ToySmokes 116 Posted January 4, 2015 Like everybody else, I like the idea ;) Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted January 4, 2015 This is gold right here.It would really help with the game's horror atmosphere. ;) Share this post Link to post Share on other sites
degude 133 Posted February 4, 2015 (edited) Hi, I'd like to bring back this older post because I found a video which shows how an animation could like it some birds get startled. (of course without the shooting part)https://www.youtube.com/watch?v=UJCoEZ82BZ4#t=63 I think with the new animal AI coming up this would be a nice addition to this system. I found some other topics where this mechanic is also described:http://forums.dayzgame.com/index.php?/topic/212824-suggestion-bird-warnings-and-the-science-behind-it/?hl=birdshttp://forums.dayzgame.com/index.php?/topic/196896-fleeing-birds/?hl=birds And a general approach on triggered environmental events:http://forums.dayzgame.com/index.php?/topic/16342-player-activated-environment-sounds/?hl=%20bird Edited February 4, 2015 by degude Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted February 4, 2015 Not just birds but animals in general. You spook most animals, well, they'll either defend themselves or run away. Either way, you've given away your position. Share this post Link to post Share on other sites
MatchboxChick 20 Posted February 4, 2015 I love this idea. I hope if they choose to implement it that it is done right. Share this post Link to post Share on other sites
degude 133 Posted February 4, 2015 Not just birds but animals in general. You spook most animals, well, they'll either defend themselves or run away. Either way, you've given away your position.Exactly, that's why I mentioned the upcoming new animal AI.But for birds I'd like a simplyfied idea, so that the birds aren't treated as an anmial rather than an an animation which is triggerd by a player moving through the forests. Like I said in my original post, I'd love to see the trigger of such an event to be depending upon the player actions (movement speed, number of people, noisiness). Share this post Link to post Share on other sites
ValentinBk (DayZ) 60 Posted February 4, 2015 I thought this was going to be a topic about people spawning as birds and using it to their advantage by telling their friends where people are.Actually flying above Elektro or Berezino, watching all the madness from above sounds really fun. Share this post Link to post Share on other sites
degude 133 Posted February 4, 2015 Doable. LTHIS IS EXACTLY WHAT I WAS LOOKING FOR!!!! I'd love to give you more beans :P :beans: :beans: :beans: :beans: :beans: :beans: :beans: Share this post Link to post Share on other sites
sachad 1016 Posted February 4, 2015 I like it, but we'd have to make sure that other factors can startle them too (zombies, animals, etc), so seeing a flock of birds fly up isn't a 100% accurate indicator that a survivor is nearby. 2 Share this post Link to post Share on other sites
degude 133 Posted February 4, 2015 (edited) Actually flying above Elektro or Berezino, watching all the madness from above sounds really fun.http://forums.dayzgame.com/index.php?/topic/190937-companion-animals-endgame-mechanic/ I like it, but we'd have to make sure that other factors can startle them too (zombies, animals, etc), so seeing a flock of birds fly up isn't a 100% accurate indicator that a survivor is nearby.Definetely, I will add this to the original post. Edited February 4, 2015 by degude Share this post Link to post Share on other sites
ValentinBk (DayZ) 60 Posted February 4, 2015 http://forums.dayzgame.com/index.php?/topic/190937-companion-animals-endgame-mechanic/ I was thinking more of a spectator mode thing (a spectator people can shoot down), but I know it won't happen. Share this post Link to post Share on other sites
TheHermit (DayZ) 22 Posted February 4, 2015 I think it's an excellent idea! It would be annoying at times... as it should! Share this post Link to post Share on other sites
rybec 339 Posted February 5, 2015 I like it.Similar to how the flies were in the mod, I'd like it if crows loosely circled corpses too. Share this post Link to post Share on other sites
HappyXceed (DayZ) 28 Posted February 5, 2015 Great idea! Maybe, in order to help new players out a bit, they could even be scared into flying away by silenced gunshots. Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted February 5, 2015 Hi, I'd like to bring back this older post because I found a video which shows how an animation could like it some birds get startled. (of course without the shooting part)https://www.youtube.com/watch?v=UJCoEZ82BZ4#t=63 I think with the new animal AI coming up this would be a nice addition to this system. I found some other topics where this mechanic is also described:http://forums.dayzgame.com/index.php?/topic/212824-suggestion-bird-warnings-and-the-science-behind-it/?hl=birdshttp://forums.dayzgame.com/index.php?/topic/196896-fleeing-birds/?hl=birds And a general approach on triggered environmental events:http://forums.dayzgame.com/index.php?/topic/16342-player-activated-environment-sounds/?hl=%20bird Merged. Share this post Link to post Share on other sites