Death By Crowbar 1213 Posted March 26, 2014 Inception - I've now read that, that is helpful. Somehow in my ignorance I missed that post even existed, after reading it I'm feeling a little less helpless, appreciate the direction. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted March 26, 2014 Inception - I think what I'm trying to verbalize is that every time I see someone approach the forums with an issue related to something that is clearly related to alpha state and / or various data resets there is little sympathy and in fact typically a "deal with it, it's pre-alpha, LOL @ U!" mentality. Since we've paid to participate in this experience, I would instead hope/expect an alternative where such paid customers aren't simply generally laughed at and left out to dry. The lack of that and the ridicule folks who seek that receive I find disappointing.You came ranting into this thread after some posters gave viable explanations as to why the OP lost their gear. This is the story of my life. I wrote a major rant after spending roughly 12 hours across several days running around, foraging, gearing up - only to log in a subsequent day and find everything gone. As a paid customer they should be able to see from the logs what happened and simply "buff" you back up and "make good" on the issue. Oh wait - here comes the hordes of clowns touting "this is alpha, LOLZ @ U!!!". A game company that cares would have logs and see when someone effectively gets the shaft and would simply make good on it. Period. End of discussion. ... and that is one of the major reasons I keep re-iterating that hiding behind "this is alpha, a game still in development" is a crutch and nothing more. "In development and alpha" means absolutely nothing to a company that knows that, and maintains state/logs - because they can "make good" on paid customer issues and even automate that. It's the apathy and lack of consideration that I've found appalling, a competent developer could detect these type of issues and automate making them right, alpha or not. That's simple fact, customers pay you, you take care of them, you don't simply turn a blind eye and let the "LOLZ @ U" crowd bury them. WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME FUNCTIONING. Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted March 26, 2014 Rule #9 covers the 'hurrr durr alpha' posts for the most part. Use the report button if you see them, please.Perfect, very helpful. Reported Caboose187. Share this post Link to post Share on other sites
Geckofrog7 1168 Posted March 26, 2014 (edited) Inception - I think what I'm trying to verbalize is that every time I see someone approach the forums with an issue related to something that is clearly related to alpha state and / or various data resets there is little sympathy and in fact typically a "deal with it, it's pre-alpha, LOL @ U!" mentality. Since we've paid to participate in this experience, I would instead hope/expect an alternative where such paid customers aren't simply generally laughed at and left out to dry. The lack of that and the ridicule folks who seek that receive I find disappointing.The reason I think that most of us have that attitude is because a lot of threads have been made that, while being good points if explained in an intelligent manner, are more often rants and can basically be summed up with "this game suks I died/lost my stuff/ETC give me my moniez back!!!!!" which causes many to gain a hostile attitude towards those posting complaints at all. Perfect, very helpful. Reported Caboose187.Was it necessary to make a post telling us that? Edited March 26, 2014 by Geckofrog7 Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted March 26, 2014 I really don't think I'm complaining though Geckofrog7. In the past I think I've had a poor approach at making my any points here late at night after running into issues, but in this thread where the original poster had a point that I appreciate and have experienced I'm simply now trying to make the point that I think those issues are by in large avoidable, if not detectable/correctable. The age of working in game alphas where the users were constantly stripped naked should be a thing of the past - there's better ways to give them the benefit of the doubt and make good (via re-gear or equivalent gear up), especially if they've paid to participate (that's wildly different that the common open alpha/beta which is unpaid/free). That's something I would very much like to see addressed, and my gut is that it's well within the realm of possibility and would be extremely well received by the user base. Share this post Link to post Share on other sites
Geckofrog7 1168 Posted March 26, 2014 (edited) I really don't think I'm complaining though Geckofrog7. In the past I think I've had a poor approach at making my any points here late at night after running into issues, but in this thread where the original poster had a point that I appreciate and have experienced I'm simply now trying to make the point that I think those issues are by in large avoidable, if not detectable/correctable. The age of working in game alphas where the users were constantly stripped naked should be a thing of the past - there's better ways to give them the benefit of the doubt and make good (via re-gear or equivalent gear up), especially if they've paid to participate (that's wildly different that the common open alpha/beta which is unpaid/free). That's something I would very much like to see addressed, and my gut is that it's well within the realm of possibility and would be extremely well received by the user base.True, that would be great if we got regeared, but I don't see an easy way to accomplish that without making a gigantic loophole. Course, I'm no programmer, just some mod making experience. I guess just personally I'm willing to sacrifice being wiped if it means the game gets all the gear/vehicles/etc in faster, so that they can then focus on stabilizing the game without having to go through the process every single time something is added. I just don't know if you can really have a stable alpha with the real virtuality engine. (lol even the finished game always has those memorable bugs we all love) Edited March 26, 2014 by Geckofrog7 Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted March 26, 2014 True, that would be great if we got regeared, but I don't see an easy way to accomplish that without making a gigantic loophole. Course, I'm no programmer, just some mod making experience. I guess just personally I'm willing to sacrifice being wiped if it means the game gets all the gear/vehicles/etc in faster, so that they can then focus on stabilizing the game without having to go through the process every single time something is added.There's a key factor for certain players here though - with my schedule, if I log in and my gear is gone, I'm going to log back about and probably not log back in for several days until I know I have time to make the necessary runs to get "something" that will roughly outfit me with an acceptable meelee weapon and firearm. Depending on where you spawn and which server you're on (assuming you're not dbagging it and logging into unpopulated servers to gear up) can literally take hours, and if you attempt so on a populated server may take serveral attempts to avoid zeds, not starve/dehydrate, and capture gear or overtake someone to gather the most basic gear. The issue the original poster brought up with logging in and gear being gone is actually a massive one - for users like me it makes the experience prohibitive and overly cumbersome. Or put another way, an hour of my time is worth far more than the ~$30 I paid for the game in the first place, rather than playing and logging any issues I find and voting on issues that mean things to me it's de-motivating and pushes me to either play something else or play nothing at all. As a developer or anyone with stake in a company I would imagine that should be taken as a major issue that should get priority. However, based on responses I typically see on the forums one would think the opposite, granted the responses that give me that opinion seem to come from nooone of any consequence and certainly noone who is either an active developer or forum admin. Share this post Link to post Share on other sites
Geckofrog7 1168 Posted March 26, 2014 Well, it appears my tablet (I'm on vacation atm) decided to randomly go to the last page, deleting my three paragraph response. :lol:So I'm just going to leave with this suggestion, that you come back to the game when its released if you don't have a LOT of time and patience.I don't see it as much of an alpha test as much as a pre order of the full game. Share this post Link to post Share on other sites
over9000nukez 199 Posted March 26, 2014 Steam went down, We loaded DayZ back up after the Steam service returned and logged in. Prior to this We'd spent 40+ hours on a single character who had guns, ammo, food, and all high-end pristine gear. Lo and behold, We log in? All that stuff is gone. We re logged several times, but it did no good. The stuff stayed gone and there was no explanation. It wouldn't irritate us so much if We had been killed by a player or something, but the fact that We lost 40+ hours of work to an apparent BUG peeves us to no end. This happened to our friend too, although in his case, he teleport bugged off a roof. Very very frustrating to lose that much work and game-time for literally no reason.are you on a different hive then your normal character? try regular and harcore Share this post Link to post Share on other sites
Etherious 907 Posted March 26, 2014 (edited) There's a key factor for certain players here though - with my schedule, if I log in and my gear is gone, I'm going to log back about and probably not log back in for several days until I know I have time to make the necessary runs to get "something" that will roughly outfit me with an acceptable meelee weapon and firearm. Depending on where you spawn and which server you're on (assuming you're not dbagging it and logging into unpopulated servers to gear up) can literally take hours, and if you attempt so on a populated server may take serveral attempts to avoid zeds, not starve/dehydrate, and capture gear or overtake someone to gather the most basic gear. The issue the original poster brought up with logging in and gear being gone is actually a massive one - for users like me it makes the experience prohibitive and overly cumbersome. Or put another way, an hour of my time is worth far more than the ~$30 I paid for the game in the first place, rather than playing and logging any issues I find and voting on issues that mean things to me it's de-motivating and pushes me to either play something else or play nothing at all. As a developer or anyone with stake in a company I would imagine that should be taken as a major issue that should get priority. However, based on responses I typically see on the forums one would think the opposite, granted the responses that give me that opinion seem to come from nooone of any consequence and certainly noone who is either an active developer or forum admin.This was a huge problem in the DayZ mod, I have been hosting DayZ mod servers since Dean first allowed private hive servers. And in this entire 2 years of hosting them, I have had over 500 player complaints about gear being gone. So, to fix the issue I would check the Database and see what gear they had during that lifetime, to there fortunate luck I was able to find it. This is due to the fact on how the server tracks their Character, it does this by labeling their ID, Unique ID, World ID, Worldspace, Inventory, Backpack, Medical (Health, Limb, Blood, Sick, etc..status), Is Dead or Not status, Model, State (What weapon was being held in hands during current/dead life and other Model variables, Survivor;Bandit;Zombie Kills (During that life), Headshots (During that life), Last Ate;Drank, Survival Time, Last time it was updated by the server, Time Character first started, and lastly the Distance Foot. Then it goes off by the Profile Data that also is tracked which obviously tracks ID (Same as above), Unique ID (Same as above), Name, Survival Attempts, Total Survival Time, Total Survivor;Bandit;Zombie Kills (Entire life), and lastly Headshots (Entire life). Then you could also check the entire server RPT logs but that contains SO MUCH constantly running data that it would take so much time to find out about what they picked/dropped. Lastly, you would think ok? What's the problem then? Well, to short/frank this process took so damn long that it was a time waster. From then forth I only ended up restoring gear if they had a good excuse besides the dog ate my gear. Hope this helped a little. Edited March 26, 2014 by DJ SGTHornet 1 Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted March 26, 2014 I looked around for a better soap box to preach my opinion on this and found the "Suggestions" area of the forums, and deposited a new thread there. There simply must be a better way... Share this post Link to post Share on other sites
thatslyb 15 Posted March 26, 2014 Are you sure you were safe when you logged out? Zombies now respawn and will come from miles away, in the woods, etc. Your character is in the game for 30 seconds post log out. Share this post Link to post Share on other sites
Death By Crowbar 1213 Posted March 26, 2014 Not to beat a dead horse, but this is also a known bug that's something like the 6th most voted. You can check it out and add detail, and also give it more votes so maybe with luck it will get additional priority.http://feedback.dayzgame.com/view.php?id=78 Share this post Link to post Share on other sites
BadContrakt 43 Posted March 26, 2014 (edited) That's toughhhhh. Edited July 1, 2023 by BadContrakt Share this post Link to post Share on other sites
Demenz 2 Posted March 27, 2014 (edited) I agree hahahaha. You're not going to get your gear back. This isn't an Aplha test, this is an EARLY ACCESS Alpha test. Lawl. Early access alpha test, you're talking of the common closed alpha test under NDA reserved to just a few testers, a stage we can see on serious games ? Or are you talking about a released and sold game ? Edited March 27, 2014 by Demenz Share this post Link to post Share on other sites
Gandroid 3 Posted March 27, 2014 Well, regarding the actual topic of the thread, I've noticed that joining certain servers has wiped my character more than once. I pretty much stick to well known servers for that reason, as I've experienced permanent wipes joining servers I'm unfamiliar with. Be wary. 1 Share this post Link to post Share on other sites
Gdaddy22 299 Posted March 30, 2014 Am I the only one experiencing this problem ? Before the update there was maybe a 1/20 chance of your character getting wiped, but now my character becomes a freshspawn on the coast every time I log off. Like EVERY time, no exceptions. And I'm always playing on the same server. I tried 5 times, everytime I did something and log off, I came back as a freshspawn Share this post Link to post Share on other sites
Aamunkajo 110 Posted March 30, 2014 I have had good luck with this, my partner is unlucky. My character is fine every time but his isnt :S Share this post Link to post Share on other sites
kichilron 8550 Posted March 30, 2014 Am I the only one experiencing this problem ? Before the update there was maybe a 1/20 chance of your character getting wiped, but now my character becomes a freshspawn on the coast every time I log off. Like EVERY time, no exceptions. And I'm always playing on the same server. I tried 5 times, everytime I did something and log off, I came back as a freshspawn Merging Share this post Link to post Share on other sites
gaz1138 0 Posted March 30, 2014 So i sent 5 hours gearing up yesterday and logged out in a safe place outside of a town, I logged back in today to find i had totally different gear on. This is not the first time this has happened and its beginning to be a real pain.If anyone knows why this happens and how to avoid it please share. I had alot of good gear go missing this time and its ruining the game for me. Thanks. Gaz. Share this post Link to post Share on other sites
kichilron 8550 Posted March 30, 2014 So i sent 5 hours gearing up yesterday and logged out in a safe place outside of a town, I logged back in today to find i had totally different gear on. This is not the first time this has happened and its beginning to be a real pain.If anyone knows why this happens and how to avoid it please share. I had alot of good gear go missing this time and its ruining the game for me. Thanks. Gaz. Merging Share this post Link to post Share on other sites
komadose 190 Posted March 30, 2014 expect such game breaking bugs to happen next time you start playing. problem solved. the game is just alpha, so game breaking bugs are allowed. not wanted, but allowed. Share this post Link to post Share on other sites
Slowdownwalk 0 Posted April 12, 2014 I log out of a server and go to another and spawn on the beach with nothing. I double checked to make sure it wasn't a hardcore server and I seriously doubt I was killed after leaving server because I was on this hill very camouflaged. I stopped playing hoping it would be back on later. Any suggestions or happening to anyone else? Thanks in advance Share this post Link to post Share on other sites
XibaRootS 40 Posted April 12, 2014 you got killed good sir, thats for sure. Share this post Link to post Share on other sites
Slowdownwalk 0 Posted April 12, 2014 I read someone else had the same problem about 2 days ago, I just don't see how I could be killed in 30 seconds after leaving when I'm camouflaged fairly well Share this post Link to post Share on other sites