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DemonGroover

Stable - 0.47 Discussion

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Are heli crash sites on stable for 0.47 ? and if not when are they coming back ?

 

no, but they are comming back. MIGHT be in the current experimental already, think I read something claiming that somewhere here.

EDIT: Just read that in the experimental discussion: "Found a decent run of loot including a flash bang at the heli spawns (found 2 before a server reset) ..."

Link: http://forums.dayzgame.com/index.php?/topic/205986-experimental-branch-048-discussion/page-43#entry2080075

Edited by bautschi

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my charachter cannot physically move, (walk or run at all) while im viewing my inventory and idk why! any suggestions?

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I thought the viewdistance was set by the server in SA?

The viewdistance is set in your settings. The server only sets the "other players" view distance, but the distance at which you see trees, objects, buildings, is set in your settings. Also note that if your object quality (I guess it's "scene complexity") is too low, you will only see the head and weapons of other players at long range.

Documents/DayZ/player.dayzprofile : "viewDistance=X;

preferredObjectViewDistance=X;

 

You probably have 1000 right now. If you mostly play in towns, you really don't need more than 300-400. I think 700 is quite enough in most situations. If you play sniper or if you are in rural areas, you might prefer something between 800 and 1200. Try different settings, and you will notice that decreasing the view distance greatly improves performance.

Edited by Karakoz

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CHANGELOG: Stable - 0.48.124737

 

As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

 

KNOWN ISSUES:
    Player is unable to attack with any weapon under certain circumstances
    Character freezes for a few seconds after throwing an item under certain angle
    Several issues with melee hitting players are experiencing desync while next to each other
    Random throwing of items
    Ladders can't be used after hit by a grenade explosion
    Player is stuck in building after reconnect
    Player cannot respawn properly after drowning
    When restrained while unconscious player stays restrained until he reconnects
    Character goes prone after using drink all action on canteen
    Random police car spawning doesn't work properly. Cars are not visible, loot is there though.

NEW:
    Animations: Igniting fireplace
    Animations: Restrained sprint (run)
    Animations: Fishing (pull out, check, start)
    Animations: Searching for berries, digging
    Animations: Cow animation sets
    Crafting: You can craft leather sack
    Crafting: You can craft mosin wrap from burlap sack
    Crafting: You can add grass to burlap wrap
    Crafting: You can sharpen wooden sticks
    Crafting: You can combine sharpened sticks and feather to create a primitive arrow
    Crafting: Preparing chicken will now also give you some chicken feathers
    Crafting: You can saw mosin-nagant 9130 off
    Crafting: You can paint sawn-off mosin-nagant 9130
    Crafting: You can tear bandana mask into rags
    Crafting: You can attach and detach Smersh Backpack to Smersh Vest
    Gear: Crafted leather sack
    Gear: Smersh Vest
    Gear: Smersh Backpack
    Gear: Sharpened Stick
    Gear: Chicken Feathers
    Gear: Primitive Arrow
    Gear: Added lifetime and persistence parameters
    Gear: Bow can now use primitive arrows
    Gear: Tank helmet
    Loot: Randomized police cars spawns (works but cars are not always visible - see known issues)
    Loot: Some guns spawn with ammo now
    Weapons: Sawed-off variant of mosin-nagant 9130
    World: Sinistok village is added.
    World: Vavilovo village is added.
    World: New WW2 monument has been added to Severograd town.
    World: Oak tree was replaced by new model.

FIXED:
    Animations: Slow and fast move with raised Bow in crouch
    Animations: Silence gesture crouch and prone polished
    Actions: Tearing bandana into rags produce only one rag now
    Actions: Highly increased chance of finding an apple
    Actions: Slightly increased chance of finding a berry
    Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
    Cooking: Highly reduced chance of getting food poisoning from burnt meat
    Crafting: Tracksuit pants can be mended with sewing kit
    Graphics: Textures for epinephrine and fire extinguisher improved
    Engine: First iteration of wall clipping fix
    Gear: Gorka pants takes four slots
    Loot: Heli-crashsites fixed
    Loot: Loot tables changed
    Loot: Rotten fruit and vegetables removed from loot spawns
    Weapons: Crossbow dispersion tweaked
    Weapons: CR 527 magazine cannot be repainted
    Weapons: Range for all melee weapons and fists tweaked
    Weapons: All melee weapons are set to use cursor for hit now
    Weapons: CR 527 magazine description edited
    Weapons: MP5 30Rnd magazine takes up two vertical slots
    Weapons: Shotguns damage
    Weapons: Improvised bow dispersion tweaked

 

Note: Change log pending contributions from engine/programming team.

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Ok, this game with every new patch geting even worse.

 

First, they deleted my backpack, with legal found M4, all rags and bandages, protector case, all SKS ammo, all water, almost everything they deleted from my character. 

 

Every of that items is LEGAL FOUND, I AM NOT SOME FUCKING HACKER OR DUPER OR ANYTHING ELSE. STOP DELETING GEAR OF INNOCENT PEOPLE!!!!

 

Before this update I got fully geared, and I have proof of course.

 

Couple of weeks ago

http://cloud-4.steampowered.com/ugc/567770337500729696/0C27744315DFD5A6A5ACFB41E24ED24812C675CA/

 

And now

 

http://cloud-4.steampowered.com/ugc/567771607616944043/678D615C42719B0930D5B2AE39A0371A7EFA8D0C/

 

 

And of course, super ZOMBIE broke all bones in my body, and I even bleeding now, but dont have rags or bandages because developers delete them all.

 

 

http://cloud-4.steampowered.com/ugc/567771607617154009/4966F2871C52AD2817E0AE97A25461C9B9F3ECCC/

 

 

 

THANK YOU DEVELOPERS, THANK YOU DEAN!

 

I am talking for 0.48 update, not for 0.47, since there is no yet 0.48 discussion.

Edited by Gas_Mask_Guy

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