Jump to content
Munson_fry (DayZ)

Blaze with scope !

Recommended Posts

The two shots can be released not only rapidly in succession, by switching the trigger mode, they can be released simultaneously. So two bullets with the same hitting power as the 7.62x54R (both have 12 dmg at the moment according to the game files). The gun will be OP, especially because I am quite sure they can't and won't simulate the two barrels individually.

 

What I mean by that is IRL the two barrels are not parallel to each other but can be adjusted so that the bullets paths overlap at a specific distance (iirc it is between 50-300m or so). So after slapping a scope on it, normally only one barrel will be zeroed. If they ignore this ingame, it could be devastating.

  • Like 1

Share this post


Link to post
Share on other sites

I still feel like most other guns will still do better than the blaze in that regard.

 

Also I don't get it why people are hating on the Mosin. True, it's an old rifle and the only thing being able to serve as a sniper rifle to date, but it is still a good gun with really good range which fires very powerful rounds. It's a bolt action rifle, it is not meant to be used for CQB, same how you won't snipe with an MP5.

 

I feel like Mosin and the Winchester will be the main sniper rifles in the game in the next update. I don't really consider the SVD because that thing has been on hold since time immemorial and it'll probably be kept out for a while with another excuse.

 

CR might be utilized a bit, but the 7.62x39mm round is a little underpowered compared to 7.62x54mmR especially since you want to drop targets quickly. If SKS will be able to accept the scope it will likely be more popular than the CR. SKS is a very accurate gun, much more than the average player realizes, I hit targets over 300m with it before, problem being the iron sights are bad, PU Scope isn't too great either.

 

Blaze I really don't know. Being able to fire two rounds rapidly is nice, but I really don't know how recoil will work at long distances here. I'll need to pick one up and give it a try. Will probably be a poor man's Winchester.

 

Sporter ? I know someone will pick it up and try it, but aside ruining someone's clothing not much is going to happen here. .22LR is a god damn joke in this game. I have previously dumped an entire 30 round mag into someone, I broke their legs and arms, and they still kept crawling towards me. Another time I ran into a guy who had an SKS, I put many many rounds into him until I focused and got a headshot, which knocked him out. I was then forced to beat him to death with a fire axe.

Long range sniping? Definitely not. Medium range you might get a headshot on someone painfully unaware and then rob them before they wake up. It's gonna be more a weapon of circumstance rather than choice (i.e. you find a scope and then you find a sporter/trumpet).

SKS will probably be stuck with the PU scope - this kind of scope wouldn't work on them at all (just like how the LRS didn't when the SKS was first added and you could use all optics on it) Mosin won't be as much of a sniper weapon either considering the PU is a lower power short-ranged scope and it's far less accurate than some of the other rifles being added. The main advantage you'll have in the Mosin is reliability and stopping power.

 

The CR-527 (as with every other weapon here) is only going to be improved by having a scope, but not by much. It's meant as a brush gun for small game, and using it with a scope to shoot rabbits or whatnot will probably be the most major thing you see with it.

 

The scope for the Blaze, like with the CR-527, is mainly going to help it in the hunting aspect. In a combat situation the Blaze isn't too viable anyway and slapping a scope on it would actually make it even harder to use as you lose some of your first person view, but this will help for trips into the woods.

 

The Sporter-22 will actually be made a somewhat viable poor man's assassin rifle with this scope. .22LR right now sucks, but a Sporter-22 with a 30-round magazine, ghillie wrap, improvised suppressor, and scope will be awesome for doing stealth stuff.

Share this post


Link to post
Share on other sites

Still no one has mentioned that the CZ527 has the best/most usable iron sight in-game. Never tested its long range accuracy before, but if it's as accurate or nearly as accurate as the mosin atm, it will be a good Mosin alternative until the SVD comes out.

 

The Blaze 95 is a 1 hit dead/unconcious to the chest depending on health level. With a scope it will most likely be the go to long range weapon until other guns are introduced.

 

The Mosin Nagant can still be a good medium/long range weapon if they fix the PU scope magnification. 

Edited by Mjones

Share this post


Link to post
Share on other sites

The two shots can be released not only rapidly in succession, by switching the trigger mode, they can be released simultaneously. So two bullets with the same hitting power as the 7.62x54R (both have 12 dmg at the moment according to the game files). The gun will be OP, especially because I am quite sure they can't and won't simulate the two barrels individually.

 

What I mean by that is IRL the two barrels are not parallel to each other but can be adjusted so that the bullets paths overlap at a specific distance (iirc it is between 50-300m or so). So after slapping a scope on it, normally only one barrel will be zeroed. If they ignore this ingame, it could be devastating.

DnuZD0V.jpg

  • Like 1

Share this post


Link to post
Share on other sites

The two shots can be released not only rapidly in succession, by switching the trigger mode, they can be released simultaneously. So two bullets with the same hitting power as the 7.62x54R (both have 12 dmg at the moment according to the game files). The gun will be OP, especially because I am quite sure they can't and won't simulate the two barrels individually.

 

What I mean by that is IRL the two barrels are not parallel to each other but can be adjusted so that the bullets paths overlap at a specific distance (iirc it is between 50-300m or so). So after slapping a scope on it, normally only one barrel will be zeroed. If they ignore this ingame, it could be devastating.

 

Hi moeb1us. I always wanted to try this feature with the IZH, but never had time.

 

Do you have any visual clues when you trigger this mode ? Like zeroing ?

 

 

 

Edit: Dual barrels + hunting scope = Life (or death, depends on which side of the gun you are)

Edited by Lord Roro

Share this post


Link to post
Share on other sites

No its one of the WORST rifles in the game thus far. Its allot more trouble than what its worth in its current state especially for a gun with a clip you have to reload every single damn time you fire  from start to finish. With a scope it should be able to redeem more respect now with players. Head shots should be less stressful to achieve now. Especially if you can find a magazine.

Too bad they don't accept a clip. Anyone actually use the word "magazine" around here or what?

Share this post


Link to post
Share on other sites

Too bad they don't accept a clip. Anyone actually use the word "magazine" around here or what?

Got some Time Magazine and National Geographics for you! O3O

776callas.jpg

subs-specialissue-125years.jpg

  • Like 2

Share this post


Link to post
Share on other sites

I predict that with these new scopes, I will die 56% more often.

 

These scopes are a much needed buff to killing on sight tactics.

Share this post


Link to post
Share on other sites

I predict that with these new scopes, I will die 56% more often.

 

These scopes are a much needed buff to killing on sight tactics.

Well, anything that gives you an advantage in killing in general is inevitably going to make specific types of killing easier as well. I really don't think the vast majority of people who hunt down others are using Sporter-22s or CR-527s, and a scope for the Blaze 95 is a very niche upgrade at best considering the recoil and two round capacity.

 

If anything you should be more worried about the SVD, and to a lesser degree the UMP-45, because those actually do seriously expand ways of killing others. That's, of course, besides the fact that people killing others isn't a good reason to not expand upon weapons.

Share this post


Link to post
Share on other sites

In my opinion, the Blaze is probably the most "effective" medium/long-range firearm in the game. AMAZING iron sights, perfectly accurate out to 300m (and most combat is well within that range), a powerful round, and the ability to "go shotgun" if things go south. I've gotten FAR (magnitudes greater) more kills with the Blaze than with an AKM or assault rifle.

 

To me, the Blaze is a well-deserved member of the "Holy Trifecta" of easy-to-use weapons, with the Blaze being the "long range", the shotguns being the "medium" range, and the Revolver being the "close" range. Easy to use, easy to keep fed, and, when jamming and maintenance gets implemented, easy to maintain and a lot less likely to jam than an automatic.

Share this post


Link to post
Share on other sites

Well, anything that gives you an advantage in killing in general is inevitably going to make specific types of killing easier as well. I really don't think the vast majority of people who hunt down others are using Sporter-22s or CR-527s, and a scope for the Blaze 95 is a very niche upgrade at best considering the recoil and two round capacity.

 

If anything you should be more worried about the SVD, and to a lesser degree the UMP-45, because those actually do seriously expand ways of killing others. That's, of course, besides the fact that people killing others isn't a good reason to not expand upon weapons.

For me its not about killing players but more for taking out infected at long range. Nothing more satisfying than downing an infected that cant hear or see you from long range.

 

The .22 Sporter is still going to be one of the best scoped rifles in terms of silence capabilities with a water bottle suppressor though once they get the suppressors up and working right.

Share this post


Link to post
Share on other sites

In my opinion, the Blaze is probably the most "effective" medium/long-range firearm in the game. AMAZING iron sights, perfectly accurate out to 300m (and most combat is well within that range), a powerful round, and the ability to "go shotgun" if things go south. I've gotten FAR (magnitudes greater) more kills with the Blaze than with an AKM or assault rifle.

 

To me, the Blaze is a well-deserved member of the "Holy Trifecta" of easy-to-use weapons, with the Blaze being the "long range", the shotguns being the "medium" range, and the Revolver being the "close" range. Easy to use, easy to keep fed, and, when jamming and maintenance gets implemented, easy to maintain and a lot less likely to jam than an automatic.

The Blaze is certainly a very well rounded and simple to use firearm, and probably one of the best for newer players to use. It's powerful, has great iron sights, is extremely accurate, and by design is pretty good in close quarters. It's also one of those weapons that works pretty differently to the majority of other guns, so it promotes its own style of gunplay. And even the 'disadvantages' of a small two-round capacity and high recoil are arguably offset by the fact that it has quick reloads, and teaches you better fire control.

 

The Blaze isn't really the best long-ranged firearm as it stands because of the Mosin, but in the future once it becomes PU only and hopefully gets a reduction in its standard accuracy that will change. Medium range is debatable - the Blaze works best here of any range, but it's also the range that the Repeater, SKS, and most ARs become effective, and with the Blaze at this range you've got to take your shots carefully or any of the aforementioned weapons will absolutely destroy the Blaze. At short ranges it's still pretty good (definitely the best large caliber rifle for this combat) but short range really comes down to who hits their target first, and shotguns, pistols, or anything automatic are far better here.

 

Also, for right now the FNX45 is probably the easiest to use sidearm, not the Magnum, because .45 ACP and .357 Magnum rounds do the same damage currently, and the FNX's 15 round capacity, suppressor/flashlight capability, and unique red dot sight, all make it better in CQB.

Edited by Chaingunfighter

Share this post


Link to post
Share on other sites

Got some Time Magazine and National Geographics for you! O3O

776callas.jpg

subs-specialissue-125years.jpg

I can't believe you went out of your way to stay ignorant. Mosin uses a clip, so dies the SKS. The AK's use magazines, as does the M4 and the MP5, the PM 73, etc.

Share this post


Link to post
Share on other sites

I can't believe you went out of your way to stay ignorant. Mosin uses a clip, so dies the SKS. The AK's use magazines, as does the M4 and the MP5, the PM 73, etc.

 

Nobody cares. For most people the terms are interchangeable. If you say "I can't find an AK clip" you still know what they mean. Correcting them is fine, but don't act like it's something that matters to anyone anywhere because it doesn't or, at least, it shouldn't. And while we're being pedantic, don't add an apostrophe to AK's. It's AKs.

 

 

I've never really used the Blaze. Most often I'll find a shotgun first which functions as my primary. Most of my engagements happen at close range so I prefer to have something that's easier to aim and which has a larger ammunition capacity.

 

I'd love to be able to use the CZ but by the time I find a magazine I'll have something like an SKS, so it feels like a downgrade. Would be nice if magazines spawned more regularly, or if there were 10 or 20 rnd mags. Don't know if they exist, but it'd certainly make it stand out.

 

Also looking forward to the new scopes. It'll change the weapon dynamics up quite a bit while also providing some much needed weapon customisation. I'd love to see loads of attachments for all weapons so no two weapons are likely to be exactly alike, even if they're functionally identical. It'll also be neat to see the Mosin relegated to a lower-tier role rather than being the designated sniper. As far as I'm concerned there should be very, very few functional snipers, but there should be plenty of weapons that are effective at several hundred meters, but which don't have access to a good scope or are less accurate than something like an SVD. 

Edited by BeefBacon
  • Like 1

Share this post


Link to post
Share on other sites

I can't believe you went out of your way to stay ignorant.

Only to tease the living hell out of you. XD

 

 

so dies the SKS.

My SKS died to one time. Its name was Fred and i loved him very much. :(

 

 

M4

You mean M4A1? Its not a standard Carbine version.

 

 

 

Overall i do see what you getting at But I dont nit pick ppl to death about it ether.

  • Like 1

Share this post


Link to post
Share on other sites

 

 

 

Yeah once that scope comes into play for the CZ rifle its going to be a MUCH much better desired weapon for head shots.

Share this post


Link to post
Share on other sites

The Blaze is certainly a very well rounded and simple to use firearm, and probably one of the best for newer players to use. It's powerful, has great iron sights, is extremely accurate, and by design is pretty good in close quarters. It's also one of those weapons that works pretty differently to the majority of other guns, so it promotes its own style of gunplay. And even the 'disadvantages' of a small two-round capacity and high recoil are arguably offset by the fact that it has quick reloads, and teaches you better fire control.

 

The Blaze isn't really the best long-ranged firearm as it stands because of the Mosin, but in the future once it becomes PU only and hopefully gets a reduction in its standard accuracy that will change. Medium range is debatable - the Blaze works best here of any range, but it's also the range that the Repeater, SKS, and most ARs become effective, and with the Blaze at this range you've got to take your shots carefully or any of the aforementioned weapons will absolutely destroy the Blaze. At short ranges it's still pretty good (definitely the best large caliber rifle for this combat) but short range really comes down to who hits their target first, and shotguns, pistols, or anything automatic are far better here.

 

Also, for right now the FNX45 is probably the easiest to use sidearm, not the Magnum, because .45 ACP and .357 Magnum rounds do the same damage currently, and the FNX's 15 round capacity, suppressor/flashlight capability, and unique red dot sight, all make it better in CQB.

I agree with basically everything you said, except for the "Magnum vs FNX45", due to one simple reason : Logistics. With the Revolver, I don't have to search for ammunition -AND- magazines, nor do I have to brave well-known and well-frequented military and police locations to find said magazines. I can find 20 round boxes of .357Magnum in a lot of places around Chernarus, and I can keep both a sidearm and a (decent) longarm fed from the same ammunition supply, instead of using .45ACP for the FNX and another caliber for the longarm. 

Also, without a magazine, the FNX becomes a "one bullet wonder", while having a speedloader for the Revolver is nice, but not necessary. 

 

I still favor the Revolver over the FNX, or basically every automatic pistol in the game, for that reason (reasons?)

Share this post


Link to post
Share on other sites

Nobody cares. For most people the terms are interchangeable. If you say "I can't find an AK clip" you still know what they mean. Correcting them is fine, but don't act like it's something that matters to anyone anywhere because it doesn't or, at least, it shouldn't. And while we're being pedantic, don't add an apostrophe to AK's. It's AKs.

 

 

I've never really used the Blaze. Most often I'll find a shotgun first which functions as my primary. Most of my engagements happen at close range so I prefer to have something that's easier to aim and which has a larger ammunition capacity.

 

I'd love to be able to use the CZ but by the time I find a magazine I'll have something like an SKS, so it feels like a downgrade. Would be nice if magazines spawned more regularly, or if there were 10 or 20 rnd mags. Don't know if they exist, but it'd certainly make it stand out.

 

Also looking forward to the new scopes. It'll change the weapon dynamics up quite a bit while also providing some much needed weapon customisation. I'd love to see loads of attachments for all weapons so no two weapons are likely to be exactly alike, even if they're functionally identical. It'll also be neat to see the Mosin relegated to a lower-tier role rather than being the designated sniper. As far as I'm concerned there should be very, very few functional snipers, but there should be plenty of weapons that are effective at several hundred meters, but which don't have access to a good scope or are less accurate than something like an SVD. 

I disagree. Words have meanings. It's a personal pet peeve of mine. I hate it when people call a magazine a clip, sue me. Same thing goes for "bullets" when in fact, it isn't a "bullet" at all but a cartridge. Apparently one of your pet peeves are when people us an apostrophe when it isn't needed.

Share this post


Link to post
Share on other sites

Only to tease the living hell out of you. XD

 

 

My SKS died to one time. Its name was Fred and i loved him very much. :(

 

 

You mean M4A1? Its not a standard Carbine version.

 

 

 

Overall i do see what you getting at But I dont nit pick ppl to death about it ether.

 

Good job, you succeeded!

 

Either way I didn't respond, or rather didn't intend for my response to come off in a bad way. No hard feelings on this end brother.

  • Like 1

Share this post


Link to post
Share on other sites

They have to change the cz so that the magazine can be topped up in place without changing it.  IRL it behaves just like a fixed magazine rifle if you want it to. 

Thinks like AK pattern and M16 pattern rifles cannot do that, but most civi pattern bolts can

Share this post


Link to post
Share on other sites

This thread is giving me cancer guys.

ClipMagazineLesson.jpg

To get back on topic the blaze needs the barrel alignment nerf, so you shoot dead on for top barrel and slightly higher for lower barrel.

Share this post


Link to post
Share on other sites

Hi moeb1us. I always wanted to try this feature with the IZH, but never had time.

 

Do you have any visual clues when you trigger this mode ? Like zeroing ?

 

Changing fire modes is an example of the sloppy way features get ported or integrated into the game. There is no feedback at all, and sometimes it doesn't work. You can't flip a switch and look at it, you get no text message, you just press the button and either pray or test fire (sic!). Some guns have it included, other don't (hello, mp5?). IIRC, the m4, the double barrel shotgun and the blaze have it. God knows why they implemented it in this broken way. Someone coded it and thought 'yup that should do it'. Unbelievable ^^

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×