dgeesio 1034 Posted August 10, 2012 exactly same as before no change graphical artifacts in same places :( Share this post Link to post Share on other sites
Archy (DayZ) 0 Posted August 10, 2012 (edited) my murders and zumbi kills has been erased...edit: i'll try another server to see this again... Edited August 10, 2012 by Archy Share this post Link to post Share on other sites
Bigtaff 23 Posted August 10, 2012 Wanted these bugs fixed by the weekend.There is some undocumented changes also for the lulzSneaky bugger ! Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted August 10, 2012 Another typical Rocket patch. Nothing has actually been fixed. Graphical glitches still present and ammo count just as buggy as ever. This is like the third fake patch we've gotten in a row.If you're going to cry, play another game please. Share this post Link to post Share on other sites
DKProject (DayZ) 0 Posted August 10, 2012 What's "humanity" ? Share this post Link to post Share on other sites
Bottlerocket 205 Posted August 10, 2012 Good stuff, DayZ dev team - and these Lulz rocket mentions seals the deal.But are they warm, santa-style belly-lulz? Or evil, Golem-chuckling-in-the-dark-style lulz? Share this post Link to post Share on other sites
spinager 152 Posted August 10, 2012 You should update the OP with that. Many people update manually and they just look at the first post.The way it should be IMO Share this post Link to post Share on other sites
butura 2 Posted August 10, 2012 okay i have put those files in addon folder,also i have put Video Memory to Default and there is no more Graphical glitches,but i still enter 1.7.2.4 server,and in game there is also written that game runs on 1.7.2.4...maybe i did something wrong?? should i only put those update files in one folder? 1 Share this post Link to post Share on other sites
tido.schmidt@googlemail.com 29 Posted August 10, 2012 LoL. The update does not change anything. What a mess :D Share this post Link to post Share on other sites
Rollonio 54 Posted August 10, 2012 Except For The Glitches ! The Patch Looks GREAT!I have A Scarf :) And Im Not 100% sure, But I think i Found A New Enter-able Building ! :oGood Work Rocket! (I Know Its Not That Easy To Repair Bugs) Keep Up The Good Work!Screenshot... we want screen shots. 1 Share this post Link to post Share on other sites
MikaelM 45 Posted August 10, 2012 After checking out a couple of servers it feels as if the artefact bug is now worse than before.On 1.7.2.4 when entering the southern Berezino supermarket, there were a couple of artefacts visible when looking at the lockers.Now I can hardly make out the room because the screen is filled with stripes of white and beige. Share this post Link to post Share on other sites
Nyz 42 Posted August 10, 2012 Are the people with graphical glitches using the latest beta patch? And people without them using older? Share this post Link to post Share on other sites
TyRobot 100 Posted August 10, 2012 @RocketIf there is any other information you need, let me know. The server played on was US 1966 (http://arma2.swec.se/server/data/282099). I still cannot get rid of the artifacting at NWAF... Share this post Link to post Share on other sites
Ganjastar 53 Posted August 10, 2012 Except For The Glitches ! The Patch Looks GREAT!And Im Not 100% sure, But I think i Found A New Enter-able Building ! :oim 100% sure you didnt find a new entrable building. you njust never notcied it before. im guessing it sthey yellowish house with a few small rooms? its quite rare and it surprised me as well the first time i found it. :)logging itno cherno now to see if the glitches are there. Share this post Link to post Share on other sites
brian.rettie@googlemail.com 11 Posted August 10, 2012 Another graphical artifacts with 1.7.2.5 report:http://www.reddit.com/r/dayz/comments/y00m0/1725_nailed_it/ 1 Share this post Link to post Share on other sites
TyRobot 100 Posted August 10, 2012 Are the people with graphical glitches using the latest beta patch? And people without them using older?Scroll up, and then look at the pictures I uploaded. I played with 1.7.2.5 beta 1.62.95819 which is the latest, and server was also updated correctly. Logging in with Video Memory = Default is the only way I can get around the issue. This only works about 25% of the time now, too... Share this post Link to post Share on other sites
SilenceSoLoud 34 Posted August 10, 2012 Are the people with graphical glitches using the latest beta patch? And people without them using older?Im just lurking in this thread reading everyones updates and thats what I was wondering after reading all 11 pages. Looks like the trend. Share this post Link to post Share on other sites
shao`teatime 0 Posted August 10, 2012 Hey,apart from common gfx-glitch-sources (green mountain/cherno/balota airstrip/nw-airfield/military tents) I experienced glitches that were produced clearly by zombie-hoppers/walkers in v1.7.2.4. Those zombies somehow had 'broken' 3d models - I'm talking about their arms here. Meaning the bone was kind of reaching/extending out of the arm itself. As if the movement-rig doesn't fit the model correctly. However, those zombies were the cause for heavy gfx glitching in Cherno for about two or three times.Unfortunately I don't have any screenshots of it which is why I thought I might just write it down here. Hope that helps.Cheers and keep up the good work! Share this post Link to post Share on other sites
Rollonio 54 Posted August 10, 2012 will this also fix the problem with no vehicles on new servers??I don't think that was a problem: we have a new server and it spawns vehicles. Share this post Link to post Share on other sites
butura 2 Posted August 10, 2012 I'm at airfield and have no graphical glitches anymore. But i have put video memory to defaults 1 Share this post Link to post Share on other sites
tobiassolem 173 Posted August 10, 2012 Meh, still have the artifacts as well, back to the drawing table Mr. Rocket. Share this post Link to post Share on other sites
martin_hjerpe@hotmail.com 22 Posted August 10, 2012 (edited) I ran around cherno killing zombies with my bizon for like half an hour or more, had 60 bullets from the start, when i was done and had left the town I logged out, when I logged in again i had 60 bullets again so the ammo counting is not working properly. Edited August 10, 2012 by martinhjerpe 1 Share this post Link to post Share on other sites
SilenceSoLoud 34 Posted August 10, 2012 I'm at airfield and have no graphical glitches anymore. But i have put video memory to defaultswhich beta patch are you on? Share this post Link to post Share on other sites
Nyz 42 Posted August 10, 2012 People need to post their beta patch as well, not just that they have artifacts. Doesn't do anyone any good if you don't. 2 Share this post Link to post Share on other sites
subtle 29 Posted August 10, 2012 Incredible update hotfix. The loading in to the game is vastly improved and the graphical glitches are completely gone for me. Everything feels so much more fluid now and I'm back to appreciating the game. Just in time for the weekend! Thank you for all your hard work Rocket.Oh and humanity showed up now. I'm -50,000+ with a bandit shawl on my head. Werd. :thumbsup: 1 Share this post Link to post Share on other sites