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Showing results for 'Vehicles'.
Found 41868 results
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It has come to my attention that many new Dayz players do not feel motivated to leave spawn. I feel the same way, as there are typically no other players anywhere other than the coast, and human interaction is what makes the game so fun. Leaving the spawn means being alone for a long period of time which is BORING. So, I want to know what you guys think would help to get players to leave the spawn town, and explore the vast reaches of Cherno. Personally I think the Addition of vehicles will aid in exploration the most, but I'm interested to know what you think.
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This reminds me of smth. When vehicles are added, players must be able to shoot from them (even inside them, for if an intruder trys to enter my car. I remember now a fun story from the mod xD). And I hope also prone and crouch actions will make players cover themselves when in vehicles...
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Hi, just wanted to ask/comments about road blocks. Since Standalone doesn't have any I was wondering if they were going to be added at all. The roadblocks we saw in the mod were really good in my opinion, but they were mostly for vehicles, it was what made vehicles think their way through a town or take a small amount of time going around just to get through, giving oporunities to ambush, crash and dich your car in the middle of the town for other people to find and fix and so. With no roadblocks cars will just fly through towns with little to no risk of getting jumped by whoever is in the town. I don't remember hearing or reading anywhere about roadblocks coming back, I would understand it is something to look into adding later on when vehicles are implemented, but has there been anything mentioned about it? Thanks.
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I hope vehicles will be rare - A video I made so you can compare
UNDERWORLD replied to res's topic in General Discussion
Vehicles were the best part of the mod. The first time me and a mate fixed a chopper (after maybe 4/5 hours of part finding and fueling) will always be one of my most memorable DayZ moments....all 15 seconds of it until I crashed us into the ground and blew us the f*** up. -
Yes it would so when vehicles do arrive I'm sure they will spread spawn points across the map , cuz like in real life you can find cars anywhere . so I hope that they put cars everywhere including the coast , but make them ridiculously hard to get running again . That way people can spawn all over the map and the ones that spawn far north won't have a better chance of getting vehicles (like in the mod , cars were always up north) and in my opinion I believe most of the vehicles should be very close to rust buckets and they should (mostly) be situated around the shore (as if the whole continent were trying to evacuate to boats and such). But when barricading, hunting , an vehicles come in people will surely be going inland and not just for the airfields , but to maybe find a house they like deep north and barricade it , also the majority of animals would mostly be in the north (considering its all woods anyways) .
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I hope vehicles will be rare - A video I made so you can compare
sinkatze replied to res's topic in General Discussion
Yeah, I personally don't think they should be rare at all, but they should be hard to fix, since vehicles repairs will be very detailed. Just finding a car will not be something exciting as fixing it is the big deal, not finding it. Its more likely you would find a more working car hidden in the woods by another player that has already fixed one, than trying to fixed a broken one in a spawn point in a town or something. -
As a player who has played the MOD since it first came out, I'll tell you this. Maybe you SHOULD hate the game a little. I'm not condoning shooting fresh spawns or whatever, I only shoot first if I feel threatened. Anyways what I'm asking you to do is to examine why people are driven to just shoot people. With DayZ being an early-access game as we begged for it to be, theres an extreme lack of content. You can get fully geared in less than an hour if you know the routes to run. Once you have one of the 4-5 primary guns, what do you do? There are no tents to try to store gear in, no vehicles to look for and slave away repairing. So what do you do? Most people just seek some use for these guns and ammo. Sure, playing hero is challenging and can be rewarding, but most players find it easier to just take some target practice. You gotta see the mindset of the people you are criticizing.
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You don't need to imagine, install experimental. However, when we have vehicles i think more than 100 will be too much too. Maybe we should start to cry for a x4 sized map to devs ...
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I started playing on this server about 4 weeks back. One of the admins was a player named Rasse. during a chat with this admin, I expressed an interest in purchasing a donation pack for €10 but i gave a little extra to help the server. I was given a bunch of stuff for building a base, including an armoured vodnik, safes etc. About two days later I expressed an interest in purchasing a tank and some extra weapons including an AS50, and was told by the admin Rasse that It would cost 40€ for the tank that I wanted. the admin built an extra base to house the tank in. Next day when I was online doing some building, one of the other admins "suspiciously" TP'd to me, and asked where I got the tank. I told him I donated €40 and had gave the money to Rasse. He said oh why didn't you just say. then off he went. about 5/10 mins later he appeared again, and said the tank wasn't allowed as it was to OP, and he took the tank away and replaced with a BTR. He also took away the AS50 as that wasn't allowed on the server apparentely. I said to him, but I've just payed €40 last night for this, to which he replied well you gave it to the wrong person. and off he went. Later about 1hour, the admin that took my money TP'd to me, and admitted he was going to take my money and run, but had a sudden change of heart, and gave half of the money to the server admin. and said he had sorted out the issue with the tank, and swapped it back for the one that I payed for. then off he went again. After this I find out Rasse is no longer an admin, and they say he banned himself from the server, but he sent me a message offline, to say that he was perma banned by the server admin. Then just today I spawn into the game, to find all the stuff I had payed for had been deleted. the whole base, including the vehicles. I've not even had an explanation or nothing. Just took my money and the server admins expect me to just take it on the chin. should they not hold themselves accountable for their own admins actions.
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That's why we need realistic bullet mechanics, and the SVD along with its magazines and attachments need to be acceptably rare. Even though there's no real situation I'd ever take a Mosin over an SVD, it's not like the SVD is going to be available 24/7 and you can handload ammo into the Mosin vs requiring a magazine for the SVD which may be very difficult to find. If they add grenade/rocket launchers, you can (pretty much) be rest assured that they will be rare and ammunition be even rarer, so "spam" will be entirely worthless if you even managed to get enough to do that. Also, launchers like the M72 LAW can only be fired once, meaning that screwing up removes you of a very valuable weapon. We probably don't need any launchers until vehicles are added, though (except maybe the underbarrel grenade launchers, since they've already finished those)
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I would love to have both in game. You see a zombie and you realize he was a human a short time ago. Now you see that zombie still has a backpack ^^ go and loot. I think both the ideas will be reality sooner or later but for now there are other things to be done first. Vehicles, cooking, throwing - these systems are not easy to write and I will let devs make them done first
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I personally think adding helicopters and vehicles is turning this game into another war game
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To whom this may concern, Today I was playing with my friends and we were playing decided to roll with a party bus. We were minding our own buisness, driving to stary, elektro and such. We took a stop at NWAF which led us to find a biplane which was working and full of gas. We then flew around for a while and got bored so we decided to fly up to debug in the top left. We flew up there and found alot of vehicles that were stored up there but on diff places on the actual map. Please note that at this time we did not know that this was not allowed. So I loaded a few guns into a select car (Offroad) that we wanted to take with us. I loaded a m4 holo, a mk48, a m14, and a m4 sd into the car. I then got into the car and was randomly teleported somewhere on the map where the actual car was. I didn't think too much of it and continued playing. Shortly after, about 45 minutes, I was interupted by a ban that said something about a script restriction. Honestly I am not very "tech savy" and have no clue what this actually means... So I had my buddy Defiant go on the knight ts and talk to Unbroken and he told us what this all means. But, I am not quite sure how else I could have banned other than doing the stuff in debug. So, I appreciate your time reading this and hope that an unban will follow. Thanks, Jonboy (My ingame name is JONBOY
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Absolutely agree about this changing when vehicles are implimented. But perhaps they need to start placing spawns a little more inland....?
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Please note: This is just my opinion of the game at its current stage, yes I know it’s in alpha and I eagerly wait for all the changes and improvements to come to this game. I noticed people take others criticism of the game personally like someone just insulted their mother, share your own opinion but don’t get personal just because you don’t like other’s opinion. I’m just trying to contribute and give something back hence why I took the time to write it all down. Below I have separated and discussed about the various elements of the game. Best factor of DayZ – The tension, hands down. Getting into a situation where you just don’t want to die. The nerve wreck. That is the one thing that DayZ offers that I don’t see in any other game. Fun factor – Killing other opponents/geared players/bandits doesn’t bring enough joy to counteract the pain of death, in the end everyone soon or later dies, everyone is in a way, a loser. Player Vs Environment – Lacklustre, boring, dehydration and hunger are just annoyances that you need to consider in this big PVP world, they don’t offer any valuable gameplay it doesn’t contribute to the fun. Besides the players and zombies the environment is just big static meshes that have been recycled over and over. Zombies – Pointless at the moment, they are just annoying, so many bugs with them I won’t even bother mentioning. The fact that people just walk around them and ignore them shows how pointless they are. They have messed me up on a few occasions totally underserved. For example I was on a sniper hill eyeing an enemy, this zombie all the way in elektro far, far into the distance aggro’s for no reason (didn’t even shoot) and came chasing after me, 5mins later I got flanked, thanks to the zombie giving my position away (yes I did move positions, but was probably being watched by this time). Loot – Predictable. Need guns? Police station, fire stations, schools, those red buildings, airstrips, military bases. I no longer try to gear myself up, it’s not worth the time, now I just Find melee weapon > try to knock out geared guy > steal his loot. Works pretty well and it’s more fun. Hacks – hacks and glitches happen quite often, often running into players with hacked amount of ammunition and non-reloading guns (proof when you loot their shit), some people have insane sight skills but a part of me says ESP hacks, who knows, unfortunately this one doesn’t leave evidence behind. A defenceless hacked game is a pointless game, I’m wondering how this happens with both VAC and BE running? Spawns – uninspired, boring, East coast all the time, Berinzo is the new elektro, takes forever to get to other locations besides the east, takes forever to run back and group up with friends. I know a lot of DayZ community for some reason love running over and over in this virtual world, then again some people are into foot fetishes and food p0rn, my point is you are catering to a small amount of the potential player base. I am really looking forward to the controlled spawn point’s rocket had talked about. Spawn near Berinzo > run to Berinzo > PVP > die > Spawn near Berinzo, works more well than any other alternative right now. Priority Development – I’m going to get hated for this but I for one think your development priorities are just plain out wrong. I don’t know why anyone would focus on fixing the interiors of a car when the car has missing wheels or an engine. Looking at the update list I can see one great update, the 100 man servers (hopefully) and I applaud you for that. The rest like campfires, bow and arrow, and wild life are not game changers. After a brief amount of time with those items people are still going to go around PVP in major cities. It would make much more sense to fix your glitches, bugs, desyncs, zombie AI, add vehicles, controlled spawn points, bring in group identification (armbands, icons) etc. I don’t know maybe just focus on the core of the game rather than add more crap into the mix that’s already barely working. Map – Way too big for its own good, even on a 100 man or 200 man server, a lot of places will be ghost towns with a few dedicated PvP zones. Vehicles might fix this problem depending on how many vehicles per server. The most irritating thing in this game is spending hours running around without a single sight of a person, even worse is to getting KOSed from the back without even seeing a single person, how people can spend 1-2 hours camped to shoot down 1 person is beyond me. I think that is too much time invested for a short lived gratification. PVP – This is a Player Vs Player game, I don’t why people deny this, let’s take out multiplayer for second and make this a single player game, would you play this game now because it offers so many things to do in terms of survival and fighting off zombies etc. No it doesn’t, its utterly weak without the threat of other players. There are much better games out there for surviving and hunting, Far cry 3 was awesome with the camps, bows, and the wild life. There are also better hunting simulators out there. DayZ will never be at that level of single player gameplay, it shouldn’t aim to either. It needs to focus more on PVP and make it work better. Business Role - Let’s face it guys, I am pretty sure this game has already made (and is still making) a lot of money through sales. All that matters at this point is: will developing this game more bring more cash that is worth it? If the answer is no then it’s time to wrap up and call it a day. Believe it or not games are more of a business than passion these days, unfortunately this game can get halted at any time before even making beta because it may be not worth it. Alternative game – At the moment I feel that Arma III battle Royal is the closes thing to being what DayZ is, sure it does have its own set of problems but it seems to take all the best elements of DayZ and get rid of the all bad ones. For example there is actually a winner in BR, the map narrows down, allowing guaranteed action. The fights are still tense as death means getting kicked out and having to join a new game but at the same time is a lot quicker to jump into action as opposed to DayZ. The game (usually) is more bug/glitch free than DayZ, and no stupid zombies ruining the pvp either. DayZ needs to use the big open world to its advantage and make gameplay work better, it needs to define what it is more clearly. Conclusion – I have probably generated a lot of disagreement in my opinion and hate with all the criticism towards the game, but even Dean Hall “Rocket” said “I don’t think it’s even a good game yet” in the Roadmap video (https://www.youtube.com/watch?v=es42HrtPB3I time: 4:08) I totally agree with him, it’s a weak game, the only thing it has going for it at the moment like how I said before is the tension, gun shootings have never been as important as they are in DayZ, you just really don’t want to die in this game. Playing DayZ is like being in a bad relationship, you just want to love it but it screws you over and over again till you no longer want to be with it, and there are no future changes to the game to change that. As a last note, Dayz has been selling very well for many months on steam usually always leading spot number one, but it doesn’t fair the same in hours spent playing the game, definitely a lot of people are putting this game down, I’ve made many friends in DayZ who all happen to quit after a few days, and it’s the same pattern with everyone I meet in game, people don’t tolerate it for too long, such a shame.
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This isn't being done in the real DayZ. It's done on a private hive that ports in stuff from A2. It's probably the same server that has " Working vehicles ", Yet they're just A2 vehicles. ;)
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DayzEpoch Chernarus - low ping Active Admins
judgedreddz posted a topic in Mod Servers & Private Hives
Rejects Gaming Community are now recruting join our fantastic game server or come and chat with us at team speak - very active admins and single currency!!! Team speak channel id Name: Rejects Gaming Community Address: Rejectgaming.enjinvoice.com Dayz Game Server ip address: 176.227.219.186:2702 Our servers include Server Specs: Server IP: 176.227.219.186:2702 Memory: 16GB DDR 3 Connection : 100mbps up/down Server Hosting: Dedicated Battleye: Yes Game Version: DayZ Epoch Chernarus Players: 40 Server restarts: Every 3 hours Epoch Game details: Custom buildings/barracks Self bloodbag Donator Loadouts Donator Baseboxes Snapping (easier building parts together) Tent Healing Tow & Lift certain vehicles Auto refuel/repair/rearm at any fuel station (some at a small cost) AI Missions Side Events (Organised by RGC) God mode/Anti backpack stealing at every trading post Custom items at traders Bandit & Hero traders in safezones as well Heli Taxi 300+ Vehicles, restart every 3 hours Realtime UK night/day(full moon nights) Veteran play style 3rd person: On Crosshair: ON Nameplates:ON -
Anything new in Day Z standalone to pull me away from the mod?
Etherious replied to Putts_UK's topic in General Discussion
With it's 1k vehicles, starting loadouts, and tanks? LOL -
The team working on shirts are just designers creating 3D models and textures. Adding vehicles to the game includes a whole code work a designer doesn't know shit about. And those who do are busy with problems much more important than vehicles, and in fact, probably also required before vehicles are added, since vehicles code would be supported on the engine tweakings and fixings they're doing now. Too much people knowing to little about videogame development. Before content, comes the engine, you can't ask for content if the engine isn't finished. When the engine for vehicles is finished, then you would be able to ask those shirt makers to create 3D models and textures for vehicles.
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WTF? Vehicles? Read the topic please? No one here wants vehicles. I would rather have cows implemented again before having vehicles.
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They have multiple teams working on different things. The thing is, the community wants cars, or for now, at least a bike to settle us down. How about they get the dev team working on shirts to work on vehicles? WE DON'T NEED MORE CLOTHING OR FOOD. Not right now, I think vehicles should be number 1 on the priority list. Then you can focus on adding a purple shirt in. What also pisses me off is that when people create these suggestions, the forum moderators lock the thread. I thought we were supposed to suggest things to help the game development? They never listen to anyone's suggestions on the forums.
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I'm happy to hear that. I was just going to make a whining thread that would go something along the lines of "Why on Earth would you make 100 player servers without first implementing loot respawn??? It was fun and all for a while, but there is no point in playing experimental right now when you can hardly make it inland without starving to death. I'm very happy with the state of the game and the progress the dev team is making but...something just feels off about your logic when deciding what gets patched into the game first. I already know you guys realize what the players really want, which of course is vehicles. I know that is impossible at the moment. But you should seriously consider spending (far) less time on things like crossbows and akms (sorry ak lovers, including me) and much, much, more time ironing out an implementation for at LEAST a bicycle. Once again I am not at all unhappy with the game, even in super alpha it is amazing. I just wish your priorities were more in line with the wants of the player base. My 2 cents, <3 ya.
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Welcome survivors! Today DayZBrahs servers are going back online. We have two types of DayZ servers: Other coming soon! Poll on our website! - DayZBrahs EU RP Coop [banZ-80+Veh-Add Lootzones-Custom AntiHack/Scripts-Dogs-StarterGear](Priv.Hive 1.7.6.1/102591)[uTC-5][VET] - www.dayzbrahs.de MaxPing:350 - DayZBrahs EU [banZ-500+Veh-Custom Antihack/Scripts-Add Lootz-Dogs-StarterGear-VET](Priv.Hiv 1.7.6.1/102591) - www.dayzbrahs.de MaxPing:300 - over 12000 bans listed! - Other maps coming soon! Poll on our website. The RP server is password protected. You can find the password on www.dayzbrahs.de! (Facebook login possible) We implemented a lot of new features to our new server like: (all credits to DAYZ ADDIN for the custom scripts) - Dogs – you will find them at their dog houses in Bor or Mcta and a few other places as well - Custom Antihack! - Vehicle Salvage - BTK – Cargo Drop - R3F Arty & Log - Self BloodBag (no humanity gain) - Clear Sky – less fog (not on the RP server) - Vehicle Flip - Streetlights - Dual Debug Monitor - additional lootzones all over the Chernarus map - lifting vehicles with helicopters - self bloodbag - and many more all what a DayZ fan heart needs ;-) Free TS3 ServeR: ts.dayzbrahs.de - you can apply for your own groups channel We tested some of the new features already and we got a small preview for you guys! Check it out by following this link http://imgur.com/a/9C3fT#0 And like always you can purchase your individual skin at our homepage to be a bit different ;-) or a safe camp for the rp server. All information on our homepage. Aswell you can now log yourself in with your facebook account on our homepage. Last but not least we got a Arma 3 Alpha 404Wasteland server running for you guys. If the server crashes please be patient – its an Alpha....The server will automatically restart. Filter for brahs If you want to stay up to date with us just follow the link to our homepage. You are welcome :-) www.dayzbrahs.de or http://www.facebook.com/DayzBrahs And if you got any questions left just ask for it right here in this thread. I will try my best to answer each question of you. We prefer to support on our website. Thanks for your time and I hope we meet us in Chernarus! Cheers, Birchy
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No one cares any more, when I look at all my friends in real life and on Steam, none of them are playing Dayz. They did once care about the mod, but lots of them (including myself) just waited it out for the SA and then just felt burnt by how you ended up spending a year making a game that is worse than what we had. There is stuff like Epoch in the mod, which is far better than what Dayz SA will be in a year and in a years time whatever mod Dayz Mod has, that'll be far better than what the SA is. I just think in a year, no one will give a shit, no one gives a shit now.... Far too little has come too late and tbh why spend so much time on the network? No one cares, the mod works just fine, we had white listed servers which fixed the problem of hackers, but personally I only ever come across one hacker in my whole time playing the mod. Fucking disappointing, everything that we wanted from the SA, just wasn't delivered, instead you done a load of shit no one cares about. In so many ways it is worse, the zombies are worse, even though they were meant to be the main fix, the loot just isn't there, there is no mod support which means no one can make it better, you lot seem so incompetent which means the modder loss is even worse............... seriously, how do modders do your job, but 100 times better? There are no vehicles, no weapons.. FUCK ALL! Dayz SA would be the biggest disappointment of the year if it wasn't for Titanfall being complete garbage.. that game feels like an extra mode added onto COD like the zombie shit they've done. I'm done with Dayz and the funny thing is all the hype has gone on to H1Z1 and given SOEs poor track record, that'll be another zombie flop. Maybe I'm just old but haven't people learnt from EQ and SWG? Also the failure that was the original PS and then EQ2... but then PS2 as well was a massive failure.... why are people exited for H1Z1 again?
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I'd like to see more damaged/ruined buildings in towns. The military has, presumably, been fighting off the infection to no avail, yet most buildings are pristine. There's burnt-out cars everywhere as though there was an arsonist who only targeted vehicles. Chernarus feels like everyone just up and left without fighting for their homes. I think a little bit of battle damage could go a long way. Would be pretty cool to see a ring of barricades in the center of one of the big towns, as though it was the location of some futile last stand.