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Bottlerocket

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About Bottlerocket

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    Survivor

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    Has been waiting, oh, almost all his life for a zombie apocalypse simulator.
  1. Bottlerocket

    Quick update for 4 December 2013

    Thanks for the update, Rocket. But I'd just like to say - I'm not buying it. The game, that is, not the update. I loved the mod when it came out, but that was a good while ago and I've moved on to other things since then. I could only play so much of the mod before the glitchy zombies finally put me off. I've been through the 'neverending alpha' thing with the mod, and it sounds like that's what the SA is going to be too. Good luck and I'll maybe see you down the road.
  2. Bottlerocket

    Death storys

    Was looting the apartments in Cherno at night when I heard shots in the distance. Climbed up the ladder onto the roof to get a look and kept going off the edge of the building in one swift, unbroken move because it was pitch black and I couldn't see shit. Good times.
  3. Say "what the f..." as the new zeds rip my shit up for garters.
  4. Bottlerocket

    I admit it, I prefer vanilla DayZ!

    Vanilla DayZ is the only DayZ - all else is fan fiction.
  5. Bottlerocket

    DayZ crazy moments?

    Just the other day I was completing a loot run of the apartments to the north of Cherno on an apparently empty server and was about to log off for the day when I got distracted by something urgent in real life. I figured it was ok to leave my char sitting in the topmost room of one of the buildings while I went to take care of the sudden crisis - I mean, its an empty server, right? I come back and don the trusty earphones ... and by Christ its like World War III. I hear automatic gunfire, winchesters ... sniper fire, you name it. All coming from nearby. I poked my head out the window and see a bunch of bandits out back apparently angaged in a deadly war with the building I'm in. They were just blasting the shit out of it ... for no apparent reason. They couldn't have known I was there - I'd been in another room when it started. After a while, they all ran off, satisfied that another pile of bricks and mortar had been subdued, presumably. Still puzzled about what the hell was going on there.
  6. Personally, I don't think this excuse is cutting it any more. Yes, it's a work in progress, yes, it's based on a shonky engine ... and yes, technically we are still in ... sigh ... Alpha territory. But Zed aggro should have been fixed by now, if it's ever going to be - we're a year in and it's still dodgy as hell. I like the way the mod is going, but working zombies in a zombie apocalypse simulator should really be top priority. At the very least the devs should introduce banjo-style 'getaway' music for when you aggro a zed, because all my trips to town end with me sprinting for the trees, trailing half a dozen of the blighters and occasionally gushing blood (on a bad day). I'd turn and shoot at them, but they move like Olympic sprinters and have an uncanny six sense to dodge when a gun is pointed at them. I'd like to hit them with an axe, but seeing as one touch from an infected Z is instant death now that there's no antibiotics to be found, that's not really an option.
  7. Not in one sitting, but I make it my mission to go from Kamenka to the NE airfield, having many adventures along the way, and often dying. My current char is east of Stary, having been dropped there by some nice gentlemen who picked me up at the NW airfield in a helicopter, gave me a gun and some antibiotics to cure my fever, and didn't kill me ... See? I have adventures.
  8. Bottlerocket

    Zombie and Frame Rate in the SA

    This has me worried .... Hands down, the glitchy zombies are the worst thing about DayZ. They are bad enough for a volunteer-run mod, but surely they are going to be fixed for the paid-for standalone?
  9. Bottlerocket

    Knives!

    Searched over and over in industrial zones, farms, houses - not a knife to be had. Found binos, 2 boxes of matches, an M16, 3 winchesters, 2 revolvers, and ammo, ammo, ammo.... Begining to think the people of Cherno didn't cut their food - they just shot it up.
  10. Bottlerocket

    Knives!

    Since the update I can't find a hunting knife anywhere! Is this a bug? For the record I've found guns aplenty including military loot, but no knives. Damn cows walking around like they own the place.
  11. Bottlerocket

    DayZ SA rough release date?

    An Alpha build you say? Gosh, I'd never heard that before. Thanks for the tip Mr 33 posts..... sheesh.
  12. Bottlerocket

    DayZ SA rough release date?

    Judging by what was on show at E3 - lets hope 2014.
  13. Hi Haven't played DayZ for a few months but thought I'd drop back in again after this intriguing patch was released - problem is, DayZ commander won't update either the mod OR the latest Arma II Beta. Tried reinstalling it but it makes no difference. Did this tool become obselete in my absence? Used to do this all manually, but got lazy. Please help me stay lazy and tell me what I'm doing wrong. There's beanz in it for ya.
  14. Bottlerocket

    Funny story from today

    Same thing happened to me. Mind you, the guy had to run in front of my axe five times befoe I could see it through :D
  15. Bottlerocket

    Oh I wish I was a...

    A weregoat. I'd be a normal survivor until the full moon - then BAM! I become a slavering weregoat, trotting around the apocalypse. You'd be all 'Hey, zombies are easy to avoid, and I can kill survivors from a million billion miles away with this sniper rifle' ....... then BAM! You got a weregoat in your face. What would you do? You'd die, plain and simple. And your last sight would be a blood-demented weregoat standing on your chest, teeth shaped by millenia of evolution to chomp grass, poised to rip your face off! BAM! Weregoat.
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