SquirrelGott 4 Posted August 28, 2012 I belive that only standalone can tone down idiotic killing on sight.Imagine if weapons or ammo CAN NOT be duplicated&glitched and you have to actually find it.Then the guy who finds AS50 will have like 3x5 bullets and maybe he will think twice before spending them on random n00bs with axes.And he would have to actively search through the map to find more ammo meaning less time spent in the bush sniping folks.The situation now is stupidly crazy because almost everyone of these idiotic snipers has ton of duped stuff with basically infinite ammo so they keep happily squeezing the trigger all day long.I really can't wait for standalone, only then the game will show it's true quallity and hopefully Rocket will add faction support, base construction and many more, then people would have ton of stuff to do other then bushwooking.True but coop with friends in a survival game is the fun aspect, playing alone is boring. Share this post Link to post Share on other sites
SquirrelGott 4 Posted August 28, 2012 Does it matter if they were kittens, when their AI and stuff are so useless atm... doesnt matter what they look like.Just wait for the standalone and harder zombies.ps. agreen to one above.Interesting, what if they were raptors that meowed and would run to you to rub up against your leg? And then you could ride it and fight other players while riding raptors... 1 Share this post Link to post Share on other sites
hombrecz 832 Posted August 28, 2012 True but coop with friends in a survival game is the fun aspect, playing alone is boring.Well I like coop play with buddies as well. You have someone to watch your back, to talk to, to help you if zombies swarm you or such. On the other hand there always will be lonewolfs avoiding contact or preying on others and that is perfectly fine.It is their playstyle, it brings a lot of tense to the game, I love it, DayZ needs that people as well.What DayZ does not need are killers with duped rifles (AS50 preferably),with duped ammo which they glitch making it infinite.This is robbing the game of any resemblance of realism it might have, these guys are basicaly cheaters and cheating always ruins the gameplay (mostly for their victims).So all in all I have my hopes up for the standalone. If Devs studied any data from this mod, they must be 100% aware of what is wrong with it now and they must do all they can to avoid these things in standalone. Share this post Link to post Share on other sites
BIOSEMTEX 77 Posted August 28, 2012 I belive that only standalone can tone down idiotic killing on sight.Imagine if weapons or ammo CAN NOT be duplicated&glitched and you have to actually find it.Then the guy who finds AS50 will have like 3x5 bullets and maybe he will think twice before spending them on random n00bs with axes.And he would have to actively search through the map to find more ammo meaning less time spent in the bush sniping folks.The situation now is stupidly crazy because almost everyone of these idiotic snipers has ton of duped stuff with basically infinite ammo so they keep happily squeezing the trigger all day long.I really can't wait for standalone, only then the game will show it's true quallity and hopefully Rocket will add faction support, base construction and many more, then people would have ton of stuff to do other then bushwooking.EDIT:I think most of people agree we need PvP in DayZ. But then there needs to be consequence for killing in a form of spending precious and hard to get ammo. .50 cal snipers should be very rare and so should be their ammo and at the moment the opposite is the truth.Thinking about it I really can see the standalone DayZ be VERY different game experience from the mod, if they curb duping & glitching and get hacking to acceptable levels.Well said.We are all waiting for the standalone.This mod has died a thousand deaths, but we still keep playing. It really is that good. 1 Share this post Link to post Share on other sites
WarpNinja 6 Posted August 28, 2012 stop QQ'ing and play the game. read the signature Share this post Link to post Share on other sites
BIOSEMTEX 77 Posted August 28, 2012 stop QQ'ing and play the game. read the signatureAnd even though your advice is very good. Your delivery negates any potential confidence we may have in the source. Share this post Link to post Share on other sites
Sontana 8 Posted August 28, 2012 (edited) Maybe I was mistaken, I thought DAYZ was about zombies?A part of it is. The shit has hit the fan. all goverments, all infrastructures, all rules, all laws is gone. You start only by yourself, everyone that you knew is most likely dead (or walking dead) you are lonly and hungry. Everything that you took for granted is gone; microwaves, cornershops, supermarkets, electricety.. Guess what son, it gone, its burnt down and burried. The only one u can trust in the begining is yourself. You go around and scavange. And u see some other guy...hmm maybe he got food and im starving. Guess i can ask him. WAIT!! He might kill me for that food...well i got my rifle here..Sorry to say it but the world has ended,its time to man up or shut up. You can only try to survive and do it your own way be it friendly or the bandit way.. I play my c.s.a.r ( combat search and rescue) way..thats the only thing i can do and if i die, well hey i cant change that everyone else that survived is a murderous psychopath. Edited August 28, 2012 by Sontana Share this post Link to post Share on other sites
Ivanuvo (DayZ) 117 Posted August 28, 2012 Welp, this exchange answers my question.But seriously, dev teams, Velociraptors.I agree. Velociraptors. That would certainly liven up the countryside, now wouldn't it? Share this post Link to post Share on other sites
Blakbewwy 8 Posted August 28, 2012 Wooow. The last thing we want is the dev team turning into Valve and trying to farm money from us at every available opportunity. Share this post Link to post Share on other sites
sp86 508 Posted August 28, 2012 I agree. Velociraptors. That would certainly liven up the countryside, now wouldn't it?STAY OUT OF THE TALL GRASS! Share this post Link to post Share on other sites
Ivanuvo (DayZ) 117 Posted August 28, 2012 STAY OUT OF THE TALL GRASS!*Cue large groups of people going in thinking they can make it* 1 Share this post Link to post Share on other sites
manuel.volkel@arcor.de 0 Posted August 28, 2012 I like the Idea of losing the CD Key after dying. This makes the virtual Life more valuable. People would more likely think about risking their Life. There are more psycological effects. For Example, the Playerkiller will be aware of damaging other people as they will lose real money. The whole game experience will increase by that. Fearing will be more intense. Having enough food, water. You wont suicide if you have a broken leg. Moreover you will really hate that guy who killed you by no reason. Therefore there should be some type of bounty for the head of the murderer. Maybe also some Type of Spotting the murderer. And maybe a bonus for a group of people hunting and killing that guy. I also like the idea of becoming virtually crazy! As i said, the whole game experience will become more intense. The Standalone game should provide a number of maybe 15 Lifes for 15 Dollars and 1 dollars for each additional life. Share this post Link to post Share on other sites
SquirrelGott 4 Posted August 29, 2012 I like the Idea of losing the CD Key after dying. This makes the virtual Life more valuable. People would more likely think about risking their Life. There are more psycological effects. For Example, the Playerkiller will be aware of damaging other people as they will lose real money. The whole game experience will increase by that. Fearing will be more intense. Having enough food, water. You wont suicide if you have a broken leg. Moreover you will really hate that guy who killed you by no reason. Therefore there should be some type of bounty for the head of the murderer. Maybe also some Type of Spotting the murderer. And maybe a bonus for a group of people hunting and killing that guy. I also like the idea of becoming virtually crazy! As i said, the whole game experience will become more intense. The Standalone game should provide a number of maybe 15 Lifes for 15 Dollars and 1 dollars for each additional life.Exactly! I'm not saying make it $24 for every CD key, just a dollar or a quarter like they used to do it with arcade machines. But actually money really gets to the minds of people. The loss is REAL. Murderers have to always be on the run, and everyone is on the lookout for them. (server start screen(tag name)?) Of course there will be people who snipe for the fun of it, but then make sniper ammo hard to come by. The whole point of "humanity" is to discourage random killing but it doesn't work. Share this post Link to post Share on other sites
WarpNinja 6 Posted August 29, 2012 (edited) And even though your advice is very good. Your delivery negates any potential confidence we may have in the source.ok, let me rephrase, rocket is quoted of saying the 'the players make the game' do not go about on the forums crying for him to do something about it, after this topic has already been argued into the ground by many threads, after all im sure at one point you have had to kill someone. Edited August 29, 2012 by WarpNinja Share this post Link to post Share on other sites
sp86 508 Posted August 29, 2012 ok, let me rephrase, rocket is quoted of saying the 'the players make the game' do not go about on the forums crying for him to do something about it, after this topic has already been argued into the ground by many threads, after all im sure at one point you have had to kill someone. Share this post Link to post Share on other sites
Virfortis 111 Posted August 29, 2012 (edited) Simulating single life respawns by forcing players to simply "play now" with no ability to join in a clan would probably work best.This is quite possibly the ONLY title where the Modern Warfare 2 server system (I.E. broken console process) MIGHT (it's debatable, and can be experimented upon) actually help the game instead of hurt it.DayZ is about freedom. Freedom from rules from structure from regimen. On a serious note, this is wrong. There is no freedom in DayZ, only Dick-tators with sniper rifles. Edited August 29, 2012 by Virfortis Share this post Link to post Share on other sites
colekern 1364 Posted August 29, 2012 [FIX]When you die you have to purchase a new CD key. Done, no more pointless killing, I fixed your problem. You can have a menu come up to meet with others and become friends with them by selecting “Add Friend” (to a list of friends, their HUD NamePlate will be green, unknown people will be orange, zombies red, and bandits yellow), if you have friendly fire then you have 24hours to get them to the hospital or medical supplies back to them for help. That way you don’t lose your CD key from friendly fire. If someone adds you as a friend and then they kill you, you take them off your friends list and the next time they join a server their CD is void/banned… however that works with servers. Or instead they simply get banned from the server. I thought Dayz was about Zombies? It has quickly turned into another pvp fps game.[Key Idea]only applies to those have murdered say more than 10 times or so. Mass murderers.[Or]If you keep killing people your screen turns grey to the point of black and white high contrast, your character starts going crazy and becomes delusional and starts seeing things which aren't actually there, like random zombies running at them (other players don't see this) which is just a skin model animated running towards them but disappears... imitate paranoia. The wavy heat waves from the field of vision is amplified 100-500%. Or like in Dear Esther with how they made the faded ghosts, so that on the sides of the screen black figures appear but when you look at them directly they fade to transparent.Player starts at 100% colorFirst kill goes to 90% colorThen second kill 50% colorThird 10% color4th Black and white only high contrast.5 kills shaky black and white with audio chills from the player avatar.The humanity scale could be used to redeem color (only means) on the screen from murders, giving people steak, driving them places etc.NO. Share this post Link to post Share on other sites
Marshmallow (DayZ) 33 Posted August 29, 2012 (edited) Boo.I've never killed another person unless it was self-defense and it's fair to say I've been killed at least 10x more than that. Do I care? No. It's the nature of the beast and it's what keeps this game thrilling because you never know at any moment when your life is about to end. It's Bandits vs. Survivors vs. Zombies and I don't think anyone should be punished for wanting to role play as a murderous thug. That's what makes my role, as a survivor, so suspensful and fun. Edited August 29, 2012 by Marshmallow Share this post Link to post Share on other sites
Ramroder 0 Posted August 29, 2012 Wait .... Why are we stopping pointless killing?Thats like playing Grand Theft Auto and not being able to kill hookers!? Share this post Link to post Share on other sites
Johnny Rico 8 Posted August 29, 2012 If you don't wanna kill someone, just don't play Dayz. The only reason why I play this game is cause you can kill people and loot everything they had. Its kinda realistic "The walking dead" style.For my opinion, it is a very good principle of the game. And thats why so many people play this game. Share this post Link to post Share on other sites
SquirrelGott 4 Posted August 29, 2012 ok, let me rephrase, rocket is quoted of saying the 'the players make the game' do not go about on the forums crying for him to do something about it, after this topic has already been argued into the ground by many threads, after all im sure at one point you have had to kill someone.I have played for over a month now and have killed no one, I am the altruist type. Share this post Link to post Share on other sites
jena84@alice.it 1 Posted August 29, 2012 (edited) i think we lost out of sight a couple of possible factors to solve some problems :Dayz could be a bit more RPG , as example u can place a couple of "safe zones" with npc guards , not invicibles , but good equipped , this means that if a bandit wanna raid a safe zone , he'll need a hell of players and good tactics .1- the guards ( U.S. soldiers , Russian Soldiers and British soldiers ) could fill a good part of the meta plot of dayz , savezones are supposed to be "checkpoints" to a final ez , that means that the entire world is truly acting against this infection ; Guards could be classified in 2 groups , guards that protecting the safe zones and perimeter patrols that scanning sourranding areas in woods for hostiles (infected or bandits) and the more u go north the more this guards are stronger and their aggro range is longer ; The aggro of the guards could be based on the humanity level and the state of other npcs , ex: guards attack only zombies and bandits , if a patrol will be shotted down , another will replace that one in less than a couple of minutes (the time of the walk from the check point to the area where the patrol members dies) with less equipped npcs (prevent farming , create rpg if someone want to raid a safezone) plus a patrol in the woods prevent douche snipers who really enjoy to kill for the fun.2- The safezones , could have drop in it , based on position and server difficulty , NO weapons or ammo in it (check point 3 ) , a fresh water source (the basic of setting up a military outpost is locate a near and functionally water source) a couple of military tents where patrols spawns and a couple of tents with food supplies and medical supplies , the more u go north the harder it supposed to be to raid a safezone , means defences , a grishino or skalka checkpoint cant have only barbwires , but movable metal panels , dragontooth and watch towers (with snipers in it maybe).3- Realism in armory , i know u think this game looks like very realistic , but trust me , its very very far from realism ( for sure less than cock of doodie modern whorefare) , personally ive served for 3 turns with the 103th airbourne italian army in afghanistan , and trust me the first rule is "fresh and clean" , your equipment in order to be functional had to be clean ( think about the bullet chamber of a carbine that is full of powder and sand exploding directly in your face when u pull the trigger ) and most of it has to be fresh too (very nice to make some suppressing fire when your weapons is so hot that u can cook raw meat on his reciever , obviously will result in a little white flag caming out the barrel with the writing "FAIL" on it ) , if u want to stay functional and alive , u've to run a daily manteinance on your equipment. I know perfectly that in the united states of america the law restrictions on the weaponry it just a joke , but u guys have to understand a couple of things , first , chernarus is supposed to be some kind of a fake copy of somekind of ukraine soil (not texas , not new mexico and neither california NO MEXICANS ALLOWED here . xD ) and second , not in every country of the world had in their homes more assault rifles than cell phones , so one good move supposed to make military weaponry more harder to find and civilian weapons more common ; Remove all the .50 cals from the game , in my experience u need a gold lick of a rich ass just to have the papers for request to been issued with a m82 .50 in the army (italian i mean , i dont know about russian or u.s. ones) , at least u can get a .338 ... and u've to be very lucky , sure not running into the wrecks of a crashed heli ... maybe if u want a .50 cal u can try setting up a raid against a north checkpoint ... maybe.4- Zombies and infection , add the chance to get infected by a zombie attack ; add roaming herds of zombies in random points (maybe u can wait when they attack a patrol or a checkpoint to get the loot ;) )5-Server side saves , checked by the central hive database , by its stupid that i shoot someone that disconnect and than after 10 minutes or so re appears just right my back ( a lot of ppl do that , disconnect , go in an empty server , move , disconnect and reconnect behind his enemy)6- A DAMN WORKING AND DECENT ANTICHEAT . no description in here.p.s.i apologize for my written english but its not my first language. Edited August 29, 2012 by Dor1co Share this post Link to post Share on other sites
Mos1ey 6301 Posted August 29, 2012 There's gonna be less PvP in the stand alone when the kids can dupe weapons, ammo and equipment. Their AS50s will be useless when they don't dare seek out or can't find ammo. :) Share this post Link to post Share on other sites
cab435 0 Posted August 29, 2012 Buying a new CK key ? your off your god dam rocker that just makes geared bandit groups kill noobs more so.This just kills the community because not everyone can keep buying new key keys. Share this post Link to post Share on other sites
sp86 508 Posted August 29, 2012 There's gonna be less PvP in the stand alone when the kids can dupe weapons, ammo and equipment. Their AS50s will be useless when they don't dare seek out or can't find ammo. :)Watching a battle between two groups armed with winchesters and enfields on the NWAF is going to be amazing. Share this post Link to post Share on other sites