wolfstriked 143 Posted November 11, 2012 I thought about that after I posted. I guess a lot of people are doing that nowIts a Namalsk thing as you will never fill up a backpack on it. :P Share this post Link to post Share on other sites
daze23 549 Posted November 11, 2012 I seem to be stuck under Object AI. I probably shouldn't have pushed the issue but I was able to make it to the center most "crater" and now I am under the "object" and can't get out. I have no grenade or any way to break my leg.... so basically it wont let me get out or respawn. Any ideas?I got down there, and managed to walk out, but I didn't try to get to the 'center'I would go prone, and just move and spin around to try and break your leg Share this post Link to post Share on other sites
wolfstriked 143 Posted November 12, 2012 I seem to be stuck under Object AI. I probably shouldn't have pushed the issue but I was able to make it to the center most "crater" and now I am under the "object" and can't get out. I have no grenade or any way to break my leg.... so basically it wont let me get out or respawn. Any ideas?If your still stuck just let the game run until you die of thirst. Share this post Link to post Share on other sites
Private Evans 1303 Posted November 14, 2012 first of all...thank you so much for creating this amazing map/mod !!Really bad ass pvp, loads of zombies, only one hospital, really not much food to find and freezing your balls off ...not to forget this really creepy sounds...I defenetely love this place ! Two questions...will we see better ( high resolution) lod textures in a future update and do you plan to create a version based on dayz stand alone when it's out ?? cheers Share this post Link to post Share on other sites
jan_f_w 23 Posted November 14, 2012 Not sure if this is Arma2 or map related but I noticed that vehicles often seem to go faster next to dirt roads instead of on them. Encountered this with Ural and UAZ; maybe there are layers/track indicators or areas placed incorrectly? For instance the dirt road which connects the two islands you mostly go faster when not driving on the road - any clues on this issue? Share this post Link to post Share on other sites
joona.kujanen@suomi24.fi 62 Posted November 14, 2012 It has been darn fun to play this map in more "peaceful" servers. Our group of four was in real troubles as all were slowly freezing to death and starving... we don't use loot maps or other "cheats" so it's definitely more exciting to explore. Food scarcity, my god. Darn hard to keep four players well fed. Those desperate raids to buildings and escapes to forest when chased by dozens of zeds - only to find out those forest lurkers. It feels like there isn't a completely safe place anywhere in this island.Never I have been as happy as when we found a lonely pig standing next to a road and all of us were nearly dead due hunger.Not sure if this is Arma2 or map related but I noticed that vehicles often seem to go faster next to dirt roads instead of on them.Yep, can confirm this as well. Yesterday our group found a military offroad and we noticed that it went 60 km/h on snow and about 30-40 km/h on dirt road. Share this post Link to post Share on other sites
garack (DayZ) 4 Posted November 14, 2012 with 0.6 findinf food is easy, even matches are more easy now.an eta on .7? Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted November 15, 2012 with 0.6 findinf food is easy, even matches are more easy now.NOOOOO !!!!!!!!!!!!!!!!!..plz dont make Namalsk like Cherna, were everyone can nip on down to shop n pick up beans, anytime they want. Share this post Link to post Share on other sites
garack (DayZ) 4 Posted November 16, 2012 na its still hard, and food/animals/warm clothes/campire is much more in need as in easy mode arcade cherno. the food/coold balance in 0.6 is excelent! Share this post Link to post Share on other sites
joschaap 15 Posted November 16, 2012 Its a Namalsk thing as you will never fill up a backpack on it. :Pthats why is set the default backpack to the czech vest pouch on my server :) (GoT2DayZ) Share this post Link to post Share on other sites
wolfstriked 143 Posted November 16, 2012 thats why is set the default backpack to the czech vest pouch on my server :) (GoT2DayZ)Even that is alot on Namalsk. :P I don't think I ever opened up the pack on that map. Share this post Link to post Share on other sites
garack (DayZ) 4 Posted November 18, 2012 any infos on 0.7? Share this post Link to post Share on other sites
Ordoo 3 Posted November 18, 2012 I guess I'm just an idiot. After trying for 2 hours to get this installed correctly, I just can't. I've followed the instructions, downloaded the files, placed them where I was told to place them, but the game just crashes any time I try to join a server.If anyone has any advice, It would be appreciated, because I'm just about to give up altogether and just not play. Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted November 18, 2012 I guess I'm just an idiot. After trying for 2 hours to get this installed correctly, I just can't. I've followed the instructions, downloaded the files, placed them where I was told to place them, but the game just crashes any time I try to join a server.If anyone has any advice, It would be appreciated, because I'm just about to give up altogether and just not play.DL DayZcommander..it makes installing addon maps painless..i to am unable to figure out the manual method.. so DayZcmder is a livesafer.http://dayzmod.com/forum/index.php?/topic/27604-dayz-commander-unofficial-six-launcher-alternative/ Share this post Link to post Share on other sites
Ordoo 3 Posted November 18, 2012 (edited) DL DayZcommander..it makes installing addon maps painless..i to am unable to figure out the manual method.. so DayZcmder is a livesafer.http://dayzmod.com/f...er-alternative/I downloaded it and I'm installing it now. If it works not only will I be extremely happy, but I'll also be sad that I wasted 3 hours of my life trying to do it the manual way. Edited November 18, 2012 by Ordoo Share this post Link to post Share on other sites
joona.kujanen@suomi24.fi 62 Posted November 18, 2012 (edited) Huh? Weren't installation instruction in Nightstalker's website easy?1) http://www.nightstal...menu=en_nc_downNamalsk Crisis, Update 2, full package or patch from v1.10 (click here for more details) --->Namalsk Crisis v1.15, including ALL updates [FULL]688MB, nc_pathfinder_full.7z, 7z archiveextract to your arma 2 oa folder, you get @NC + one file to keys-folder2) http://www.nightstal...nu=en_dn_playerdownload DayZ: Namalsk v0.60 + Namalsk Crisis Update 2.1extract to @NC/addons you got in phase one. That's it.Then you only need to activate @NC along with @dayz. I use arma 2 launcher (SpiritedMachine http://www.armaholic...age.php?id=8241) where I just dragged that to same folder where @dayz is and clicked it active. In my case it looks like this:"-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;@dayz;@nc" -nosplash -world=Chernarus -cpuCount=4I highly recommend using manual installation and launcher like SpiritedMachine's, those are great. Here's info how it works in Dayz installation guide: www.youtube.com/watch?v=lfo5UvaPABc. Why wait when you can do things by yourself. Edited November 19, 2012 by Kuikka 2 Share this post Link to post Share on other sites
Sumrak 313 Posted November 19, 2012 (edited) Hey guys, sorry about the information silence last few days, I've been pretty busy with several of things, but don't worry, I haven't forgotten on Namalsk at all! :PThe next version is going to be officially 0.70 (as it does have enough features and changed / fixed things) and will be released with the next official DayZMod community version update.What you can expect..More changes to the loot tables + new things, new backpack, new clothing, new weaponsSnowfall!Again, my favorite temperature script changes and additions!Distribution of the helicrash loot moved on server as permaloot (it is working nicely and I am pretty satisfied with it)I've also added pretty awesome crash site of c130j on Namalsk :)And also bonus content! (you may be surprised what you will find :thumbsup: )The release date is still TBA.ps.: .7 will also contain new measures against wrong used server pbo and you will be able to enjoy finally nicely balanced gameplay. Edited November 19, 2012 by Sumrak 7 Share this post Link to post Share on other sites
Cerbo Knight 48 Posted November 19, 2012 Will it fix the shooting lag that I've found on all servers?That was the only gamebreaker for me, the rest was awesome! Share this post Link to post Share on other sites
garack (DayZ) 4 Posted November 20, 2012 Hey guys, sorry about the information silence last few days, I've been pretty busy with several of things, but don't worry, I haven't forgotten on Namalsk at all! :PThe next version is going to be officially 0.70 (as it does have enough features and changed / fixed things) and will be released with the next official DayZMod community version update.What you can expect..More changes to the loot tables + new things, new backpack, new clothing, new weaponsSnowfall!Again, my favorite temperature script changes and additions!Distribution of the helicrash loot moved on server as permaloot (it is working nicely and I am pretty satisfied with it)I've also added pretty awesome crash site of c130j on Namalsk :)And also bonus content! (you may be surprised what you will find :thumbsup: )The release date is still TBA.ps.: .7 will also contain new measures against wrong used server pbo and you will be able to enjoy finally nicely balanced gameplay.wow Nice i hope that the community update is goitn out fast! Share this post Link to post Share on other sites
Azrail (DayZ) 211 Posted November 22, 2012 The release date is still TBA.oh please for the love of cake,at least any rough estimate? <3 Share this post Link to post Share on other sites
joona.kujanen@suomi24.fi 62 Posted November 22, 2012 (edited) It seems that this also needs 1.7.4.4 patch as well :)Wohoo they banned L85 thermal and limited .50 cal weapon loots radically, great news in vanilla Cherno. Edited November 22, 2012 by Kuikka Share this post Link to post Share on other sites
Azrail (DayZ) 211 Posted November 22, 2012 Wohoo they banned L85 thermal and limited .50 cal weapon loots radically, great news in vanilla Cherno.yea wohoo, campers can finally camp in peace Share this post Link to post Share on other sites
ast65 11 Posted November 22, 2012 plz update asap :) 1 Share this post Link to post Share on other sites
sgtrock79 4 Posted November 22, 2012 I'm playing on a server with DayZ patch 1.7.4.4 and Namalsk 0.60(Private Bliss Hive).When you try to change your clothes you get a "Battle Eye Script Restriction #45" and you get kicked from the game and lose your warm clothes. Is there a fix or is this a bug that has to be fixed by the days mod team? Share this post Link to post Share on other sites
RSF TheCapulet 45 Posted November 23, 2012 Hey Sumrak, I noticed a pretty deadly bug while playing a couple days ago. When on any structures that are over water, such as the awesome docks/platforms in Tara Harbor, you incure the same temp decrease as if you were in water. This is especially deadly when you're already near freezing, and then you waltz out into what the game assumes is fridgid water. Dropping dead within a couple minutes to a few seconds for no apparent reason is the result. Share this post Link to post Share on other sites