timedance 120 Posted September 2, 2013 (edited) please take out all heavy machine guns and high tech weapons... - ad more realistic and common weapons/ items, which where found in everyones home... - thanks btw... WHERE IS THE MOSIN NAGANT? ....(ehm with bolt action :D ) Edited September 2, 2013 by TiMEDANCE Share this post Link to post Share on other sites
ericko78@comcast.net 3 Posted September 5, 2013 This is the newest thread I found so im going to go ahead and leave this here. PLEASE STOPPlease stop with he bull crap make a fucking devblog or don't post that more will be available over the weekend "And here is the short video. More to follow on the devblog over the weekend." that's been on the god damned http://dayzgame.com/ since PAX devblogs are never on the date you set, even 1 fucking devblog a month would be ok but ffs dude just don't announce 1 and then not do it I check the site daily, both sites that is, and it never has any new info and don't come at me with that fucking twitter feed bullshit, we were told there would be devblogs while I understand that that may not be the main priority please do all of us a big favor and DONT FUCKING ANNOUNCE THEM if you think there is even the slightest ball hair chance that there wont be one, we are all looking forward to this game and im sure it will be great, I know for a fact I will be a buyer but come on dude your signature states ROCKET "IN CHARGE OF NOT BEING RETARDED"constantly setting dates for things as big as the alpha and as little as the devblogs and not meeting those deadlines kind of makes you fail at what you are in charge of doesn't it? we are all anxious to see the development progress because at least to me its as close as I get to actually playing the game, please stop constantly letting us down with announcements of awesome information incoming if there wont be none. and I hope no one takes this the wrong way im not trying to be an asshole but please just hear me out and try to view this post without any fanboyism. Share this post Link to post Share on other sites
codestargod 102 Posted September 5, 2013 This is the newest thread I found so im going to go ahead and leave this here. PLEASE STOPPlease stop with he bull crap make a fucking devblog or don't post that more will be available over the weekend "And here is the short video. More to follow on the devblog over the weekend." that's been on the god damned http://dayzgame.com/ since PAX devblogs are never on the date you set, even 1 fucking devblog a month would be ok but ffs dude just don't announce 1 and then not do it I check the site daily, both sites that is, and it never has any new info and don't come at me with that fucking twitter feed bullshit, we were told there would be devblogs while I understand that that may not be the main priority please do all of us a big favor and DONT FUCKING ANNOUNCE THEM if you think there is even the slightest ball hair chance that there wont be one, we are all looking forward to this game and im sure it will be great, I know for a fact I will be a buyer but come on dude your signature states ROCKET "IN CHARGE OF NOT BEING RETARDED"constantly setting dates for things as big as the alpha and as little as the devblogs and not meeting those deadlines kind of makes you fail at what you are in charge of doesn't it? we are all anxious to see the development progress because at least to me its as close as I get to actually playing the game, please stop constantly letting us down with announcements of awesome information incoming if there wont be none. and I hope no one takes this the wrong way im not trying to be an asshole but please just hear me out and try to view this post without any fanboyism.I think Ericko needs a Diaper change... Any takers? :P 2 Share this post Link to post Share on other sites
ericko78@comcast.net 3 Posted September 5, 2013 (edited) I think Ericko needs a Diaper change... Any takers? :P HAHAHAHAHAHHAHA UR SO FUCKING FUNNY!!!!!!! seriously though, are u really ready to tell me im wrong? Edited September 5, 2013 by Ericko Share this post Link to post Share on other sites
Dchil 829 Posted September 6, 2013 This is the newest thread I found so im going to go ahead and leave this here. PLEASE STOPPlease stop with he bull crap make a fucking devblog or don't post that more will be available over the weekend "And here is the short video. More to follow on the devblog over the weekend." that's been on the god damned http://dayzgame.com/ since PAX devblogs are never on the date you set, even 1 fucking devblog a month would be ok but ffs dude just don't announce 1 and then not do it I check the site daily, both sites that is, and it never has any new info and don't come at me with that fucking twitter feed bullshit, we were told there would be devblogs while I understand that that may not be the main priority please do all of us a big favor and DONT FUCKING ANNOUNCE THEM if you think there is even the slightest ball hair chance that there wont be one, we are all looking forward to this game and im sure it will be great, I know for a fact I will be a buyer but come on dude your signature states ROCKET "IN CHARGE OF NOT BEING RETARDED"constantly setting dates for things as big as the alpha and as little as the devblogs and not meeting those deadlines kind of makes you fail at what you are in charge of doesn't it? we are all anxious to see the development progress because at least to me its as close as I get to actually playing the game, please stop constantly letting us down with announcements of awesome information incoming if there wont be none. and I hope no one takes this the wrong way im not trying to be an asshole but please just hear me out and try to view this post without any fanboyism. Go complain to rocket and the entirety of BIS on twitter or some sh*t. This thread is for weapons suggestions, not for you to have a bitch and moan about somebody forgetting to update their blog on a regular basis. If you want news then check out the roundup threads in the Announcement subforums. 2 Share this post Link to post Share on other sites
Mos1ey 6301 Posted September 6, 2013 HAHAHAHAHAHHAHA UR SO FUCKING FUNNY!!!!!!! seriously though, are u really ready to tell me im wrong? Yes. There's no option to pre-order, you haven't paid a penny. Yet for some reason you think you're entitled to constant updates on development when the devs are busy trying to actually finish the game. Please name one other game that has done this. Most announce that they're in development, maybe post a couple of screenshots, and then release a trailer or two as it gets closer to release. 2 Share this post Link to post Share on other sites
dulix11 731 Posted September 6, 2013 HAHAHAHAHAHHAHA UR SO FUCKING FUNNY!!!!!!! seriously though, are u really ready to tell me im wrong? Aye, like mZLY said, you have spent no money, or at least, I hope not, on this mod. It is being entirely rebuilt and they can't post a dev blog each week you realise how boring and short they would be? 'Today we coded some stuff and made a new building. That is all.' Instead, how about we leave for a month, so they come out and say: 'Well, we created 2 new zombie skins, added some more weapons, fixed some AI bugs, improved the melee system and created an entirely new town, here are some screenshots' Share this post Link to post Share on other sites
Riffleking 0 Posted September 8, 2013 A suggestion for a cool little mechanik.In the latest Devblog u showed us the Cloth and Equipment damage System.It woulb be cool if a Player could hold a Granade in his hand with the pin pulled so if he gets Shot he ll explode and his Items will brake. He cant shoot but if he gets shot all Items are gone. I think this would be a cool feature to defend u as a lone surviver from a larger Group of Bandits in Urban combat. Just had the Idea and posted it Sorry for any mistakes regards from Germany Share this post Link to post Share on other sites
MitchP 9 Posted September 16, 2013 Civilian style weapons! I go hunting and my family has around 12 guns, from 22LR's to a 270WSM. You could find a civilian weapon just as the bare rifle with open sights and one 3-5 mag, then find scopes, bipods, suppressors etc. If the rifle was found in a hunting families home then it could come with a scope and bipod already, and maybe a suppressor if you're lucky. i think make these type of weapons readily available like military grade weapons are in the mod, and make the military weapons a hell of a lot rarer. Share this post Link to post Share on other sites
MitchP 9 Posted September 16, 2013 Forgot to add, 22LR's normally have a 10 shot mag. But it is possible to get drum mags that hold 30 rounds. And also, another suggestion... With the new crafting system, it would be cool to be able to tape 2 mags together, so when one is empty you just pull it out, and stick the other mag in a 1 quick movement, me and dad do this when we are hunting farms with a high rabbit population, it is so much faster than getting another mag out of your pocket/bag Share this post Link to post Share on other sites
jmw1084@gmail.com 3 Posted September 16, 2013 I think a neat feature would be the ability to trap a vehicle,deployable with batteries. say 6 batteries applied with wire would create a 48 hour booby trap on the specified item first 2 people to access the loot would be killed unless disarmed with 65% kill rate during disarm if not owner. or use 10 batteries a wire and scrapmetal for a 96 hour trap with inability to disarm unless owner and 100% chance to kill first 4 survivors who try to steal from it I also believe we should have 5-6 times the civilian weapons, golf club to aluminum bats. ability to use things like a chair to defend yourself against zeds. give people the ability to climb trees with chance zombies loose interest after a long time ie 5-10 minutes but under 3 minutes they call more towards. i believe that all arma guns should be in game but require crafting them or at least part of them like say ability to find a burnt out tws but to repair it you require 1 nvg 1 gps a battery and soldering kit. same for guns the ability to find the trigger mechanism at army base the barrels butt the works. but you require a gun smithing kit to put them together plus a desk. make a desk a craftable item so too with right gear ie tookbox and plywood and logs. this would allow long term players the small chance to build high end loot but new players would be using civilian weapons. again when i say ability to build a gun im thinking a barrel for m16 or m4a1 would be .01% chance to spawn. firing mechanism, 0.001. firing pin 0.001 butt/stock 0.01 so on and so forth so it would take you weeks to build 1 gun if your lucky unlucky you would have to trade for it i think that we should get 4-5 times the variety of food 4-5 times the variety of animals. inclusive of poisonous snakes and spiders, put on wrong pair of shoes and get a bite from a black widow or brown reclous or whatever spider types that are local to the area. Wolfs bears added make hiding in woods for long periods more dangerous. i think that another great feature would be add in player control parachutes again for jumping from planes and heli's add parachutes to the loot table so if you jump without one<splat> i think dayz should have the ability to tow vehicles but require a winch that can only be found via loot spawn, or built then attached to vehicles and allow you to tow, or 1 or 2 tow trucks per map. my final idea i have would to add batteries to cars if the car sits too long battery goes dead and you have to use a generator to jump the car add in alternators and require them to be replaced every so often or starters add more parts to all vehicles so they are easier to repair but require more specialized parts like if you hit a zombie in a uaz or gaz it damages the quarter panel directly and if you hit it at excessive speed it could damage the frame and require extensive work that could only be done at specific spots on the map or a base and add the ability to craft or build a garage. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted September 16, 2013 Was browsing around on Cheaper than Dirt when I came across a revolver called The Judge. Chambered to fire both .45 Long Colt and .410 Shotgun shells from an extended cylinder. I would like to see a few weapons like this, where you could load either a small gauge shotshell or a large caliber bullet (they had other guns, mostly leaver actions that could do the same thing). I don't own any guns nor am I an expert on them beyond what I learn on the internet after seeing something 'cool' in a game and wanting to know if it's real or not, but could you do what Fallout:NV did? And by that I mean say you have a .357 revolver, but you could also fire .38 Special rounds from it without any sort of mod (like how the DE can fire .357/.44/.50 with a barrel change out and other mods in between). Not to make it too easy, but make it a little easier if you find different types of ammo. For example, it's been suggested many times to add in single shot flare guns, quite a few of these can chamber a 12 gauge shell and fire it (while not recommended due to the flare gun being made mostly of plastic). Just a curiosity and something to bring up to the Dev's attentions if they're still watching these fourms. Share this post Link to post Share on other sites
Cerbo Knight 48 Posted September 16, 2013 I think a neat feature would be the ability to trap a vehicle,deployable with batteries. say 6 batteries applied with wire would create a 48 hour booby trap on the specified item first 2 people to access the loot would be killed unless disarmed with 65% kill rate during disarm if not owner. or use 10 batteries a wire and scrapmetal for a 96 hour trap with inability to disarm unless owner and 100% chance to kill first 4 survivors who try to steal from it I also believe we should have 5-6 times the civilian weapons, golf club to aluminum bats. ability to use things like a chair to defend yourself against zeds. give people the ability to climb trees with chance zombies loose interest after a long time ie 5-10 minutes but under 3 minutes they call more towards. i believe that all arma guns should be in game but require crafting them or at least part of them like say ability to find a burnt out tws but to repair it you require 1 nvg 1 gps a battery and soldering kit. same for guns the ability to find the trigger mechanism at army base the barrels butt the works. but you require a gun smithing kit to put them together plus a desk. make a desk a craftable item so too with right gear ie tookbox and plywood and logs. this would allow long term players the small chance to build high end loot but new players would be using civilian weapons. again when i say ability to build a gun im thinking a barrel for m16 or m4a1 would be .01% chance to spawn. firing mechanism, 0.001. firing pin 0.001 butt/stock 0.01 so on and so forth so it would take you weeks to build 1 gun if your lucky unlucky you would have to trade for it i think that we should get 4-5 times the variety of food 4-5 times the variety of animals. inclusive of poisonous snakes and spiders, put on wrong pair of shoes and get a bite from a black widow or brown reclous or whatever spider types that are local to the area. Wolfs bears added make hiding in woods for long periods more dangerous. i think that another great feature would be add in player control parachutes again for jumping from planes and heli's add parachutes to the loot table so if you jump without one<splat> i think dayz should have the ability to tow vehicles but require a winch that can only be found via loot spawn, or built then attached to vehicles and allow you to tow, or 1 or 2 tow trucks per map. my final idea i have would to add batteries to cars if the car sits too long battery goes dead and you have to use a generator to jump the car add in alternators and require them to be replaced every so often or starters add more parts to all vehicles so they are easier to repair but require more specialized parts like if you hit a zombie in a uaz or gaz it damages the quarter panel directly and if you hit it at excessive speed it could damage the frame and require extensive work that could only be done at specific spots on the map or a base and add the ability to craft or build a garage. That game sounds like a hassle. If those were implemented then DayZ would loose over half of it's player base. You only need to look at mods like Namalsk to see this. It's a great mod, but the loot scarcity and harsh cold environment scares people off. People just aren't interested in super hardcore games. Also, am I the only one thinking that soldering military grade equipment is totally unrealistic? I solder stuff myself and I just don't think it's possible to hand fix something like a TWS. Share this post Link to post Share on other sites
pinapple900 8 Posted October 1, 2013 Mountain Dew should make you run faster! For only like a min or 2 tho....... and give bandits some perks! they are as essential as the zombies and heroes, they (we) make the game tense and dangerous, and usually when you kill us, we would probably have good loot Share this post Link to post Share on other sites
m.w. vindicator 880 Posted October 1, 2013 Mountain Dew should make you run faster! For only like a min or 2 tho....... and give bandits some perks! they are as essential as the zombies and heroes, they (we) make the game tense and dangerous, and usually when you kill us, we would probably have good loot I am going to be that guy. "Consolidated Weapon Suggestion Thread" I might not be the best reader in history, but I am pretty sure this has nothing to do with weapons. On topic, I like the idea of finding over under and side by side shotguns, and being able to saw-off the barrels to reduce weight, increase spread, and increase handling. It would be a cool option for crafting. 1 Share this post Link to post Share on other sites
Day Unit 18 Posted October 11, 2013 (edited) Here's everything that's in my Bug-Out-Bag and Bug-Out-Van. I'm a prepper. 1) Antibiotics2) Colloidal Silver's material (Homemade antibiotics: silver+batteries+water)3) Silver4) Ductape5) Suture kit6) Rope7) Firesteel (Magnesium bar)8) Zippo Lighter/ Lighter fluid & bicycle inner tube9) Army knife (with can opener)10) Bleach (Water purification)11) Mess kit12) Broadheads13) Deck of cards14) Sandals15) Soap x16) Vaseline17) Diarrhea pills18) waterproof notebook/pencils19) a Stephen King novel20) Tea tree oil21) Belt (carried on person)22) Glock 23 & ammo23) Aspirin24) Sleeping bag x25) Two Man Tent26) Sun glasses27) Bowie Knife28) Canteen kit29) Cotton ball + vasaline in waterproof container (Firestarter)30) Collapsible water container (5 gallon)31) Pepperspray32) Superglu (Treat cuts)33) USB x34) Winter clothing x35) Earplugs x36) Tooth brush/Tooth paste x37) Handkerchief38) Ziplock bag39) Surgical mask40) Tampons (Bullet wound, Gun barrel swabs, black powder patch, any application where fluid needs to be absorbed, mini squegee, delay fuse, fire lighting, particle filter, )41) Foot powder42) Hand fan43) TP44) naip clippers45) Vitamins x46) King James Bible47) Mosquito net48) Solar Battery Charger49) Motorola Two-Way Radio50) G.I. Canteen, Canteen Cup, Canteen Stove, Canteen carrier (straps?)51) Straight Razor52) Coconut oil or Olive oil53) Pemmican (Concentrated fat & protein 80/20) Long shelf life. 10 years or so.54) safety pins [small] (use as surgical staples, fish hook, resizing pants, clothes, pin a backpack, dig out a splinter, open locks, cure splinter, lancing blister, hanging clothes to dry)55) Tweezers56) Suture kit: Needle driver, thread, needle, (hemostat: clamping up vessels, separating tissues), tissue forceps, syringe+needle, curved scissor57) socks & underwear58) Protective goggles59) Dustmask/Facemask60) keroscene lamp61) Kindle (+solar charger)62) MSR Sweetwater filter63) Sandbags64) Foldable Chinese Shovel65) Advil/Tylenol66) First aid manual67) Foam sleeping mat/pad68) Passport69) Rubberbands to tighten pants legs70) Hat/ball caps/boonie/korean army hat71) Fisherman's vest/Trench coat/Ghillie suit72) Ghillie suit73) Glock 19 or Glock 1774) Honey or sugar (dress wound, induce healing)75) Ruger 101LR, Mark II76) Poncho Edited October 11, 2013 by Day Unit Share this post Link to post Share on other sites
Cerbo Knight 48 Posted October 11, 2013 Wow. And that ladies and gentlemen is what we call 100% overkill. What are you prepping for, the invasion of a new comfortable life? 1 Share this post Link to post Share on other sites
doublebrain 255 Posted November 17, 2013 Mountain Dew should make you run faster! For only like a min or 2 tho....... and give bandits some perks! they are as essential as the zombies and heroes, they (we) make the game tense and dangerous, and usually when you kill us, we would probably have good loot A perk because we get loot when we kill you?? Well you got all that loot by killing others, thats the point of being a bandit. You dont need a perk in addition. It would make KoS even more common than it is right now. Share this post Link to post Share on other sites
dut 21 Posted November 17, 2013 (edited) I kill everybody on sight and it is a huge advantage. That said a realistic perk would be survivors getting the shakes for 2 minutes after they kill a player (bandit/survivor/hero). After the 2nd or 3rd player they don't get shakes anymore. EDIT: This is NOT the thread for this topic. Sorry. Hey how about a Savage 69RXL pump action shotgun!? Yeah that'd be sweet. Download .3DS model. Edited November 18, 2013 by dut Share this post Link to post Share on other sites
joe_mcentire 2074 Posted November 22, 2013 bricks 1 Share this post Link to post Share on other sites
Gdaddy22 299 Posted December 26, 2013 (edited) Weapons: Assault Rifles: -AEK-971-SR 3 Vikhr-PPD 34/38/40-AMD 65 Sniper Rifles: -Dragunov SVD,-VSS Pistols: -CZ75,-GSH 18 Vehicles: -VAZ 2106 ---------------------------------- of course this, + weapons from the mod I picked some eastern european weapons that should be found in Chernarus Edited December 26, 2013 by Gdaddy22 Share this post Link to post Share on other sites
ryzoh 44 Posted December 26, 2013 just add the basics for now, a few new type of weapons and the hunting system, no need to add 80 stuffs thats will not have any impact in the game besides the laggy and shitty performance cuz of useless things that the server will have to load.. 1 Share this post Link to post Share on other sites
King of kong 1117 Posted December 27, 2013 (edited) General CDF (Chernarus Defense Force) equipment.AK-47.AK-74AS-Val,Aek 971.Makarov Pistol.Dragunov SVD.Browning HP.RPG-7RPG-18AK-74UCivilian Weaponry:Mauser K98 (WW2 Era)DB Shotgun 12 gauge.Tokarev Pistol.Mauser C96.CZ550.MP-155 Civ ShotgunVP0-21122.LR AK47Russian M4A Saiga (AK based) top. And a Tigr (SVD based) bottom. These rifles come under a number of calibers:MTs-7 ShotgunMTs-110MTs-22 (bottom) and MTS-558 (top). The later is a civilian version of the military ASh-12 made by KBP. TOZ-34LoS-7 Chambered in 308. Edited December 27, 2013 by King of kong 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted December 28, 2013 Blowtorch, can be used with propane tank for quick quick scrapping of cars parts.Eg. Cut bonnet of car in seconds.Then go stick it on you car with a working engine.Rope (like we have now) : but an additional use for transporting heavy & large equipment like car hood, I find dragging stuff with a rope is the best way to move things like tree branches :) gives you leverage as well.Mauser C96 1 Share this post Link to post Share on other sites
ninjacalypse 551 Posted December 29, 2013 Probably some or all of these have been mentioned at some point in this 37 page thread already but my 2 cents: The PPSH41 Sub-Machine gun.Drum-fed Magazine / Box MagazineLong reload, Higher likelihood of weapon jamming especially with the drum magazine AK47 type 56Assault RifleStandard magazine/Drum magazineFolding Stock Nagent Revolvercylinder fed, manual reload Bereta model 34Magazine fed 2 Share this post Link to post Share on other sites