Johnny Depth 167 Posted February 15, 2014 What say you guys?? Shot or hit in body, they can fall down or whatever but will get back up or crawl if their legs are broken? but to kill them, you need a head shot or axed in head. Agree? GOOD Hopefully in the future this will be implemented Share this post Link to post Share on other sites
frosti 2165 Posted February 15, 2014 But if you use melee vs zombie you must always risk infection or being catched and bited. 1 Share this post Link to post Share on other sites
Max Planck 7174 Posted February 15, 2014 They are living people, not dead ones. Living people die when they get shot in vital organs. 7 Share this post Link to post Share on other sites
Wheunis 228 Posted February 15, 2014 Theres no option for "Yes, but only once melee is WAY less wonky" ;) 1 Share this post Link to post Share on other sites
lipemr 160 Posted February 15, 2014 They are living people, not dead ones. Living people die when they get shot in vital organs. that are head and heart. Any other organ will take some time to acutally kill if shot at. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 15, 2014 Unless it is absolutely necessary (for example in a cramped corridor) I never use a ranged weapon on a zombie - fire axe for the win; satisfying and quiet. However the big problem is that you can't judge a headshot with an axe. Looking much further down the line, dismemberment would be a great addition. The idea that the zombie would keep chasing you while you hack bits off would be quite fun, leaving the comedic element of having a chopped in half zombie slowly slithering it's way to you until you finally finish them off with a headshot. Share this post Link to post Share on other sites
Gerandar 212 Posted February 15, 2014 that are head and heart. Any other organ will take some time to acutally kill if shot at. Yeah but if I blow your kidneys off your not getting up to chase me anytime soon. 1 Share this post Link to post Share on other sites
combatcomm1 234 Posted February 15, 2014 As others have said they are humans and so therefore should be able to die from shots in other locations however...... one could argue an infected human does not have self preservation, will to live, the same pain threshold and does have more energy or in a state similar to people on PCP and amphetamines and so therefore can last a lot longer than a player while and after taking damage. For example if a player is shot in the stomach they will collapse due to pain response alone. A zombie shot in the same spot could continue coming at you unless you hit the heart, brain, or they eventually lose enough blood that their muscles and motor systems cannot function any longer and they too collapse, start crawling and clawing at you and eventually die. Share this post Link to post Share on other sites
billyangstadt 272 Posted February 15, 2014 that are head and heart. Any other organ will take some time to acutally kill if shot at.The head is an organ?Oh, and I guarantee if you take a round to the lungs, or anywhere in the abdomen really, you're eventually going to die shortly after Again, this is not The Walking Dead. These are not "walkers". These are infected citizens that are very much alive. 1 Share this post Link to post Share on other sites
=fox= damocles 54 Posted February 15, 2014 What say you guys?? Shot or hit in body, they can fall down or whatever but will get back up or crawl if their legs are broken? but to kill them, you need a head shot or axed in head. Agree? GOOD Hopefully in the future this will be implemented I didn't choose an option... I only ever go for the head... Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted February 15, 2014 that are head and heart. Any other organ will take some time to acutally kill if shot at.Forgot the lungs, kidneys, liver...yeah you might not die instantly but you're not going to be chasing me. Share this post Link to post Share on other sites
chekovp 89 Posted February 15, 2014 Forgot the lungs, kidneys, liver...yeah you might not die instantly but you're not going to be chasing me. Also, any of the arteries going through your body. This will cause you to die very fast. 1 Share this post Link to post Share on other sites
sacrdandprofne 100 Posted February 15, 2014 (edited) These are not "walkers". These are infected citizens that are very much alive.This saddens me.If they're just "rage virus" zombies: any injury should do. The undead? Head shot. Edited February 15, 2014 by sacrdandprofne Share this post Link to post Share on other sites
Wheunis 228 Posted February 15, 2014 This saddens me. I think of it more as a mutated kind of rabies, rather than the undead we are so used to in "lore". 1 Share this post Link to post Share on other sites
sacrdandprofne 100 Posted February 15, 2014 (edited) I think of it more as a mutated kind of rabies, rather than the undead we are so used to in "lore".That's probably the idea, but still saddens me. :(It's true that real "zombies" were very much alive people who were poisoned by voodoo concoctions. Nowadays we love the "grr, arg, brains" version. I prefer the latter, I admit. Edited February 15, 2014 by sacrdandprofne Share this post Link to post Share on other sites
rezinsky 14 Posted February 15, 2014 The head is an organ?Oh, and I guarantee if you take a round to the lungs, or anywhere in the abdomen really, you're eventually going to die shortly after Again, this is not The Walking Dead. These are not "walkers". These are infected citizens that are very much alive. Agreed, the very concept of "living Dead" is impossible, for muscles cannot fill with blood to flex and move without a beating heart so it is quite realistic that shooting the heart would lead to death. However perhaps gut and other shots take longer to die from after all the zombie sickness does enhance the integrity of the human body (quick blood clotting, no pain response what ever your preferred justification) plus until mouse smoothing and acceleration are..well... smooth and accelerated the head is almost not worth a probable miss. Share this post Link to post Share on other sites
Wheunis 228 Posted February 15, 2014 Agreed, the very concept of "living Dead" is impossible, for muscles cannot fill with blood to flex and move without a beating heart so it is quite realistic that shooting the heart would lead to death. However perhaps gut and other shots take longer to die from after all the zombie sickness does enhance the integrity of the human body (quick blood clotting, no pain response what ever your preferred justification) plus until mouse smoothing and acceleration are..well... smooth and accelerated the head is almost not worth a probable miss. Not entirely true, that part about no blood = no flex. A pretty wide range of micro-organisms are able to produce quite measurable amounts of electric charge that would cause muscles to "flex" or "spasm" even well after death of the host. Share this post Link to post Share on other sites
sacrdandprofne 100 Posted February 15, 2014 (edited) Agreed, the very concept of "living Dead" is impossible, for muscles cannot fill with blood to flex and move without a beating heart so it is quite realistic that shooting the heart would lead to death. However perhaps gut and other shots take longer to die from after all the zombie sickness does enhance the integrity of the human body (quick blood clotting, no pain response what ever your preferred justification) plus until mouse smoothing and acceleration are..well... smooth and accelerated the head is almost not worth a probable miss.The idea is that the brain is still firing electric pulses, which WOULD cause jerky muscle movement. Albeit incredibly uncoordinated, but movement nonetheless.That's enough for Hollywood to go crazy. This is also not counting in Romero's radiation concept. Edited February 15, 2014 by sacrdandprofne Share this post Link to post Share on other sites
victusmortuus 1074 Posted February 15, 2014 This would 100% make zombies a huge threat. This is something people of this community have wanted since I've been a member. The mod introduced terrible mechanics for zombies, infection 100% on hit. zombies tripping you up when hitting you, harder zombies which take lots of rounds to kill. This game is in alpha, why not just try this to see if they actually are a bigger threat -which they will be-. Forget the 'lore' Dayz has no lore, think of the gameplay and how we can actually make a zombie game an actual zombie game with scary and fearful zombies. Share this post Link to post Share on other sites
sacrdandprofne 100 Posted February 15, 2014 The mod introduced terrible mechanics for zombies, infection 100% on hit.This would be terrifying. Let's do it. Share this post Link to post Share on other sites
victusmortuus 1074 Posted February 15, 2014 This would be terrifying.Let's do it. It's terrifyingly shit. Trust me, nobody liked it. Share this post Link to post Share on other sites
Gorgeous Richie 7 Posted February 15, 2014 Another aspect is bothering me. Players are much stronger than zombie. I mean zombie takes one shot to kill, player? 2-6, depends on. Share this post Link to post Share on other sites
Gerandar 212 Posted February 15, 2014 Another aspect is bothering me. Players are much stronger than zombie. I mean zombie takes one shot to kill, player? 2-6, depends on. well there body is riddled with sickness, they haven't eaten much other then raw flesh of there victims so I assume they are near death as it is. Share this post Link to post Share on other sites
fitzee 248 Posted February 15, 2014 Hi. Although the zeds are more like 28 days later rage infection, rather than the classic Romero zombie, I would still like the idea of needing headshots to kill, just so the zeds will actually pose a threat. IMHO headshots combined with a much larger number of zeds, would make the game much better for anyone except the pure death match crowd, of course there isn't anything pure about death matching in a totally unbalanced game like DayZ anyhow. If nothing else, the possibility of this being done in a mod later exists. If that happened, I probably wouldn't ever play vanilla DayZ again. Regards. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 15, 2014 I would still like the idea of needing headshots to kill, just so the zeds will actually pose a threat. IMHO headshots combined with a much larger number of zeds, would make the game much better for anyone except the pure death match crowd, of course there isn't anything pure about death matching in a totally unbalanced game like DayZ anyhow. I think the balance needs to be struck regarding players who are geared up versus bambis. I agree with you that once you have some level of protection, an axe for example, then no zombie should cause you a problem and even packs of 10 or so it would still be manageable as they are now. However if you are a fresh spawn it could be a bugger of a steep curve in regard to survival. I think it would be enjoyable just a difficult one to balance. That said when the mod first made a breakthrough and there were stories of the average life spans being something like 10 minutes, that was half of the challenge! Share this post Link to post Share on other sites