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chrismgtis (DayZ)

Impression of Standalone (from a DayZ Mod Veteran)

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If you knew anything about the gaming industry you would know that many companies have an inclination to label something an alpha or beta so that they have a "valid" excuse for little to no progress. There is very little about the game that makes it an actual alpha. The fact always stands: every party involved has made little to no progress since the beginning of DayZ Mod to now. And for the love of God, helmets and masks are not progress.

 

 
 

 

It's nice to know that someone was paying attention and has a clue.

 

 

the most annoying thing for me is how sh*t the zombies are. In all the hype runnign up to the game they banged on about how they had fixed zombies. then just before launch that crappy videos comes out with dean running around with a compass and a buggy zombie. What has changed in 6 months? I think with a zombie game start with the zombies. then add the fancy coats and shoes. , and they had a year of work before it even release alpha? FFS

Well, the thing is...

The people who work on zombies and the people who work on items and other clothing items are entirely separate. Patience is a virtue, don't be ignorant.

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:rolleyes:

So please look for an other game or make your own Survival game, with blackjack and hookers if you want to.... but please don't whine about DayZ

And i don't even know why I'm answering this... i guess too much time XD

 

A survival game with blackjack and hookers... hmm ...

 

Wasn't that  Leisure Suit Larry ?

 

xx

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Just play something else if you are not happy with the game. Simple. Come back when it's better.

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hi,

 

 

snip...

 

I guess it's time for you to slow down playing the SA and wait for beta or full release. Alpha isn't funny since it is a broken product where testers (us) have to looking for bugs so I can understand your frustration. But some stuffs  have to be made from scratch and it takes time. I scripted a lot for ofp and ArmA2 and I know if you fix something you break something else. Report as many bugs as you can, play others games, be patient that's the only answer I can give you.

 

I have faith in BIS because I know they will still patch the game and add features years after release. That's how it works with them deal with it.

 

cya.

 

Nikiller.

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break it down simple.

 

 

Dayz mod is better to play at moment than SA.

Dayz SA has nothing much in it not worth buying yet not until christmas

ARMA 3 + Mods are way beyond both .

 

so in short if you want as much fun as possible play the mod or buy arma 3 and play the free zombie mods like breaking point. until christmas when this maybe somewhere nearr the mod it terms of content.

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He's not exaggerating at all.

 

* This is a zombie game without zombies

* the base mechanics, especially the shooting, are DRAMATICALLY WORSE than in Arma. The gunplay resembles something from a bad halflife mod in the early 2000's.

* even basic mouse movement is worse than in any other game release within the last decade

* the ai is WORSE than what they had 2 weeks into mod release, zombies are basicallly the hostages from counterstrike... they chase the path you ran and hit you... it's TERRIBLE. Why does the highest profile zombie game ever made have the worst zombies?

 

Any hint of charm that was present in the early mod release is gone and what's left of the community seems to be latecomers who have been blinded by "oh my god we can play dressup Barbie".

 

None of the actual important features have seen any forward progress, it has all been backwards. "It's an alpha" is a bullshit excuse when you've already made tens of millions of dollars and you're just conducting bullshit busy work that has no bearing on the actual game.

 

 

 

So far DayZ is shaping up as the biggest waste of a chance that the game industry has ever seen, they're not making any progress and with games like The Division and H1Z1 on the radar they're not going to get a second chance.

All problems that can be summed as it being IN FUCKING ALPHA!!! Youre comparing finished games to one still in development. Just today they added new mouse movement. Keep your traps shut until full release. Then you can judge.

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All problems that can be summed as it being IN FUCKING ALPHA!!! Youre comparing finished games to one still in development. Just today they added new mouse movement. Keep your traps shut until full release. Then you can judge.

 

Yet another kid that doesn't understand the concept that developers love to call things alpha just so they can get away with doing practically nothing at that point. Which is exactly what SA is doing. The past is 100% proof that you won't see much of any progress from now until the end of the year. You can't argue differently. DayZ Mod and SA's past both prove my point. So is your uninformed opinion that because it's labeled as an alpha better than the factual evidence of the past and present history of little to no progress? No, it isn't.

 

Not to mention the many lies we were told about how standalone was a grand move forward well before it was even released as a "alpha". They practically represented standalone as a practically new and better engine. It's not even remotely that. There is little to no difference between standalone and Arma 2 except minor differences here and there. The same bugs exist. A few very very minor things are "better" or just "different". If you can even call it that. Nothing meriting the time involved whatsoever.

 

So I tell you: provide some actual evidence that things will change. Because we have actual evidence that it won't.

 

Stop getting butt hurt. It's apparent that you are new to DayZ and just don't get it or have the experience to back up your fan boy raging when someone points out the obvious truth from experience. You sound like the children that flew off the handle when people told the truth about WarZ. Now they know they were scammed and lied to. Hell, people provided them with facts and evidence that they were being scammed from day one but they still chose to ignore it and talk about how amazing the game was well before release.

Edited by chrismgtis
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Not to mention the many lies we were told about how standalone was a grand move forward well before it was even released as a "alpha". They practically represented standalone as a practically new and better engine. It's not even remotely that. There is little to no difference between standalone and Arma 2 except minor differences here and there. The same bugs exist. A few very very minor things are "better" or just "different". If you can even call it that. Nothing meriting the time involved whatsoever.

 

Wait have you actually played the game? :O I couldn't help it really

 

Cos I see lots of new and different things (and support for). Sure theres loads of issues etc etc with nearly everything, but you can't say "minor differences". Don't make me make a list, although I think I could find one for you.

I've seen progess, so I don't really know where you've been looking for it.

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Yet another kid that doesn't understand the concept that developers love to call things alpha just so they can get away with doing practically nothing at that point. Which is exactly what SA is doing. The past is 100% proof that you won't see much of any progress from now until the end of the year. You can't argue differently. DayZ Mod and SA's past both prove my point. So is your uninformed opinion that because it's labeled as an alpha better than the factual evidence of the past and present history of little to no progress? No, it isn't.

 

Not to mention the many lies we were told about how standalone was a grand move forward well before it was even released as a "alpha". They practically represented standalone as a practically new and better engine. It's not even remotely that. There is little to no difference between standalone and Arma 2 except minor differences here and there. The same bugs exist. A few very very minor things are "better" or just "different". If you can even call it that. Nothing meriting the time involved whatsoever.

 

So I tell you: provide some actual evidence that things will change. Because we have actual evidence that it won't.

 

Stop getting butt hurt. It's apparent that you are new to DayZ and just don't get it or have the experience to back up your fan boy raging when someone points out the obvious truth from experience. You sound like the children that flew off the handle when people told the truth about WarZ. Now they know they were scammed and lied to. Hell, people provided them with facts and evidence that they were being scammed from day one but they still chose to ignore it and talk about how amazing the game was well before release.

You hate this game so much, yet here you still are. Thank you for contributing to the development!

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Wait have you actually played the game? :o I couldn't help it really

 

Cos I see lots of new and different things (and support for). Sure theres loads of issues etc etc with nearly everything, but you can't say "minor differences". Don't make me make a list, although I think I could find one for you.

I've seen progess, so I don't really know where you've been looking for it.

 

Hats, masks, random useless items and a few UI changes are not progress. Easily amused?

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Hats, masks, random useless items and a few UI changes are not progress. Easily amused?

 

Now that's just plain troll. Claims he knows about Game Development and says this. Good evening to you sir.

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Gentleman, let's not keep this going any further.

 

He is just butthurt because he bought the game and thought it was complete.

 

I did see people saying they wanted their money back because the game was unfinished. Well, guess what? No fucking shit it isn't. I bought the game soon as it released and I was happy as fuck when I saw that it wasn't a "WarZ Alpha" type of game. With the game crashing every 5 minutes.

And I was surprised that it ran better than ARMA II. Not even kidding.

 

Let's just stop this now and let the rustled jimmies flow through his body, as he stays in the corner for mean kids.

You shall not disrespect our Lord and Saviour Dean Hall.

 

Also, just to finish this, you should be happy that Dean actually CARES about people.

 

Dean and all of DayZ's Staff to be honest.

 

09e0d33f3df8387f5988e4a83e51d55962339b42

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Insert "We got a badass here" meme.

 

I read the disclaimer, I accept the fact the game is incomplete. I won't bother embarrassing myself with petulant rants.

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I could accept progress in the future and expecting changes to be made, for the game to be moved into a beta stage and later on, better things toward "completion". But that will not ever be the case. 

Unsubstantiated, please support claim

loot spawns which are down to about 5% available locations from DayZ Mod, etc.

Where did you get that number from? Incidentally loot is fixed on experimental branch

Every bug and issue inherent with the Arma 2 engine remains present, including some new ones.

Again, please support claim

Now there are new issues where for example you can't run fast enough with any item in your hand to get away from a zombie.

This is not an issue, it is deliberate

what they essentially did is simply include the necessary Arma assets to make the game playable without owning Arma 2. Regardless of what they tell you it wasn't much more difficult than that to make it work. At least very little additional work was necessary. 

Completely Unsubstantiated. How many engines have you modified?

Now Dean is leaving and from what I hear development is being handed off to some team that no one has ever heard of.

Its being handed to Bohemia...

Ask yourself if you played DayZ Mod, "What has actually happened that any of us can consider a move forward"? Nothing. Nothing at all. Very little progress whatsoever in almost 2 years.

Vastly improved graphics, hundreds of items designed from scratch by the art team, many new enterable buildings, weapon attachment system, clothing, new UI, completely new server architecture designed to be less exploitable by hackers, battle-eye support, PHYSICS!!!, bow and arrow, night-time lighting, crafting, melee combat, item damage, ballistics system. And I'm sure there's lots I've missed. And there is a huge amount to come.

 

The thing I'm struggling to understand is, seeing as you are so eminently wise about the great conspiracy where developers release a game as an alpha to hide the fact they have done no work, why on earth did you buy the game?

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What the fuck is the point of this thread?

 

To listen to some random dude cry about this game being "not worthy"? Go back to the mod then dude, no one is forcing you to play it. You can go play the mod for two years and when this game is completed, come play this.... or not.

 

No one really cares.

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Well, the thing is...

The people who work on zombies and the people who work on items and other clothing items are entirely separate. Patience is a virtue, don't be ignorant.

Im not ignorant. I have written a big article about Day Z and have highly rated it.

however on this specific issue- yes Zombie AI has been passed to the other team who made the hunting games. They are going to take about  3 months estimate before we see any change

 

Ok rewind to before launch., All the hype said zombies were going to be fixed and then ...they werent

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There is little to no difference between standalone and Arma 2 except minor differences here and there. The same bugs exist. A few very very minor things are "better" or just "different". If you can even call it that.

Another good point. We were told this was some high grade new flashy engine that was COMPLETELY REWORKED from Arma 2. Its the same engine, with all the same shit. Should have made it in Arma 3 to begin with. To be honest looking at the progress made so far it would probably benefit the game to just dump the whole arma 2 engine and transfer/ convert the standalone to Arma 3 at this point. At least they are trying to fix the mouse issue.

Edited by AgentNe0

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Is it just me or is the mod still improving quicker than standalone? OverPoch is insane right now.

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It's kinda stupid to compare a mod with a standalone game. Mod is a modification, meaning you can throw stuff at it but you'll always be limited. Standalone means that you can improvise, do whatever you like, but it's obviously going to be more difficult and time consuming. 

 

 

Let me break it down to you:

 

Standalone: huge content potential, but very time consuming, can modify anything, including the engine.

Mod: some content potential, easier to throw stuff at, but cannot modify the essentials, including the engine.

 

 

Therefore:

 

Progress in mod will be faster, but limited. Mod wouldn't be able to use the inventory system that the SA already uses. Same goes to the clothing. These are just examples.

 

 

Conspiracy theorists like OP tend to be wrong. The whole gaming industry is a lie? 

 

Tell you what, one day, hopefully sooner rather than later, we'll have fixed zombies in an unexpected experimental branch, then vehicles, etc. Just give it time. You can't make a perfect DayZ in a year.

Edited by chpp

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Is it just me or is the mod still improving quicker than standalone? OverPoch is insane right now.

If by "improving" you mean that its devolved into an idiotic PvP/horder f*ckfest that is so far removed from anything resembling a survival game that it is laughable that they still require you to eat and drink, or include zombies at all for that matter.

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Wow what a sh*tstorm

Firstly I would like to say, as many others have THERE IS A WARNING ABOUT IT BEING ALPHA, throw conspiracy around all you like but you were WARNED NOT TO BUY IT. On top of this Dean also DID NOT WANT TO RELEASE IT, but us, the players asked until he did, and he still recommended us NOT to buy it. The only reason it is available to purchase is because of the community, and even so, there is a massive warning label attached. Sure, throw your conspiracy around all you like but YOU WEREN'T FORCED TO BUY THIS, YOU WERE WARNED NOT TO.

In saying that I am glad it was released and am happy I bought it, I would still much rather play the mod and I do get frustrated and bored with this game quite a bit. I was playing today, bored because i had absolutely everything, then i got disconnected and my character reset. Yes, I was mad, yes I wanted to stab the devs in the face. Then my friend reminded me this was an alpha,

And even with all its bugs it quite a  bit smoother to play than ArmA II, crashes less (never crashed for me) and it far more user friendly in terms of user interface, sure UI is fairly unimportant if the zombies don't work in a zombie game, but lets face it, even in the mod the zombies never really were a threat and they were buggy, we can only move forward. Sure, the standalone is missing a lot, and it is going to take a LONG time, hell development might even stop, but once again, you were warned. Also you can say all you want about outfitting, yes i agree, time could have been better spent elsewhere, but character development is quite important in my opinion, and being unique is nice.

And what about the hackers everyone complained about on the mod? I haven't met a hacker yet, i am sure there are some but not even close to the mod. Apart from the lack of content the standalone is a far superior experience in my opinion. I could be much better, hell they should have based this off the ArmA 3 engine, But at the end of the day you get what you're given, and I will say it once more YOU WERE NOT FORCED TO BUY THIS INFACT YOU WERE RECOMMENDED NOT TO.

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I've read your first line and stopped. This game worth purchasing more than any other game you'll find on steam in my opinion. The climate of the DayZ playerbase is so cool and I really hope it will stay like that as much as possible. The warm feeling when you see a full-geared guy helping a freshspawn giving him food to start with is great, and then see a group of bandits handcuffing that freshspawn and make him sing while they force feed him with rotten fruits is funny. When vehicles will be added, the whole gameplay will change.

 

The different between dayz mod and dayz sa is that in DayZ mod players will focus on property, and by property I mean repair their own car and build their own base (In the DayZ mod, base means 3 tents to store stuff in...). 

 

DayZ SA's playerbase won't focus on getting as much items as possible but it focuses on player interaction mostly. I don't think the mod had half of the player interaction being done in the standalone everyday.

 

It's just amazing to see players running around 225 (or even more) square kilometers map looting houses, shooting each other and acting so weird, and sometimes nicely.

 

If you'll run around the coast you'll encounter different players and if you'll get lucky you might end up meeting a group of bandits stripping off another player while he sings "Wrecking Ball".

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The question has been asked (it's even a sticky) "Is the game worth purchasing"? The game is absolutely not worth buying yet. Especially if you have access DayZ Mod already by owning Arma 2.

 

Keep in my mind that a lot of my gripe with this "alpha" is that I know without a doubt that very little progress will be made. We're about 2 years in since Dayz Mod became a success and SA is a major step backwards. I could accept progress in the future and expecting changes to be made, for the game to be moved into a beta stage and later on, better things toward "completion". But that will not ever be the case. We know the development team, who is now changing and the progress they have (not) made and now it's being handed over to another team who I have absolutely no faith in either.

 

We were told that this was a standalone version and would have lots of improvements and it was hyped up to be this great thing. It's not. What they essentially did was include the necessary Arma 2 assets to make the game playable as standalone and then removed 90% of the features and content that were available in DayZ Mod by either removing them entirely or turning them off. That includes things like vehicles, loot spawns which are down to about 5% available locations from DayZ Mod, etc. Sure, it's "alpha" but that label is an excuse and there just is not a legitimate reason for removing so much "content" (meaning what we had in DayZ Mod).

 

Make no mistake, BA was aware that they would make money on this (twice!) and that's why it is in our hands and I believe it was misrepresented.

 

Every bug and issue inherent with the Arma 2 engine remains present, including some new ones. We were made to believe that standalone would be this great new engine where all these issues wouldn't be a problem anymore. Just hours ago I was thrown off the edge of a building with my hands off the keyboard by the "running inertia" bug that forces you to continue running sometimes. That includes the insurmountable performance issues with the engine even with many high end systems (that we all know plague so many people in the Arma engines), bugs like zombies walking through walls and under the floor. Now there are new issues where for example you can't run fast enough with any item in your hand to get away from a zombie. So if you run out of ammo you're in big trouble, because you won't be able to run fast enough unless you have time to put away the item first.

 

Basically you just farm about 2 locations in the game and then you have absolutely nothing to do, other than camp those areas and kill other players. Absolutely nothing to do. SA has been absolutely stripped down to bare bones. The current loot system expects you to basically farm on 20 servers for hours, skipping around until you actually find a weapon and ammo that works with it. Ok, yes, it's alpha, but again, it's an excuse and the current system encourages ridiculous meta.

 

That may be what you assume to be expected of an "alpha", but in my opinion and MANY others, the standalone was nothing more than a cash grab scam. A way to get people to give BA more money (a second time) and to attract "new players" with promises and hype when very very little work has actually been done whatsoever in this alpha standalone to date. You are welcome to label standalone as an alpha because as per the claim this is where the real work would start in making the game what it was desired for it to be, but not for any technical reasons. That won't fly, because as I said, what they essentially did is simply include the necessary Arma assets to make the game playable without owning Arma 2. Regardless of what they tell you it wasn't much more difficult than that to make it work. At least very little additional work was necessary. 

 

Now Dean is leaving and from what I hear development is being handed off to some team that no one has ever heard of. Dean leaving can only be a good thing though. I don't want to talk down about the guy, because the original idea was a good one and he made DayZ Mod happen, but nothing fruitful has happened with it (DayZ Mod) in an extremely long time. Almost no work has been done all the way up to now in the standalone and that is with the support of BA and additional team members supposedly working. Though how additional people assisting can manage to do so little work, so slow, with so little progress in the time they've had is beyond me. 

 

Ask yourself if you played DayZ Mod, "What has actually happened that any of us can consider a move forward"? Nothing. Nothing at all. Very little progress whatsoever in almost 2 years.

 

Honestly I knew to expect very little, but I didn't expect the game to be stripped down to about 5% of what it once was with the excuse "It's alpha". Others may be that gullible, but I'm not buying the excuse.

Amen. 

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Allow me to address this hole-filled series of butthurt ranting.

1. They have a plan set out for Beta in about a year. This game is only 20% finished, they are still making progress.

2.This isn't the ArmA 2 engine, this is a modified version of "Take On Helicopters'" engine. This is being built FROM THE GROUND UP. Nothing has been "removed or turned off". There are no bugs from ArmA's engine because this simply isn't arma's engine.

IT'S ALPHA, NOT AN EXCUSE, A FACT.

This game is only 20% done and progress WILL BE SLOW. Do you have any idea how long it takes to program a game?

 

Please, know what you are talking about before making a steaming rant on this forum and cutting down the developers and all the work they've put into this game.

This guy gets it. What is wrong with you idiots saying: "omg I bought this game it should 100% complete and nothing should be wrong". This is a god damn ALPHA and as he said its a FACT. Even the developers told you NOT to buy the game but still people want everything. Its early access meaning the developers want you to find issues and bugs to help them fix them and they also want the community's opinion on what to add in the future. Yet still people like you ignore what the developers tell you and go on whining. When have you ever heard a developer telling you not to buy their game? Your here to test it not to play it. Know what you buy rather than being butt hurt. Go playing the mod,  why did you even buy the SA if you hate it so much?

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