griffinz 2816 Posted February 4, 2013 (edited) http://dayzdev.tumblr.com/ Let’s see some DayZ video! A quiet start for us with a video blog, we’re only detailing a few areas of progress in this weeks update. We show a peek at the new UI, some detail on the new clothing functions available in the engine, and take a tour round a few of the many new areas inside the updated Chernarus map.We’ve edited out our use of the Inventory system, which we’re keeping under wraps for the moment (covered out with hilarious images photoshopped by forum members on the official DayZ forums at dayzmod.com!)So where are we at?Development is continuing to progress in extremely positive ways for us. The architectural decisions we have taken are providing continued dividends with the development of our disease mechanics, and in the ability to create notes in the world.Inventory is fully synchronizing with the central database, including inventory inside clothing items. Essentially your clothing is like many little backpacks.We’re getting plenty of bugs coming in from our closed internal testing, and we haven’t moved to our closed external testing just yet. There is still no timeframe for when this will happen, but we’re committed to continuing with these development updates and blog posts.What is next?We’re working very hard on the inventory system even more, and it looks like the crafting system is close in next in our development. It would be fair to say that inventory and crafting are the key development objective currently, second only to the client/server architecture (makes DayZ more like an MMO), and new zombie AI mechanics (an ongoing task).We look forward to giving even more information, new exciting areas, features, functions, and updates in the coming blogs! We’re all confident it won’t be too long before you’ll be able to join in the development yourself. Edited February 5, 2013 by smasht_AU Merging/Preserving post order 64 Share this post Link to post Share on other sites
attorney1977 311 Posted February 5, 2013 Awesomesauce! 1 Share this post Link to post Share on other sites
gesundheitk 420 Posted February 5, 2013 FIELD OF VIEW BAR FUCK YES 5 Share this post Link to post Share on other sites
DemonGroover 8836 Posted February 5, 2013 And the forum did explode 8 Share this post Link to post Share on other sites
SmashT 10907 Posted February 5, 2013 I love how he used the photoshops of Rocket for covering things. 15 Share this post Link to post Share on other sites
#Sleepy 572 Posted February 5, 2013 (edited) Edited February 5, 2013 by #Sleepy 4 Share this post Link to post Share on other sites
gesundheitk 420 Posted February 5, 2013 I thought we were going to see some zombies an inventory system. Oh well, maybe next time. Share this post Link to post Share on other sites
Hetstaine 10852 Posted February 5, 2013 Chernarus looks new again, wicked. 1 Share this post Link to post Share on other sites
Lights Out 141 Posted February 5, 2013 14:49 of greatness 2 Share this post Link to post Share on other sites
Misterio 10 Posted February 5, 2013 It was... alright! I like what I saw, although I was hoping to see a bit more. Oh well, next time I guess! And, um, that was a pretty weird and sudden ending :( Share this post Link to post Share on other sites
mick17 93 Posted February 5, 2013 Those photos were awesome.... Oh yeah the game mechanics were pretty sweet too! I am so excited for this! 1 Share this post Link to post Share on other sites
mick17 93 Posted February 5, 2013 Love it! Going to be awesome!!! Share this post Link to post Share on other sites
Lights Out 141 Posted February 5, 2013 I love that he ran into doorways and stuff and didn't break his leg! 14 Share this post Link to post Share on other sites
Toxiclegend 36 Posted February 5, 2013 I knew we wouldn't see zombies or anything that'd be giving way to much away ;P I don't think zombies are 100% fixed yet either. First thought though was "Holy shit it looks amazing", alot neater and stuff than the mod it's only gonna get better aswell. My last though however was "Oh it ended =[" 3 Share this post Link to post Share on other sites
hoik 415 Posted February 5, 2013 Great stuff - now where am I and what was I doing?? Share this post Link to post Share on other sites
Toxiclegend 36 Posted February 5, 2013 I love that he ran into doorways and stuff and didn't break his leg!God mode, damn these hackers. Share this post Link to post Share on other sites
Lights Out 141 Posted February 5, 2013 I knew we wouldn't see zombies or anything that'd be giving way to much away ;P I don't think zombies are 100% fixed yet either. First thought though was "Holy shit it looks amazing", alot neater and stuff than the mod it's only gonna get better aswell. My last though however was "Oh it ended =["I think it's too soon for zombies, I'm sure they aesthetically look amazing but they were, supposedly, still in the process of refining their animations/pathing and such. Share this post Link to post Share on other sites
attorney1977 311 Posted February 5, 2013 Movement looks smoother in buildings and generally changing stance looks nicer too, which is cool. Like the new layout of menus (maybe some text to tell you what server you were on wouldn't go amiss though) and fonts are refreshing change.There was a good quote in there somewhere as well "GIve us a twirl. NIce."Really looking forward to beta :) Share this post Link to post Share on other sites
Hetstaine 10852 Posted February 5, 2013 Loving the new island too :) Glad they did not show anything of the inventory systems..anticipation man ! 1 Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted February 5, 2013 I like their late night (or is it early morning) editing. :) Can't wait to get my hands on this. I think I'll watch it again. Share this post Link to post Share on other sites