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Evil Minion

List of things that bug me when playing DayZ

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This list is just a compilation of feedback from my perspective focussing on negatives I came across when playing the game. That does not mean that I think the game is bad but I think there is still a lot of improvement aside from adding new features. Its not a list of bugs but rather a subjective list of things that bug me when I come across them. So there might be bugs and flaws as well as design decisions I do not agree with. Now the game is in development so I hope most (or even all) of them will get fixed at some point.

  • random sounds from random directions all the time
  • most actual actions are completely silent even if they shouldn't
  • you press a key - nothing happens
  • you press a key - nothing happens - 3 minutes later: character suddenly performs the action
  • you press a key - nothing happens - you press again - action is performed
  • you press a key - nothing happens - you press again - action is performed TWICE
  • "take into hands" not available when there is space in your inventory
  • no separate button for taking into hands/dropping
  • use button also used for reload actions as opposed to leaving this to the reload button
  • fire mode selector gives no feedback on how it is set
  • canceling actions will completely undo their effect
  • some actions (e.g. drinking from a pond) cannot be canceled
  • you can look around (alt) while eating or drinking
  • you cannot walk around your change stance while eating or drinking
  • you can use some items or perform some actions without using your hands (e.g. reloading a gun inside your backpack)
  • action animations play after the action is performed
  • while prone you can spin around on your belly without any difficulty and completely silent
  • while prone in high grass it blocks your vsion but distant players can see you just fine
  • you can get stuck in some places without being able to leave them
  • you cannot see already written notes when writing on a paper
  • you cannot draw on paper
  • you cannont use spraypaint to spray walls or static objects
  • shots are either very quiet or completely silent
  • all weapons have the same sway
  • all weapons that use the same ammo do the same damage
  • .45 APC deals way too much damage compared to every other cartridge
  • handgun damage to high compared to rifle damage
  • buttstocks, handguards and bipod reduce dispersion rather than recoil and sway
  • scopes with zoom  reduce dispersion
  • weapon attachments usually lack a tradeoff system often being straight upgrades instead
  • civilian weapon magazines/clips are much harder to find than the guns
  • some buildings are spawning tons of loot while others only spawn very few or no items at all
  • public buildings like police stations spawn tons of food
  • military buildings like prisons spawn tons of food
  • super markets don't spawn tons of food
  • there are wells everywhere
  • there is only a very small number of different character models
  • clothing protects against gunshots but not against bleeding caused by zombies
  • clothing gets destroyed by way too few attacks
  • clothing has one big storage space instead of separate pockets
  • clothing storage space persists after clothes get ruined
  • you cannot wear both a shirt and a jacket
  • there are clothes clearly worn by zombies but nowhere to find in loot spawns
  • clothes and weapons do not degrade while being worn
  • there are 24/7 daylight servers and not all of them even announce this
  • most servers restart every 1-4 hours
  • server restart does reset the time of day
  • the majority of servers has 3rd person enabled
  • loot spawn rate does not depend on server population (?)
  • loot spawns do not depend on player density
  • there is too much loot in general
  • there is too much high quality loot
  • zombies can see you from a kilometer away through three walls and decide to charge you
  • zombies sometimes ignore players clearly visible and close to them
  • melee attacks hit even if the attacker clearly missed
  • attacks hit even if the attacker already died
  • zombies can hit you by attacking some "ghost you left behind"
  • animals don't flee on sight but rather ignore threats further away than melee attack range
  • zombies and animals die way to quickly especially when compared to players
  • its possible to respawn in non-coastal cities (e.g. Novo, Cernaya Polana, Polana)
  • switching servers costs only 60 seconds waiting time
  • switching servers multipe times over a short duration does not increase this cost
  • only 30s respawn timer and the possibility to respawn close to your corpse and/or other players
  • joining a server is possible at any location without making a noise
  • there are no zombies in Novo

Also bathrooms (ingame) seem to make good hiding spot to add points to this list without logging out or getting shot.

Edited by Evil Minion
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I like this thread...a lot. This is all very constructive feed back. I even laughed my butt off when reading some of it, especially:

 

 

  • you press a key - nothing happens
  • you press a key - nothing happens - 3 minutes later: character suddenly performs the action
  • you press a key - nothing happens - you press again - action is performed
  • you press a key - nothing happens - you press again - action is performed TWICE

 

This is SO true, and perhaps the MOST frustrating thing to me out of your entire list. This, and sometimes when I'm running away from a zombie and need to switch to my axe, my character will freaking STOP and voluntarily get assaulted by a zombie as he tries to pull out his weapon. Ugh, frustrates me to no end....

Edited by Chepaco
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and voluntarily get raped by a zombie as he tries to pull out his weapon.

 

 

Zombies don't rape in this game. 

 

Choose your words more thoughtfully.

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"use button also used for reload actions as opposed to leaving this to the reload button"

 

 

Man this is so fucking annoying, why the hell does this even exist, who thought it was a good idea? Its the reason nº1 to no run without weapons in hand because I don't let a single door opened.

Edited by Avant-Garde

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  • you press a key - nothing happens
  • you press a key - nothing happens - 3 minutes later: character suddenly performs the action
  • you press a key - nothing happens - you press again - action is performed
  • you press a key - nothing happens - you press again - action is performed TWICE

 

 

ok this depends on the server quality. so much so that i save the servers on my favorites that have no interface lag.

im talking. response time. eat something , is it instant? reload or pull out weapon. press space a few times. is it instant? 

 

im wondering can we figure out the specific server settings and fix it so all are lag free interface/huds

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  • joining a server is possible at any location without making a noise

 

That was the reason my character died yesterday. I was in a building on the top floor, all rooms empty... somebody shot from outside and i saw a Player run into the building. I focused on the stairs to be shot a few seconds later in my back from a player that (must be) logged in there.

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You forgot an RCON tool for Admins to ban hackers, practically u cant check who killed who. I got killed by an fly hacking rambo who kills my whole team in seconds . If we had an tool to check out hes GUID we can ban him and stop him to kill more players... but for now this game is the friendliest game for hackers on the game market.....

 

dont forget that Dayz Sa costs at mmoga less then 5 euros....

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ok this depends on the server quality. so much so that i save the servers on my favorites that have no interface lag.

im talking. response time. eat something , is it instant? reload or pull out weapon. press space a few times. is it instant? 

 

im wondering can we figure out the specific server settings and fix it so all are lag free interface/huds

So true. I learned this my self, low ping servers have much less game play bugs and issues. The one were you press a assignment key, and nothing happens...That only happens to me on high ping servers.

 

So when sellecting a server I shot for 50 ping and below...no higher then 65. Lower then 50 DayZ works perfect, above it is were more and more lag realated issues happen the higher you go. Ping is vary important when sellecting a server to play on. So its not really setting you need to worry about, just what the ping is.  

 

DayZ SA was more effected by ping after .47 hit stable, before I was able to play on higher ping servers, now I have to really watch it.

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Please may I add some of my own?

 

  • you can manipulate items in your inventory while running/sprinting
  • it takes about 5 seconds to chop down a fully mature tree, and it makes no noise
  • you can put pitchforks, axes and other large melee weapons inside backpacks that are far too small for them to possibly fit
  • not all clothing can be torn into rags
  • ruined clothing can't be used for rags (ruined clothing is rags, surely?)
  • magic invisible super-strength velcro to attach guns/melee weapons to your shoulders
  • can't tie people up with rope
  • can't sharpen sticks with axe
  • can't break cans open
  • melee weapon damage balance!
  • sunglasses don't reduce sun's glare
  • can't carry a backpack in your hands
  • character movement is stupidly fast
  • defibrillator runs on a single 9V torch battery

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So true. I learned this my self, low ping servers have much less game play bugs and issues. The one were you press a assignment key, and nothing happens...That only happens to me on high ping servers.

 

So when sellecting a server I shot for 50 ping and below...no higher then 65. Lower then 50 DayZ works perfect, above it is were more and more lag realated issues happen the higher you go. Ping is vary important when sellecting a server to play on. So its not really setting you need to worry about, just what the ping is.  

 

DayZ SA was more effected by ping after .47 hit stable, before I was able to play on higher ping servers, now I have to really watch it.

 

I always choose servers in the 30-50 ping range as well, but I've found that that ping DOES NOT stay consistent for an entire game session. It may have been 30 when I started, but that doesn't mean it's still 30 after an hour of playing. 

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WHEN SELLECTING YOUR SERVER, ONLY PLAY ON SERVERS 50 PING AND BELOW...NO HIGHER THEN 65...em k IT WILL HELP! :beans:  :beans: 

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I always choose servers in the 30-50 ping range as well, but I've found that that ping DOES NOT stay consistent for an entire game session. It may have been 30 when I started, but that doesn't mean it's still 30 after an hour of playing. 

Right good point. I watch it the same way I watch whos coming on and off the server, by pressing the P. As long as it stays dosent go higher then 65 its still playable for me. It starts to get bad any higher....90 ping and higher is god awful.

 

I 100% certain ping issues got way worse after .47 stable. At 1st I had no idea what was causing all these issues. I thought it was just a really bad patch...it wasn't. Much of it is server ping related.

Edited by CJFlint

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So... You hate Alpha? I swear there was a disclaimer somewhere.

No hate - just Alpha feedback. I swear there was something about this on that disclaimer. :P

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So true. I learned this my self, low ping servers have much less game play bugs and issues. The one were you press a assignment key, and nothing happens...That only happens to me on high ping servers.

 

So when sellecting a server I shot for 50 ping and below...no higher then 65. Lower then 50 DayZ works perfect, above it is were more and more lag realated issues happen the higher you go. Ping is vary important when sellecting a server to play on. So its not really setting you need to worry about, just what the ping is.  

 

DayZ SA was more effected by ping after .47 hit stable, before I was able to play on higher ping servers, now I have to really watch it.

 

ok your close, but ill tell you the trick

fluctuation

 

the response interface lag isnt because of SERVER ping. i can tell you that.

 

this is my trick and im sure some of you know this.

 

refresh server. 

click the server name once. 

lets say it refresh's at 79 ping. and you click it once. it goes 70 ping. (that is great, thats roughly 10ms fluctuation)

some servers are really bad you refresh them at like 70 and click it once it fluctuates up to 100 or 90 etc. 

just favorite the great interface servers. (ive had some that are 100ping) 

not sure if u know a little FPS secret from years ago.

optimal fps ping for "advantageous purposes" is actually 150ms. 

 

 

here is 3 I can say have great interface response time for AUSSIE players.

OZZYGAMING (Active Admins) <--- yes putting this in the server name actually deters hackers... funny i know

GATECRASHERS <---- another great interface server

AU/NZ 2-1 SERVER, (when it works)

Edited by R0B3RTF1SH3R
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Just becuase its alpha dosn't mean we can't bring up shit thats just messed up. Alpha is not an excuse for the game to just completely suck. Its just saying keep in mind its a work in progress. Otherwise they should not have charged money for it.

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INTERFACE LAG ISN'T BECAUSE OF SERVER PING
 

150 MS is actually the most advantageous for FPS games. 
those of you who know, know why. yes im giving away trade secrets here. haha

 

NOT!. 

 

there is a reason. if anyones interested or can be bothered letting people know why. 
 

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ok your close, but ill tell you the trick

fluctuation

 

the response interface lag isnt because of SERVER ping. i can tell you that.

 

this is my trick and im sure some of you know this.

 

refresh server. 

click the server name once. 

lets say it refresh's at 79 ping. and you click it once. it goes 70 ping. (that is great, thats roughly 10ms fluctuation)

some servers are really bad you refresh them at like 70 and click it once it fluctuates up to 100 or 90 etc. 

just favorite the great interface servers. (ive had some that are 100ping) 

not sure if u know a little FPS secret from years ago.

optimal fps ping for "advantageous purposes" is actually 150ms. 

 

 

here is 3 I can say have great interface response time for AUSSIE players.

OZZYGAMING (Active Admins) <--- yes putting this in the server name actually deters hackers... funny i know

GATECRASHERS <---- another great interface server

AU/NZ 2-1 SERVER, (when it works)

Interesting I'll give interface responce a gander next time as well. So far if say I log in on a 45 ping server, theres a decent chance it will work good the whole time. Although Im sure the ping goes up or down. I check it probably every 5 to minutes. I do a player scan every few minutes and check it then.

 

Anything to keep the game running well I'll look into too

Edited by CJFlint

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I donot find ping has a direct correlation to the "server lag" or whatever it is that causes things to take 30 - 45 seconds + to register.

I've been on servers with 30 ping and it can still take a good 20 seconds after I eat something for it to register.

Yet nothing else lags, and runs smooth as butter (well dayz butter at least lol)

Edited by JPWiser

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No hate - just Alpha feedback. I swear there was something about this on that disclaimer. :P

Yeah, but I'm not seeing any in this thread. List of things you don't like is just things you don't like especially when you haven't actually stated why each of those things is something you don't like and/or given actual feedback on each of them.

Example:

"Server restart does not reset time of day."

Okay, so why is that a bad thing? I think it's a good thing it doesn't. So... give some feedback.

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If you play on a 80 ping server and then play on a 30 ping server I promiss you see a difference. But yes I do agree there is more to it then that. What solved many issues for me is to refresh the server list and pick a server with 50 or below. It works for me anyways pretty well do avoid terrible game glitches. Its pretty simple, and is not rocket sceince. 50 and below servers I have no problems on other then global audio noise really.

 

But I'll will not rule out other things and other solutions. Look I'm not here to debate. I just stating what helped me to have better game preformance and does work. Also there is graffics settings and other tweaks. Many of the bugs people are complaining about from zombies glitching to not being able to draw a weapon when you press a botton are server related.  That seem to be far more noticed after .47  

Edited by CJFlint

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The server lag seems to happen when the server fills up, not from the ping.  More people=more lag.

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"Server restart does not reset time of day."

Okay, so why is that a bad thing? I think it's a good thing it doesn't. So... give some feedback.

Yeah it would be a good thing - but it doesn't. The actual point is "Server restart does reset time of day" which causes an eternal "groundhog afternoon" from 1400 to 1800 on many servers.

 

Then "this should not happen" is feedback as well. What you are looking for are ideas for solutions and designs. I actually posted some of those in different topics but the point here is to point out that there are some issues at some points.

 

Just negate the meaning of each line and you suddenly have a list of positive suggestions. ;)

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clothes and weapons do not degrade while being worn

Over the course of what few days or weeks ?

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