Cadian412 31 Posted June 18, 2013 Was able to lose zombies properly now, so that's a positive. Game seems to be loading quicker as well.But there seem to be problems with zombies not moving/guarding loot, I started seeing this in 1.7.7 already however, don't think it's this hotfix that did it:These zombies didn't move at all:A video to illustrate:http://www.youtube.com/watch?v=oRdL5Y_Ai1g 3 Share this post Link to post Share on other sites
SpudmanWP 27 Posted June 18, 2013 (edited) Combining 3 tent & stash cleanup scripts into one:DELETEFROM Object_DATAUSING Object_DATA, character_dataWHERE Object_DATA.Classname IN ('TentStorage','StashSmall','StashMedium')AND Object_DATA.CharacterID = character_data.CharacterIDAND Inventory IN('[[[],[]],[[],[]],[[],[]]]','[]')AND ((character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY)OR(character_data.Alive = 1 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 7 DAY));Not sure if your engine in 100% T-SQL, but it should work. Edited June 18, 2013 by SpudmanWP 1 Share this post Link to post Share on other sites
Uncle Zed 272 Posted June 18, 2013 Can we get an elaboration on the loot? Has the loot amount been put back to normal and is it spawning properly? Share this post Link to post Share on other sites
kamikazedan 14 Posted June 18, 2013 Combining 3 tent & stash cleanup scripts into one:DELETEFROM Object_DATAUSING Object_DATA, character_dataWHERE Object_DATA.Classname IN ('TentStorage','StashSmall','StashMedium')AND Object_DATA.CharacterID = character_data.CharacterIDAND Inventory IN('[[[],[]],[[],[]],[[],[]]]','[]')AND ((character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY)OR(character_data.Alive = 1 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 7 DAY));Not sure if your engine in 100% T-SQL, but it should work.Nice work dude :) Share this post Link to post Share on other sites
DaveAzoicer (DayZ) 135 Posted June 18, 2013 I'm still curious about the G36C-SD, is it approved for loot spawn? Or is it hacked? Share this post Link to post Share on other sites
ThrobbinCorncob 8 Posted June 18, 2013 I don't think any G36 weapons that spawn are SD. Pretty sure they're all non-SD. Probably hacked. Share this post Link to post Share on other sites
dappadan95 332 Posted June 18, 2013 (edited) Some private hives have them in loot tables, I think Edited June 18, 2013 by DappaDan95 Share this post Link to post Share on other sites
DaveAzoicer (DayZ) 135 Posted June 18, 2013 (edited) This is apparently on a public hive. Not a private one. He'll send me the logs soon. Edited June 18, 2013 by DaveAzoicer Share this post Link to post Share on other sites
OTehNoes 21 Posted June 18, 2013 (edited) Nice one guys, I'll admit I was one of those guys bitching about the new version, but you've addressed plenty of problems, and all of the ones I had! Edited June 18, 2013 by OTehNoes Share this post Link to post Share on other sites
Cadian412 31 Posted June 18, 2013 Can we get an elaboration on the loot? Has the loot amount been put back to normal and is it spawning properly?A lot of bullets. Couple of weapons. Very little cans or sodas though, except on zombies. Share this post Link to post Share on other sites
Cadian412 31 Posted June 18, 2013 (edited) More nonmoving zombies:Also seeing a lot of zombies glitching inside buildings but can't say whether it's worse than usual. Pretty fantastic patch otherwise, made the game enjoyable again. Edited June 18, 2013 by Cadian412 Share this post Link to post Share on other sites
deetaili 49 Posted June 18, 2013 I tried this patch for about an hour, and I just love it. I even got killed by the zombies, that hasn't happened for ages :DAnd I had to spend more than 5 minutes finding bandages, that is also positive.Thanks for the great work R4Z0R49 and the team! 1 Share this post Link to post Share on other sites
thelonewarrior 886 Posted June 18, 2013 (edited) I've seen zombies in the street standing still and not attacking until I go right up to themI found the zombies no harder then 1.7.6 zombie damageStood there for a good few minutes while shooting and they took ages to kill meThey don't seem to do any more damage than before Edited June 18, 2013 by Regulator Lone Warrior 1 Share this post Link to post Share on other sites
smokeyassassin 21 Posted June 18, 2013 Awesome changes, the zeds are still a threat, but no more 10meter hits :D, still died to infection, found 1 antibiotic in 5 hours, but still great work.not been hit through walls as yet either on this run, some odd standing still zeds when you lose them, or some seem to sit on loot piles,fun fun fun. :D Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 More nonmoving zombies:Also seeing a lot of zombies glitching inside buildings but can't say whether it's worse than usual. Pretty fantastic patch otherwise, made the game enjoyable again.These are normal they are idle Zed unless you get within angled LOS or make tons of noise they do nothing for now. 3 Share this post Link to post Share on other sites
SpudmanWP 27 Posted June 18, 2013 Why are they not roaming around while "idle"?Otherwise, they sound like Zed-mines :) Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 18, 2013 If they were roaming they wouldn't be idle :huh: 5 Share this post Link to post Share on other sites
Cadian412 31 Posted June 18, 2013 I've seen zombies in the street standing still and not attacking until I go right up to themI found the zombies no harder then 1.7.6 zombie damageStood there for a good few minutes while shooting and they took ages to kill meThey don't seem to do any more damage than beforeFought two infected in a row and lost about half of my life. That's not too bad.... 1 Share this post Link to post Share on other sites
SpudmanWP 27 Posted June 18, 2013 If they were roaming they wouldn't be idle :huh:I was thinking that they should be roaming around, just not agro'd.Having a zed just sitting there motionless for a while seems.... weird. Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 18, 2013 I was thinking that they should be roaming around, just not agro'd.Having a zed just sitting there motionless for a while seems.... weird.Yeh agreed but zeds are kinda wierd. I like having them just sitting there freaking me out. I also get the feeling there are plans for them in the future judging by Razors last comment "they do nothing for now". Share this post Link to post Share on other sites
Bondue (DayZ) 18 Posted June 18, 2013 * [uPDATED] - SUV has been unbanned and readded under SUV_DZ Server admins must update there database.Their* xD 1 Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 Well i'm lost just now i don't have 100 new posts every time i hit refresh wtf is going on. So what to do with my free time .... hum .... oh yea idle zeds :-) 4 Share this post Link to post Share on other sites
U.G.N - Jedi Panda 1319 Posted June 18, 2013 I was thinking that they should be roaming around, just not agro'd.Having a zed just sitting there motionless for a while seems.... weird.because we have lots of zombies in real life to compare them to :D 1 Share this post Link to post Share on other sites
tmwalpha22 3 Posted June 18, 2013 Has anyone had a lot of crashing problems with this patch, or is it just me? 1 Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2013 Has anyone had a lot of crashing problems with this patch, or is it just me?I've seen no reports just yet of crash issues. Share this post Link to post Share on other sites