I want to see the good, bad, and the ugly. We are here to support y'all, and letting us see where development is at even when it isn't pretty really helps (at least me). Keep up the great work guys!
  4. Yeah things are slow, but thats to be expected with waits like these. I still regularly check the forums, but I don't comment on things too often. I'm usually just reading or waiting for the next status report to be released. Hell, I don't really touch the game too much anymore, just waiting for the next update to come through so I've got something new to mess with.
  5. I honestly can't take anyone seriously if they can't even figure out a basic function like customizing their character. Basic functionality isn't too much to ask
  6. Manual is really not hard at all (Least in DayZ), and I personally don't see an issue with it being a feature. Manually having pull back the bolt literally only takes the click of one button, it's just something you have to remember to do. Plus, it has an authentic approach, you can still find guns that you don't need to fuss with, so if you don't like having to press R between shots, find a gun better to your liking. DayZ is known for being a zombie survival SIMULATOR. Being a hardcore survival game takes simulation-esque details. Making the game more casual takes away the hardcore experience DayZ is founded on. I know there's still a line, because you're absolutely right it is still a game, but manual shifting and bolts are simple tasks that add just a bit of depth.
  7. I've tested for blood types all over the spectrum. They're all there from what I can recall.
  8. You need an option to vote for not removing either of them if you really want a fair poll here
  9. It's less the stick itself, more everything else. Momentum having no effect, letting you zip around dodging bullets with ease; the immediate knockout when the stick makes contact with the face; the way weapons handle period right now; lack of hit-based reactions; you name it. Seeing this really made me realize why people get so pissed with DayZ, and yet I still play it constantly. DayZ is like an abusive relationship
  10. I'm a dumbass and forgot to put the dashes, whoops. hell-of-a-nice voice. Mb xD
  11. Just throwing this out there, you've got one hellofanice voice, really easy to listen to.
  12. My biggest turn off when it comes to approaching someone is quite honestly masks. It's just an internal feeling I get, even around my friends I play with, that when I see someone hiding their face I'd rather run or shoot than try and say hello. But as [Gen]Adzic said, I don't mind the dust mask. If anything, and I haven't the slightest idea why, it makes them feel MORE approachable (I also tend to wear the dust mask whenever I find one, and ironically I'm out to rob anyone and everyone, so take everything you see with a grain of salt)
  13. I mean they are by no means common for me, but I'm finding those significantly more than I'm finding "FAL's, UMP's, VSS's, [or] SVD's". Just down to luck I suppose
  14. I almost never sprint, unless Im being attacked by someone that I can't see, then I book it as fast as I can to the nearest cover and wait out my demise.
  15. Not sure if I'm really understanding here, why WOULDNT base building be in hived servers (Assuming it's out on the public servers)