emuthreat 2837 Posted April 11, 2020 With all the complaints about hacking in the past month, perhaps it is reasonable for BI to see that they need to do something about it. It's an online game, the enjoyment that people are paying for by purchasing the title is contingent on their experiences in servers populated by other players. Cheating ruins those experiences. Ruined experiences from reasons outside of intended game mechanics results in a loss of value. Telling people to use community servers comes with a laundry list of problems. Any player can be banned at any time, for no reason, from community servers. Investing time into a server and ending up in such a situation would equally result in diminished value of the product to the player. Community servers can "gift" loadouts to preferred players who donate, or use admin tools to do anything they wish, which results in unfair play; and again diminished value to the average player. Public servers are having problems with hackers, which diminishes the value of the paying customers agreed upon intended experience. Perhaps bohemia should pay for an effective anti cheat service to maintain the intended experience and preserve the value of their product. Here's the really unpopular opinion part: perhaps DayZ should start a paid subscription service for a block of properly administered public servers. If and when they fail to preserve the integrity of the paid server experience, they could just refund the subscription fees for the affected party. The people who feel they have lost something by getting killed by hackers would get refunds, and maybe not feel as salty. The portion of subscriptions not refunded could pay for the admin staff, and processing the data of capturing hacks. Perhaps some things can be learned and applied to other other public servers to stop the hacks. Everybody wins. except hackers. BI gets funding to develop their own anti-cheat department which they so badly need in this market. People who want a safer space without going to community servers, can pay for a service that issues refunds if not delivered adequately. 3 1 Share this post Link to post Share on other sites
Buakaw 274 Posted April 17, 2020 On 4/11/2020 at 1:30 PM, emuthreat said: properly administered public servers. They are called community servers and they are free ^^ Just find a proper one, I'd say there is easily a dozen recommendable servers both with mods or vanilla experience and even with non KOS rules. 1 Share this post Link to post Share on other sites
Funkmaster Rick 373 Posted May 4, 2020 (edited) On 4/17/2020 at 7:37 PM, Buakaw said: They are called community servers and they are free ^^ Sir, you are sorely mistaken if you think the community servers count by any reasonable definition as 'properly administered.' They're there and that's it. The administration is non-existent. Edited May 4, 2020 by Funkmaster Rick 1 1 Share this post Link to post Share on other sites
drgullen 596 Posted May 4, 2020 15 hours ago, Funkmaster Rick said: Sir, you are sorely mistaken if you think the community servers count by any reasonable definition as 'properly administered.' They're there and that's it. The administration is non-existent. Speaking as a former owner of a community server, this statement is simply false. I was not only a player on mine, but an administrator and was keeping an eye on things regularly. There are plenty of quality community servers to play on where you will get banned for breaking the rules. Some of the Twitch streamers playing DayZ play on some of the servers I'm talking about -- I've literally watched the administration of these servers happen in real time during the streamer's cast. 2 Share this post Link to post Share on other sites
Parazight 1599 Posted May 6, 2020 Perhaps the point here is that a game needs to have servers supported by the company that publishes it. Official servers of any MMO are inherently legitimate. It's almost necessary. Official servers shows that the software company is willing to support their own product. Active maintenance, hands-on support dealing with issues, and a paid team that works with servers shows consumers that they stand behind their product. If servers are not subscription based then they're not making money. Is it logical to support something like this if it's not making money? Will subscriptionZ servers make money? Investing money into a team of employees, to run servers, by a company that already has a lackluster focus on marketing seems risky. Subscription is a fine idea. Community servers as the best option is unprofessional. Share this post Link to post Share on other sites
FunkInYourTrunk 354 Posted May 6, 2020 rust and ark are both incredably popular and no one moderates their official servers. gta5..... 50% scripters. havent played much red dead online but guessing is probably similar. my point is that there are plenty of games with official servers that get no attention from their devs. id guess probably far more than there are games that do get attention. Is just oppinion but i dont think the issue is official servers. i think the real issue might just be stubborn players not realizing that this is not by far the only game where community servers are where the best experience is. this forum is riddled with posts of people complaining that theu dont want to play on community servers cuz they dont want mods yet there are tons of vanilla servers, even good ones. toms of posts of people worrying that the server will go down because its not official, yet there are tons of popular servers that have been up for a long time and will be for long time to come. i understand everyones frustration but the issue can EASILY be solved by spending a game session or 2 trying a few community servers and finding somewhere to call home. Share this post Link to post Share on other sites
Parazight 1599 Posted May 6, 2020 Rust and Ark are not that popular. Not compared to MMOs that have a subscription plan. Ark has maybe 1000 people playing on official servers and the game is littered with issues, especially since their recent Genesis update. Personally, I've spent plenty of time on community servers. They're great! But any game that relies on game servers needs to be able to have their own, and have them be successful. A new player to any game should not have to go out of their way to find a place to play. Pay a handful of money and then have to rely on community servers? Gross. 1 Share this post Link to post Share on other sites
FunkInYourTrunk 354 Posted May 6, 2020 fair enough. it definately would be better if they had a few moderated servers for people to get their toes wet with. 1 Share this post Link to post Share on other sites
THEGordonFreeman 664 Posted May 7, 2020 On 5/3/2020 at 9:58 PM, Funkmaster Rick said: Sir, you are sorely mistaken if you think the community servers count by any reasonable definition as 'properly administered.' They're there and that's it. The administration is non-existent. This is complete rubbish. There are MANY properly run community servers. Share this post Link to post Share on other sites