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rezinsky

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About rezinsky

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  1. rezinsky

    DayZ moving to new engine - ENFUSION

    I am excited to see this evolve, I was totally new to the Arma series after finding DayZ SA, so it is interesting to see the flexibility of this engine at work. Personally I say better they take all the time they need to make a superior piece of software, than appease us with updates. To all the anxious individuals who feel BI is lagging ass, I did too for a time but think about it. When you count the minutes and days the week never ends, so lets take a look at the bigger picture. 6 months in, major redevelopment of an entire architecture, changing studio location, expanding team out of country, training new in house teams, developing new projects, implementing new systems and tech from scratch, and oh ya all this while running plenty of servers for both testers and players alike with very little outage. It would appear that this team is kicking ass on many facets simultaneously. Besides now there is Arma 3 and well, DayZ SA? Whats that?
  2. rezinsky

    Plan for release of 0.45 to Stable

    Our economic Design perhaps. Moor's law applies to all things even space and time it's self, we live in an age of breakneck speeds, time limits, small windows of opportunity, light-speed data. Not many individuals can even awaken in the day without already being late to an appointment, it is imbued in us. Look at Credit card consumerism: "Why wait? Buy now pay later!", Fast food, TV on demand... DSL was the shit, for a minute than T1 and Fiber and there shortly DSL speeds became unbearable. With more capability comes exponentially more demand, therefore it's impossible for the demand to be satiated. It's like that episode of Futurama where Prof. Farnsworth's test tube son sends a contest letter having to wait 2 full seconds for a reply when the envelope guaranteed instantaneous.
  3. rezinsky

    Patch tomorrow ?

    I wouldn't expect vehicles or Barricades in Q3 in fact i have the strongest feeling that most everything presented in the road map has probably pushed back a ways, May was not a successfully updated month that means one content release dead line has been missed so far.
  4. Sure it is. See you on the next update. How do you figure? Why exactly should a Zombie stumble slowly? Furthermore if you would like to get into what zombies 'should or shouldn't do' you must consider that the "Living Dead" shouldn't and wouldn't even exist at all, dead heart means bloodless muscles = No movement. But if you take the side of: A Virus that morphs the human form into a cannibalistic almost invincible entity that is more or less dead but indeed still living(need that heartbeat) you then see that Zombies would most certainly sprint because the only way one could survive as the Zombie genre always does; multiple gun shot wounds and delimbing, is to have an extreme amount of adrenalin coursing through your veins.(again heartbeat needed). Therefore the Rage Virus in '28 days Later' that resulted in sprinting Zombies is the most probable and likely zombie scenario to date, and contrary to your statement sir Zombies DO sprint.
  5. Alright here we go day two of surviving and frankly I don't know what so many are complaining about, the new zombies actually make this game intense, at first they seem too hard but hey how have we all been playing lately? I know i gained courage due to the lack of Zeds and just sprinted everywhere. But now that's no longer an option like in real life you must be stealthy to avoid detection. So adjust your game-play and you'll see it really is an improvement, and once you get a fire axe you got no worries the zombies become bumbling harmless children again. Easily dealt with via a bonk to the head. But more realistic!!! It's amusing the Fan-flak for not updating fast enough, and then the fan-flak after updates come!!?? Nothing's good enough for folks. Overall its cool but could use some tweaking as far as endless respawns, path finding and line of sight, to appease those who wish for effortless survival perhaps offer different variants of Zeds like Slow, Medium, Fast or something.
  6. If you have to ask this question than I strongly suggest waiting for a finished product, or at least Beta when it arises. This project does not need anymore angry fan-boys manning the flak guns.
  7. Two pennies for y'all, I am liking the fast zombies and increased spawns for the most part. However, some concerns. Firstly: They are now too smart, or have super vision powers. I'm spotted/followed from a kilometer away through buildings and forest by multiple Zombies, if they are going to be greater in number and faster perhaps make them a little dumber, or more blind. After all their eyes are rotting out and or hemorrhaged. Secondly: Though the extra spawns are much appreciated it feels too automated as if the computer is battling the player by continuously spawning enemies within vicinity, which is cool(minus the continuous part) if done right. For instance one should be able to clear a tiny rural village of Four to Six Zomboids and hold the spot down, in its current state they are just spawning endlessly nearby and chase players away, perhaps a distance limiter could be implemented or something to that degree. Thank your for the changes, digging the intensity now just a lil tweaking.
  8. rezinsky

    Dayz in five words or less

    Distractingly Unplayable, Enticing, Chronically Irresistible
  9. rezinsky

    Two primary weapons

    HA! I Love it! this is how I envision my self in my post Apocalyptic fantasies! Beans to you Sire.
  10. When the Zombie Apoc really does happen, people like you will not last, expecting everyone to hand you shit. Die already, for the planets sake.
  11. Excellent work Dev team! The Adult testers here are much appreciative!!
  12. They suffer from the instant gratification with summer winter effect complex. even when one gets what they want it still isn't good enough. Just like the Summer and Winter cycles. It' is a prominent affliction here in the United States of America, a disease being spread amongst the world like the Zed virus.
  13. Modular Armor Definitely, Magnifying glass to replace matches, Zippos, Bungee Cords(for traps), and i would very much like to utilize the weapon cleaning kits eventually and actually dissemble the Bolt Carrier Group of the M4 for instance, at least basic take down. http://cdn3.volusion.com/j4enh.r2en5/v/vspfiles/photos/BCM%20Bolt%20Carrier%20Group%20AUTO%20MP-6.jpg?1350634880
  14. rezinsky

    Looting on low population servers

    Ultimately you can do whatever you want, go ahead server hop, but you may find it's more of a head ache than it's worth. I suggest (to new players at least) to pick lower population servers in order to become acquainted, not server hop but find safety to get used to the game in order to grasp what it's all about without dying every 3 minutes. Once you know the ropes, get familiar with the map and coastline than it's easier to survive higher pop servers, I am at the stage of dabbling with medium to full servers from fresh spawn stage for a challenge, and because I gradually worked my way into DayZ I didn't get burnt out on all the banditry KOS right of the bat.
  15. rezinsky

    Elektro Peace Walk - The Outcome

    I love this, and too would enjoy being apart of, I would be happy to offer my services as security if I'm geared or my martyr as a walker if not. Ill keep an eye out for a steam group!
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