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Should weapon attachments only spawn on guns?

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I was thinking it over and found it really silly that the game world is littered with gun accessories in the most random of places.

This results in what appears to be cluttered loot tables and weapon optics in the strangest places.

 

Would it be better for balance and for the game to have accessories only spawn on weapons that could then be removed and attached on other appropriate guns ?

 

One particular place I can see this being beneficial is the AKM.

 

currently just about every akm you encounter has a pso optic on top, making the pso only spawn on the SVD would result in less optics in the game world something that is probably far more realistic.

 

So if such a system was in place seeing someone with an akm with a pso ment they took one out of an SVD.

 

Having attachments only spawn on weapons would also help diversify the weapon spawns instead of having every weapon spawn in the game in their vanilla settings they could give the guns more personality and have weapons spawn kitted out for different roles.

 

They could spawn an SPR variant of the m4 for example with a LRS a quad rail and a bipod and an A2 stock.

 

The same could be applied to the Mosin they could have rare mosins spawn with pu scopes and then have the grand majority of them spawn with nothing on them.

 

 

So is this a good idea that helps increase the rarity of optics and accessories while at the same time increasing their value and including them in a realistic more practical way.

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I like this, though I don't think they should exclusively spawn on weapons. I think they should spawn on weapons and have their likely hood to spawn on their own be brought down significantly.

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I was thinking it over and found it really silly that the game world is littered with gun accessories in the most random of places.

This results in what appears to be cluttered loot tables and weapon optics in the strangest plac

 

Not really. People come and go, leave stuff behind.

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Not really. People come and go, leave stuff behind.

 

People don't buy a 3500 dollar optic in a roof top or on a restaurant table.

 

People generally do not store gun accessories they mount them on guns thus it makes far more sense to have them only spawn on guns at very very low numbers.

 

This would also be better for gameplay as it would make accessories such as optics far more rare instead of extremely common like they are now.

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No.

It's a part of the looting experience. Quit wanting/asking for "Easy Mode". This isn't CoD.

Just saying.

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No.

It's a part of the looting experience. Quit wanting/asking for "Easy Mode". This isn't CoD.

Just saying.

 

Read the post again.

 

This would actually make finding optics FAR FAR harder than having to find the accessories alone.

 

What I am advocating for is having optics spawn only on guns in even more restricted numbers than they are currently in.

 

This serves to not only limit the number of optics you find but would serve to have people use the accessories on different weapons that they spawn on in more deliberate ways.

 

Only spawning the PSO for instance on the SVD when it is in would serve to end the prolific use of the pso on the akm for instance.

 

9/10 of the skms I find have a pso optic thus making it only spawn on an SVD would reduce that number dramatically not only because it would require you to take it off the svd but because the SVD would and should be an ultra rare weapon.

 

This is the opposite of easy mode COD. This is about making optics ultra rare as they should be in a low tech post apocalyptic world.

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Yea, I jumped the gun. Lol

So sorries!! I had a rough day at work. Haha

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This does make sense...

Well some households I can imagine where there lived a hunter (with that many deerstands there had to be shitloads of them living in Chernarus) was taking his gun apart for cleaning and oiling or whatever, leaving the optics lying around there...

Anyhow, accessories spawning attached to guns makes a lot of sense. I've just been in the tent area north of NWAF today going through pretty much every tent and every second one had a PSO-1 scope inside. I mean, for the guns they fit on being so rare there sure were a hell of a lot of those optics... And I don't know where they came from :P

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I was thinking it over and found it really silly that the game world is littered with gun accessories in the most random of places.

 

I have no idea what you're talking about.  Where I live, guns are encouraged.  I kindly notified a patron the other day that he left his magazine on the bathroom counter.  It's a common occurrence to find stuff in the silliest places.

 

 

53b60d2d073a4.preview-620.jpg

 

;)

Edited by Parazight
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I have no idea what you're talking about.  Where I live, guns are encouraged.  I kindly notified a patron the other day that he left his magazine on the bathroom counter.  It's a common occurrence to find stuff in the silliest places.

 

 

53b60d2d073a4.preview-620.jpg

 

;)

 

Yea a magazine or some ammo is believeable but a 3500 dollar optic or a 600 dollar red dot? or a 1500 dollar acog just randomly laying around probably not.

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Yea. You're probably right.  I kind of like your idea about attachments being on weapons.  I'm not opposed to being more common than you suggested though.

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Yea. You're probably right.  I kind of like your idea about attachments being on weapons.  I'm not opposed to being more common than you suggested though.

 

I always just liked the idea of optics being extremely rare things in a post apocalyptic world.

 

Things like military optics like red dots, acog scopes and high end FFP tactical variable power scopes being almost impossible to find thus increasing their value when actually encountered.

 

I don't mind the idea of hunting scopes and such being a little more common to find though.

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Absolutely not.

 

You can just make the PSO-1 itself rarer. Period. That's all you need to do.

Edited by Katana67
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Absolutely not.

 

You can just make the PSO-1 itself rarer. Period. That's all you need to do.

 

True they could do that.

 

Isn't this a better way of not only putting optics in realistic locations but also increasing the rarity of the optics.

 

It sure would clean up some of the loot tables thats for sure.

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True they could do that.

 

Isn't this a better way of not only putting optics in realistic locations but also increasing the rarity of the optics.

 

It sure would clean up some of the loot tables thats for sure.

 

It doesn't matter. I'd rather have "unrealistic" (even though, having optics spawn on their own is just as "realistic" as having them spawn on weapons, it's entirely situational/circumstantial) attachment spawns and preserve the journey of searching for loot, piecing together your weapon, than coming across it all at once.

 

I'm all for optics being rarer. But this isn't the way to do it. Lumping things in with the SVD, an ostensibly regulated (via the loot management system) weapon, is an overzealous way of making something rare. Especially when it's certainly debatable as to whether or not 4x optics, or any optics for that matter, should be hyper rare.

 

Hell, I'm all for limiting the places in which they spawn (i.e. moving them out of hangar floors and into barracks/armories). But this is a bad approach. They can just as easily make the PSO-1 spawn less frequently, which has worked decently with the ACOG so far in my opinion (I've only found four ACOGs in almost seven months of playing [and it's only been made rarer with being a helicopter-only spawn]). The only issue with the PSO-1 now, is that it spawns too frequently. That's it. That's why you see AKMs with it all of the time. I found 15 (not exaggerating) PSO-1s before I found ONE AKM.

 

I don't think the optics are overly taxing on the loot tables, I haven't heard any mention of them specifically... or any item... being taxing on the loot tables. So it's certainly arguable as to whether the loot tables need to be "cleaned up" in the first place.

 

Moreover, by linking optics to weapons indefinitely... you're making for a streamlined experience. Sure, they could (emphasis on could) become rarer as a result. But it's still a one-stop-shop find when you do come across a weapon with an optic. Separating the two not only protracts gameplay (i.e. you actually embark on a journey to find X when you've got Y, rather than stumbling on X and Y at the same time) but it also allows them to balance dual-purpose attachments which apply to a variety of weapons (ostensibly the AKM and SVD in this instance).

Edited by Katana67
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Moreover, by linking optics to weapons indefinitely... you're making for a streamlined experience. Sure, they could (emphasis on could) become rarer as a result. But it's still a one-stop-shop find when you do come across a weapon with an optic. Separating the two not only protracts gameplay (i.e. you actually embark on a journey to find X when you've got Y, rather than stumbling on X and Y at the same time) but it also allows them to balance dual-purpose attachments which apply to a variety of weapons (ostensibly the AKM and SVD in this instance).

 

I don't like to think so.

 

Nothing would stop a person from removing the pso from the svd and putting it on his akm. I mostly see spawning weapon attachments only on guns as a means to diversify the weapon spawns in an artificial manner whilst at the same time making optics and highly sought after attachments ultra rare if need be.

 

I can tell you this I would absolutely love it if the AKM for instance spawned in multiple different configurations vs just the vanilla version.

 

I see this as a means to increase weapon spawn diversity it would be nice to go into a building and not know if you will find an AKM in a LMG configuration with a drum mag and a bipod or in vanilla clothing with regular wood furniture.

 

This would of course be super beneficial with the highly modular weapons and would serve to eliminate the countless optics I encounter in the strangest of places.

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I don't like to think so.

 

Nothing would stop a person from removing the pso from the svd and putting it on his akm. I mostly see spawning weapon attachments only on guns as a means to diversify the weapon spawns in an artificial manner whilst at the same time making optics and highly sought after attachments ultra rare if need be.

 

I can tell you this I would absolutely love it if the AKM for instance spawned in multiple different configurations vs just the vanilla version.

 

I see this as a means to increase weapon spawn diversity it would be nice to go into a building and not know if you will find an AKM in a LMG configuration with a drum mag and a bipod or in vanilla clothing with regular wood furniture.

 

This would of course be super beneficial with the highly modular weapons and would serve to eliminate the countless optics I encounter in the strangest of places.

 

Save for the fact that the PSO is now made hyper rare along with the SVD with this approach, so why would the player put it on an AKM which is more common and arguably (as we've not seen the SVD in action) less capable? If I found a rare SVD with a rare PSO, I wouldn't toss the SVD just so I could put the PSO on an AKM.

 

There's nothing about this that increases diversity. You're linking two objects together (i.e. making them one) vice having them be apart (i.e. making them more than one). That is homogenization/amalgamation, definition of. You're making weapons and optics into a single package. So, rather than going to the butcher, the market, the baker... you're just going to the supermarket and buying everything at once. At best, you're just displacing diversity (in making weapons spawns different, vice having attachment spawns be varied) and not actually adding anything. At worst, you're detracting from mobility and making finding a weapon more inconsequential than it ought to be.

 

Who cares if it's rarer this way? When I find a kitted AKM, I find a kitted AKM. You can make the objects themselves rarer as individuals, without having them attached to one rare object. in other words, you can accomplish the same goal (i.e. making optics rarer) just by... making them rarer. And, you can do so without cheapening the aspects of mobility which are inherent in a diverse loot system.

 

The player gets to decide his or her "configuration" vice having it fed to them. Moreover, in deciding whether to keep searching for an ACOG or PSO-1, you're encouraging mobility and therefore the lovely journeys which have made DayZ into what it is.

 

People should be worried about whether they're going to find a weapon in the first place (much less appropriate magazines, ammunition, and attachments subsequently). Not whether or not they're going to find a kitted weapon. They have the freedom to move about in an effort to find each individual attachment as they see fit. Versus just stumbling upon a fully kitted weapon in one smack.

 

If you're worried about encountering "countless optics" in "the strangest places," then why wouldn't you be advocating for rarer optics spawns in general and/or more "realistic" spawn locations?

Edited by Katana67
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Save for the fact that the PSO is now made hyper rare along with the SVD with this approach, so why would the player put it on an AKM which is more common and arguably (as we've not seen the SVD in action) less capable? If I found a rare SVD with a rare PSO, I wouldn't toss the SVD just so I could put the PSO on an AKM.

 

Because the person wants a high cap rifle with optics. Instead of just picking up optics like now and slapping them on whatever weapon you happen to find first attaching optics on weapons would involve more though.

 

People should be worried about whether they're going to find a weapon in the first place (much less appropriate magazines, ammunition, and attachments subsequently). Not whether or not they're going to find a kitted weapon. They have the freedom to move about in an effort to find each individual attachment as they see fit. Versus just stumbling upon a fully kitted weapon in one smack.

 

I agree that should be one of the biggest concerns in the game right next to finding food and something to drink. However what I am proposing by no means results in easier to find or easier to kit out weapons.

 

It would like the kitted out or specialized weapons to be even rarer and harder to find than even now by having to individually find the pieces.

 

 

If you're worried about encountering "countless optics" in "the strangest places," then why wouldn't you be advocating for rarer optics spawns in general and/or more "realistic" spawn locations?

 

 

Yea and the most realistic spawn location for many of these accessories is on a gun. You won't be finding pu scopes in random garages you would find them mounted on rare mosins that have bent bolts. You will not be finding pso scopes on top of barrack beds they would be mounted on an SVD.

 

But besides the realism aspect this is just a great way to make things that should by means be rare actually be far more rare than they are now.

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absolutely not. Its more rewarding to find the bits and pieces yourself and build your weapon. It also makes you spend more time looking around and looting. If you just opened a door and found a fully modded gun then where is the effort? Its not like there is a whole bunch of hobbies and pass times to do ingame yet unless you count fishing or hunting.

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absolutely not. Its more rewarding to find the bits and pieces yourself and build your weapon. It also makes you spend more time looking around and looting. If you just opened a door and found a fully modded gun then where is the effort? Its not like there is a whole bunch of hobbies and pass times to do ingame yet unless you count fishing or hunting.

 

Sure but it is far too easy to find scopes in the current method.

 

Having optics not only only spawn on certain weapons in specialized circumstances would ensure that optics are insanely rare.

 

I am thinking that the accessories that you only find on the weapons are merely only the ones that should be rare IE. Silencers, Red dot sights, Acogs, high powered variable power scopes.

 

Bipods, hunting optics, Slings if added, and other civilian accessories would be fine to have spawn separately however the high end accesories should spawn only on guns and in super super low numbers.

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I could care less how optics spawn, can everything just be rare?

 

I can have a 75 round drum magazine in roughly one or two hours of playing. How is this acceptable, in the damn apocalypse?

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