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NagsterTheGangster

I would like to see some more furniture etc in the SA

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I understand there are other things that need working on first but I would like to see a few more new items in houses etc to add to the atmosphere of the game a little more... some places look pretty bare, like people moved out where id like to see more places that look like they got `left in a hurry`

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I agree. Maybe some makeshift Furniture Barricades too.

 

Shhhhh... Do you know how many people cried about the barricades at the NWAF?

 

I like the furniture idea but only if you can lounge on the couch. I can see the undie calendar now.  :o

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Is it just me, or do all the houses look like they were inhabited by midgets? Maybe I'm just a 1st world American, but I've lived in pretty rural areas and been into the mountainous, non-city parts of Japan and houses have a LOT more than just 2 rooms.

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This was a post from /r/arma:

 

 

 

ponenarh.jpg

fHnuTm6h.jpg

ApoyRxYh.jpg

Ev1D6o6h.jpg

 

 

 

:lol:

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This was a post from /r/arma:

 

 

 

ponenarh.jpg

fHnuTm6h.jpg

ApoyRxYh.jpg

Ev1D6o6h.jpg

 

 

 

:lol:

THAT is fuckin gold right there. I hold no reservations on their decisions STRICTLY because of that lol. Thats 1. good humor, and 2. a good and "mmyysterriouss" explaination for that shit. XD

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Some of the new building interiors have plenty of furniture!

Barricading a house will mean burglars with bigger guns, though imagine their shock when they get in and there is a steaming turd in a not so empty tin!

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Yeah, the new interiors look a bit more 'lived in' in the standalone. :)

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if you want to play doll house buy sims and enjoy all furniture you want ;)

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there is a tradeoff to be had here, players have a bounding box representing their physical presence, hell guns have one too (the whole, "this game suck, my rifle get stuck in corners" thing). The more clutter you add, the harder navigating inside houses is going to be. So there is a balancing act there.

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I agree. Maybe some makeshift Furniture Barricades too.

 

And without an axe or something like that, you cannot break down the barricade and enter the house. I like it!

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there is a tradeoff to be had here, players have a bounding box representing their physical presence, hell guns have one too (the whole, "this game suck, my rifle get stuck in corners" thing). The more clutter you add, the harder navigating inside houses is going to be. So there is a balancing act there.

 

Should not be too difficult to add furniture etc.. to houses without blocking the player too much. Would be nice if you could climb over things like counters and couches etc.. if they blocked the path.

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And without an axe or something like that, you cannot break down the barricade and enter the house. I like it!

But it would still be possible to move the furniture out of the way like in Outlast. if it was boarded up doors you could use a crowbar or hammer.

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But it would still be possible to move the furniture out of the way like in Outlast. if it was boarded up doors you could use a crowbar or hammer.

 

Yeah not sure why I was thinking everything would be nailed in place lol. Tis true, should be able to move certain items out of the way. my bad

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Moveable objects might then require physics calculation and to be synchronised globally by the server tho.

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Moveable objects might then require physics calculation and to be synchronised globally by the server tho.

 

If they made it like in Wasteland where the objects were spawned at predefined locations, in case of DayZ they wouldn't just stand around scattered in a town but standing in the houses where furniture would normally be found.

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If they made it like in Wasteland where the objects were spawned at predefined locations, in case of DayZ they wouldn't just stand around scattered in a town but standing in the houses where furniture would normally be found.

Yes but if you can push it, it has to be synchronised.

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I think just the barriers should be movable. Not all furniture etc..   Maybe barriers are not movable at all, just there until you use something to remove them and then they despawn and spawn later at some point. But it would be nice to be able to collect such things and use them yourself on your base or another building etc..  anyways.. just thoughts on it.

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I'm liking these ideas, like how cool would it be if in the middle of a shootout you grabbed a couch and slid it in front of you to take a few bullets. Baddass as fuck imo.

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I would like to see doors that we can't enter barricaded with furniture.

Maybe blood coming from under the door so you know there's nothing living inside still.

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I'm liking these ideas, like how cool would it be if in the middle of a shootout you grabbed a couch and slid it in front of you to take a few bullets. Baddass as fuck imo.

A couch would only be as a visual break so attackers are unsure of your exact position.

Unless the couch was on wheels RO you could sit on it I wouldn't try it.

I said sitting because it seems like fun to be pushed around on a couch in a firefight poppin off Zeds in luxury.

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A couch would only be as a visual break so attackers are unsure of your exact position.

Unless the couch was on wheels RO you could sit on it I wouldn't try it.

I said sitting because it seems like fun to be pushed around on a couch in a firefight poppin off Zeds in luxury.

THAT would be fuckin gangster, lol

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