Hetstaine 10852 Posted November 22, 2012 What Rocket is saying is that it's easy to add these objects but they're only aesthetic, he wants the players to tell the story...To put it a different way... What Rocket is saying is that it's easy to add these objects but they're only atmospheric... Share this post Link to post Share on other sites
wolfstriked 143 Posted November 22, 2012 I really hope that is the endgame look that Rocket and crew are working towards, besides the washing machines the whole damn 'apocalypse' is a very tidy and clean looking place so far. Most places look like someone just finished mopping and dusting.Very nice overpaint ICO :thumbsup:Bring on the grunge Rocket.I think textures are whats really needed to set Chenarus+ over the edge.Just go into the editor and bring up the map "Proving Grounds".Once there proceed to the super market(located at crossroads) and experience what a texture upgrade will do.Its the same building but it has huge character suddenly.On one of the backdoors is a poster taped on it.Stuff like this could set apart different buildings that use same model etc.I dunno if textures like that will bring Dayz to its knees though. :| Share this post Link to post Share on other sites
WargameKlok 166 Posted November 22, 2012 Where's the pussy wheel? 1 Share this post Link to post Share on other sites
assitaca50@hotmail.com 6 Posted November 22, 2012 To put it a different way...What Rocket is saying is that it's easy to add these objects but they're only atmospheric...Dont we want a zombie apocalypse atmosphere? I dont think we want a tidy place with zombies.... just doesnt go together.. Share this post Link to post Share on other sites
WargameKlok 166 Posted November 22, 2012 (edited) Dont we want a zombie apocalypse atmosphere? I dont think we want a tidy place with zombies.... just doesnt go together..Hi ass, if you want to find out information about the stand alone you need to search Tumbler and reddit and who knows where else because what little information that is posted about it is spread throughout the interwebs and we all appreciate that because we don't have much else to do with our lives but search the interwebs for tiny bits of information about video games that we are interested in. Here's a link to answer your question.http://dayzdev.tumbl...ntinued-i-was-a*EDIT* Hey, has anybody noticed how fucking hot Sla is? Does anybody know how difficult it is to emigrate to Russia because I think I'm in love. drools Edited November 22, 2012 by WargameKlok Share this post Link to post Share on other sites
assitaca50@hotmail.com 6 Posted November 23, 2012 thanks! Share this post Link to post Share on other sites
HydraPlays 6 Posted November 23, 2012 Looks AMAZING! Keep Up The Good Work! :D Share this post Link to post Share on other sites
logos 21 Posted November 23, 2012 (edited) Could We get some more screenshots? Edited November 23, 2012 by Bornix Share this post Link to post Share on other sites
Bakst 98 Posted November 23, 2012 Could We get some more screenshots?Go here: http://www.topofthegames.com/7737/screenshots-dayz/ Share this post Link to post Share on other sites
Kill8ox 28 Posted November 24, 2012 (edited) Where's the pussy wheel?You mean "The Pussy Wagon "?? Edited November 24, 2012 by Kill8ox Share this post Link to post Share on other sites
BSB Jimmy 360 Posted November 24, 2012 oh wow that looks amazing Share this post Link to post Share on other sites
assitaca50@hotmail.com 6 Posted November 24, 2012 oh wow that looks amazingThe buildings? or the pussy wagon? Share this post Link to post Share on other sites
elmendatfc@hotmail.com 18 Posted November 25, 2012 Both. Share this post Link to post Share on other sites
addleses 6 Posted November 25, 2012 (edited) Truthfully, with a "deadline" of before the end of the year, I would like to see some game play video with the new stuff.Edit for lousy typing. Edited November 25, 2012 by Addles Share this post Link to post Share on other sites
finkone 320 Posted November 25, 2012 Yea I'm not used to the hush hush of this - its killing me. Would like to see some type of trailer, zombie, weapon, anything honestly - hell, lie to me, show me DayZ MOD and tell me its the standalone at least rocket!!!!!! Share this post Link to post Share on other sites
dallas 5195 Posted November 25, 2012 Leaked female hero skin,Leaked new short shotty: 1 Share this post Link to post Share on other sites
jaytmuk (DayZ) 621 Posted November 25, 2012 (edited) Edited November 25, 2012 by jaytmuk Share this post Link to post Share on other sites
underdog1209 6 Posted November 25, 2012 keep up the good work Rocket! :D Share this post Link to post Share on other sites
Figo (DayZ) 11 Posted November 25, 2012 Hey congratz for acomplishing the same graphic like half life 2 :) NICE ! Share this post Link to post Share on other sites
Revilo 156 Posted November 25, 2012 (edited) Hey congratz for acomplishing the same graphic like half life 2 :) NICE !http://www.gameschasm.com/gameschasm/half-life-2-14.jpghttp://www.gamingenthusiast.net/wp-content/uploads/2012/08/Arma-2-Screenshot-1.jpgRiiiiight, I think you need to get your eyes checked, buddy. Edited November 25, 2012 by Revilo Share this post Link to post Share on other sites
RobbL (DayZ) 26 Posted November 25, 2012 What Rocket is saying is that it's easy to add these objects but they're only aesthetic, he wants the players to tell the story...I don't really get that tbh, obviously before whatever apocalyptic event happened there was large civilian population inhabiting every building in every town, along with the military, emergency services, workers, ect. whereas in the game there's only small bands of survivors left. It doesn't make sense for all the environmental details in the game to be of their doing if you know what I mean 2 Share this post Link to post Share on other sites
SnapbackFaNaTic 5 Posted November 25, 2012 I hope they make the hospital more run-down and dark looking like something terrible happened there. 2 Share this post Link to post Share on other sites
rossums 2190 Posted November 25, 2012 I hope they make the hospital more run-down and dark looking like something terrible happened there.I liked the setting of the hospital in The Walking Dead. They had clearly started trying to treat the infected which had started to go wrong and they eventually trapped them in part of the hospital.Dead bodies everywhere, others trying to leave warnings for other survivors 'DONT OPEN DEAD INSIDE'. It looked very eerie - it had the whole 'Oh fuck. What happened here. Oh fuck.'.Better than the whole 'Few boxes on the floor', make the players search the hospital for supplies. 3 Share this post Link to post Share on other sites
SnapbackFaNaTic 5 Posted November 25, 2012 Yea, exactly what I was thinking just don't make it so clean have like body bags all over the place and blood on the walls and like it has been exposed to the elements. Broken windows, dirt, mold all the good stuff. Share this post Link to post Share on other sites
Private Evans 1303 Posted November 26, 2012 (edited) agreed ...we defenetely need a bit more " zombie apocalypse" feeling than we have right now especially to get away from this mainly PVP oriented gameplay/feeling that it is at the moment...I know that a lot or most of it will be provided by the new game mechanics, features and improvments, but the gameworld has to be believable as a whole..means beside the gameplay aspects, the devs ( and we) have to imagine how the world would look like after it was at last overun by the infected and what has happened during the last maybe "28 days"...at the beginning people would go or be brought to the hospitals and medical camps....at some point things would get completely out of control....people, especially from the bigger towns, would try to escape..imagine the chaos....the miltary executing people...car, plane, heli and train crashes, etc... then finally the last stand...the infected overun the last barricades....don't get me wrong we do not need blood and gore all over the place..I imagine most of the private house, villages and factories would even look pretty normal and peaceful ( which could be more scary than to have them covered in blood)...but the "hot spots" like hospitals, evac points, escape routes etc etc should tell us a story of the apocalype based on the scenery but also on our imagination....adding a few well placed small easter eggs here and there like writings on a wall, barricated rooms and/or houses, notes and newspapers providing some background lore would make it perfectjust my thoughts Edited November 27, 2012 by Private Evans 6 Share this post Link to post Share on other sites