Essonimex 21 Posted July 8, 2012 I dont care much for bandit skins as a visual representation of players humanity. Instead i would much prefer to find the cool camo skins and etc through rare drops. Share this post Link to post Share on other sites
ih8 56 Posted July 8, 2012 I kill anyone I see, if they're unarmed it's because of the potential that when they become armed will kill me. Share this post Link to post Share on other sites
trylan 25 Posted July 9, 2012 and thats how this game works now. kill everything in your site, its a threat. Share this post Link to post Share on other sites
maxim_malcon@yahoo.com 0 Posted July 9, 2012 Congrats rocket, you made a deathmatch game mode for Arma 2.Until humanity does become a finished feature. Share this post Link to post Share on other sites
Nibeous 0 Posted July 9, 2012 I have been avoiding posting here because I can see both sides, but then things like this happen, walking through chern, see person running from zombies, the say "friendly, looking for food" in voice chat so I decide to help him, give him food, and some spare ammo for his guns that I was just holding onto in case I found the gun. We scavenge for about 10 minutes then he says thanks for the help but... and shoots me. Yes I know it is my fault for being trusting, and that's the price that I pay, but if there was some indicator as to who was and wasn't a murderer, I could have chosen to kill/leave him be, or seen that he didn't have that indicator, and got unlucky that at that moment, he decided he wanted to be like that. A skin, per say may not be what the game needs in rockets eyes, but I'm sure that most of the community will agree, that if you want this to be a co-operative survival mod, then there needs to be some way that the good players and the bad players (good guys/bad guys) can be told apart. I'm also pretty sure that most of the people that don't want this, are the bad guys haha. Share this post Link to post Share on other sites
stripes 92 Posted July 9, 2012 Or if you see someone nearby that hasn't noticed you' date=' you can just leave them alone and hide for a bit until they go on their merry way... That's what I usually do.[/quote']Yea Ive done this only to have the player turn around and shoot me in the back. Share this post Link to post Share on other sites
trylan 25 Posted July 9, 2012 exactly. so just shoot anything that moves, its a threat! and then loot it if you feel like you want to Share this post Link to post Share on other sites
Draggae 0 Posted July 9, 2012 i dind have any problems with selfdefending, and i never change to banditskin becourse i just shoot bandits down and cover me from other serviever !!! if i saw someone near me i just run away and cover me until he leav, i was never shure is he good or bet if tehm was in serviever cloths. But if them was in Banditcloth it was clear them is a bandit or just a guy like: i shhoot befor im aks so my target.@Zeromentor Pro- You can tell who killed people.Con- Self Defense is considered murder.just cover you better and and you will also have no Problems with changin to Banditskin.But now i cant hunt bandits, so wat for sence make this mod for Predetors like me?serviev thet i can do its realy eaysy for me, some one help to serviev i cant do it at the moment becourse im not shure who is who. we need banditsskin !!!I think you guy`s are rigth who say thet is just a one more ideotydeathmathingmod for ARMA2 :(i was playing last week and about 10 peopel die in 10 min from shoots in elektro :/ Share this post Link to post Share on other sites
Karneval 7 Posted July 9, 2012 Killing a person in this mod is something very diffrent from any other game thought.that feeling when you gotten really good gear for a few days of looting and you start to get real close to players..not knowing if you will kill or be killed. that adrenaline rush, you wont find in any other game, atleast i wont. this is my opinion :) i dont think PK ruins the game. Share this post Link to post Share on other sites
The Headshrinker 1 Posted July 9, 2012 Nibeous RE: Bandit/Survivor Morphing to be removed I have been avoiding posting here because I can see both sides, but then things like this happen, walking through chern, see person running from zombies, the say "friendly, looking for food" in voice chat so I decide to help him, give him food, and some spare ammo for his guns that I was just holding onto in case I found the gun. We scavenge for about 10 minutes then he says thanks for the help but... and shoots me. Yes I know it is my fault for being trusting, and that's the price that I pay, but if there was some indicator as to who was and wasn't a murderer, I could have chosen to kill/leave him be, or seen that he didn't have that indicator, and got unlucky that at that moment, he decided he wanted to be like that. A skin, per say may not be what the game needs in rockets eyes, but I'm sure that most of the community will agree, that if you want this to be a co-operative survival mod, then there needs to be some way that the good players and the bad players (good guys/bad guys) can be told apart. I'm also pretty sure that most of the people that don't want this, are the bad guys haha. ^^ I agree with this 100%. Spot on. Since the skins have been removed EVERYBODY shoots on site. The game is still enjoyable, but removing the skins has definately had a negative affect. Share this post Link to post Share on other sites
chrismgtis 55 Posted July 9, 2012 Sure, remove the feature that over 100k players came to this game for. Smart one aren't you. Share this post Link to post Share on other sites
trinsic (DayZ) 2 Posted July 9, 2012 There's no way to fight a popular decision: 90% of gamers are casual gamers' date=' they usually play FPS where the purpose is only one, shot/kill your enemy. We can give any good argumentation to the "hardcore" reasons: they will no understand, because they wouldn't like to play like this (too much thinking, too slow.. etc.).This thread will raise eventually to 900 pages, but the game will not change: it will be a stand-alone game (or a official game-mode added to Arma3), and to sell you need to give what most of the ppl wants, in this case: fire fights.[/quote']Nice automatic response, did you make that up yourself or did you hear someone else say that? if that were the case there wouldn't be so many people playing it now and the fact of the matter is its not going to change to meet the expectations of people in this regard. People will change to meet the expectations of what the game world requires. Its already happening and will continue to happen.Not everyone is going to be like that. some people are just trolls no worries. I have been avoiding posting here because I can see both sides' date=' but then things like this happen, walking through chern, see person running from zombies, the say "friendly, looking for food" in voice chat so I decide to help him, give him food, and some spare ammo for his guns that I was just holding onto in case I found the gun. We scavenge for about 10 minutes then he says thanks for the help but... and shoots me. Yes I know it is my fault for being trusting, and that's the price that I pay, but if there was some indicator as to who was and wasn't a murderer, I could have chosen to kill/leave him be, or seen that he didn't have that indicator, and got unlucky that at that moment, he decided he wanted to be like that. A skin, per say may not be what the game needs in rockets eyes, but I'm sure that most of the community will agree, that if you want this to be a co-operative survival mod, then there needs to be some way that the good players and the bad players (good guys/bad guys) can be told apart. I'm also pretty sure that most of the people that don't want this, are the bad guys haha.[/quote']It would be a more interesting game if it was PK vs Anti-PK vs survivor. At the moment's it's just a free for all and fairly meaningless because it is almost always the right call to kill or avoid any other player (barring pre-set groups).There's no "story" or "psychology" in that.Everyone that is saying its a free for all havent been playing the same game I have. You have to be smart about playhing this game. dont stay in cherno, electro to long thats where all the bandit activity happens. watch players from affar to determin trust and try to run with a group, you will die less just like in real life. so the cod players need to get over the fact that this is a thinking mans game not a twitch fest. Share this post Link to post Share on other sites
bennyandthejets 12 Posted July 9, 2012 Congrats rocket' date=' you made a deathmatch game mode for Arma 2.Until humanity does become a finished feature.[/quote']This. Was killed today 2 times when I had absolutely nothing. Not even a hatchet, or food. Just outright killed near spawn. On 2 different servers. Chances are they were just paranoid, which could have been avoided if BANDIT SKINS WERE IN THE GAME. 3 Share this post Link to post Share on other sites
grokantipathy@gmail.com 0 Posted July 9, 2012 Bandit skins don't mean a single thing. When they WERE in the game survivors were still killing each other... There IS a method for determining if someone is a murderer in the game right now, when you look at them your own heart beat races like crazy... It's a lot more effective than a stupid unrealistic skin. People will always kill people they don't already know in Day Z, get used to it. Share this post Link to post Share on other sites
Duny 15 Posted July 11, 2012 I believe the best way to regulate PvP killing is to allow players to get their revenge. And there is just one simple thing to do:Allow killed players to know who is their killer.I would be personally delighted to have a list with the names of my murderers, whose I would shot on sight. I can even imagine some vengeful survivors hunting down their murderers.Bandits punishment? - need to be more vigilant, as you know somebody is looking for you to kill you & won't be merciful even when you're starting over.Bandits award? - lots of new prey coming.Problems with this system:-It wouldn't work on veteran servers, because there you have no idea who's who.-having effect mainly on regular visitors of particular servers-players with too common names ("Daniel", etc) will be killed without a reason. Maybe give them another chance to change their player name?If a similar idea was presented here before, I apologize - I didn't have a patience to read all of the 49 pages. 1 Share this post Link to post Share on other sites
WalkerDown (DayZ) 296 Posted July 11, 2012 Names makes no sense.. you can change your nickname anytime. Share this post Link to post Share on other sites
SEF 0 Posted July 11, 2012 (edited) Well the skin difference was removed but the way it is right now gives killers ALL advantages. Reality is unfair, but games dont have to. I hate killing people and Id just like to play my survivor style without being forced to kill people or being killed all the time because I dont want to kill most people.Just asking for some balance, a least advantage for being friendly.Personally if things should go for real like many claim, a killer should receive a permanent mark in game which reflects the bad reputation/notoriety in real world. Usually a bandit becomes more notorious the more people get killed and bandit skin would be a most wanted announcement. But now in game more players kill because theres no punishment to deal or agree with. Edited July 12, 2012 by SEF Share this post Link to post Share on other sites
PapaTango69 5 Posted July 13, 2012 Does it really matter...80% of survivers shoot first anyways Share this post Link to post Share on other sites
starwarsfan@gmx.de 450 Posted July 13, 2012 There IS a method for determining if someone is a murderer in the game right now, when you look at them your own heart beat races like crazy...And I thought that was a bug. Share this post Link to post Share on other sites
Justice357 12 Posted July 13, 2012 So is the bandit skin going to be patched back into the game as something you can just find? Literally started playing this game because I seen a YouTube video and buddy looked cool as hell.Love the game to death but I'm tie of looking the same and I can't even rock a ghillied since its broken! Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted July 17, 2012 See, killing on sight is like an infection in itself nowBandit 1 kills survivor 1. Survivor 1 gets butthurt and becomes Bandit 2.Now Bandit 1 and 2 or killing more survivors, therefore creating more butthurt and more killing. 1 Share this post Link to post Share on other sites
vekien 84 Posted July 17, 2012 If you guys watched the Rezzed Q/A Rocket Touches on this topic. It is the first question at 9:25While you guys would like a skin, you do get the heatbeat which is pretty much the same (i think!), he also mentions maybe having scars on the face or if you loot the body you killed, you'd have blood on your hands for x amount of time. Share this post Link to post Share on other sites
Dozenbeer 0 Posted July 17, 2012 I dont like this idea. The morphing into a bandit was kind of a punishment for the murders they comitted.....as for now they couldnt easily kill afterwrds because everybody knew they were murderers. This has nothing to do with more realism.....you just cant build a game completley realistic for the player are not playing realisticly! Or would you really shoot a person right in the face for a pack of gums? Share this post Link to post Share on other sites
Metric (DayZ) 6 Posted July 17, 2012 So much QQ.Game has gotten as unrewarding as hell just looting. The only fun to be had is hunting players.I give everyone a chance by running around shooting Zombies, being loud, calling out on direct chat and allowing people to talk me out of killing you.Guy ran away from my axe last night yelling no non no no no... you all know the vid, so I let him live, he knew I was a bandit instantly, that heartbeat thing is nuts, and works very well.This is not Deathmatch, it is survival of the fittest/smartest/trollingest/what ever. Share this post Link to post Share on other sites
vekien 84 Posted July 17, 2012 Even if you kill someone and get a bandit skin, how is that going to stop you from killing more people? Once you begin killing people not much is gunna change that i think.People can hear my heartbeat vs seeing visually makes no difference imo.Then what happens when you kill in self-defence and become a bandit! Share this post Link to post Share on other sites