gibonez 3633 Posted July 4, 2014 I still don't get why the hell people keep going on about NVGs being super rare....there are military bases and police stations on the map. Last time I checked in my company NVGs were a pretty standard piece of kit and that was a few years ago, hell even in the job I have now we have standard issue NVGs.Choppers on the other hand.....yup totally agree that they should be as hard as hell, if any at all Mind you the ones we get issued now are nowhere near as good as the mili ones. I think people just want all military related items to be extremely rare in general not just NVGs. 2 Share this post Link to post Share on other sites
blissandpanic 92 Posted July 4, 2014 (edited) im an adult who can respect other peoples work, often im re-suprised dismayed by the super childish and pointless posts and comments about the dayz sa i see here on forums, which is what im talking about.your post quoting me and adding meaningless cartoon is just another one.. Hey its just a meme from a tv show...nothing personal. But with that post, you kinda set yourself up ;) . Anyways if that upset ya, i'll take it down..ok? Advice: Don't use the term "Super childish" cheers! Edit: Back to topic, I like what i see in barricading.. Edited July 4, 2014 by BlissAndPanic Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 I think people just want all military related items to be extremely rare in general not just NVGs. Does not make sense nor do a lot of players want that...Instead of making stuff rare why not fixing spawns to make more sense? Police stations should spawn only loot policemen would use (not Mousins, SKS, old shotguns etc) Military bases should spawn only military loot no SKS, Mousin, Blaze, etc I do not see what the problem is with gearing up...why people hate this? Not everyone wants to run around dressed like farmer Joe...and without server hopping it is actually quite a challenge to get a fully geared all military setup with all equipment in pristine shape. Rather than make it rare make it Harder. Swarm the bases with zombies like hundreds. Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted July 4, 2014 Just what I needed to hear. Share this post Link to post Share on other sites
Deathlove 2286 Posted July 4, 2014 Global restrictions restricts also private servers. Dean with it.YOUR SO PUNY! 83 Share this post Link to post Share on other sites
hells high 676 Posted July 4, 2014 (edited) The part about the car door is great, that's what I like about DayZ; the story you create with your character. I know a lot of people like to "hop in, gear up, go kill people" and that's cool and all that you can do that, but I personally love the organic way that things happen. I have stories for some of my weapons, some of my clothing items, and even sometimes a food item or two will have a neat little experience with it. I kept a can of beans for a character's lifespan one time because a kind person, a grand adventure, and a terrible ending surrounded it. I'm excited. Edited July 4, 2014 by Hells High Share this post Link to post Share on other sites
Grimey Rick 3417 Posted July 4, 2014 People don't get it, on the public servers there will be only a certain amount of say rotor engines or something, so that if you play on a certain public server you may catch wind that there is a rotor on another server that you desperately need. So you and your friends gear up and switch the servers, and then you start the hunt for the rotor which other clans/groups may be after. It adds more of an objective and for it to be strategic to build your helicopter. Also if say you need a rotor and another group has one, you either need to raid them or make a compromised trade. It makes items have global value and personally I think it is a brilliant idea and I cannot wait. Props to Dean and the DayZ development team. How is this a "brilliant" idea? People shouldn't be forced to server hop for any reason. Bad idea. 5 Share this post Link to post Share on other sites
Legio23 82 Posted July 4, 2014 (edited) I think people just want all military related items to be extremely rare in general not just NVGs. Why ? if that is the case then remove all the military installations from the game and be done with it. As for NVGs hell you can buy them on the open market (not really the latest milspec gen3+s and above) and a fair amount of hunters use them these days especially for nocternal game like bushpig or even stalking.I don't disagree that it shouldn't be hard to get hold of and generally its not the easiest thing as where this stuff spawns is usually in bandit country, but to make them extremely rare ??? I don't think that you are speaking for the people but yourself in that respect as clearly there are those that disagree. Edited July 4, 2014 by Legio23 Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 I am afraid this global restiction of loot is going the way WOW did at the end of Burning Crusade with Sunwell.. Anyone who played WOW in Vanilla/BC will remember that the most difficult raids were only mastered by like 5% of the player base. Blizzard would develop all this content and only a fraction of the players could enjoy it... The reason it became increasingly more and more difficult culminating in The Sunwell was because They had the mentality that they had to make it challenging to the best guilds....These were guilds who like mine would do everything they could to get even the smallest increase in DPS/Defense/healing. For example most people in Wow would have a profession like Skinning to gather resources to support their second profession Leatherworking. Leatherworking provided massive DPS benefits and access to gear you could only use as a Leatherworker...meanwhile Skinning did nothing for DPS... So once I no longer needed skinning I dropped it and mastered another profession which also increased my DPS..jewel crafting. I would then buy all the supplies I needed to support the two professions through an auction house cause I had no way of gathering for either. This was time consuming and expensive and your average player would not take the time to do it so their DPS would be far lower than mine.... Ultimately when they would enter the top tier raids they could barely survive the trash mobs leading to the bosses let alone the bosses themselves. So now with making loot impossibly rare what will happen is people will play dayz and be able to find shotguns, crossbows, blaze, etc which will be cool. Then in casual play they will try and search for better gear BUT unfortunately the more die hard players will naturally monopolize this gear cause they will either server hop to get it or form clans/alliances to acquire them. The only option for the average player to get this gear will then be to kill these armed to the teeth players....which likely means the gear will be ruined & the average player will be disadvantaged in the engagement. I am cool with say helicopter parts and vehicle parts being rare makes sense to me and honestly feel we can travel fast enough that we do not need those....but basic things like guns being restricted globally is trash...I mean sure maybe three NVG spawn per server or whatever that is fine but having 100 of an item split among millions is lame. 1 Share this post Link to post Share on other sites
qww 287 Posted July 4, 2014 Hey its just a meme from a tv show...nothing personal. But with that post, you kinda set yourself up ;) . Anyways if that upset ya, i'll take it down..ok? Advice: Don't use the term "Super childish" cheers! Edit: Back to topic, I like what i see in barricading..it didnt upset me, i explained exactly what i thought of your post, in a clear way.also , i dont want advice from you , i will speak how i like, and i will chat about dayz sa, on topic. Share this post Link to post Share on other sites
chompster 171 Posted July 4, 2014 A few things that i can't stress enough for them to get. right. Something that Arma has been known for being absolutely terrible at. Vehicle. Physics. Suspension. Weight. Traction. If you've played any of the previous games you know that this has always been complete shit. In arma3 it's been improved somewhat but it's still very unrealistic. Though a much better suspension system they still aren't reactive enough, cars seem to have little to no weight at all(very apparent when going on a bumpy road at high speeds) they feel very floaty as they bob up and down.Traction is also a huge problem. Going at fast speeds and suddenly taking a turn doesn't make your wheel lock or lose control as it should, instead you just start to turn slowing down slightly and never stop. Also when going up terrain, your wheels never lose traction and start to spin you either crawl up slowly, or you just stop and start going in reverse. The rarity of them and needing to find all the parts is cool, but unless they get the actual feeling of vehicles right, we're just going to have arma2 mod vehicles again.. Share this post Link to post Share on other sites
Bruce of Wayne 81 Posted July 4, 2014 We need a dang petition against this globaly restricted crap. 1 Share this post Link to post Share on other sites
bain 23 Posted July 4, 2014 I usually don't speak up on these issues, but people are being really stupid about their resistance to the global restrictions on rare loot. They all bleat "that encourages server hopping. That's bad!" like sheep. Why do people server hop? To find those obscure valuable items. Right now, that's an AKM or an M4. Those two sets of weapons are more responsible for server hopping than any other factor. But what if those two guns were globally restricted? What if their 500 copies were already gone? No amount of server hopping will get you what you want. There simply wouldn't be a point. And then, instead, you see a fresh video of guy in server X with a M4. You want it, and you're willing to work a little. So you decide to play on that server to get it. However, you CAN'T server hop to get what you want. You HAVE to stay on server X to get what you want. Think about it for half a moment fellas. Globally restricted rare items will *not* encourage "server hopping". Not in the way you mean it. All it means is that you might have to go to another server and invest TIME in that server. That is the opposite of server hopping. Now don't get me wrong. Server hopping will not end unless they close the public hive. But it won't have anything to do with globally restricted rare loot. Period. 1 Share this post Link to post Share on other sites
gibonez 3633 Posted July 4, 2014 (edited) Why ? if that is the case then remove all the military installations from the game and be done with it. As for NVGs hell you can buy them on the open market (not really the latest milspec gen3+s and above) and a fair amount of hunters use them these days especially for nocternal game like bushpig or even stalking.I don't disagree that it shouldn't be hard to get hold of and generally its not the easiest thing as where this stuff spawns is usually in bandit country, but to make them extremely rare ??? I don't think that you are speaking for the people but yourself in that respect as clearly there are those that disagree. Go to any reddit thread and you will see peoples uproar over military stuff in the game. Remember when the flashbang was added people were raging calling the game a cod clone. Yet when something like the cz is added it is nothing but praise. Generally speaking there seems to be a dislike for military weapons, gear and clothing amongst the community, how much of the total population of gamers this is I don't know all I know is they are pretty vocal and seem sizeable. We need a dang petition against this globaly restricted crap. Not gonna happen people are starting to realize how good of an idea this is. Finally adds a means to control the rarity of things. I am afraid this global restiction of loot is going the way WOW did at the end of Burning Crusade with Sunwell.. Anyone who played WOW in Vanilla/BC will remember that the most difficult raids were only mastered by like 5% of the player base. Blizzard would develop all this content and only a fraction of the players could enjoy it... The reason it became increasingly more and more difficult culminating in The Sunwell was because They had the mentality that they had to make it challenging to the best guilds....These were guilds who like mine would do everything they could to get even the smallest increase in DPS/Defense/healing. For example most people in Wow would have a profession like Skinning to gather resources to support their second profession Leatherworking. Leatherworking provided massive DPS benefits and access to gear you could only use as a Leatherworker...meanwhile Skinning did nothing for DPS... So once I no longer needed skinning I dropped it and mastered another profession which also increased my DPS..jewel crafting. I would then buy all the supplies I needed to support the two professions through an auction house cause I had no way of gathering for either. This was time consuming and expensive and your average player would not take the time to do it so their DPS would be far lower than mine.... Ultimately when they would enter the top tier raids they could barely survive the trash mobs leading to the bosses let alone the bosses themselves. So now with making loot impossibly rare what will happen is people will play dayz and be able to find shotguns, crossbows, blaze, etc which will be cool. Then in casual play they will try and search for better gear BUT unfortunately the more die hard players will naturally monopolize this gear cause they will either server hop to get it or form clans/alliances to acquire them. The only option for the average player to get this gear will then be to kill these armed to the teeth players....which likely means the gear will be ruined & the average player will be disadvantaged in the engagement. I am cool with say helicopter parts and vehicle parts being rare makes sense to me and honestly feel we can travel fast enough that we do not need those....but basic things like guns being restricted globally is trash...I mean sure maybe three NVG spawn per server or whatever that is fine but having 100 of an item split among millions is lame. Yet none of that applies since dayz is not an rpg. Making military weapons rare in dayz just means only some people will have them and more importantly it means rare guns will actually become rare . Edited July 4, 2014 by gibonez Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 I usually don't speak up on these issues, but people are being really stupid about their resistance to the global restrictions on rare loot. They all bleat "that encourages server hopping. That's bad!" like sheep. Why do people server hop? To find those obscure valuable items. Right now, that's an AKM or an M4. Those two sets of weapons are more responsible for server hopping than any other factor. But what if those two guns were globally restricted? What if their 500 copies were already gone? No amount of server hopping will get you what you want. There simply wouldn't be a point. And then, instead, you see a fresh video of guy in server X with a M4. You want it, and you're willing to work a little. So you decide to play on that server to get it. However, you CAN'T server hop to get what you want. You HAVE to stay on server X to get what you want. Think about it for half a moment fellas. Globally restricted rare items will *not* encourage "server hopping". Not in the way you mean it. All it means is that you might have to go to another server and invest TIME in that server. That is the opposite of server hopping. Now don't get me wrong. Server hopping will not end unless they close the public hive. But it won't have anything to do with globally restricted rare loot. Period. Having to read forums & watch you tube vidoes just go get an M4 is pretty stupid and rules out the majority of players....the game should not be dependent on outside media. These globally restricted items should be flair crap not normal stuff that would not really be rare...making an AKM//M4 limited to 500 people in a game purchase by millions just means the majority will say F this shit I am not going to go scower you tube for a guy with an M4 and hope he reveals his server and then go try and hunt him down on an enormous map in a game where you have no idea who is who and just kill everyone you come across in hopes of an M4... What the average player will do is say screw it ill go play a different game in the same genre. This will reduce the amount of players who play the game down to the die hard players and clans who have taken the effort to acquire said loot. 1 Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 Go to any reddit thread and you will see peoples uproar over military stuff in the game. Remember when the flashbang was added people were raging calling the game a cod clone. Yet when something like the cz is added it is nothing but praise. Generally speaking there seems to be a dislike for military weapons, gear and clothing amongst the community, how much of the total population of gamers this is I don't know all I know is they are pretty vocal and seem sizeable. Not gonna happen people are starting to realize how good of an idea this is. Finally adds a means to control the rarity of things. The original game had plenty of military loot to no one was complaining about it then...nor calling it a COD clone. maybe they just do not like flashbangs? were they bitching about MP5-Ks being added as well ? Context is everything The question you have to ask is the people posting on reddit (horrible platform imo) really representative of the millions who purchased the game? 1 Share this post Link to post Share on other sites
gibonez 3633 Posted July 4, 2014 (edited) Having to read forums & watch you tube vidoes just go get an M4 is pretty stupid and rules out the majority of players....the game should not be dependent on outside media. These globally restricted items should be flair crap not normal stuff that would not really be rare...making an AKM//M4 limited to 500 people in a game purchase by millions just means the majority will say F this shit I am not going to go scower you tube for a guy with an M4 and hope he reveals his server and then go try and hunt him down on an enormous map in a game where you have no idea who is who and just kill everyone you come across in hopes of an M4... What the average player will do is say screw it ill go play a different game in the same genre. This will reduce the amount of players who play the game down to the die hard players and clans who have taken the effort to acquire said loot. Once again buying the game does not entitle you to a rare weapon . Why do people have this belief ? if that were the case then everyone should spawn with m4s right ? The average player will not even be aware of these backend systems put in place and they would really have no clue what a global loot control system is. The only thing that would do is have the player be super excited when he finally sees an m4 on a player. Having a few people angry that their server hopping is useless is a bonus to this system. Finite resources does not encourage or discourage server hopping but what it does do is make it pointless. The original game had plenty of military loot to no one was complaining about it then...nor calling it a COD clone. maybe they just do not like flashbangs? were they bitching about MP5-Ks being added as well ? Context is everything The question you have to ask is the people posting on reddit (horrible platform imo) really representative of the millions who purchased the game? The mod was also arma 2 with zombies. There was nothing unique about dayz mod it was merely arma 2 with zombies thus they had to use arma 2 weapons . If you might have noticed nearly all of the weapons in the game thus far are civilian weapons with the exception of a tiny handful of military rifles and smgs that are extremely rare. Reddit might represent a small or a huge portion of the sales but who cares what people want the civilian approach to weapons and loot is working and people seem to praise it. Edited July 4, 2014 by gibonez Share this post Link to post Share on other sites
doctorbadsign 645 Posted July 4, 2014 globally restricted... i dont like it. Better than every server with 100000000000000 helicopters if you ask me 1 Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 Once again buying the game does not entitle you to a rare weapon . Why do people have this belief ? if that were the case then everyone should spawn with m4s right ? The average player will not even be aware of these backend systems put in place and they would really have no clue what a global loot control system is. The only thing that would do is have the player be super excited when he finally sees an m4 on a player. Having a few people angry that their server hopping is useless is a bonus to this system. Finite resources does not encourage or discourage server hopping but what it does do is make it pointless. The mod was also arma 2 with zombies. There was nothing unique about dayz mod it was merely arma 2 with zombies thus they had to use arma 2 weapons . If you might have noticed nearly all of the weapons in the game thus far are civilian weapons with the exception of a tiny handful of military rifles and smgs that are extremely rare. Not one said it entitles you to a rare weapon...the issue is at hand why the hell is an M4 or AKM considered rare in an area taken over by martial law by the military? one would think you could find these items....more often than 500 out of a million.... People catch word on how the basics of a game works after playing it awhile. It is at that point they will decide if they want to play or not. I guarantee you 90% of the players with more than 20 hours of game play know how the majority of the loot spawns...cause if they do not go outside the same players in the game will tell them just like one did to me when i first started 100/1000000 % chance means very few players will ever experience such excitement...so over a 10 year cycle maybe a couple hundred players ever enjoy said game play experience never mentioned anything about server hopping and could care less about that. Share this post Link to post Share on other sites
trev186 389 Posted July 4, 2014 Better than every server with 100000000000000 helicopters if you ask mecould care less about vehicles globally restrict the hell out of em i feel Dayz has no place for em personally... 1 Share this post Link to post Share on other sites
gibonez 3633 Posted July 4, 2014 Not one said it entitles you to a rare weapon...the issue is at hand why the hell is an M4 or AKM considered rare in an area taken over by martial law by the military? one would think you could find these items....more often than 500 out of a million.... People catch word on how the basics of a game works after playing it awhile. It is at that point they will decide if they want to play or not. I guarantee you 90% of the players with more than 20 hours of game play know how the majority of the loot spawns...cause if they do not go outside the same players in the game will tell them just like one did to me when i first started 100/1000000 % chance means very few players will ever experience such excitement...so over a 10 year cycle maybe a couple hundred players ever enjoy said game play experience never mentioned anything about server hopping and could care less about that. Gameplay balance ? to create some sort of item hyerarchy ? who knows but whatever it is it simply works its a great idea. People will not suddenly stop playing because they cant find an m4 man. Even if they did who cares they already bought the game so what. Also as far as the percentages and numbers go nobody knows what loot or how many of that loot will be restricted. So arguing purely on that is pointless . At the end of the day the game improves due to the devs being able to control the loot better. Share this post Link to post Share on other sites
audax 207 Posted July 4, 2014 Better than every server with 100000000000000 helicopters if you ask menever said that i want that. Share this post Link to post Share on other sites
doctorbadsign 645 Posted July 4, 2014 (edited) never said that i want that. I know, but if you allow admins to control what spawns in their server you'll find that most servers will turn out like that. Edited July 4, 2014 by DoctorBadSign Share this post Link to post Share on other sites
bain 23 Posted July 4, 2014 Having to read forums & watch you tube vidoes just go get an M4 is pretty stupid and rules out the majority of players....the game should not be dependent on outside media. These globally restricted items should be flair crap not normal stuff that would not really be rare...making an AKM//M4 limited to 500 people in a game purchase by millions just means the majority will say F this shit I am not going to go scower you tube for a guy with an M4 and hope he reveals his server and then go try and hunt him down on an enormous map in a game where you have no idea who is who and just kill everyone you come across in hopes of an M4... What the average player will do is say screw it ill go play a different game in the same genre. This will reduce the amount of players who play the game down to the die hard players and clans who have taken the effort to acquire said loot. You're addressing an example. Obviously M4s and AKMs aren't going be globally restricted. You're revealing what I'm increasing believing to be true: people who are scared of globally restricted gear are really just butt hurt because they might not ever have the "best stuff in the game". We're talking about NVGs... come on, who cares? Do you really want everyone and their dog running around the NVGs? I promise you, if NVGs are NOT globally restricted everyone is going to server hop to get them. but guess what? With globally restricted NVGs you CAN'T server hop to get them. So instead of night time meaning everyone just plays green tinted DayZ (like in the mod), it'll mean actually dealing with the dark. Or playing on 24/7 day servers like you all already do. We're also talking about heli parts. Trust me, you WANT heli parts globally restricted. If every server can put even just 1 heli in the air then clans are going to get helis on really unpopular and never visited servers. Now they can server hop to an empty server, fly where ever they want, and server hop back to a full one and appear at your back door. Believe me... you WANT globally restricted helis. If you played the mod, you know this is true. We're also probably talking about some really powerful weapon or two, but this is speculation. Let's pretend the as-50 is globally restricted. ... Okay... who cares? They'll be so rare you'll probably not encounter one. Ever. Oh that's right! You're just sad because you want one too! Share this post Link to post Share on other sites
Legio23 82 Posted July 4, 2014 (edited) Well having read through a fair amount of threads on here and the positive responses there have been to the entrance of the 'military' weapons and such leads me to believe that the minority seem to be the ones shouting the loudest about how horrible it is to have simple, standard military gear in the game, and, if it must be in then should be uber rare. As I stated earlier if so many are against it then why not remove the military bases altogether...heres the rub though...it will never happen, more gear will be introduced like it or not. Do you realize the proliferation of AKs around the world ? so why should it be restricted and made super rare in the game, just to please a seeming minority.Helicopters, high powered sniper rifles on the otherhand yes fine with that sort of thing being ultra rare if in at all, cars well what village these days doesn't have a few cars, trucks, tractors etc hanging around. NB. NVGs are standard unit issue in most military forces now so again if there are mili bases why cite that as an example of something that needs to be ultra rare and restricted. Hell if I had a set I wouldn't use them half the time anyways because they chow batteries Edited July 4, 2014 by Legio23 Share this post Link to post Share on other sites