gesundheitk 420 Posted February 11, 2013 Is there going to be another video blog this week?Rocket stated and I quote:rocket2guns - The plan is to release a devblog every Friday. I've tried not to talk about it much on twitter because everyone (including me) gets absolutely sick and tired of all the announcement of announcements.I haven't had the chance today because it's been an incredibly busy day, I won't work on the devblog at the expense of the project. I may end up doing it tonight, or I may end up doing it tomorrow. Or I may do it on Monday. It depends what disasters befall me between now and then.Regardless - the official position is this: Friday's are Devblog days. But the devblog is a lower priority than actual development itself. Share this post Link to post Share on other sites
Gurk-o-vich 25 Posted February 11, 2013 (edited) It is plane awesome how much detail you guys put into your game.I am looking forward to how the developing process will continue. Take your time for a brilliant game!You have my nut... uhm beans! Edited February 11, 2013 by Gurk-o-vich Share this post Link to post Share on other sites
realspike 10 Posted February 11, 2013 hmm i hope there wasnt any disaster today which prevents a new devblog update...Honestly if actual development is always the top priority, we wont see preview videos until the release. Share this post Link to post Share on other sites
Bat (DayZ) 230 Posted February 11, 2013 hmm i hope there wasnt any disaster today which prevents a new devblog update...Honestly if actual development is always the top priority, we wont see preview videos until the release.We'll hopefully have footage from closed external testing, which should be around the corner now... Share this post Link to post Share on other sites
Shadow Man 142 Posted February 11, 2013 I'll be interested to see how it works with all the zombies and loot spawning right at the server startup.So, theoretically you will be able to wipe out all the zombies from the server? The pros and cons are hard to weigh up. I like the idea of clearing an area of zombies, but I don't want it to be too safe. There should always be the chance of zombies turning up from somewhere.With the loot its also hard. The ability to loot cycle is a real issue for me so this is welcome change. But if every server restart becomes a rediculous swarm of maniacs trying to get the loot first, it could be tedious, or it could balance out nicely. I guess there's no way of knowing how it will affect the way people play until we're playing it. Share this post Link to post Share on other sites
siew 53 Posted February 11, 2013 I'll be interested to see how it works with all the zombies and loot spawning right at the server startup.So, theoretically you will be able to wipe out all the zombies from the server? The pros and cons are hard to weigh up. I like the idea of clearing an area of zombies, but I don't want it to be too safe. There should always be the chance of zombies turning up from somewhere.With the loot its also hard. The ability to loot cycle is a real issue for me so this is welcome change. But if every server restart becomes a rediculous swarm of maniacs trying to get the loot first, it could be tedious, or it could balance out nicely. I guess there's no way of knowing how it will affect the way people play until we're playing it.in the video he said something about that the server measures what building need to respawn loot.i think same will happen to zombies Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 11, 2013 (edited) I don't think it means Zeds only spawn one time and never again, just that the server spawns ALL the zeds at the start.So they won't just be spawned by your client program as you get close to where they're supposed to be.They'll likely be on a respawn timer, I imagine loot will be the same.Hopefully the zeds will take a few minutes to come back and the loot will take closer to a day. It'd lead to more thorough looting of small towns etc.. More important now due to the number of enterable buildings.All this depends on whether I've understood the info we've got.I might be talking out of my arse.EDIT: Sorry siew buddy, didn't notice you'd answered that already! Edited February 11, 2013 by Chabowski 2 Share this post Link to post Share on other sites
daze23 549 Posted February 11, 2013 (edited) is Rocket gonna be burning the midnight oil again tonight? Edited February 11, 2013 by daze23 Share this post Link to post Share on other sites
Insaneo 65 Posted February 11, 2013 I don't think it means Zeds only spawn one time and never again, just that the server spawns ALL the zeds at the start.So they won't just be spawned by your client program as you get close to where they're supposed to be.They'll likely be on a respawn timer, I imagine loot will be the same.Hopefully the zeds will take a few minutes to come back and the loot will take closer to a day. It'd lead to more thorough looting of small towns etc.. More important now due to the number of enterable buildings.All this depends on whether I've understood the info we've got.I might be talking out of my arse.EDIT: Sorry siew buddy, didn't notice you'd answered that already!Im hoping this will be the case, as (from a server admin point of view) it will stop all the kiddies asking/winging about, whens the next server restart!!! Share this post Link to post Share on other sites
CapricornOne (DayZ) 379 Posted February 11, 2013 Im hoping this will be the case, as (from a server admin point of view) it will stop all the kiddies asking/winging about, whens the next server restart!!!That is the case... He talked about it in Shannon's stream iirc. Having said that I recently watched a Frankiein1080P info vid that he did about the SA and noted that it'd be possible to wipe out all the zombies (as they don't respawn). He must have got his wires crossed somewhere but I don't think such a popular figure should be spreading mis-information! Share this post Link to post Share on other sites
maui.arupa@gmail.com 16 Posted February 11, 2013 I also read Rocket saying they will be able to respawn, but I also remember him in a video thinking about a way to try and find a cure for the infection (gathering props and make a lab), maybe just a thought, but that would be neat endgame content, opens up a lot of possibilities. Share this post Link to post Share on other sites
realspike 10 Posted February 11, 2013 rocket2guns - The plan is to release a devblog every Friday. I've tried not to talk about it much on twitter because everyone (including me) gets absolutely sick and tired of all the announcement of announcements.I haven't had the chance today because it's been an incredibly busy day, I won't work on the devblog at the expense of the project. I may end up doing it tonight, or I may end up doing it tomorrow. Or I may do it on Monday. It depends what disasters befall me between now and then.Regardless - the official position is this: Friday's are Devblog days. But the devblog is a lower priority than actual development itself.So i guess no video today either. 2 Share this post Link to post Share on other sites
daze23 549 Posted February 11, 2013 So i guess no video today either.why would you say that already? the last one basically came out at midnight Share this post Link to post Share on other sites
griffinz 2816 Posted February 11, 2013 I've told rocket off for promising regular updates and never delivering them on time :P. You guys will just have to forget about the next blog update and Rocket will post 1 without prior warning 7 Share this post Link to post Share on other sites
Max Planck 7174 Posted February 11, 2013 You guys will just have to forget about the next blog updateWhat blog update? I have no idea what you are talking about. 6 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 11, 2013 (edited) Oh bugger, within the next hour then? Edited February 11, 2013 by Michaelvoodoo25 Share this post Link to post Share on other sites
daze23 549 Posted February 11, 2013 I've told rocket off for promising regular updates and never delivering them on time. You guys will just have to forget about the next blog update and Rocket will post 1 without prior warning :lol: I don't blame you. Rocket gets to retreat to creative-person-land, and you guys are expected to deal with the shit-storm 3 Share this post Link to post Share on other sites
lordgeorgemaster 5 Posted February 11, 2013 :lol: I don't blame you. Rocket gets to retreat to creative-person-land, and you guys are expected to deal with the shit-stormYou have my beans good sir "Well said :beans: " 1 Share this post Link to post Share on other sites
032125 (DayZ) 91 Posted February 11, 2013 :lol: I don't blame you. Rocket gets to retreat to creative-person-land, and you guys are expected to deal with the shit-stormAye that. Rocket might do his vanguard a favor by realeasing smaller updates, more often. They don't all have to be polished video commentaries. For fuck's sake throw up a couple of pictures every week and a line or two of update. I could to that much just sitting on the pooper. 1 Share this post Link to post Share on other sites
amradude 289 Posted February 11, 2013 (edited) Rocket doesn't have to always do video updates of the game itself.What Rocket or someone at Bohemia interactive should do for blog content is to do videos about introducing us to the team of people working on the game (Artists/Coders ect.) I love how Rocket is so hands on with the game updates but they really need someone over there just for doing updates every week,so Rocket doesn't have to be bothered doing them himself and he can focus just on the Day-Z Standalone. Edited February 12, 2013 by SuperJesusDude Share this post Link to post Share on other sites
z3n 12 Posted February 12, 2013 So as it looks like now another 6 months before release of an alpha or beta. Could have just waited for Arma3 and used that engine. Anyways keep up the good work Share this post Link to post Share on other sites
Smirl 13 Posted February 12, 2013 I LOVE how the items are going to be more hidden and not in a corner. This aspect alone makes DayZ so much more fun! Share this post Link to post Share on other sites
Steam_Power 42 Posted February 12, 2013 So as it looks like now another 6 months before release of an alpha or beta. Could have just waited for Arma3 and used that engine. Anyways keep up the good workI don't think I understand where you pulled that estimate from? Share this post Link to post Share on other sites
DemonGroover 8836 Posted February 12, 2013 There seems to be a lot of pulling "Facts" from deep, dark, smelly places recently. 4 Share this post Link to post Share on other sites
gesundheitk 420 Posted February 12, 2013 There seems to be a lot of pulling "Facts" from deep, dark, smelly places recently.Amen, brother. Share this post Link to post Share on other sites