Hicks_206 (DayZ) 4297 Posted February 18, 2014 New:Actions: Vomiting have associated sound effectsActions: Can check pulse on unconscious playersActions: Searching for berries will now add berries to your inventoryActions: Eat All now supported for consumablesAnimations: New Ruger 10/22 reload animationsAnimations: Player now can sit with gun/weaponEnvironment: New rock texturesFood: Sambucus berry item addedFood: Canina berry item addedGraphics: Adding lights to currently rendered scene changedMap: Olsha has been updatedMap: Khelm has been updatedMap: New rock formations outside Svetlo have been createdMap: New Orthodox Chapel has been createdMap: Police Stations & Medical Centers have been placed across the mapMap: New villages surrounding SvetloMedical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)Weather: Rain, Clouds, Wind, calculated on server and distributed to clientsWeather: Rain now causes items and player to become wetFixed:Actions: Added 'inUseItem' back to action on target functionActions: Proper nutritional value will be added when eating near empty foodActions: Berry picking script messages to player improved.Graphics: SSAO in options savedGraphics: Rain effect settings changedGraphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)Graphics: Spot light culling fixedGraphics: Fix of terrain intersections Graphics: Fix of geometry trace for flaresLogin: Failure during new character creation could cause player to get stuck as unconsciousMap: Optimizations for Svetlo performanceMap: Forests surrounding Svetlo bugfixesMedical: Would never actually die from zero health or blood due to medical conditionsMedical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very lowMedical: Defibrillator used for restarting the heart of players who have a heart attackMedical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)Medical: Melee damage application system changed to better balanceMedical: Chance of bleeding from fists reduced significantlyMedical: Disconnected players avatars did not take shock or blood damageZombies: Zombies aims mostly for chest area now when attacking 191 Share this post Link to post Share on other sites
He29irn 27 Posted February 18, 2014 Is this heart attack something that everyone can get without no reason at anytime? Hope not and i'm not thinking so. I don't want to think so. 19 Share this post Link to post Share on other sites
dannsair2 (DayZ) 16 Posted February 18, 2014 great!!!!!!!!!!!! this is awesome. great job. Share this post Link to post Share on other sites
Rudette 435 Posted February 18, 2014 Thanks Hicks! 1 Share this post Link to post Share on other sites
Gugolas 228 Posted February 18, 2014 No, no i got it.. you're just trolling us right?Got 'em. Share this post Link to post Share on other sites
Hicks_206 (DayZ) 4297 Posted February 18, 2014 you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING*you are getting wet *PING*you are not getting wet *PING* are you serious? this just made me ragequit.please fix this, it cant be that a indicator MAKES A SOUND to inform you on something so profane,i can see it is raining!!!! this reminds me on xbox archievments. Rocket pls, train your programmers some more. No, no i got it.. you're just trolling us right? lovin the weather on the new experimental today though! I encourage you to *not* play on experimental branch if small bugs, or debug features make you ragequit. You will see small things like this off and on alot in this branch. 47 Share this post Link to post Share on other sites
JackinatorLP 21 Posted February 18, 2014 Yippie! And Thanks.. :) Share this post Link to post Share on other sites
360Nation 60 Posted February 18, 2014 New:Actions: Vomiting have associated sound effectsActions: Can check pulse on unconscious playersActions: Searching for berries will now add berries to your inventoryActions: Eat All now supported for consumablesAnimations: New Ruger 10/22 reload animationsAnimations: Player now can sit with gun/weaponEnvironment: New rock texturesFood: Sambucus berry item addedFood: Canina berry item addedGraphics: Adding lights to currently rendered scene changedMap: Olsha has been updatedMap: Khelm has been updatedMap: New rock formations outside Svetlo have been createdMap: New Orthodox Chapel has been createdMap: Police Stations & Medical Centers have been placed across the mapMap: New villages surrounding SvetloMedical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)Weather: Rain, Clouds, Wind, calculated on server and distributed to clientsWeather: Rain now causes items and player to become wetFixed:Actions: Added 'inUseItem' back to action on target functionActions: Proper nutritional value will be added when eating near empty foodActions: Berry picking script messages to player improved.Graphics: SSAO in options savedGraphics: Rain effect settings changedGraphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)Graphics: Spot light culling fixedGraphics: Fix of terrain intersections Graphics: Fix of geometry trace for flaresLogin: Failure during new character creation could cause player to get stuck as unconsciousMap: Optimizations for Svetlo performanceMap: Forests surrounding Svetlo bugfixesMedical: Would never actually die from zero health or blood due to medical conditionsMedical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very lowMedical: Defibrillator used for restarting the heart of players who have a heart attackMedical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)Medical: Melee damage application system changed to better balanceMedical: Chance of bleeding from fists reduced significantlyMedical: Disconnected players avatars did not take shock or blood damageZombies: Zombies aims mostly for chest area now when attacking Graphics: SSAO in options savedWhat is this, please explain. Share this post Link to post Share on other sites
360Nation 60 Posted February 18, 2014 Can we get some better optimization and major bug fixes soon? Thanks for this update though. :) Share this post Link to post Share on other sites
Disgraced 1123 Posted February 18, 2014 Great stuff. If we're going to have something as mundane as a 'you're wet' indicator, how about a 'my leg is broken' indicator?? 8 Share this post Link to post Share on other sites
Papanowel (DayZ) 34 Posted February 18, 2014 Nice to see some map improvement + berries :) Share this post Link to post Share on other sites
RazRaz 34 Posted February 18, 2014 BUG: Searching for berries while flashlight is equiped and toggled "aiming mode" you can search instantly -> spamming "use key" and get berries as much as you want. 5 Share this post Link to post Share on other sites
dgeesio 1034 Posted February 18, 2014 spawn in elektro on my first spawn in was in a petrol container elektro docks. the big whiteones near orange brick buildings. also when bandaging in third person you can sometimes see some weird flap movement going off. Share this post Link to post Share on other sites
pr9inichek 252 Posted February 18, 2014 ETA to Stable: on Wednesday, tomorrow? Share this post Link to post Share on other sites
DropBearChick 1217 Posted February 18, 2014 (edited) So i take it no reuger?And you fogot:Status effects for water eg soakedBreaking of armsEdit, good to see all the svetlo changes, seeing as its my town, curious to see the town and rock formation mentioned in the changelogs, and will the player limit be increased for this update? Edited February 18, 2014 by spartan54820 1 Share this post Link to post Share on other sites
WrecklessMEDIC 129 Posted February 18, 2014 Is this heart attack something that everyone can get without no reason at anytime? Hope not and i'm not thinking so. I don't want to think so.If you don't get a heart attack from sprinting full speed from Berezino to the NWAF without a break I'd be surprised.....lol 5 Share this post Link to post Share on other sites
horrorview 56 Posted February 18, 2014 Not digging the wet/dry indicator sound, but loving the FPS boost. Still getting bogged down in cities, but not nearly as much (30-35fps according to FRAPS as opposed to 20-25 FPS in stable).On the coasts and in clearings, 80fps or better? Damn! Nice job guys! 3 Share this post Link to post Share on other sites
blank85 21 Posted February 18, 2014 "Actions: Eat All now supported for consumables"Thank you. 10 Share this post Link to post Share on other sites
irishroy 1347 Posted February 18, 2014 Hm.What about the leather jacket?Is it surely in now? Share this post Link to post Share on other sites
360Nation 60 Posted February 18, 2014 I thought Dean was fixing the invisible soda's and food's that take up one slot? 2 Share this post Link to post Share on other sites
dgeesio 1034 Posted February 18, 2014 If you don't get a heart attack from sprinting full speed from Berezino to the NWAF without a break I'd be surprised.....lolactually you just reminded me the breathing is too loud with motorbike helmet on as a women. i sounded like a sexual deviant. as a runner or fit person you don't breathe like that when you run. you only breathe like that when totally tired and basically done worn out. i had it for quite a while. the motorcycle helmet seemed to amplify it. Share this post Link to post Share on other sites