arturkanx 14 Posted February 11, 2014 We don't need concrete walls. Metaphysical walls are so badass.Dean with it.What i want to say...Than we get wall/floor it would fix wall/floor glitching. Yesterday i met once again floor glitcher in airfield. The chance that you meet them is now like 1/5 in high populated servers i know this cause i already doin research. In 4 days play checked 25 servers for 14 hours just sitting in wall glitch i met 5 floor glitchers 8 wall glitchers in AIRFIELD JAIL building.... Same goes to glitch Elektro city there you can kill people from floor and you never know who killed you... BTW found a decent bug you can clone weapons like 10000000x time and drop every whit all attachments on it. Sent this to support hope they will look on it....tested by 3 people in diffrent server works like a charm after .34 patch.It would be fun if i just go to noob spawns and drop like 100 m4 whit magazine of 60 rounds everythere and see what happen ? :D Share this post Link to post Share on other sites
libertine 351 Posted February 11, 2014 FPS seemed good with this patch. No crashes after about 1.5 hours of play. Got a "session ended" popup with a disconnection. Not sure if server was restarted, but the experimental server populations are much lower than normal so not sure if the two are related. Share this post Link to post Share on other sites
Gugolas 228 Posted February 11, 2014 What i want to say...Than we get wall/floor it would fix wall/floor glitching. Yesterday i met once again floor glitcher in airfield. The chance that you meet them is now like 1/5 in high populated servers i know this cause i already doin research. In 4 days play checked 25 servers for 14 hours just sitting in wall glitch i met 5 floor glitchers 8 wall glitchers in AIRFIELD JAIL building.... Same goes to glitch Elektro city there you can kill people from floor and you never know who killed you... BTW found a decent bug you can clone weapons like 10000000x time and drop every whit all attachments on it. Sent this to support hope they will look on it....tested by 3 people in diffrent server works like a charm after .34 patch.It would be fun if i just go to noob spawns and drop like 100 m4 whit magazine of 60 rounds everythere and see what happen ? :DIt has already been fixed in experimental. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 11, 2014 In 4 days play checked 25 servers for 14 hours just sitting in wall glitch i met 5 floor glitchers 8 wall glitchers in AIRFIELD JAIL building.... Same goes to glitch Elektro city there you can kill people from floor and you never know who killed you... Whether your point is valid or not, the minute people bold, enlarge or colour text I immediately ignore their comments as whiny kids who want attention. Do you think that we are incapable of processing your comments unless they are in some way modified? Dean with it. This really should be a stock answer to a lot of the daft requests. :D I expect an animated sunglasses gif to appear with this meme soon! Share this post Link to post Share on other sites
rickyriot 1009 Posted February 11, 2014 (edited) Plus I think something is wrong with determining the position of players. Certainly this in relation to the hit box. It can be quite annoying getting infected by a zombie when they have swung at you, completely missed by some distance, yet the hit is registered. Call me old school if you wish but I generally enjoy just having an axe as a weapons and taking out zombies close in rather than with a distance weapon. I know this will be looked at later on down the line - Rocket's previous comments about having a more Chivalry (I presume he means the game rather than the ethical construct, hence the capitalisation) combat style would suggest that closer to beta we may see a remodelled hit box system. Totally happy to wait btw, not bitching, I just feel that the positioning of players you mention could be related to the close combat issues we can see in the Alpha now. Edited February 11, 2014 by ricp Share this post Link to post Share on other sites
rickyriot 1009 Posted February 11, 2014 Disabling clouds is a no no btw...it makes things look very weird and also for soem weird reason, increases the volume of wind I've actually been running with the clouds disabled since the original weather glitch bug (2nd or 3rd Alpha build I think) and forgotten about the setting. I suppose I really should turn them back on again if there is no performance hit. On a side note in regard to the weather, does it ever rain? I've played maybe 100 odd hours or so (it's been tailing off recently simply due to the lack of zombie/loot respawning) and I've yet to see a drop of rain. Share this post Link to post Share on other sites
arturkanx 14 Posted February 11, 2014 Whether your point is valid or not, the minute people bold, enlarge or colour text I immediately ignore their comments as whiny kids who want attention. Do you think that we are incapable of processing your comments unless they are in some way modified?This really should be a stock answer to a lot of the daft requests. :D I expect an animated sunglasses gif to appear with this meme soon!Who care about you ??!.. Showing a Fact hurts you or what?.. dont like it keep comments to ur self than.. Share this post Link to post Share on other sites
Irenicus (DayZ) 289 Posted February 11, 2014 (edited) I've actually been running with the clouds disabled since the original weather glitch bug (2nd or 3rd Alpha build I think) and forgotten about the setting. I suppose I really should turn them back on again if there is no performance hit.On a side note in regard to the weather, does it ever rain? I've played maybe 100 odd hours or so (it's been tailing off recently simply due to the lack of zombie/loot respawning) and I've yet to see a drop of rain.Rain/Weather was turned back on in 106. The thing with clouds off is, it actually makes things darker. No stutter like before. Edited February 11, 2014 by Irenicus 1 Share this post Link to post Share on other sites
TypeOfPal 1 Posted February 11, 2014 How about the current fps bug? Will it be fixed in this patch? Share this post Link to post Share on other sites
m3ik0 333 Posted February 11, 2014 (edited) Bro tip: Don't swap your axe for a machete. Registered 6 or 7 swings to the head of a survivor, not even bleeding. Some 5-6 at thetorso area, same. 1 or 2 at the kneecap, not even a broken bone. The damage output is rediculously low. You have better chances with bare hands. How about the current fps bug? Will it be fixed in this patch? The fps bug didn't occur to me at all. On the contrary, i have better FPS and less stuttering. Go try the patch yourself, if you haven't already. Edited February 11, 2014 by Meik0 1 Share this post Link to post Share on other sites
Ministelis 118 Posted February 11, 2014 How about the current fps bug? Will it be fixed in this patch? yes. Share this post Link to post Share on other sites
libertine 351 Posted February 11, 2014 Noticed the brightness changing from angle to angle seems even worse in experimental. Tree are almost blacked out during overcast whether, while looking 30 degrees to the right makes it look like a semi-normal overcast day, yet also still too dark when looking at how much light is coming through the clouds. Share this post Link to post Share on other sites
rickyriot 1009 Posted February 11, 2014 Who care about you ??!.. Showing a Fact hurts you or what?.. dont like it keep comments to ur self than.. Sorry tiny tears I couldn't work out what you are trying to say as you didn't put it in big red letters.. :rolleyes: Rain/Weather was turned back on in 106. The thing with clouds off is, it actually makes things darker. No stutter like before. Yeah, I'll give it a shot. I prefer immersion so the clouds are nicer on. Now we just need to find a way for decent shadows to be rendered without the FPS falling over.. ;) Share this post Link to post Share on other sites
General Zod 1118 Posted February 11, 2014 I'm getting massive desync just after joining a server. Share this post Link to post Share on other sites
B.a.r.r.e.t 20 Posted February 11, 2014 1) beat tree manually and you'll see what I mean= ;)2) As I mentioned on the speed of the shot Mosin low. Firing range does not correspond. Rocket paying attention to the Mosin rifle / this is my request ;) Share this post Link to post Share on other sites
BaseLine^ 22 Posted February 11, 2014 any news about the FPS drop? ;) Share this post Link to post Share on other sites
B.a.r.r.e.t 20 Posted February 11, 2014 (edited) FPS погода не понимаю, но лучше ;)Многие здесь, вероятно, слабые компьютеры :(To play in Dayz need a strong computer :) B) Edited February 11, 2014 by B.a.r.r.e.t Share this post Link to post Share on other sites
theodor 11 Posted February 11, 2014 (edited) FPS погода не понимаю, но лучше ;)Многие здесь, вероятно, слабые компьютеры :(To play in Dayz need a strong computer :) Heil here comes the fuhrer of pc gaming god bless tha aryan super pc race! Edited February 11, 2014 by Thrower Share this post Link to post Share on other sites
B.a.r.r.e.t 20 Posted February 11, 2014 Heil here comes the fuhrer of pc gaming god bless tha aryan super pc race!Shalom dude FPS sags? :) Share this post Link to post Share on other sites
libertine 351 Posted February 12, 2014 Heil here comes the fuhrer of pc gaming god bless tha aryan super pc race!Uh, really hope your joking there... Share this post Link to post Share on other sites
antykain 200 Posted February 12, 2014 any news about the FPS drop? ;) Fixed with the latest experimental build. 1 Share this post Link to post Share on other sites
BaseLine^ 22 Posted February 12, 2014 Fixed with the latest experimental build. Thanks dude! ;) Share this post Link to post Share on other sites
kobeandodom 23 Posted February 12, 2014 Fixed with the latest experimental build. still doesn't run nearly as well as it did before the last patch, when i first got this game it was running great maxed out for me and my buddy, now we get huge stuttering in cities even if we try and turn settings down it stutters horribly as yes we are on experimental, it's not fixed. Share this post Link to post Share on other sites
antykain 200 Posted February 12, 2014 (edited) still doesn't run nearly as well as it did before the last patch, when i first got this game it was running great maxed out for me and my buddy, now we get huge stuttering in cities even if we try and turn settings down it stutters horribly as yes we are on experimental, it's not fixed. See post #253 on this page: http://forums.dayzgame.com/index.php?/topic/171981-critical-unplanned-update-of-034-to-stable-7-february-2014/page-13 Hopefully after the maintenance is over here shortly your issue will be fixed. It's running nicely atm on my end.. Hopefully even better once the maintenance is over and new patch with it. Edited February 12, 2014 by Antykain Share this post Link to post Share on other sites
kobeandodom 23 Posted February 12, 2014 See post #253 on this page: http://forums.dayzgame.com/index.php?/topic/171981-critical-unplanned-update-of-034-to-stable-7-february-2014/page-13 Hopefully after the maintenance is over here shortly your issue will be fixed. It's running nicely atm on my end.. Hopefully even better once the maintenance is over and new patch with it.really hoping so, love the game other then all the people running around sniping, hopefully they get this performance issued ironed out soon. Share this post Link to post Share on other sites