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LancerG2

Some gun suggestions

  

40 members have voted

  1. 1. Out of all the firearms listed which one do you like the most?

    • Steyr AUG (Bullpup Assault Rifle)
    • Uzi (9mm Sub Machine Gun)
    • CZ75 (Automatic Machine Pistol)
    • S&W 500 (5 shot .500 revolver)
    • Armsel Striker (Revolver 12 Gauge Shotgun)
    • Surbu Super Shorty (3 round short shotgun)
    • Flare gun


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This is my weapon topic. As you can tell you're in for a hell of a TL:DR. I've put all my weapon idea's here to save me on the post count going higher and to also keep things neat and copact. If you feel a weapon should be suggested please message me (Ask wether you also wanted to be credited).

 

The Serbu Super Shorty

 

We lack the firearms of the shotgun variety. People also want sawn off shotguns. The problem is with most sawn-offs there is a two round capacity that puts most users off. Also being tedious to reload those two barrels is something a pump/semi auto user dispises. Fortunately we have an alternative...

 

 

The Super Shorty is a compact, stockless, pump action shotgun chambered in 12 gauge (2¾ and 3") Made by Serbu. Most production models are based on the Mossberg Maverick 88shotgun, though some are made from Mossberg 500 and Remmington 870 recivers. The shotgun features a spring-loaded, folding Foregrip.

 

Basically this shotgun is a pump action. Being different from the rest of its type it serves not only as the same size as a sawn off but has the pump action ability you would find on your typical shotgun. Unlike your sawn-off this gun is capable of holding Three shots compared to your average two in a double barreled sawn off. The gun halsopump action feature just like the remmington 870 meaning you can control your shots. The gun as mentioned also fires the 12 gauge round just like your remmington 870 so if ever you need to do an ammo conversion then it would be

 

While the shotguns short length makes pumping it quicker the gun suffers from one thing. A lack of iron sights. I'm not implying you cannot aim but it would be harder without a guide. However the guns compactness and its pumping speed makes it great for quick moving or breaching and room clearing and riot control. Unlike your harder to find shotgun varients this shotgun is more common to find compared to your M1014's or Remmington 870's.

 

Pros:

- Holds 3 shots. A step up from a traditional sawn off which only holds two.

- Quicker pumping compared to a full sized pump action, (Faster firing rate).

- More compact. Takes less backpack space and allows player to move quicker.

- Slightly higher damage.

- Slightly more common to find as it is a civilian shotgun.

 

Cons:

- Unique iron sights.

- Shorter range.

- Chews though ammo.

 

The Steyr AUG

 

Now most DayZ player seem to use these two weapon types the most. Sniper Rifles and Assault rifles. The one that seems to get by the most and is seem mostly at times are Assault rifles, now we are all familiar with the L85A2. A bullpup rifle. So why don't we chuck in another bullpup. The steyr AUG.

 

 

The Steyr AUG is an 5.56mm NATO gas operated, rotating bolt assault rifle. Originally made to replace the FN FAL for the Austrian Army, and was developed by the Austrian Steyr-Daimler-Puch company (now the Steyr-Mannlicher AG & Co KG) and production began in 1978. Since then, the AUG gained serious popularity, being adopted by the armed forces of Australia, Austria, New Zealand, Oman, Malaysia, Saudi Arabia, Ireland and some others. It also was widely purchased by various security and law enforcement agencies worldwide, including the US Coastal Guard. The Steyr AUG can be considered as the most commercially successful bullpup assault rifle to date.

 

Basically it is your average assault rifle that comes with a default scope. The gun is a bullpup so it's mostly more compact and like the serbu means faster movement. The gun would be expected to be harder to find considering its a millitary weapon. Likewise the 30 round magazine would be hard to find as well. The gun woudn't have zeroing and it can be changed from Semi/Auto firing mode.

 

Pros:

- Accurate and deadly.

- 30 Round magazine.

- Free scope!

- Relatively average damage.

 

Cons:

- Rare to find.

- Ammo is rare.

- I'm not to sure on anything else.

 

Orion Flare Gun

 

A flare gun is a firearm that launches flares. It is typically used for signalling, as distress signaling, for people at sea or from the ground to aircraft. It is not designed to function as a weapon. However in rare cases can be used as a weapon.

 

The weapon if shot in the air will fly several meters above. The flare would be a red one that would fizzle out on its way down.

 

Flare guns would be found in deer stands, Inventories of boats and millitary camps. If you are to shoot a person with a flare gun (Highly inaccurate) you would set them on fire doing some damage to them. Being a single shot weapon it would take time to reload between shots.

 

Pros:

- Great for signaling your buddies when you are in need of help

- Can be used as a weapon.

- Can be found uncommonly.

 

Cons:

- Could attract Bandits.

- Is inaccurate.

- Ment to be shot in the air.

- Single shot. Takes time between shots.

 

So in conclusion this is a topic I suggested for some weapons. I may add more weapons to this instead of making new topics every time, I may also merg my other three weapon topics.

 

The UZI

 

I would just like to thank Goos for helping me with a current mental block I had when writing this yesterday. So now I've picked up the keyboard and started again.

Introduction/briefing

So this suggestion is to add the IMI Uzi. We have the PDW, The Mini Uzi, And quite frankly it's classified as a machine pistol (Unlike the first Uzi In the series being a SMG) but not only that. It's terrible and it brings a discrace to the Uzi Itself, and the game is pretty short on Sub-Machine guns, We only have an MP5 (Including the supressed varient) and the PP-19 Bizon, So a spare SMG wouldn't be bad.

Being designed in Israel by Major Uziel Gal the Uzi is a blowback open-bolt Sub Machine gun and was Developed in the 1950's, the Uzi has been exported to over 90 countries (Including Europe so I don't see how Cherno can't be counted).

The Uzi has a firing rate of 600 Rpm and has an effective range of 200m (Can go to 600m), The original uses the 9x19mm parabellum cartridge and in the standard magazine it holds 32 bullets and it contains a folding stock. The Gun has been used in plenty of wars like Vietnam, etc and is still used today by some police and millitary forces.




Gamewise.

Ingame the Uzi would be uncommon considering it was used in a few wars around Europe (Some where summgled into bosnia) and would mostly be found in cities (Dark gloomy alleyways) or millitary locations.
The gun would do moderate damage and would be a good middle tier gun. Holding 32 rounds in the Uzi magazine it would be more than enough to get you going. The Uzi has a good range around 200m but can go to 600m. Being a Smg like the mp5 it does 889 blood per hit making it average like all the sub-machine guns.

The Uzi is a slightly noisy SMG like the MP5. Having a low/moderate sound.

Also another Idea is like the MP5 add a suppressed version. The suppressed version is the same but doesn't make as much noise as the normal gun itself.

In conclusion the Uzi could be a possibillity to be added in DayZ. The gun itself would have a high fire rate and ammunition would be really easy to find. This gun would useful in close/medium quarter combat and would be provided efficent for somebody carrying light.

 

Pros:

- Fast firing rate.

- Not a hard Millitary weapon to find, could be found in those crime filled alleys in the cities.

- 32 Round magazine

- Ammunition is good enough to come by, shareable with PDW magazines.

- Low/moderate sound.

 

Cons:

- Unlike the PDW this weapon takes a primary slot.

- Strange Iron sights.

- May run out of ammuntion quickly.

- Load as an MP5.

 

S&W 500

 

The revolver that we have in DayZ is nothing but weak. Seriously. I suggest one of the most powerful revolvers ever. The S&W 500.

The Smith & Wesson Model 500 is a five-shot, Single action/Double action large caliber revolver produced by Smith and Wesson , firing the .500 Magnum cartridge, a .50 caliber bullet. Made in 2003 this weapon isn't in millitary hands but still is in production and is made for civilian usage.





Introduction and Information

What makes this revolver different should be It's ultra powerful damage, Slower rate of fire and 5 shots. 1 bullet doesn't make a difference as damage compensates for ammo capacity. This weapon can fire the .50 Cal Bullet and cannot be converted into anything else. However with such a handgun it's very uncommon and only a master can handle the true challage of owning this gun. While most of the Czech Republic perfer the Makarov this gun should be very uncommon. Not rare, But uncommon. This applies to the ammunition too.

What makes this weapon different to the ingame revolver is that it's large and fires a bigger round. So Damage should be increased 10000 blood so you need adleast 2 shots to kill. And of you shoot somebody in the leg? Well, They will be begging for morphine. Thus beating the old six shooter's damage of 1389 blood (Pussies gun is weak). This gun would take down a hero with a bulletproof vest easy and it will punch through the vest's kevlar. This will also be anti-car so you have no problems with cars.

Or with the original idea of taking 5 shots to kill at 5000 damage per shot the bleeding would be tremdous. Were talking huge holes here. So it's either one way or the other way.

When firing the .500 It will be a single action thus compensating for the break between shots. I would rather have a delay than going apeshit with the revolver and missing with your target completly after the first shot. On hip firing the animation will show a quick jolt of recoil. Aiming down the sights will control the recoil. You cannot fan with this revolver unlike the older revolver (You wouldn't want to).

The normal revolver will be single action. Upon hip firing the revolver plays the Fanning animation. This is when you get your hand and while pointing the revolver at your target lower your other hand basically puts force on the hammer. So the old revolver can be fired faster if you don't aim.

The verdict and conclusion.

Upsides with the S&W .500

- High Damage
- Double action
- Kills in 2 shots.
- Can break legs if shot directly in bone
- Ooh! Shiney!
- Garanteed head explosion if aimed at head!

Downsides with the S&W .500

- BOOM! I think I'm deaf guys. :c
- Heavy recoil
- Sort of rare with the gun and ammunition
- Muzzle flare is really easy to spot at nighttime
- 5 shots in the chamber? Aww.

Overall the S&W 500 is one BIG revolver. This gun has -1 less round but damage compensates for the loss of a bullet, this revolver is also very loud and it kicks like a mule and it's rarity makes it a sought after handgun. Wether you need a gun for interrogation, a backup gun for a sniper, solving problems or just looking cool this gun is the perfect sidearm for a revolver fan.

 

CZ75 Automatic

 

Hey everybody, New to the forums here but I'm literally obsessed with Day Z anyway I just found a little quote somewhere saying this:
"Chernarus is a 225 km2 open world, devastated by an unknown infection that has wiped out most of its population, turning some of them into mindless zombies. That is where DayZ takes place. It's a fictional creation based on areas of the Czech Republic, where ArmA developer Bohemia Interactive is located.*"

So if Day Z is based in the Czech Republic, Russia, Serbia etc. Why don't we add a handgun that comes from the Czech Republic and compensates for its low damage for a very high fire rate, Thats right. This is an automatic pistol. The CZ75.

The weapon uses the 9x19mm Parabellum cartliage and the Automatic varient uses the average 15 round magazine. This pistol was made in 1975 and it isn't considered obsolete and would be used by millitary forces today.

There are a few varient of this handguns. But the varient I am focusing on is the Automatic varient. The semi-automatic varient would be a pointless aspect to add to the game because we have plently of semi-auto pistols and the only automatic weapon that fits into the pistol catergory is the PDW (Micro Uzi) and thats rare.

In gameplay this weapon should roughtly do about 899 blood. However the pistol should be weaker than the M9 and stronger than the Makarov. So to eliminate a human player it would take 5 shots. A zombie may take even less (I lack knowlage of the comparison of zombies and humans in Day Z), also considering the CZ75 is a millitary weapon it should be rare - uncommon.

The CZ75 automatic speaks for itself. Having a high firerate the rate of fire would be very fast. However recoil would be moderate. Also the weapon is automatic and has a very distinctive noise to it making it loud to roughly 250 metres.

Overall this would suit the game for one of the pistols (second to the PDW) that any hero, bandit, average player would like. The low damage is compensated for high rate of fire and the cartliage the weapon uses makes sure that even if you spray and pray this weapon would be very versitile and useful against enemies.

Finally a video on this awsome gun.

 

 

The Armsel Striker

 

Now a very unique shotgun gets implemented into DayZ. Not the SPAS - 12, Or the AA-12, but a very unique shotgun, one that functions like a revolver. The mighty Armsel Striker!


(I honestly couldn't find many videos but I had to compensate with these "Gun Pr0n videos".)

The Armsel Striker was created in Rhodesia (South Africa) by Hilton Walker in 1983. Walker moved to South Africa, bringing with him the design for the Striker shotgun. His shotgun became a success, and was exported to various parts of the world. Even though it was successful, the shotgun still had its flaws. The rotary cylinder-type magazine was bulky, had a slow reload time, and the basic action was not without certain flaws. The gun fires in a Semi-Automatic action and holds 12 gauge rounds in it's 12 drum capacity. - Wikipedia.

Basically the gun would be a rare spawn in DayZ. The gun would do a fair bit of damage considering it's a shotgun and It can use other shotgun ammo but it has it's unique 12 round magazine.

Upsides:
- High ammo capacity
- High damage
- Reduced recoil due to slower firing rate compared to the M1014
- More compact compared to M1040 shotgun (Great for Indoors)


Flaws:
- Sluggish reload
- Rare
- Slightly Slower firing rate
 

 

EDIT MK1: Merged my other 4 weapon topics.

Edited by LancerG2
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i love the flare gun idea i'm stealing it thank you it will go great with our burning body model 

Edited by beatSTV

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I don't know about the Steyr but a typical household weapon like that shotgun would be great.

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Flare gun has been suggested before, but I like the other two.

 

There is a ton of new weapons going into the SA already.

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i love the flare gun idea i'm stealing it thank you it will go great with our burning body model 

 

Fair enough. If this gets implamented on the standalone this will backfire against you. Either way your welcome. Admitting to stealing the idea shows that some people have the mind capacity and creativity to suggest such things. :P

Edited by LancerG2

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I think, Steyr would be nice if we have evidence of Australia/ New Zealand aid for chernarus because the standard service rifle is the AUG A2 and our pistol is the P226.

Flare gun would be epic, but I don't think it should be a 1HK its not that powerful its just a flare.

I think it should be capable of setting gas alight though.

Use a jerry can full of gas to cover a target in petrol, then fire a flare into a nearby gas puddle just as an unknowing chump is about to come and kill/ free him. They can both burn! Mwuhahahaah.

I liked the idea if the shorty because I thought it might not be an uncommon modification to a shotgun, when you are often only using guns in last ditch attempts of survival you aren't worried so much about range especially with a shotgun, you want big spread over all the zombies at the front of the supermarket.

However, I still think that 2+1 shots of a shorty is less efficient than a quicker 2 fast as you want em double barrelled sawwed off.

If you're good you can load two shells at once, instead of the one at a time two in the tube one in the breech style of the super shorty.

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@ OP

 

nice post :beans:

 

I like too much see guys shoot guns, is double if I don't know this guns :)

 

for me revolver shotgun would be nice for city fights, with SA all building is open now :thumbsup: I see big future for shotgun for close combat inside buildings :ph34r:

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What will you add next? A G36AG36LASER20xSCOPETRIPODDRUMMAG? 

This will end like every other topic...with all the fanboy weapons.

 

 

SKS. I don't think I need to explain.

 

 

Why??  ;)

Edited by Enforcer

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Flare guns have been suggested a million times over but for good reason, I think they'd fit quite well in the current setting.

I don't feel all the other fancy weapons really fit the part, so to speak, I think there should be a lot more focus on Russian weaponry, as well as a bigger focus on civilian and lower-end gear.

Here are some examples of widely used Russian arms that could be included:

PPSh-41
SKS
Mosin Nagant
SVT-40
SV-98
AEK-971
A-91
Molot Bekas-M

Some of the weapons are more advanced than others, many WW2/Korean War era weaponry that would be found in more rural areas that were available very cheaply.

Most of the weapons could also benefit from the weapon attachment system for using a more powerful scope or extended magazines as well as bipods for the longer range rifles to reduce sway.

Edited by Rossums
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I like some of your suggestions. I imagine we will see a huge number of guns in the game over time.

 

If they make it possible to empty both barrels at once, a sawed off double barrel shotgun would be super effective in close quarters.

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What will you add next? A G36AG36LASER20xSCOPETRIPODDRUMMAG? 

This will end like every other topic...with all the fanboy weapons.

 

 

 

 

Why??  ;)

It's probably one of the most fitting and at the same time ideal guns for the game.

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The Steyr AUG is not a bad weapon choice for the SA, as long as it's super rare (Like a lot of other foreign assault rifles save for things like the FN FAL, G3 Series, M16/M4 Series and AK series)

 

For the Super-Shorty, I'm not entirely against it but it's not a hugely common shotgun even in the US (I mean, plenty of people have them but it's not particularly common here). I would be fine with some more double-barrel and low capacity shotguns, as well as civilian and military pump-actions, lever-actions and semi-automatics [Maybe automatic shotguns at a later date, but I'd rather them focus on more common weapons first]

 

The Flare Gun is good idea, and would be great for signalling as well as dispersing hordes of zombies, with an added self-defense mechanic.

 

The UZI is another weapon I think is pretty much a must have, it's really common and also equally bad-ass.

 

The SA actually has a CZ-75 pistol, it was shown in one of the 'devblogs' that was done at some expo (I forget which one), but I'm pretty sure that it wasn't the automatic variant, which is quite rare. I'm not against machine pistols, however, like the Glock 18, Vz. 61 and Tec-9 (If they add a Tec-9, must come with a Lowrider 1960's Cadillac with Golden Rims)

 

I'm not to sure about the S&W 500, .500 is a rare ammunition type (Much like the Desert Eagle's .50AE). While they definitely need to expand on revolvers, it seems like a .500 one is overkill. It might work as a late added weapon, but I'd rather they focus on calibers like .44, .357/.38, and .22 first

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Out of your list the only ones I would want in game would be the CZ75 and a flaregun, and possibly a sawed off (craftable from the shotguns already in game).  Most of these guns (while avaible on the black market) would be extremely rare if at all in Chenarus.  Cool guns, yes, but if I want a 'cool gun' simulator I'll go find another game.

I want guns to be in because they're realistic, not because they're cool.

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What will you add next? A G36AG36LASER20xSCOPETRIPODDRUMMAG? 

 

Fuck no. I hate the G36.

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Flare guns have been suggested a million times over but for good reason, I think they'd fit quite well in the current setting.

I don't feel all the other fancy weapons really fit the part, so to speak, I think there should be a lot more focus on Russian weaponry, as well as a bigger focus on civilian and lower-end gear.

Here are some examples of widely used Russian arms that could be included:

PPSh-41

SKS

Mosin Nagant

SVT-40

SV-98

AEK-971

A-91

Molot Bekas-M

Some of the weapons are more advanced than others, many WW2/Korean War era weaponry that would be found in more rural areas that were available very cheaply.

Most of the weapons could also benefit from the weapon attachment system for using a more powerful scope or extended magazines as well as bipods for the longer range rifles to reduce sway.

 

Hey the UZI was shipped to Russia during the Balkans, yugoslavia during the war and as for the CZ75 it's from the checz replublic where DayZ is based. So what more could you want?

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No

No

Yes

Maybe

Semi

No

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No

No

Yes

Maybe

Semi

No

 

GET OUT OF HERE STALKER! YOUR OPINION ISN'T NEEDED. :P

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I think the key to balancing out the pvp and PvE is making less lethal weapons more available than their deadlier counterparts. Think a lee enfield that does ak74 damage per shot.

Weapons that are just overall inferior to their military counterparts but more common.

And as someone said earlier, the attachment system would be more relevant if lesser, more common weapons could be "customized" to challenge military tier weapons or overpower stock versions of civilian rifles.

Attaining better gear in dayz is like leveling up. So creating more frequent rungs as you move upward toward obtaining optimal gear creates a higher "level cap".

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No

No

Yes

Maybe

Semi

No

 

Yeah, what is this; Call of Duty?

The CZ-75 Automatic is a super difficult handgun to acquire by a civilian, even in major gun-owning countries like the US.

 

I'm for an AUG, UZI and Flare Gun, though. I want there to be a large variety of military guns, even if ammunition has to be really rare and they are also very hard to find.

Edited by Chaingunfighter

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Yeah, what is this; Call of Duty?

The CZ-75 Automatic is a super difficult handgun to acquire by a civilian, even in major gun-owning countries like the US.

 

I'm for an AUG, UZI and Flare Gun, though. I want there to be a large variety of military guns, even if ammunition has to be really rare and they are also very hard to find.

I think the idea was, that if the dead military had it, why not the survivors passing them by?

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Hey the UZI was shipped to Russia during the Balkans, yugoslavia during the war and as for the CZ75 it's from the checz replublic where DayZ is based. So what more could you want?

DayZ isn't set in the Czech Republic though, it's set in Chernarus.

http://community.bistudio.com/wikidata/images/6/66/arma_2_island_locations.jpg

There is a difference between it being available and being widespread, weapons like the Mosin Nagant, SKS and PPSh were made in their millions for the Soviet military, weapons that are often kept by veterans, farmers and other civilians due to their cheap cost to purchase and maintain.

Rocket said there was to be more of a focus on the lower end and civilian levels of weaponry and these are the type of weapons that you would find in an area like Chernarus, there will be more advanced weapons making their way into Chernarus due to the rebel fighting in the area but the Russian presence in the region would mean a definite influx of cheap Russian weaponry compared to that of other countries.

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my 2 cents:

 

Not really like the serbu super shorty idea, is too strange gun imho... but I would like to see a classical "mad-max feel" sawn off shotty you can put in the secondary (pistol) slot:

Powerful, but very slow to recharge and obiovsly with only 2 rounds - can be the "civilian" alternative to 9 para submachine guns.

 

About shotgun ammo, I think the game need double-ought (00) buckshot rounds - every buckshot firing 8 pistol round in the same time, so you can do 8x889 damage in one shot,  but 00 bucks more slow to regain from recoil than normal birdshot rounds.

Range must be very short, I think about 25-50 mt max.

 

In real life 12ga shutguns with 18-20'' barrels loaded with 00 bucks are one of the preferred choice and one of the most powerful rounds for self-defense.

It is obiovsly you can use 12ga 00 buck in every type of 12ga you find (pump, semiauto, overunder and side-by-side shotguns)

 

S&W in .500 caliber is imho a too much rare gun in a country like chernarus -  maybe the classic .44 magnum like s&w model 29 is better if you want to put another 6shot in the game.

The same can be applied at other guns in the game (es: 7,62x54 mosin nagant is more like to find in a Russian country than a .303 british Lee Enfield) but it's the same for me

 

Don't understand why the UZI, actually we already have PDW - it is not the same gun?

 

Steyr AUG is ok for me

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