lost-in-the-wind 2 Posted October 31, 2012 Looking forward to future updates keep it up. Share this post Link to post Share on other sites
Deathlyrage 4 Posted October 31, 2012 Updater (2.0.0.12)-Ability to select an update server to get the mod from.-We now have another server (FR) who is now testing running the mod on their server, they now have a game tracker displayed within the updater.-Use the radio buttons next to each game tracker to switch servers-More Bug fixes and less .Net Framework Exceptions.-Moved to a smaller game tracker because we will be having more servers with this mod.-Ability to detect arrowhead folder in more locations including on a 32 bit OS.Currently doing a updated changelog and testing the new @BreakingPoint Version (1.9) that will be released soon. Share this post Link to post Share on other sites
DemonGroover 8836 Posted October 31, 2012 Nice work guys. The mod keeps getting better. Share this post Link to post Share on other sites
08nichb30 0 Posted October 31, 2012 Found this on reddit - http://www.youtube.com/watch?v=n9WTAn6CiLo&feature=youtu.beWould be a nice addition? Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 thatguyjames, tell me if you want the visual that we created for the crossbow : Share this post Link to post Share on other sites
MasterMind (DayZ) 1 Posted October 31, 2012 How do you install this in steam? Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 How do you install this in steam?It's a mod, like DayZ.Use DayZcommander or ARMA2launcher with manual download, or use the EXE given in the first post. Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 Observations :Lots of zombiesZombies loose you too easelysome weapons spawns without ammohead boobing + camera moving because of tired character is awefull and seems buggedD/C remove the tiredness of the characterpowering up and down the electric centrals too fast will play the sounds on and off again and again. (add a cooldown ? sleep 1 ?)Got a wirefence, couldnt deploy itManaged to pick up a live fire and move it next to the Firestation of elektroA scream of zombie is like a ungly cow giving birth Ootoo much animals, driving gonna be dangerous. Share this post Link to post Share on other sites
SkrooLoose (DayZ) 143 Posted October 31, 2012 Observations :Got a wirefence, couldnt deploy itAh yes, I had that problem before also and forgot to mention it. Share this post Link to post Share on other sites
therock1990 0 Posted October 31, 2012 (edited) I get kicked when trying to join.Message says: (bunch of files) not signed by a key accepted by the server. To play on this server remove files or install additional accepted keys.Need some help here.. Edited October 31, 2012 by therock1990 Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 Everytime i try to enter it say me remove the files or add aditional keys , how can i fix it?How did you installed the mod ? Share this post Link to post Share on other sites
MrTesla 14 Posted October 31, 2012 Ah yes, I had that problem before also and forgot to mention it.I think they disabled the ability to deploy wire fencing since it can still cause graphical bugs and is generally just annoying. I think they should just replace in in the loot table with sandbags or something. Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 I planned to talk about it with him, as others ajustements Share this post Link to post Share on other sites
therock1990 0 Posted October 31, 2012 How did you installed the mod ?Ihave downloaded the exe with name Dayz , i put it into directory then i execute it created a folder called @breakingpoint then i execute again , downloaded all files and launch then say that i need additional keys Share this post Link to post Share on other sites
SqTH 260 Posted October 31, 2012 Ihave downloaded the exe with name Dayz , i put it into directory then i execute it created a folder called @breakingpoint then i execute again , downloaded all files and launch then say that i need additional keysOnce the launcher has the files, you have to launch ARMA2OA with the good parameters.You can customise DayZcommander by overriding the DayZ directory. Paste the path to the mod and activate the override.The other way is to use ARMA2launcher. Not easy to configure, but once done, it's so easy to play mods on ARMA2.And the dirtyest way is to launch ARMA2OAbeta and to ad in the extentions the mod in the game menu. Not recommended.You could also make a custom launcher, like before 6updater came. Copy/paste ARMA2oa shorcut on your desktop and add this :"-mod=Expansion\beta;Expansion\beta\Expansion;@breakingpoint" -nosplash Share this post Link to post Share on other sites
therock1990 0 Posted November 1, 2012 Once the launcher has the files, you have to launch ARMA2OA with the good parameters.You can customise DayZcommander by overriding the DayZ directory. Paste the path to the mod and activate the override.The other way is to use ARMA2launcher. Not easy to configure, but once done, it's so easy to play mods on ARMA2.And the dirtyest way is to launch ARMA2OAbeta and to ad in the extentions the mod in the game menu. Not recommended.You could also make a custom launcher, like before 6updater came. Copy/paste ARMA2oa shorcut on your desktop and add this :"-mod=Expansion\beta;Expansion\beta\Expansion;@breakingpoint" -nosplashStills on same :/ Share this post Link to post Share on other sites
SqTH 260 Posted November 1, 2012 You're not the only one, some people came to me on the mumble so I can help them to get on it.Witch method did you used ? Share this post Link to post Share on other sites
therock1990 0 Posted November 1, 2012 (edited) have u the folder keys? what keys u have inside?I started with my bathfilestart Expansion\beta\arma2oa.exe -mod=@BreakingPoint -beta=Expansion\beta;Expansion\beta\Expansion -nosplash Edited November 1, 2012 by therock1990 Share this post Link to post Share on other sites
SqTH 260 Posted November 1, 2012 have u the folder keys? what keys u have inside?The bisign ? Well, the same as yours I guess.What are the keys needed ?Seems to me that you wrongly launch the mod. Share this post Link to post Share on other sites
mr_seacucumber 81 Posted November 1, 2012 (edited) Found this on reddit -Would be a nice addition?To be honest I cannot thank you enough, you deserve many, many beans for this. We are now currently hopefully implementing this because to be honest this is like well. Christmas to me you have no idea been looking for something like this for ages and ages so cheers and I will be on the Devs back to make sure we see this soon because hopefully it will be awesome.thatguyjames, tell me if you want the visual that we created for the crossbow :Would Love to have those if that is possibleObservations :Lots of zombiesZombies loose you too easelysome weapons spawns without ammohead boobing + camera moving because of tired character is awefull and seems buggedD/C remove the tiredness of the characterpowering up and down the electric centrals too fast will play the sounds on and off again and again. (add a cooldown ? sleep 1 ?)Got a wirefence, couldnt deploy itManaged to pick up a live fire and move it next to the Firestation of elektroA scream of zombie is like a ungly cow giving birth Ootoo much animals, driving gonna be dangerous.Yes it’s fantasticThe reason for this is if I’m correct when you have a bunch of zombies they agro via LOS so if I’m correct what is happening when you have a large pack is that they all block each other’s view and seem deaggro and block the others view and so on and so forth so I will try to mess around with the config and attempt to find a balanceIf you could give me a list of these weapons I will fix it in the loot table that would be fantasticYes that is a conflict between the Arma and the mod. We have been trying to resolve thisYes the reason for this would be it is stored client side and not onto the hive. Unless we made it an actual state which I would have to look into then I’m not sure this would change though we should be able to make some difference I’m not sure.Ahh so someone decided to play night time day time? (http://www.youtube.com/watch?v=THrpJSstWZ8) I’m sure the devs could add in a cool down counter of some sorts. It really should take a decent time to restart the power stationThey should have been removed from the loot tables will look into why they still spawn. They Were removed because of the artefact glitchesYes they appear as objects for some reason. It will also be looked into thanks.I do not think a cow would appreciate that annotation but yes the zombie sounds have changed.The increase in animals is meant to reflect a decrease in food spawns, though at times it does reflect an image of a petting zoo. I think it should be toned back a little bitThanks for everyone’s suggestions and critical feedback everything you give us shows what you want to see and for that reason we are always happy to hear your responses.Cheers TGJ Edited November 1, 2012 by thatguyjames Share this post Link to post Share on other sites
Deathlyrage 4 Posted November 1, 2012 (edited) New Updater (2.0.0.14) The link is the same in the main thread.You no longer need to hackish batch files or shortcuts to start the mod. It is now auto-enabled when you press launch in the updater.-Increased Arma 2 and OA folder detection-Bug Fixes.Net Framework 4.0 is now required (not just the compact client framework) Edited November 1, 2012 by Deathlyrage Share this post Link to post Share on other sites
therock1990 0 Posted November 1, 2012 The bisign ? Well, the same as yours I guess.What are the keys needed ?Seems to me that you wrongly launch the mod.Like the r mode it brings a rMod.bikey for put in folder of keys that allow us to join on server with that mode otherise u get always kicked saying to remove the files or add aditional keys Share this post Link to post Share on other sites
SqTH 260 Posted November 1, 2012 Did you tried to join with the new Launcher ? It should work perfectly well Share this post Link to post Share on other sites
SkrooLoose (DayZ) 143 Posted November 1, 2012 Actually, yesterday when I first tried joining with the new launcher I too couldn't get in. I got the "bunch of files need signed or removed" message. But I knew that was just a matter of me simply having to launch A2OA and enabling the @Breaking mod. Once I did that it launched fine with the launcher.I didn't bother mentioning it because I knew what to do... but some others may not. Share this post Link to post Share on other sites
DemonGroover 8836 Posted November 1, 2012 How do you install this in steam?Download the exe on the 1st post - works perfectly for me and keeps everything, as well as Beta patches up to date. These guys are doing a great job. Share this post Link to post Share on other sites