ArrThePirate 13 Posted June 13, 2012 Any longer than 5 seconds and I need to deal with doppelganger issuesOne possiblity would be to make it 10 seconds for bodies to stay in game, and 20 - 30 seconds to be able to reconnect to the same server? Share this post Link to post Share on other sites
Fluca 0 Posted June 13, 2012 A five second counter before disconnect, with you being able to cancel it and/or move your char is ok. No, it is great. Hell, make it ten seconds.However, five seconds without that turns you into dead meat if you happen to be kicked by 'ping too high', crashes, 'friendly' admins simply booting you out (it happens, we all know it) etc. All those things happen quite a lot, so they should be taken into account before going live with the new patch.As for the other changes, great and thank you very much.Cheers,Fluca Share this post Link to post Share on other sites
Disgraced 1123 Posted June 13, 2012 Ok so' date=' eerrr, let me think... how about a cowboy skin?[/quote']Go away.Yeah I know, that was a stupid suggestion.But what about hats? Lost of fucking Hats! Hundreds of them. This game is lacking HATS!Not at the hat stage yet:1. Alpha/unit test2. Beta3. More beta4. Release5. Community map builder6. Crazy weapons7. Cartoon videos 8. ?????9. Profit10. Hats. Lots of hats. Share this post Link to post Share on other sites
moosenoodles 0 Posted June 13, 2012 hope we see less recoil with that ammo :D its for shorter range really but should reduce recoil :Dwith the a.c.e mods etc, ive not tried but can one get the ace kit stuff in the armory? been a while not tried that option in menu for loooong time. Share this post Link to post Share on other sites
xls.akm@gmail.com 0 Posted June 13, 2012 Not at the hat stage yet:1. Alpha/unit test2. Beta3. More beta4. Release5. Community map builder6. Crazy weapons7. Cartoon videos 8. ?????9. Profit10. Hats. Lots of hats.Made me laugh in real life (btw I like TF2).Anyway, regarding patch notes:5 second timer on disconect seems like a good number, long enough to get a killing blow before he logs and short enough to not cause any hassle when logging normally. Share this post Link to post Share on other sites
digital0 22 Posted June 13, 2012 loving the patchnotes!! Keep up the great work rocket! Share this post Link to post Share on other sites
glowfow@hotmail.com 55 Posted June 13, 2012 Ok so' date=' eerrr, let me think... how about a cowboy skin?[/quote']Go away.How bout a Mythbuster's Adam skin? ;) Share this post Link to post Share on other sites
Shoarmaboer 8 Posted June 13, 2012 Ok so' date=' eerrr, let me think... how about a cowboy skin?[/quote']Go away.How bout a Mythbuster's Adam skin? ;)How about a gasmask soldier skin, inspired by the actual movie rocket partially based the game on?http://images2.wikia.nocookie.net/__cb20071029031538/uncyclopedia/images/c/c5/28dayslaterNBCsoldier.JPG Share this post Link to post Share on other sites
Alan (DayZ) 1 Posted June 13, 2012 Well, if Rocket reading this thread...Can you please remove the starting weapon? Why the hell civilians must have em?Let starting weapon be a knife, baseball bat, dunno... but not a gun. Make the guns harder to obtain. That will also reduce the PKing at the restart areas.ANDPlease, let the respawn zones be in every Chernarus's city! Isn't the zombie apocalypse should strike you when you're peacefully rest in your home? And again - more respzones=less survivors at one place=less off-RP PKing=intense surviving all along the map!I hope you'll read my post, so thanks! Share this post Link to post Share on other sites
PeteOfButcherBay 17 Posted June 13, 2012 No melee in dayz currently Alan. So maybe you'll be able to hold it in your hand but you won't be able to do anything with it. Share this post Link to post Share on other sites
phate 55 Posted June 13, 2012 Changes are looking great, can't wait! Especially in regards to new zombie animations. Share this post Link to post Share on other sites
Alan (DayZ) 1 Posted June 13, 2012 PeteOfButcherBay, but zombies can do melee attacks, right? Maybe there's some way to give the same ability to players? Share this post Link to post Share on other sites
glowfow@hotmail.com 55 Posted June 13, 2012 How about a gasmask soldier skin' date=' inspired by the actual movie rocket partially based the game on?http://images2.wikia.nocookie.net/__cb20071029031538/uncyclopedia/images/c/c5/28dayslaterNBCsoldier.JPG[/quote']It was more or less an inside joke (http://i45.tinypic.com/o51h1k.jpg), but yeah a skin based on that gasmask soldier would be pretty awesome.Can you please remove the starting weapon? Why the hell civilians must have em?He's thinking about this if you read his latest twitter post and I'm all for it. This might actually entice some strangers to coop at least until they get hold of a gun before they can screw each other over :) Share this post Link to post Share on other sites
Genki Dama 49 Posted June 13, 2012 PeteOfButcherBay' date=' but zombies can do melee attacks, right? Maybe there's some way to give the same ability to players?[/quote']Because going up to a zombie with a baseball bat will be better. You would die in seconds, because guess what? You will have to within range of them and get hit 5-6 times before killing them. :dodgy: Share this post Link to post Share on other sites
Diwwah 9 Posted June 13, 2012 I think the game needs a melee mechanic before removing the starting weapon. Share this post Link to post Share on other sites
PeteOfButcherBay 17 Posted June 13, 2012 Aye Alan, thats why i said currently. Not sure how much work would be needed to implement melee into the game, animations will need to be done etc etc.. And i think the are bigger issues to be worked on currently. Don't get wrong I'd love to see melee at some point as well. Share this post Link to post Share on other sites
Menny 116 Posted June 13, 2012 Day Z Development @dayzdevteamConsidering a suggestion to remove starting gun, together with new infected behavior updates (line-of-sight etc...) ... Thoughts? -RocketGood, this would also fix a part of the bean wars. Share this post Link to post Share on other sites
andb52 12 Posted June 13, 2012 Has Rocket given any indication on when this patch will be out? Share this post Link to post Share on other sites
Anand (DayZ) 10 Posted June 13, 2012 Has Rocket given any indication on when this patch will be out?no, and since its pretty fresh i guess its gonna take at least one week. But we all know rocket is a workaholic so hopefully we might see it earlier :D Share this post Link to post Share on other sites
guidez 180 Posted June 13, 2012 Honestly... Having nerdgasms. Share this post Link to post Share on other sites
Krid 0 Posted June 13, 2012 Good you're attempting to fix the esc alt+f4 exploit Share this post Link to post Share on other sites
ArrThePirate 13 Posted June 13, 2012 Aye Alan' date=' thats why i said currently. Not sure how much work would be needed to implement melee into the game, animations will need to be done etc etc.. And i think the are bigger issues to be worked on currently. Don't get wrong I'd love to see melee at some point as well.[/quote']Well, you could start with no weapons at all, making the game super hard since you'll have to be super sneaky trying to find one. However, it might be true that it will reduce the PKing on the coast (spawning area), but it will also make it more dangerous for new players to enter big towns since they will be defenseless against other players already there. Share this post Link to post Share on other sites
ultimateburger 0 Posted June 13, 2012 Sounds like good changes to the zombie AI. Seems they'll have an easier time noticing players, but players should have an easier time losing the horde (you can hide on them now).A big step forward! Share this post Link to post Share on other sites
xls.akm@gmail.com 0 Posted June 13, 2012 Has Rocket given any indication on when this patch will be out?Can't find the thread but he said somewhere that he expects it out mid-late this week. Share this post Link to post Share on other sites
terrvik 2409 Posted June 13, 2012 [FIXED] Infected not spawning inside buildings any moreSo does this mean they will spawn inside buildings or not? :) Share this post Link to post Share on other sites