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AtotehZ

Problems with current state

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Hey guys,

 

I've attempted to get into the SA. So far I haven't seen a weapon. Over 3 hours of game time and 5 servers or so, the closest I've gotten is a fire extinguisher. You need a weapon though because the zombies can't be shaked any more and they run full speed indoors so at some point you run out of stamina and get eaten. Fists are fine since they can knock out zombies, but after being hit just 1-3 times you start to bleed and it doesn't stop till you're treated or have bled out. The hospitals don't have medical gear, the fire stations don't have military gear and the supermarket only has food. Even if I got a gun once I would run out of ammo in no time, I haven't seen any ammo in the game yet.

 

In short there isn't really much to do in the game right now besides running from house to house looking through another couple of hats or similar useless gear.

 

Why have such radical and horribly bad changes been made from the mod to the standalone? The loot tables are royally screwed. At the same time the zombies have become faster. There are fewer zombies, but it doesn't matter when it tackles you from behind because you run out of stamina and then make you bleed out before you can get treated.

Edited by AtotehZ

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Hey guys,

Why have such radical and horribly bad changes been made from the mod to the standalone? The loot tables are royally screwed. At the same time the zombies have become faster. There are fewer zombies, but it doesn't matter when it tackles you from behind because you run out of stamina and then make you bleed out before you can get treated.

Best weapon against zed's are axes. They can be found in firehouses, or some two story houses. Chopping axe makes a good second. Check outdoor sheds and such. For better luck, get off coast and head inland. Hit a well on the way, and you can run a long way. For a quick getaway, have zombie follow you into house and then you run back out and lock him in. Works about 90% of the time.

 

We've heard it before, but the game is setup to test now, not to play/enjoy. You are paying BI to be a tester.

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Be honest. You never left the coast, did you?

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Hey guys,

 

I've attempted to get into the SA. So far I haven't seen a weapon. Over 3 hours of game time and 5 servers or so, the closest I've gotten is a fire extinguisher. You need a weapon though because the zombies can't be shaked any more and they run full speed indoors so at some point you run out of stamina and get eaten. Fists are fine since they can knock out zombies, but after being hit just 1-3 times you start to bleed and it doesn't stop till you're treated or have bled out. The hospitals don't have medical gear, the fire stations don't have military gear and the supermarket only has food. Even if I got a gun once I would run out of ammo in no time, I haven't seen any ammo in the game yet.

 

In short there isn't really much to do in the game right now besides running from house to house looking through another couple of hats or similar useless gear.

 

Why have such radical and horribly bad changes been made from the mod to the standalone? The loot tables are royally screwed. At the same time the zombies have become faster. There are fewer zombies, but it doesn't matter when it tackles you from behind because you run out of stamina and then make you bleed out before you can get treated.

 

hopefully the next patch will take care of the unlimited-range-aggro-unshakable-knowing-exactly-where-you-are-the-second-they-spawn-appearing-behind-you-through-the-wall zombies that currently roam chernarus.

 

but your best bet is to play on non-persistent servers with like 4 hour restarts, that way you won't end up spawning where people have all ready looted everything prior to you getting there.

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Wait, having a hard time in a survival game?  What's the issue here?  It's only going to get worse closer to beta/release.

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Be honest. You never left the coast, did you?

I never left the coast no, because I never got that far. Leaving the coast is usually a bad idea before you have any gear at all. The most useful I've seen is a can of beans and a water bottle. And also some water purification pills.

 

Wait, having a hard time in a survival game?  What's the issue here?  It's only going to get worse closer to beta/release.

I love having a hard time in survival games, but that's not what this is. I might as well have been a cow on a field, they have as big a chance of obtaining gear. I've been crouching to get close to buildings so I could loot them, and I still got aggro all the way across a huge field where it was hard to even see the zombie yet.

Edited by AtotehZ

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1) Are you playing on a populated server? If so, you aren't finding much of anything because EVERYONE ELSE HAS TAKEN EVERYTHING ALREADY

2) You can tear up any shirt, including the one you spawn in with, into rags which can be used to stop bleeding.

3) Axes and hatchets are some of the best hand-to-hand weapon in the game right now, and can be found in "outbuildings" and small sheds around houses

 

There is a little phrase that I will say, and you will probably not listen, but it is important:

 

GET.OFF.THE.COAST

 

Literally, every fuckwit and their brother is clusterfucking on the coast, eating all the food and shooting off all the ammunition. Go inland, if even only a few kilometers, and you will suddenly stumble over tons of food, decent guns w/ ammo, and medical supplies.

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I never left the coast no, because I never got that far. Leaving the coast is usually a bad idea before you have any gear at all. The most useful I've seen is a can of beans and a water bottle. And also some water purification pills.

 

 

 

Au contraire! Go north to the tiny villages nobody ever goes to. The houses there are packed with food, clothes and weapons.

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I never left the coast no, because I never got that far. Leaving the coast is usually a bad idea before you have any gear at all. The most useful I've seen is a can of beans and a water bottle. And also some water purification pills.

Leaving the coast without gear is definitely a bad idea. However, staying on the coast, after it has been picked over by others is an even worse idea, not to mention the higher concentrations of zeds and KOS fourteen-year-olds who hang out there. There are lots of small towns just beyond the coast and the looting will be more profitable. Give it a try.

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Are you playing on experimental servers?

There is no stamina on stable servers...no idea about experimental servers, though.

You can run and run without ever stopping (when hydrated and energized).

I always play on full servers with persistence off.

No problem with finding stuff and being fully geard within 1 hour.

You just need to learn where to find the good stuff.

This is not the mod. You have to think of it as a different game and have to learn it first, even if you were good in the mod.

When you know the map you can run straight inland and will find food and water quickly and then continue looting unlooted places.

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 the fire stations don't have military gear 

Hold up imma stop you right there,do you think the fire department is a some kind of Private military company?

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Welcome to DayZ SA. Take a seat, the only weapon you'll find at a firestation is a low-end pistol.

Quit the game and watch twitch streams till you understand the game.

Edited by Yazar8

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I never left the coast no, because I never got that far. Leaving the coast is usually a bad idea before you have any gear at all. The most useful I've seen is a can of beans and a water bottle. And also some water purification pills.

 

 

no point in staying on the coast on a populated server.. either you starve to death or you become target practice. you don't really need gear to get inland.. just start running. check whatever structures on your way for warm clothing or anything useful. sprint to stay warm until you find matches. take a few minutes to gather apples from an apple tree or berries from a bush and have a drink from a pond, just enough to get to the small towns a few kilometers from the coast.. there you should find enough stuff to get going, the further west you go the more likely you'll find an untouched place.

 

even in already looted buildings there is always stuff that got left behind or was overlooked.. ammo is easy to miss, especially loose rounds and the white 7.62x51 ammo box is easily confused for a sewing kit. not many people take the time to check underneath beds and tables for example where loot also spawns. i never really needed medical supplies apart from rags or bandages (just tear up a shirt)

 

as for weapons, if you want a military weapon you'll be hunting magazines, ammo and attachments for more than a few hours and you'll have to take big risks to search the hotspots that spawn them. but normal weapons are everywhere.. underneath those blue trailers, barns (especially in the more remote areas that no-one bothers visiting because there's nothing else of interest nearby). the small log cabin with yellow and blue paint almost always spawns a civ. weapon next to the bed. and again, don't rush through the rooms but look carefully for those 'hidden' ammo boxes and loose rounds. when i first started playing it also took me hours to get armed but once you know where to look you can get a loaded weapon within 30 minutes from spawning if luck is on your side.

 

the most important thing to remember is that this game isn't really about machine gun firefights, but about the road towards the inevitable shootout and surviving. the shootout itself is just a way to start anew after reaching endgame (getting the gear you want).. dayz is a very time consuming survival game, not counter strike. 3 hours is nothing in dayz

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gearing up is easy, even on 50/50 servers. Surviving is too easy. I  died few times from hypothermia, but I wasnt really trying hard to survive. 

Go in land.

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I never left the coast no, because I never got that far. Leaving the coast is usually a bad idea before you have any gear at all. The most useful I've seen is a can of beans and a water bottle. And also some water purification pills.

 

I love having a hard time in survival games, but that's not what this is. I might as well have been a cow on a field, they have as big a chance of obtaining gear. I've been crouching to get close to buildings so I could loot them, and I still got aggro all the way across a huge field where it was hard to even see the zombie yet.

 

1) leave the coast immediately. take what you find as you run.

 

2) zombies and doors = no zombies

 

3) zombies and fence hop = no zombies

 

4) http://www.primagames.com/media/files/dayz_gun_house.jpg/PRIMAP/quality/80- spawns a gun 9/10 times

 

 

 

as a note,

 

http://25.media.tumblr.com/a243b579330f78216f6662a5ce31ba05/tumblr_mi4aukMEhH1rasnq9o1_500.jpg

 

if you stay in the red you die. this map is old but it shows average player distribution for most of the map. there are now a lot more players up north past NEAF because of novodmitrovsk. 

 

 

 

it takes 1 player to take every interesting loot from a city. 

 

1km from spawn you're running into pre-looted buildings.

 

dayz's map is 225km2. if you don't plan on crossing this distance because you're what, too lazy? you might as well stop now, because there's probably only 1 AK to loot on each server at most. 

 

this isn't minecraft and it's certainly not COD.

 

if you want a truck l2 map or you'll never get a single one. 

Edited by Wookieenoob

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Welcome to DayZ SA. Take a seat, the only weapon you'll find at a firestation is a low-end pistol.

Quit the game and watch twitch streams till you understand the game.

 

Magnum is low-end now? I know some bullet-riddled corpses who may have a different opinion!

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Magnum is low-end now? I know some bullet-riddled corpses who may have a different opinion!

 

I was expecting someone to say this, no magnum is not low-end.

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The problem with the current state is that its an alpha. It is supposed to suck right now

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Weapons are easy to find once you get off the coast.

 

If anything, they're too easy to get, I have a new gun within 5-10 minutes of dying more often than not.

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Hi, AtotehZ

 

Please take some time to read about the upcoming changes for this Alpha project that is DayZ.

 

http://steamcommunity.com/games/221100/announcements/detail/145568567581412212

 the first Q is a fail Q1 2015

Basic vehicles

Central economy (advanced loot distribution)

New renderer

New Zombie AI

Basic stealth system (zombies, animals, ...)

Diseases

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 the first Q is a fail Q1 2015

Basic vehicles

Central economy (advanced loot distribution)

New renderer

New Zombie AI

Basic stealth system (zombies, animals, ...)

Diseases

 

 

It's not quite over yet my cynical compatriot.

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I was expecting someone to say this, no magnum is not low-end.

 

 

how stupid are people? magnum has .357 

 

that's one of the largest rounds in the game, it's pretty much a rifle round even compared to AKM bullets. 

 

because what you have to reload it it's low end? i don't understand people. because it's got 6 shots rather than 15 (6 kills for revolver vs 1 or 2 for 9mm)? i don't know. 

Edited by Wookieenoob

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I think they used the wrong terms? Civilian/military weapon spawns would be more accurate maybe? The Makarov would be a higher tier because it's a military spawn but it takes 2-3 body hits to stop a raging bamabi.   

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