ChainReactor 922 Posted December 15, 2014 What should normal launch para's be? Thanks If you leave the field blank, you let the game start as it is intendet and don't force it to do something else. Share this post Link to post Share on other sites
star-lord252 83 Posted December 16, 2014 Got a little question were do you find the combat knife and the quiver I know they were added but were are they are they still in game. Share this post Link to post Share on other sites
Mychak 0 Posted December 16, 2014 so yeah i died 3 times in 3 hours of playing everytime when i was equipped again EVERY TIME because of a crash to desktop and fallng into death while i was relogging, because my char just continued running stable is really not stable for me at the momentYes!!!!!!!! Share this post Link to post Share on other sites
Tatanko 5591 Posted December 16, 2014 Got a little question were do you find the combat knife and the quiver I know they were added but were are they are they still in game.The combat knife spawns at helicopter crashes, I believe. The quiver is not an item in the game at the moment I don't think. 1 Share this post Link to post Share on other sites
Dudester100 448 Posted December 16, 2014 The combat knife spawns at helicopter crashes, I believe. The quiver is not an item in the game at the moment I don't think.I remember there was a quiver for the crossbow in an old version but i haven't seen one since then. 1 Share this post Link to post Share on other sites
barnabus 1708 Posted December 16, 2014 (edited) Dammit, high centered a truck on a guard rail. So glad that isn't persistent! On a happier note the exp servers were spooled up yesterday but same as .51. I wonder if this bodes well for a post maintenance exp update to .52? I would love a white Dayz Christmas. Edited December 16, 2014 by Barnabus Share this post Link to post Share on other sites
The Riddler (DayZ) 410 Posted December 16, 2014 FWIW - here is what I received today from our GSP. Looks like an update is coming to stable tomorrow: Dear Client,Tomorrows weekly maintenance of DayZ Standalone will include a patch as well as a persistence data reset.If you would like to keep any items you have gathered we kindly ask you to save these in your character's inventory rather than on the server itself.START DATE/TIME: 16/12/2014 08:00AM CETEND DATE/TIME: 16/12/2014 11:00AM CETTotal expected downtime: 3 hours (vague estimate)Kind Regards,Fragnet Networks Fingers Crossed!!! 3 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted December 17, 2014 Hey that looks promising , thanks for the heads up Riddler... I can't wait to get back onto experimental , I know it might be greedy but I hope there's a new feature to test out ;) ! Share this post Link to post Share on other sites
Tatanko 5591 Posted December 17, 2014 (edited) FWIW - here is what I received today from our GSP. Looks like an update is coming to stable tomorrow: Fingers Crossed!!! Sweeet. 0.52 on Stable and 0.28 on Experimental? ... COME ON, BABY! :) Edited December 17, 2014 by Tatanko Share this post Link to post Share on other sites
ChainReactor 922 Posted December 17, 2014 Sweeet. 0.52 on Stable and 0.28 on Experimental? ... COME ON, BABY! :) I would be sooo looking forward for the "0.28 Experimental unofficial changelog" on reddit :D However, Eugen just confirmed there will be an update, depending on how well the testing goes. No details yet though. 1 Share this post Link to post Share on other sites
deniz0790 42 Posted December 17, 2014 FWIW - here is what I received today from our GSP. Looks like an update is coming to stable tomorrow: Fingers Crossed!!! It's now 13:04h CET .... still no update or changes in the steam db today :( guess that message wasn't exactly right XD Share this post Link to post Share on other sites
ChainReactor 922 Posted December 17, 2014 It's now 13:04h CET .... still no update or changes in the steam db today :( guess that message wasn't exactly right XD Share this post Link to post Share on other sites
deniz0790 42 Posted December 17, 2014 for some reason i didn't see that :emptycan: nvm then, party hard :beans: Share this post Link to post Share on other sites
snipertrifle 23 Posted December 17, 2014 So 0.52 is going straight to stable? Does this mean that no new content has been added and it's just a bugfix? Share this post Link to post Share on other sites
deniz0790 42 Posted December 17, 2014 the main thing will be fixes i guess, maybe some little additions, but bugfixing and stabilizing the game would already be awesome as i encounter at least 3-4 crashes per hour of gameplay :) Share this post Link to post Share on other sites
Tatanko 5591 Posted December 17, 2014 So 0.52 is going straight to stable? Does this mean that no new content has been added and it's just a bugfix?Per your first question: yes, that's what it looks like. I would wager there will be new content since Senchi can't stop talking about the changes to the Mine at Kamensk on Twitter :p I'm kind of doubting there will be much beyond map changes in terms of "content", but simple things could make an appearance... new variants of the V3S perhaps? Share this post Link to post Share on other sites
ChainReactor 922 Posted December 17, 2014 new variants of the V3S perhaps? Eugen mentioned that vehicle spawns are "a tad bit higher" with a lot more spawn points. No info yet if this is the only change about vehicles though. But as the status update states, 0.52 will be mostly bugfixing. I think that's also the reason why it is going straight out to stable. Share this post Link to post Share on other sites
boneboys 7988 Posted December 17, 2014 Hello Chernarus campers. Please expect an extra 5 hours or so of downtime on the servers. Servers should be back at around 16:00 GMT + 01:00 Share this post Link to post Share on other sites
Tatanko 5591 Posted December 17, 2014 Eugen mentioned that vehicle spawns are "a tad bit higher" with a lot more spawn points. No info yet if this is the only change about vehicles though. But as the status update states, 0.52 will be mostly bugfixing. I think that's also the reason why it is going straight out to stable.Sounds good to me. I reeeeaallly hope Peter wasn't just teasing us with the "old" build on Experimental... *snip*You were too slow, but it was worth repeating :p Share this post Link to post Share on other sites
The Riddler (DayZ) 410 Posted December 17, 2014 My server is still offline which is a good thing to me! I'm at work and can't play tell after :D Hooray for an update! Share this post Link to post Share on other sites
Tatanko 5591 Posted December 17, 2014 (edited) Eugen mentioned that vehicle spawns are "a tad bit higher" with a lot more spawn points. No info yet if this is the only change about vehicles though. But as the status update states, 0.52 will be mostly bugfixing. I think that's also the reason why it is going straight out to stable. Interesting... Edited December 17, 2014 by Tatanko Share this post Link to post Share on other sites
Karakoz 141 Posted December 17, 2014 They said that we would have silencers before Christmas break, so I guess there will be an update of stable this week. Unless there is a big failure with the experimental update. Share this post Link to post Share on other sites
snipertrifle 23 Posted December 17, 2014 The servers seem to be up but are still on 0.51! Does this mean there's no stable update today? Share this post Link to post Share on other sites
blackberrygoo 1416 Posted December 17, 2014 I'm too excited :) ten hour day today but after , is dayz time all night :) .. Share this post Link to post Share on other sites
snipertrifle 23 Posted December 17, 2014 Oh my bad -_- misread the tweet Share this post Link to post Share on other sites