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New building: Prison

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So the prison should only be enterable through the front gate, but should only have generic law enforcement  loot like shotguns and m1911s and g17s M4s and stuff, but should have a heli spawn (Huey???) so it would be a destination for players, but it would have guard towers so it would be easy for a sniper set up, but they would not have a direct view of front gate. Maybe also new vehicle like police car which could spawn here. Possibly the prison cell doors can be shut and locked if you kill the warden zombie and take the key??!!! (Bambi Prison???) but the weapons vroom may have to be unlocked and possibly blown down with a satchel charge? Just my 2 cents

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...generic law enforcement  loot like shotguns and m1911s and g17s M4s and stuff...

 

The game takes place in Chernarus, not the US.

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A prison is pretty much confirmed for SA.  Perhaps not upon the initial alpha release.

Edited by DemonGroover
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The game takes place in Chernarus, not the US.

But all the guns i mentioned are in the mod currently.....and besides what do the officers defend them selves with? a banana???

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But all the guns i mentioned are in the mod currently.....and besides what do the officers defend them selves with? a banana???

These guns are going to be rarer than they are right now in the mod, so I think having lots of guards having m4's and other military weapons defeats the purpose of making them rarer. 

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What about finding makarovs and AKs in the prison and a possible spawn for a SVD, VSS or something like that.

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There should be loud speakers and siren installed in the prison. With speakers, you can communicate and negotiate with survivors that are beyond the prison's walls. Sirens can be use to warn enemies or be intimidating, or negotiate. Having this feature would make prison an interesting location.

 

Sirens, when survivors decides to abandon the prison, they can turn on the siren in the prison and open the gate, flood the prison with zombies. Or a traitor can use it, so maybe it would be something that some players would want to destroy when they take the area.

 

These features would require a generator to make available, perhaps.

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But all the guns i mentioned are in the mod currently.....and besides what do the officers defend them selves with? a banana???

 

As a matter of fact most prisons do not keep weapons on the premises, aside from the weapons that are on the guards at all times. If weapons are on the premises, which is extremely rare, they are usually kept in a building separate from the main grounds. Bad things happen when you keep weapons around prisoners.

 

Also, please use the search function. This has been requested thousands of times in one way or another and is already confirmed for the standalone release to be a replacement for the NWAF, if I'm not mistaken.

Edited by SalamanderAnder
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The game takes place in Chernarus, not the US.

Most prison guards wouldn't really carry pistols would they?

When they're on scene manhandling prisoners they don't want a gun that could be stolen and used.

Tower guards are different though.

I'd expect them to carry some sort of DMR or AR.

But, I think the SA prison is a police station with a couple cells.

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 replacement for the NWAF

 

I heard it was going to be on its own island, idk they might have mentioned Utes somewhere.

 

Also, maybe when the men from other countrys dropped in they could have held up in the prison before being slaughtered by zombies. Could be why theres high end wapons lying around.

Edited by C0okieH

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So the prison should only be enterable through the front gate, but should only have generic law enforcement  loot like shotguns and m1911s and g17s M4s and stuff, but should have a heli spawn (Huey???) so it would be a destination for players, but it would have guard towers so it would be easy for a sniper set up, but they would not have a direct view of front gate. Maybe also new vehicle like police car which could spawn here. Possibly the prison cell doors can be shut and locked if you kill the warden zombie and take the key??!!! (Bambi Prison???) but the weapons vroom may have to be unlocked and possibly blown down with a satchel charge? Just my 2 cents

 

And yet again...another I WANNA HAVE WEAPONS thread...You didn't really want the prison in the first playce, do you?

 

The game takes place in Chernarus, not the US.

 

^This

 

 

I'd expect them to carry some sort of DMR or AR.

 

 

9mm   .38   or .40 pistols some ARs and as a versatile weapon a shotgun as a lethal selection. Non lethal would probably be sticks, stunguns, some non lethal rounds for the shotgun and stingers ( not the AA missile!! ) I doubt they have scoped rifles like you see in those old hollywood ganster movies. In Chernarus they would probably have AKs, Saigas and a selection of pistols...non lethal? HAHA!!! :lol:

Edited by Enforcer

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And yet again...another I WANNA HAVE WEAPONS thread...You didn't really want the prison in the first playce, do you?

 

 

^This

 

 

 

 

9mm   .38   or .40 pistols some ARs and as a versatile weapon a shotgun as a lethal selection. Non lethal would probably be sticks, stunguns, some non lethal rounds for the shotgun and stingers ( not the AA missile!! ) I doubt they have scoped rifles like you see in those old hollywood ganster movies. In Chernarus they would probably have AKs, Saigas and a selection of pistols...non lethal? HAHA!!! :lol:

Having towers is half intimidation.

If a prisoner can beat the system there's still a guard on overwatch they've gotta beat.

It really complicates the situation for an escape plan.

If they wanna make that guards stature clear they're gonna give him something relatively big.

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I imagine a shotgun is more intimidating than an AR in the ranges the cops keep to their prisoners, if they get farther away they still have slugs and i don't want to get hit with that either ( about .72 caliber and around 38g per slug isn't healthy at all  :lol: ) It's like a taliban beeing afraid of a .50 at 1000m :P

If they actually manage to get out of the prison courtyard they would have a battalion of cops chasing after them.

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I imagine a shotgun is more intimidating than an AR in the ranges the cops keep to their prisoners, if they get farther away they still have slugs and i don't want to get hit with that either ( about .72 caliber and around 38g per slug isn't healthy at all  :lol: ) It's like a taliban beeing afraid of a .50 at 1000m :P

If they actually manage to get out of the prison courtyard they would have a battalion of cops chasing after them.

Shotgun pellets are appropriate for range but not in effect of potentailly harming innocents.

Slugs make more sense but if you're firing slugs, why not a beanbag?

The ability of DMRs the ability to accurately fire at different targets, without AR spraying or massive recoil of a 12 gauge is what I think I mean.

Imagine two prisoners with knifes grabbing at another, holding him down, about to kill a guy in for maslaughter charges just about to get out on parol.

You can't shotgun you might kill them all.

You can't automatic the recoil might mean you kill em all.

You needs a DMR pew, move & pew two ded baddies!

One frightened but unharmed convicted felon ready for parol.

Not to mention keeping people out of the prison... Who knows what sort of range you might need on the other side, but... I'm guessing there ain't no forest ten metres away, or much of anything, that makes an escapees run harder.

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The game takes place in Chernarus, not the US.

So? Those guns he listed are very versatile and used by MANY forces throughout the globe. If he is thinking about the Remington 870 when he listed the shotgun, then I'd have no doubt in finding that in a foreign country. The glock is Australian btw. :D

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So? Those guns he listed are very versatile and used by MANY forces throughout the globe. If he is thinking about the Remington 870 when he listed the shotgun, then I'd have no doubt in finding that in a foreign country. The glock is Australian btw. :D

 

Used by many US allies, sure. Chernarus is an eastern european setting though, you would be a lot more likely to find locally/USSR produced weapons there.

 

Besides, he said generic law enforcement. It's not generic, it's just what he knows.

 

Different countries have different prison systems, where I live prison guards don't carry weapons at all. They might have some pepper spray locked up somewhere, but that's it. Chernarus is very likely different though, as there is no generic system for this.

Edited by Max Planck

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It would be interesting to see starved prisoners and prisoner zombies trapped in their cells, along with controllable bars, cell blocks, and outer gates. Prisons generally have a large storage of food, and generators which are separate from the power grid. These are the kinds of gameplay benefits the prison should have. Controlling it and getting it online would be a great team-oriented objective. I'd also like to see power plants, factories with machinery that can be used for manufacturing, and other types of useful, large structure with multiple interactive components... I don't think guns should really be the main objective here.

Edited by SalamanderAnder

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I love the idea of a prison PA system that can be used, imagine walking in trough the gate ....tentatively looking round....then all of a sudden (and nearly giving you a heart attack) someone yells over the PA system :D. It could bring some interesting tactical plays aswell, as (assuming you know the prison) you would know where that guy was to use it, then could send a friend who he hadn't seen enter to hold him up/kill him.

 

Less lethal guns like tazers and rubber bullets should be found in the prison. How about a riot shield so you can block a small doorway from zeds while a friend loots??

Edited by Karmaterror

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Used by many US allies, sure. Chernarus is an eastern european setting though, you would be a lot more likely to find locally/USSR produced weapons there.

 

Besides, he said generic law enforcement. It's not generic, it's just what he knows.

 

Different countries have different prison systems, where I live there prison guards don't carry weapons at all. They might have some pepper spray locked up somewhere, but that's it. Chernarus is very likely different though, as there is no generic system for this.

The type of guns will vary on how big/the HEAT status of the prison. Will a small sheriff's jail have a M4? No. Will a prison with similar reputation as Alcatraz have a M4? Most likely. It's all gonna depend how big Rocket decides to make the prison. Most likely, its gonna be BIG.

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The type of guns will vary on how big/the HEAT status of the prison. Will a small sheriff's jail have a M4? No. Will a prison with similar reputation as Alcatraz have a M4? Most likely. It's all gonna depend how big Rocket decides to make the prison. Most likely, its gonna be BIG.

 

You still think the game is in the US, it's not.

 

No sheriff, no HEAT, no Alcatraz, no M4.

 

Chernarus, dude. You are not in Kansas anymore.

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You still think the game is in the US, it's not.

 

No sheriff, no HEAT, no Alcatraz, no M4.

 

Chernarus, dude. You are not in Kansas anymore.

 

I don't know, but maybe he had bad grades in geography...

 

 

The type of guns will vary on how big/the HEAT status of the prison. Will a small sheriff's jail have a M4? No. Will a prison with similar reputation as Alcatraz have a M4? Most likely. It's all gonna depend how big Rocket decides to make the prison. Most likely, its gonna be BIG.

 

Цернарус ( russian speakers please correct me if i wrote it wrong ). What looks american in this countries name?

Edited by Enforcer

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So? Those guns he listed are very versatile and used by MANY forces throughout the globe. If he is thinking about the Remington 870 when he listed the shotgun, then I'd have no doubt in finding that in a foreign country. The glock is Australian btw. :D

Good point.

But he mentions 1911, very American gun.

Only still in service in America I'm pretty sure.

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Good point.

But he mentions 1911, very American gun.

Only still in service in America I'm pretty sure.

 

The russian had the 1911 and Thompson as lend lease weapons in WW2. A lot might not have made it back you know...

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You still think the game is in the US, it's not.

 

No sheriff, no HEAT, no Alcatraz, no M4.

 

Chernarus, dude. You are not in Kansas anymore.

And I love how ignorant you are to think I believe this game is in the US. I don;t think that, so stop putting words in my mouth.

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And I love how ignorant you are to think I believe this game is in the US. I don;t think that, so stop putting words in my mouth.

 You sure made it seem that way with the way you talked about the weapons. And I'm pretty sure "sheriff" is not a term in Russia.

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