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Pending Changelog: Experimental branch: 0.34.XXXXX

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I'm confused, is this for the Mosin, or the SKS?

It's for the double rifle (that should really be a combination rifle/shotgun, but whatever).

 

I think the snaploader mania is going a bit too far. I've known many double shotgun shooters, and a few double rifle users IRL. This game is the first time I've heard of snaploaders for either. If they exist, they must be uncommon.

 

Most double rifle shooters learn to hold two rounds between the fingers of their left hand, so they can do a quick reload after firing.

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Please don't put respawning of zombies and itens. Where is the realism? Put more itens on the market and hospitals. But I really would like clean the cities of the zombies, like The Walking Dead.

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Hey the glitch were bodys disappear is back

 

Dead bodys, zeds. They all disappear. But for me it was never fixed. Since the game came out it was there for me. Some times the bodies just walks repeatedly the same road and you cannot see the dead body laying on the ground. Tested with a friend. He did see me, but i didn't see him. Only the char walking the same route over and over and over... So i cannot loot those char :S

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I'm confused, is this for the Mosin, or the SKS?

EDIT: OK I trawled through the thread- it's for the hunting rifle, but is the hunting rifle in game now? And is the 'hunting rifle' really just a ruger 10/22? 

Well, those rounds in the screenshot are for sure not 22lr so I am guessing it is for B95. Now thinking about that I really wish that we could have a proper combination rifle.

 

It's for the double rifle (that should really be a combination rifle/shotgun, but whatever).

 

I think the snaploader mania is going a bit too far. I've known many double shotgun shooters, and a few double rifle users IRL. This game is the first time I've heard of snaploaders for either. If they exist, they must be uncommon.

 

Most double rifle shooters learn to hold two rounds between the fingers of their left hand, so they can do a quick reload after firing.

I am pretty sure that the reason for speedloader mania is to give us an option of reloading weapons with R key if we have speedloaders, as opposed to opening the inventory and dragging rounds onto a weapon. That adds a little bit of diversity to the game and while it may be not completely realistic I tend to more like it than not.

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[...] I just don't see how it would work in the current system as there is no switching of any kind, not even fire mode selection on M4.

 

But there is fire mode selection for M4 - auto or semi, pressing T switches between (unfortunatelly you can't tell what mode is on, other than shooting of course). This also works with double-barrel shotgun - in this case, you either shoot one or both barrels (but doesn't work always somehow).

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I miss the old magnum sounds, they were great before the change. Now they sound almost identical to the FNX.

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  • Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics)

 

 

Thank god thank god thank god thank god

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guys! we can find the new rifle in experimental now!

 

Aw6sBw2.jpg

Is that a CMMG hat?

 

also in response to the M4 being inaccurate... Most of you saying it is, probably couldn't hit anything past about 150 yards in real life with one anyways...I don't think its that bad at all.

Edited by SEC9 VANDEL

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SEC9 VANDEL, on 07 Feb 2014 - 12:36 AM, said:

 

 

also in response to the M4 being inaccurate... Most of you saying it is, probably couldn't hit anything past about 150 yards in real life with one anyways...I don't think its that bad at all.

 

I can easily hit a target at 300meters with an m4.. been in the army.. the problem is that you shoot.. bullet hits left of the target.. aim for exact same spot, shoot again and the bullets hits right of the target... it is not like that in real life!!

There is no dispersion in reallife!!

 

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Good looking fixes and additions again so far , but again "SKS Spawn Rate seems more than food/drink and any other item in game,every corner there is one SKS. Can food loot increase a bit in supermarkets  any chance? "

Also is there any date for  loot re-spawn rate fix? and possible camping tents and maybe bikes?  Prolly all gettig tired of spending  85% of their gametime by runing around. It's like 6 hours runing and 45 minutes scavenge and 10 minutes firefight everyday. We'll be look like somalian marathon runners soon:)

And Military tents still do not spawn any loot. (So guess it hasn't been fixed yet). More or less When Server Admins can able to access server logs and full admin features to get rid of cheaters?

 

Thanks in Advance,

 

As an Admin I can kick people, but can't build a case to actually kick someone for legit reasons... why give us access to kick when we have now way of seeing who is cheating right in front of our eyes.  I understand that this is Alpha and many things people consider cheating or look really weird in game are actually bugs, so maybe this is the reason. If this is the case, remove the kick access and give us a report option instead... or give us access to logs and a few more tools to see what is really happening before we need to randomly kick people to find who is spamming Global chat with their mic.

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also in response to the M4 being inaccurate... Most of you saying it is, probably couldn't hit anything past about 150 yards in real life with one anyways...I don't think its that bad at all.

Sure, none of us can. Except you. Because you are so unique.

Edited by ilikeguns
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  • Weapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics)

 

 

Could someone please elaborate more on this? How were ballistics changed per weapon/bullet?

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Infiltrator, on 07 Feb 2014 - 01:17 AM, said:

Could someone please elaborate more on this? How were ballistics changed per weapon/bullet?

 

 

Didnt see any changes!!

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I can easily hit a target at 300meters with an m4.. been in the army.. the problem is that you shoot.. bullet hits left of the target.. aim for exact same spot, shoot again and the bullets hits right of the target... it is not like that in real life!!

There is no dispersion in reallife!!

 

Dude, I wish I could give you double beans.

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  • Crafting: Can repair clothes, weapons, and items using specialist items (such as sewing kit)
  • Gear: Configured sewing kit and its recipes

 

 

 

YYYYEEEEEEESSSSSS!!!

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