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Zurvivalist

When did they break Archery ?

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I just tried to use the bow last night. Been a week or so since i used it last i think . 

 

When did they break the reload option ? 

 

In exp last patch ,and before i found my VSS on stable .  I know i was able to hold the bow , slot the arrow stack in the hot bar and reload after each shot by selecting the Hotbar key the arrows was in . 

Now it seems the only way to reload after each shot is to open inventory , drag and drop one arrow at a time . 

Tested with all the different arrow types to confirm . 

This little surprise nearly got me killed by a town full of zeds when i had to take off running ....... 

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wait, the hotbar doesn't work with a bow?  crap, I wanted to use a bow with my 1pp.

 

and I bet there was a great reason for the change too...

Edited by Red_Ensign

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A bow in real life? Odds are you'd be able to hold a few arrows in your hand and shoot a few quickly - barring that at least keep them in an accessible area like where your water bottle would go in your backpack. I'm not saying it's totally practical to load from a hotbar, perhaps add a quiver item to allow for an R reload or something. At any rate, the hotbar was a nice compromise/solution. Nobody has  time to sift through their whole inventory for an arrow each shot - the hotbar representing reaching to an accessible place reflexively and grabbing an arrow.

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See? This is when people's interpretation of "reality" interferes with gameplay. When can we all just take a step back and realize this is just a game. Games aren't fun when they are ultra-realistic. They are tedious. 

 

What would be more fun? Jumping in a helicopter and flying off or jumping in a helicopter, flipping all the necessary switches in the proper order and having to deal with a realistic helicopter flight model with rotor stalling and torque to have to compensate for?

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I think the problem is that the game doesn't recognize the item as a class item, but as individual item. I noticed that with magazines, too. Whenever I have several magazines of the same kind and only put one on the hotbar, it will "use" the magazine I dropped to the hotkey and not reload any subsequent ones. It's a bit of a hassle. 

 

I'm still waiting for a proper quiver for the bow with maybe 10-15 arrows in it, before it makes sense. I read however that if you load arrows into a quiver and use the crossbow, they magically turn into bolts and only when you pick them up, appear as arrows again (that was with composite arrows, not sure if crafted ones can be used, too). The crossbow just takes so long to reload, otherwise I would probably be using it a lot more. It's realistic, but I wish it would be a bit quicker when you load 5 bolts from the quiver into it. It can only be used for hunting, imho. The game works in mysterious ways, turning arrows into bolts and back again :) At least there'll be no shortage of crossbow ammo, until that is fixed... 

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I totally agreed with changing the way the bow use to work . Did not like the loading a stack of arrows like a mag in the gun

But the hot bar was a perfect fix , You had to go through the animation between each shot even though it removed the ability to snapshot the arrows in rapid fire like before . 

 

With out a quiver or the ability to hold arrows properly , the inventory system is broken. You need around 2 shots to kill a zed, so the system is basically 

Shoot. 

Open inventory 

load arrow 

re acquire target, 

aim 

fire again 

before zed gets to you OR animal runs aways 

 

 

Because that is how archery works in real life?

 

Jesus

Learn how archery works before you make comments like this... its embarrassing 
https://youtu.be/BEG-ly9tQGk

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They have added some sort of quiver into the game, I have never used it before but I have seen it many times.

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They have added some sort of quiver into the game, I have never used it before but I have seen it many times.

its for crossbows 

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I totally agreed with changing the way the bow use to work . Did not like the loading a stack of arrows like a mag in the gun

But the hot bar was a perfect fix , You had to go through the animation between each shot even though it removed the ability to snapshot the arrows in rapid fire like before . 

 

With out a quiver or the ability to hold arrows properly , the inventory system is broken. You need around 2 shots to kill a zed, so the system is basically 

Shoot. 

Open inventory 

load arrow 

re acquire target, 

aim 

fire again 

before zed gets to you OR animal runs aways 

 

 

Learn how archery works before you make comments like this... its embarrassing 

https://youtu.be/BEG-ly9tQGk

 

Did ... did you seriously just link to a video of Lars Anderson to demonstrate how "archery works in real life"?

 

.....

 

HAHAHAHAHAHA

 

Oh man. Asides from the fact that he is probably using a 35lb bow (which wouldn't kill a deer, much less a person, at least not quickly) as well as not fully drawing back the bow, something like 99% of his points are highly contentious. He is an amazing "trick shooter", but little more. I wouldn't rely on his skills in combat, at least not if I wanted to live.

 

 

make bows. I make arrows. In real-life archery, the nocking process in an integral part of the shooting stance. Sure, you can make it faster by holding arrows in the bow-hand, but you should still take your time, to ensure you maintain the proper form. When you shoot a rifle, you want to stand the same way, brace your body, hold the firearm, all in the same way, every time. Archery is the same. By moving quickly, you increase the chances of messing up.

Edited by Whyherro123

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Lars Andersen is a glorified clown. I remember watching his notorious video only until the point where he says that target shooting never existed before modern competitive shooting. The archer in me quit right there.

 

I like the lady in the video Whyherro posted though. She knows her stuff.

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Lars Andersen is a glorified clown. I remember watching his notorious video only until the point where he says that target shooting never existed before modern competitive shooting. The archer in me quit right there.

 

I like the lady in the video Whyherro posted though. She knows her stuff.

 

He is an excellent trick shooter, don't get me wrong. Many of the shots he makes are pretty sweet.

 

It is just when he tries to apply those same skills to actual "combat" archery is when my eyes roll out of my head and spin on the floor.

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He is an excellent trick shooter, don't get me wrong. Many of the shots he makes are pretty sweet.

 

It is just when he tries to apply those same skills to actual "combat" archery is when my eyes roll out of my head and spin on the floor.

 

Yes, by clown I meant the actual clown at a circus. His skills possibly apply to there, hardly anywhere else though.

 

His statements regarding to military use of archery are indeed laughable.. or cringeworthy rather.

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No one's running around shooting each other with arrows any way so does it even matter?  This is just more bullshit armchair nonsense.

 

We have a video of a guy who can reliably shoot multiple arrows at a target while moving.  Does anyone here want to be shot multiple times, even by a "weak" bow?

 

And then ultimately it has nothing to do with the topic.  It's a bug that you can't reload arrows from the hotbar right now.

 

As for holding arrows in the hand any way, yeah these guys are doing it wrong right?

1B02195_0010.jpg?v=1&c=IWSAsset&k=2&d=28

 

 

The people on this forum drive me crazy with their bullshit.

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Yes, by clown I meant the actual clown at a circus. His skills possibly apply to there, hardly anywhere else though.

 

His statements regarding to military use of archery are indeed laughable.. or cringeworthy rather.

Now THIS is how you arch

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No one's running around shooting each other with arrows any way so does it even matter?  This is just more bullshit armchair nonsense.

 

We have a video of a guy who can reliably shoot multiple arrows at a target while moving.  Does anyone here want to be shot multiple times, even by a "weak" bow?

 

And then ultimately it has nothing to do with the topic.  It's a bug that you can't reload arrows from the hotbar right now.

 

As for holding arrows in the hand any way, yeah these guys are doing it wrong right?

1B02195_0010.jpg?v=1&c=IWSAsset&k=2&d=28

 

 

The people on this forum drive me crazy with their bullshit.

 

1) No, technically there is no "wrong" way to hold arrows. Whatever works for the individual archer is what is "right" for them

 

2) Cry more. This is a public forum, specifically on a thread related to archery. We are discussing archery.

 

3) Lars Anderson can reliably hit targets while moving, after practicing in sterile conditions, for that specific shot, for hours. He doesn't have to deal with vary wind speeds and direction, minor variances in form and stance, etc. His video, and skills demonstrated therein, is in no way conducive to "combat" (both combat and hunting) archery. Very similar to those "cowboy renactors" that can quickdraw and such. Visually impressive, but not all that special.

 

As for the whole "reloading of bows" shtick, whether it is a bug or not, quivers should really just act like rifle "stripper clips". They hold ammunition, so it doesn't take up space in the inventory, and the ammunition can be reloaded with the "R" key.

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Now THIS is how you arch

 

Did ...... he just take a field point to the forehead? Or, did he get unlucky and get one through the eyesocket?

 

.....

 

I want to make a "frontal lobotomy" joke, but I feel like it would be in poor taste.....

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Did ...... he just take a field point to the forehead? Or, did he get unlucky and get one through the eyesocket?

 

.....

 

I want to make a "frontal lobotomy" joke, but I feel like it would be in poor taste.....

It's okay you can joke all you want. It was a hoax put on by some comedy show lol

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uh.. yea I just linked his video as an example of holding arrows in hand,quicker shooting, and reloading animations ,  or whatever .. To show that its not practical keeping them zipped up in your camping backpack. 

Rather we hold them in our hands, a side quiver or a backpack quiver mount.. I dont really give two flying F!@#s as long as I dont have to have  twelve steps in between each shot.... 

Unless they are willing to make arrows one hit killers. on everything , Its currently kind of a useless weapon. 
The lack the range , and power , or now the reload speed to be very effective against anything but chickens .. 

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uh.. yea I just linked his video as an example of holding arrows in hand,quicker shooting, and reloading animations ,  or whatever .. To show that its not practical keeping them zipped up in your camping backpack. 

Rather we hold them in our hands, a side quiver or a backpack quiver mount.. I dont really give two flying F!@#s as long as I dont have to have  twelve steps in between each shot.... 

Unless they are willing to make arrows one hit killers. on everything , Its currently kind of a useless weapon. 

The lack the range , and power , or now the reload speed to be very effective against anything but chickens .. 

 

Except ....... that isn't how arrows "work"

 

Arrows are bladed weapons, not bullets. They don't turn flesh and bone and intestines to paste as they pass through. Instead, they cut a hole through the target. They kill through blood loss.

 

However, with that in mind, broadhead arrows are as lethal as bullets, with proper shot placement. 

 

 

From about 2:35 in, you can see a deer shot in the "sweet spot" (aka in the chest, behind the front leg, where the heart, lungs and major blood vessels are). It runs maybe 100 yards, and drops dead after 30 seconds or so. You can still see it from the vantage point of the hunter.

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Except ....... that isn't how arrows "work"

 

Arrows are bladed weapons, not bullets. They don't turn flesh and bone and intestines to paste as they pass through. Instead, they cut a hole through the target. They kill through blood loss.

 

However, with that in mind, broadhead arrows are as lethal as bullets, with proper shot placement. 

 

 

From about 2:35 in, you can see a deer shot in the "sweet spot" (aka in the chest, behind the front leg, where the heart, lungs and major blood vessels are). It runs maybe 100 yards, and drops dead after 30 seconds or so. You can still see it from the vantage point of the hunter.

 Yes I'm fully aware of how arrows work in real life. I hunt with one ffs .... , but as discussed in another topic. Animals do not currently  have hit boxes in game , or apparently even bleed out . Infected at least have a hitbox of torso and head, and soon legs as well. 

 

But archery damage isn't the discussion here. Its simply the reloading mechanics .  When I go hunting with my bow, rarely do i ever use more than one arrow, Because of shot placement. But in case i do need an extra shot, I keep one in my bow hand. All my other arrows ( various types ready for various wild game)  I use a side quiver , that when not hunting can be attached to the side of my pack to be kept out of the way. 

When hunting , I maintain quick access to my ammo, I have never kept them tucked away deep in my pack , where i would have to stop , open it , pick which type i want to use. pull it out , put my pack back on , notch the arrow, take aim , and fire next shot...... Seems a bit ridiculous when you think about it . 

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-snip-

 

Which is why I agree with you, and that there needs to be some sort of quiver for arrows.

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Which is why I agree with you, and that there needs to be some sort of quiver for arrows.

 Someday I do hope to see more realistic hunting with a bow. 

But that's a long ways off sadly. We would need of course changes to animal hitbox and the ability for them to be able to bleed out.

But would also I guess need tracking mechanics , and probably even game calls to lure them in. 

Also stealth would have to work properly So things like Camo and ghillie suits would play a role. Currently I think its basically Stance and Noise that only work . 

Would also love to see the ability someday to bow fish. 

 

If you look online , sadly their are so few hunting simulator games that are even barely considered half decent . 

Its odd that DayZ is already on par with the best of them . The only game I can think of that had slightly better hunting emersion would be Skyrim ( with tons of mods ) 

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 Someday I do hope to see more realistic hunting with a bow. 

It's not only hunting with a bow that concerns me. I shot two deer with an AKS yesterday, one of them I had missed and had to track its direction. I was hoping it would just settle down somewhere, but instead it seemed to have gotten stuck. It seemed like it couldn't exit a certain radius from where I fired my first shots, as it literally was stuck on nothing:

 

2015-12-28_00019_zpsdjxuofm4.jpg

 

However, I've come across a herd of cows at Green Mountain, while on my way to repairing a car, startled them, but didn't fire a shot and ran on. When I came back later in the car and looked for them, they had moved up a few hundred meters, but were still following their grazing routine and walking their ways. So, I'm a bit puzzled about what gets them stuck, because it does happen more often than it doesn't. It would be really great if you could track wounded animals, but if they get stuck every other time it spoils the fun. 

 

In the future I imagine companion animals will do that part, maybe you can even find blood traces and broken foliage. Until that day arrives, the bow is more or less a plaything for me. I think important for now is to know the mechanics work and the fine-tuning will come later. After all, we're going to have an improved physics system and a new, procedural character animation engine, which I hope will also include animals, later. Maybe that will solve some of the issues. Until then, use a rifle? It's not like they are hard to find, unless you are unwilling to search any towns at all.   

Edited by S3V3N

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