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Pending Update: Build 1.7.2.5

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Does is means that we finally will convert two magazines of M24 to half filled DMR magazine? Or two 2Rnd slugs/pellets (dual-barreled) to 8Rnd slugs/pellets (benelli, remington)?

And how? How we can load magazine with lower ammo count from inv?

You can already turn four two rounds into a 8 round.

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Mmm yes make it so the 1911 and revolver kill in 2 shots atleast because i know that inn real life a 45 cal round is very strong and can even throw the victim back sometimes... and in game it takes 4 shots with the 1911 and revolver???? Lol.

~silent

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Duping.....look at this problem please, it kills this game

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Mmm yes make it so the 1911 and revolver kill in 2 shots atleast because i know that inn real life a 45 cal round is very strong and can even throw the victim back sometimes... and in game it takes 4 shots with the 1911 and revolver???? Lol.

~silent

The simplest solution is usually the best.

Aim for the Head.

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Mmm yes make it so the 1911 and revolver kill in 2 shots atleast because i know that inn real life a 45 cal round is very strong and can even throw the victim back sometimes... and in game it takes 4 shots with the 1911 and revolver???? Lol.

~silent

Bullet has a penetration effect and can not stop or throw back victim, if only it is not a hollywood action movie ;-)

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fix amount of loading screen of deaths please?

also, if it's possiable, add ability to have a couple toons? i for one, would like to have a guy i can play on my own, and one i could play with my friends.

reason for this, you play by yourself and wander off looking for more sweet gear, when you finaly go to group with your friends, you guys have to travel miles just to find eachother

Edited by marcacous

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Really glad to see the graphical glitches being fixed. I was not able to even look or go near Balota because of them. I do hope however that this patch won't just consist of a couple fixes but also add on to some of the content in the mod already.

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fix amount of loading screen of deaths please?

Loading time varies from person to person and server to server. The more people the server has already connected usually the longer loading time. If you are stuck loading in the server for a very long time and never load in at all it is because the server is not running the latest dayz patch/arma patch and thus you will not load in.(I have only had problems when the server didnt have the latest dayz patch and i did) The six launcher will usually sort for you which servers have the latest dayz patch. if you try the arma 2 server selection it might show you can join it and play it even though they have not upgraded it.

Edited by keosan24
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can we please start with a gun again and some food/soda. how about a bike also. just the basics to get you going. also please increase the spawn of food and health items in the houses and maybe low tier weapons.. this game is really annoying because of that. also you should be able to find the utility items more, add them to the spawn of things in towns, like outside houses or inside them. this game needs to be less masochist foe at least the basics and then it should get harder for the high tier weapons. you should serious be able to find all the basics in the beginning small towns more...

No , dayz is a survival simulator. I find the thrill of sneaking past zeds and findin my first gun after a respawn gratifying , but sometimes annoying. Food maybe , water maybe. But guns no and bikes , defenitely no. We wash up on the shoe ( like in inception lol). then dayz will lose its hardcore charm.

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Really glad to see the graphical glitches being fixed. I was not able to even look or go near Balota because of them. I do hope however that this patch won't just consist of a couple fixes but also add on to some of the content in the mod already.

I disagree, I think it should only be the fixes he mentioned. This way it's patched and tested quickly. It's currently unplayable in the major areas of the map when looking certain directions. He should get this out ASAP and then start working on other updates.

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Duping.....look at this problem please, it kills this game

So many things kill this game...the devs are aware of them. They are working on them. Why waste space posting something that has been posted 1000 times before? It leads me to believe there are better ways you could be spending your time.

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I disagree, I think it should only be the fixes he mentioned. This way it's patched and tested quickly. It's currently unplayable in the major areas of the map when looking certain directions. He should get this out ASAP and then start working on other updates.

You do have a point, however if this patch is going to be released Wednesday then he has a couple days to add some more stuff in. If there was suppose to be just a fix for the 1.7.2.4 update then it should of came out the day after the update. People have probably been posting about the graphical glitches since the same day the patch even came out.

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i know that, but i just want to be sure they are spawning, since i m finding more nvg´s that any of the antibiotics. i visit like 20 times hospitals and nothing so far

WHere are you Finding NVG's i have not found a single thing since this update in fact i have yet to find a downed chopper im really startint to think that there not spawning

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I'd love to get headshots to "counter" the nerf, but when zombies go in circles around you and have really fast animations, its a bit hard

Edited by Powell

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I'd love to get headshots to "counter" the nerf, but when zombies go in circles around you and have really fast animations, its a bit hard

Pretty much, the pathing of the zombies makes it near impossible to get reliable headshots. Unless of course, they get caught in doorway "speedbumps".

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I think that's the whole point. It's not MEANT to be EASY.

Too many people say "zombies are way too easy to deal with" and now that they are getting harder due to nerfs and altered behaviour they are "too hard". *shrugs*

Like a wise man once said "you can't please all of the people all of the time"

They are not hard. Just time-consuming as the optimal way is pretty much crawling and bypassing every single one. These days if you shoot an infected, you are pretty much doing it wrong - you are almost guaranteed additional aggroed zeds (unless using a very quiet gun) and ammo is (about to become) very limited. I'm not entirely convinced this is the goal of the mod but I'm more than capable of adapting to it.

With old gun damage values and zed hearing, the optimal play was to bypass those you could with crouch walk and intelligent use of terrain while using a quiet pistol to off those that would probably detect you to save time. If you messed up, you could still alert several of them and either have to fight them off or run away.

This is not really an option any more - headshots can miss and there is a high risk that a missed headshot alerts the infected and almost certainly brings the whole horde within 200-300m on you; far too many to take out.

Edited by Jarnis

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Zombie spawn points should be fixed. It look kinda dumb when 10 zombies spawn from the same point.... Sometimes in cities the spawning works, but for most small buildings the zombies spawn in clusters...

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Leaking helicopters! I've nearly crashed twice now because my helicopter is leaking, even though it's 100% repaired.

Just repair glass too, believe me, i've just done it and it's all ok!

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I think just about everyone used the glitch with ammo, and I'm really glad you're fixing it. I won't lie, I use it. I use it quite often, but I carry enough mags so that I'm not relogging a hell of a lot.

The more bugs that are fixed in this mod, the harder it's going to be to survive. This will be wonderful; I'm glad to see you're focusing on important things as well as interesting ones.

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Zombie spawn points should be fixed. It look kinda dumb when 10 zombies spawn from the same point.... Sometimes in cities the spawning works, but for most small buildings the zombies spawn in clusters...

You have to admit though, when a bunch of them walk out of shed all at once it is pretty amusing.

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Please get this out ASAP as the game is quite horrible with the artifacting at the moment ( Also slow loading into full server, maybe for the same reason).

Regards

Sprucey

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