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Etherimp

5 things that really need to be addressed.

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1. Dispersion of weapons.

2. Zoom of the scopes.

3. "Global" sounds

4. Players glitching through walls.. (the unintentional kind, where people see you or you see people slipping through walls.)

5. Zombies running through stuff.. (I know this is already being addressed)

 

^-- My top 5. You? 

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1. yes

2. yes

3. yes

4. Is fixed on experimental due to "guaranteed messaging" ( it least people say)

5. yes

 

So, it's only 4 for you left then ;)

 

Don't worry, I think they take care of everything - just needs some more time.

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1. yes

2. yes

3. yes

4. Is fixed on experimental due to "guaranteed messaging" ( it least people say)

5. yes

 

So, it's only 4 for you left then ;)

 

Don't worry, I think they take care of everything - just needs some more time.

 

 

I'm not worried,  per say.. But the global sound glitch has been around since release day, and you'd think it would be up there on their priority list.

 

Weapon dispersion shouldn't be difficult to fix.. Adjust some values to represent real-life weapon mechanics, and viola... end of complaints. Same with the scopes.

 

zombies/players sketching out through walls, I would imagine is the most difficult to fix, and even though it's annoying it bothers me the least because I understand that it requires a lot of work on the devs part. The other stuff bothers me more because it seems like it should be relatively easy to take care of.

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1. the everythinggetsruinedifyougetdamage bug

2. dispersion

3. binoculars  (yay, on experimental :) )

4. scopes

5. extreme wide variety of weapons

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Oh, there are a few more bugs I've noticed recently, that should be addressed soon..

 

1. Tuna and Sardines are invisible right now.. you can pick them up and open them, but the models are not displaying properly in the world.

 

2. If you "eat" an item that is not in your inventory, it will create a "ghost" that you cannot select/move/remove in your inventory. The only way to fix it is to log out and back in and then drop the 0% food item.

 

:\

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1)Zombie AI.

2)Spawns clustered together feeding deathmatch mentality.

3)Hackers and glitchers being extremely prevalent.

4)3pp abuse.

5)Lack of scarcity.

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1.More humans to work on DayZ

2.Constant death from Z and ruin items

3.Fix Light

4.Fix walls
5.Improve realism

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uhhh add more survival elements

and fix zeds

don't care about spawns screw the deathmatchers they'll learn or die

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1. Bullshit Weapon Inaccuracy / Dispersion (which makes most of the rifles unreliable, even the mosin at times)

2. Zombie Pathing / Really Bad AI (we don't even have basic stealth)

3. Melee needs huge buffs and really needs the clunk to be removed

4. The engine's core issues need to be ironed out as smoothly as humanly possible

5. Guns spawning without empty magazines making certain firearms USELESS

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1. Bullshit Weapon Inaccuracy / Dispersion (which makes most of the rifles unreliable, even the mosin at times)

2. Zombie Pathing / Really Bad AI (we don't even have basic stealth)

3. Melee needs huge buffs and really needs the clunk to be removed

4. The engine's core issues need to be ironed out as smoothly as humanly possible

5. Guns spawning without empty magazines making certain firearms USELESS

1. M4 is horribly innacurate and its damage sucks. But the mosin us too accurate...I have fired one... 900m shot is...near impossible IRL. The m4 in this game on the other hand is a glorified 9m its DMG sucks.

2.agree

3. Agree, why does a crow bar which is pure steel do less DMG than an axe? In fact all weapons even a fucking pen IRL would kill a person with 1 good blow. Wrench sucks balls. 2-3punch ko is bullshit.

4. Yup

5. It should be random

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1. Dispersion of weapons.

2. Zoom of the scopes.

3. "Global" sounds

4. Players glitching through walls.. (the unintentional kind, where people see you or you see people slipping through walls.)

5. Zombies running through stuff.. (I know this is already being addressed)

 

^-- My top 5. You? 

 

beta

beta

soon

mostly fixed

soon.

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Hello there

 

Dont forget to upvote any major issues on the bugtracker.

 

Thats the best way to make your top 5 felt.

 

Rgds

 

LoK

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Oh, there are a few more bugs I've noticed recently, that should be addressed soon..

1. Tuna and Sardines are invisible right now.. you can pick them up and open them, but the models are not displaying properly in the world.

2. If you "eat" an item that is not in your inventory, it will create a "ghost" that you cannot select/move/remove in your inventory. The only way to fix it is to log out and back in and then drop the 0% food item.

:\

You can drop the piece of clothing containing the glitched item and put it back on. That'll fix it.

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  1. Zombie AI/ignoring geometry
  2. Bad User interface (no way to see fire mode on weapons)
  3. Hackers/scripters(even if I have yet to see one)
  4. Players being able to get into walls and see through walls
  5. Global sounds

    6. Light passing through walls  7. Grass render distance

Edited by Canned Muffins

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1. Expand Bohemia Interactive EVEN MORE

2. Hire EVEN MORE Bug Testers

3. Stop adding frivolous items/features and focus more on bigger issues (hackers, exploits, global sound glitch)

 

The only 3 I care about.

Edited by FollowNes

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I have a soft spot for DayZ but H1Z1 is slowly making me want to walk away from it.

Edited by FollowNes

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1. Expand Bohemia Interactive EVEN MORE

2. Hire EVEN MORE Bug Testers

3. Stop adding frivolous items/features and focus more on bigger issues (hackers, exploits, global sound glitch)

 

The only 3 I care about.

1) Yes ( you mean dayz team I assume)

2) Yes 

3) Please, good god, this. This here, this is what it is about. 

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