Jex 1104 Posted April 28, 2014 Unless you loot a sporting goods store I don't see how this adds to realism. Making one with sticks and junk is one thing. Getting the walmart version does not seem to hold with the spirit of this game... just like a lot of the loot is starting to seem. I say leave them out if you can just pick one up. Just makes the game more and more fps and less survivally. Some things can be left out sure in survival but adding things that make it less that just seems cheap. I could care less about lazy people. They make the rest of us look bad and consume more than they earn from my experiences in life. Well what I was aiming for was you use one you don't make and it's going to be shit and if you make one it's going to brilliant. Share this post Link to post Share on other sites
TheSushi 28 Posted April 28, 2014 Now there's an idea. Craftable items tied to your surviving time! Imagine only being able to craft high end gear like the ghillie after you've survived for 10 days or so. Would simulate experience nicely, not to mention the effect it'll have on KoS! Whoever wants to have high-end (crafted) gear actually has to refrain from needless encounters rather than get lucky. Would be so damn awesomeNot to be pessimistic, but that just seems like another way to make new players miserable, and to widen the gap between survivors. I imagine more people would KoS until ten days were past to get their nice stealth suit, then proceeed to do whatever they want. KoS is also a survival tactic, after all. Share this post Link to post Share on other sites
liquidsnake 275 Posted April 28, 2014 Not to be pessimistic, but that just seems like another way to make new players miserable, and to widen the gap between survivors. I imagine more people would KoS until ten days were past to get their nice stealth suit, then proceeed to do whatever they want. KoS is also a survival tactic, after all.KoS entails certain risks. If it takes 10 days to even attempt to craft something they want, people tend to avoid those risks and thus avoid encounters altogether. Would also lessen the amount of players who'll risk being friendly, though. Furthermore, once they have it, the ghillie would be valuable to them. Valuable enough to avoid risks of losing it. Share this post Link to post Share on other sites
crazykilla420 11 Posted April 28, 2014 the day that comes out will be great ill be sniped in town from 700 meters from some pussy in the tree's HURRAY Share this post Link to post Share on other sites
napalmdog 71 Posted April 28, 2014 The only time a zombie will give away your position is when your inside a city running around or inside the airfield, these are the kill zones. A good sniper would never run into these places wearing his ghillie.When I left the mod a loud rifle would draw zombies from pretty far off. I suspect that will carry over to Standalone when all is said and done. Also, Zombies don't need multiple shots to find you. One is enough and I suspect that won't change either... Share this post Link to post Share on other sites
Katana67 2907 Posted April 28, 2014 People have poisonous ideas about ghillie suits, and what they'll supposedly allow players to do... as if players couldn't snipe from 800m already or remain stealthy without it. Point being, all the "arguments" used against the ghillie suit... are already facets which are in the game regardless of it being included (i.e. long-range sniping, camouflage, military loot, etc.) No idea if it's shaped by hatred garnered by other games (I suppose it might be). But jesus, it's a freakin' wearable bush, why is this so threatening to your experience? Share this post Link to post Share on other sites
hombrecz 832 Posted April 28, 2014 But jesus, it's a freakin' wearable bush, why is this so threatening to your experience? People are, quite naturally, connecting ghillie's with sniper pussies, that's all.Not saying it can't be in game, but god how I hated these ghillie + .50 cal pussies that were plaguing mod at one time. Share this post Link to post Share on other sites
Katana67 2907 Posted April 28, 2014 (edited) People are, quite naturally, connecting ghillie's with sniper pussies, that's all.Not saying it can't be in game, but god how I hated these ghillie + .50 cal pussies that were plaguing mod at one time. And yeah, this further villainizes sniping. I don't snipe all that much, but I don't feel a need to look down on folks who do. There's nothing wrong with it. And the fact that people focus on it, only tells me that they're only scratching the surface of what they find fault with. Do I think it should be more difficult? Maybe. Do I think it should be less common by virtue of loot rarity/weapon maintenance? Sure. Do I want more consequences/impediments to killing folks? Absolutely. Sniping is designed to be annoying, it's designed to be unfair. That's what it is. Somehow reading a character analysis into people that snipe is wholly irrelevant. And it is an activity that can be done without a ghillie suit. Having a ghillie suit in-game, whatever form it takes (be it a looted item like in the mod, or a puzzle-like crafted item), isn't going to change the landscape of sniping. It certainly didn't in the mod. Making folks a bit harder to see isn't going to have much affect, as it's already exponentially more difficult to spot folks in ARMA/DayZ than any other game I've ever played. There's nothing about sniping, in a video game, that screams "pussy" to me. Even if there was, again, reading a character analysis into an action is a silly distraction. I am not looking for a fair fight, ever, in DayZ. Or any game for that matter. I want to win/survive, if sniping helps me do that, then that's what I do. If it doesn't, then I do something else. I mean, it's not the 18th century, folks aren't lining up in fields to have at each other. Or slapping each other with leather gloves in a gentleman's duel. Sniping is unfair, pure and simple that's what it is. Moreover, I actually view sniping as another great way to work tension into the experience. In my two years of playing DayZ, mods and all, I can only cite one example of my having been definitively killed by a ".50 cal pussy." I really am skeptical of folks who claim the practice was widespread throughout Chernarus. Because in my experience (as one who rarely ventures into deathmatch cities) it just wasn't the case. Edited April 28, 2014 by Katana67 3 Share this post Link to post Share on other sites
blowurselfup 54 Posted April 28, 2014 Ghillie suit - I hope this is eventually implemented. Craftable and rare would be cool (even though duct tape and twigs would work) Range finder - Not necessary for the game but would be cool as well Share this post Link to post Share on other sites
IamDinner 28 Posted April 28, 2014 Well what I was aiming for was you use one you don't make and it's going to be shit and if you make one it's going to brilliant. LOL I get what you are saying. I guess it could work. How about making a good one drop as an item but make it have a duration. I would have it last half as long as a crafted one and take twice as much damage if you crawl prone wearing it. I would also make it take up an entire bag in space to carry if not worn. Share this post Link to post Share on other sites
gibonez 3633 Posted April 28, 2014 People are, quite naturally, connecting ghillie's with sniper pussies, that's all.Not saying it can't be in game, but god how I hated these ghillie + .50 cal pussies that were plaguing mod at one time. The problem was not sniping per say. The problem is how insanely easy it is to snipe. Dayz stand alone and mod sniping is far too easy it requires no skill and is far too easy. A good way to no longer vilify sniping would be to make it far more complex and deep. 1 Share this post Link to post Share on other sites
mugur 123 Posted April 28, 2014 p.s. another thing i wanted to mention is that a ghilie suit should NOT be made of rare items.at all...a ghilie is incredible easy to make but it does take A HUGE amount of time if you want to bet your life on it. just another 2 cents. Share this post Link to post Share on other sites
hombrecz 832 Posted April 28, 2014 In my two years of playing DayZ, mods and all, I can only cite one example of my having been definitively killed by a ".50 cal pussy." I really am skeptical of folks who claim the practice was widespread throughout Chernarus. Because in my experience (as one who rarely ventures into deathmatch cities) it just wasn't the case. Your experience may horribly differ from what lots of other folks encountered.People are ofc free to do whatever they want, still sniping for fun (no looting) might appear as childish to some, who hoped for more "realistic/authentic" experience. Share this post Link to post Share on other sites
hombrecz 832 Posted April 28, 2014 (edited) The problem was not sniping per say. The problem is how insanely easy it is to snipe. Dayz stand alone and mod sniping is far too easy it requires no skill and is far too easy. A good way to no longer vilify sniping would be to make it far more complex and deep. Harder sniping, sniper rifles a more rare and so their ammo (if it's some other calibre then 7,62x51).We shall see how this plays out, once game gets to balance phase. edit: sorry for double post Edited April 28, 2014 by Hombre 1 Share this post Link to post Share on other sites
Katana67 2907 Posted April 28, 2014 Your experience may horribly differ from what lots of other folks encountered.People are ofc free to do whatever they want, still sniping for fun (no looting) might appear as childish to some, who hoped for more "realistic/authentic" experience. How is it childish? I really am intrigued by these moral connotations placed on sniping as an activity. I'm not sure how people sniping for fun is somehow less realistic/authentic either. Seems to be a common facet of SHTF scenarios, both fictional and factual. I wholeheartedly agree with you though, sniping needs to be made more infrequent (although it is much, much, much less prevalent than in the mod... by a lot) via loot. Honestly, while I'd like it to be "more complex" and think it will be, I don't think it'll make that much of a difference once people have become acclimated to it. Complexity doesn't mean difficulty. Share this post Link to post Share on other sites
Hagon94 74 Posted April 28, 2014 I dont think a ghillie suit would be very effective in this game at all. At long ranges grass does not render therefore you will stand out in the terrain no matter what kind of clothing you wear. Share this post Link to post Share on other sites
gibonez 3633 Posted April 28, 2014 Honestly, while I'd like it to be "more complex" and think it will be, I don't think it'll make that much of a difference once people have become acclimated to it. Complexity doesn't mean difficulty. No but it does a good job of thinning the herd. Those that wish to be good at it will need practice and with the attention span of people these days alot of people would just throw the hunting rifles or sniper rifles away and pick up a semi auto gun. Share this post Link to post Share on other sites
Katana67 2907 Posted April 28, 2014 No but it does a good job of thinning the herd. Those that wish to be good at it will need practice and with the attention span of people these days alot of people would just throw the hunting rifles or sniper rifles away and pick up a semi auto gun. I think any "thinning of the herd" will be temporary. People will learn the ropes, get good at it, and be sniping just as well. If anything, those who snipe will be more effective with a "realistic" and/or complex system. If one wants to snipe, he/she will do so. Making it more complex makes it more rewarding for me, but in so doing, all you're doing is just extending the learning curve. Share this post Link to post Share on other sites
gibonez 3633 Posted April 28, 2014 I think any "thinning of the herd" will be temporary. People will learn the ropes, get good at it, and be sniping just as well. If anything, those who snipe will be more effective with a "realistic" and/or complex system. If one wants to snipe, he/she will do so. Making it more complex makes it more rewarding for me, but in so doing, all you're doing is just extending the learning curve. Absolutely and making it harder and more rewarding are both positives for me. I think making it require skill and have some depth and complexity will have a calming effect on the people who get sniped. If the system is realistic and challenging they will admire the person who took them out from 500m instead of bashing them for picking an easy way to kill them. 1 Share this post Link to post Share on other sites
Katana67 2907 Posted April 28, 2014 If the system is realistic and challenging they will admire the person who took them out from 500m instead of bashing them for picking an easy way to kill them. And why do we care what people think of them? People will hate on sniping until the end of time, because it doesn't suit their preconceived notions of "fairness". The people who bitch about getting sniped are the same people that bitch about being killed in general. Share this post Link to post Share on other sites
gibonez 3633 Posted April 29, 2014 And why do we care what people think of them? People will hate on sniping until the end of time, because it doesn't suit their preconceived notions of "fairness". The people who bitch about getting sniped are the same people that bitch about being killed in general. We really shouldn't but it would be nice to not hear them whine. Would be nice to have a system where it required skill so they would of course be slightly mad but quickly realize they got outplayed and the person used skill. Share this post Link to post Share on other sites
pjano 34 Posted April 29, 2014 Snipers give the game tension. Half the fun of day z is being cautious about whether you're walking into a sniper death-trap. If you get sniped, it's your fault for being dumb and/or impatient. Share this post Link to post Share on other sites
gibonez 3633 Posted April 29, 2014 Snipers give the game tension. Half the fun of day z is being cautious about whether you're walking into a sniper death-trap. If you get sniped, it's your fault for being dumb and/or impatient. Not right now its not. right now sniping is entirely too easy any idiot can snipe. The lack of wind + the cheezy 100 m elevation adjustments = easy mode sniping. Share this post Link to post Share on other sites
Crazy_Spider 235 Posted April 29, 2014 I would love a rangefinder, I could help my buddies out so much more when I'm sniping. Share this post Link to post Share on other sites
Magickings 2 Posted April 29, 2014 Well then i want to see NV goggles in action! Share this post Link to post Share on other sites