nucleqrwinter@gmail.com 156 Posted August 22, 2012 (edited) No but fixing the ammo will and on our private server we just hosted, that is fixed meaning the ammo you log out with in game will be the same when u log back in, i.e. it won't replenish. I expect to see this in 1.7.3 (it seems the priv servers have guys working to fix shit so I expect they also are talking to the devs).MUWHAHAHAHAHAH - I can't wait for the "I've got no ammo WAA WAA" posts.Wasn't this bug fixed in 1.7.2.5 anyway?I was under the impression that converting it was the only way to have infinite ammo as of now. :| Edited August 22, 2012 by Nucleqrwinter Share this post Link to post Share on other sites
ronaldennis@hotmail.com 10 Posted August 22, 2012 As long as you fix the backpack bug first, i am ok with this. Share this post Link to post Share on other sites
Nubaa 0 Posted August 22, 2012 (edited) I feel that the game should add a notch to the texture of your primary weapon for each kill. Edited August 22, 2012 by Nubaa Share this post Link to post Share on other sites
M O N S T E R 599 Posted August 22, 2012 I feel that the game should add a notch to the texture of your primary weapon for each kill.And when you hit 100, you scratch through your gun and break it.-MONSTER Share this post Link to post Share on other sites
Zymi 64 Posted August 22, 2012 Good. Looking forward to this update.ITT: People complaining about losing a crutch. Share this post Link to post Share on other sites
nucleqrwinter@gmail.com 156 Posted August 22, 2012 It kinda was meant to be removed from the beginning anyway, I don't know what some of you guys expected. :| Share this post Link to post Share on other sites
trichome (DayZ) 198 Posted August 22, 2012 As long as you fix the backpack bug first, i am ok with this.You do realise that all you have to do is drop your backpack and all your gear, put on your camo or ghille, pick up gear and carry on. Nothing lost, profit :thumbsup: Share this post Link to post Share on other sites
NFK 102 Posted August 22, 2012 This is great. I've always wanted the kill information removed, now you can't be sure they're dead unless you can clearly observe the corpse or go up to it and check. Adds more tension and uncertainty to the game. Share this post Link to post Share on other sites
Tabris07 159 Posted August 22, 2012 I don't think I would have a problem with this, as long as I know for sure that the body temperature icon is working correctly. From what I've witnessed, it just stays white, and I'm not really sure how to read it or if it even works. Because of this, I was kind of hoping for the return of the temperature display in the debug monitor. Share this post Link to post Share on other sites
Virfortis 111 Posted August 22, 2012 Glad to hear the debug monitor is going, next up we need to remove the leaderboards. 2 Share this post Link to post Share on other sites
amaROenuZ 144 Posted August 22, 2012 I'd by lying if I said I didn't wish it'd stay, but I can understand why they'd remove it. Still, it's going to mean using blood bags a lot more often when I'm not entirely sure how much into the black and white I am. Share this post Link to post Share on other sites
Mays (DayZ) 154 Posted August 22, 2012 When did they re-add the Bandit skin? Is it staying? And can someone give me the most recent changelog?Haven't played in weeks. Share this post Link to post Share on other sites
nucleqrwinter@gmail.com 156 Posted August 22, 2012 (edited) When did they re-add the Bandit skin? Is it staying? And can someone give me the most recent changelog?Haven't played in weeks.It's been added back like 1 week and a half ago in the form of a towel on your head (The same as the one from the old bandit skin) you get it when you reach -2500 humanity.They also introduced a Hero skin when reaching 5000 humanity.The other changes? Zombies have slower animations and the model for the axe is now gray.Some other shit was meant to be fixed but actually wasn't, so yeah, nothing new there. Still reloading axes. Edited August 22, 2012 by Nucleqrwinter 1 Share this post Link to post Share on other sites
Mays (DayZ) 154 Posted August 22, 2012 It's been added back like 1 week and a half ago in the form of a towel on your head (The same as the one from the old bandit skin) you get it when you reach -2500 humanity.They also introduced a Hero skin when reaching 5000 humanity.The other changes? Zombies have slower animations and the model for the axe is now gray.Thanks! I've got -37000 humanity... Hero skin? Giving blood transfusions? Share this post Link to post Share on other sites
nucleqrwinter@gmail.com 156 Posted August 22, 2012 Yup, I'm a bandit myself so I don't know much about how to get the hero skin.All I know is giving a blood transfusion gives you 150 humanity, maybe bandages do the same too. Share this post Link to post Share on other sites
McLovinCR 29 Posted August 22, 2012 For the people asking about the temperature meter it does work.Sometimes is very annoying, but currently is very important to have one or 2 heatpacks just in case.The temperature will reach white and then start blinking. At this point you should apply a heatpack or make a fire. If you leave it you will start coughing and eventually you will need antibiotics to get that off.Spending long periods of time around water (raining, swimming in the ocean or even in a boat) will decrease your temp. Share this post Link to post Share on other sites
Zarathustra (DayZ) 87 Posted August 22, 2012 Very disappointing. Having some stats was good for giving the player goals to achieve.Perhaps they should not be on the debug monitor, but listing zombies killed, players killed, headshots, etc, was great for providing a metric of success; whether you chose to make it yours or not, the option was there. Now it's gone.Far from removing stats, they should be adding more, e.g.hours played, distance traveled, rounds fired, animals killed, beans eaten, etc. 1 Share this post Link to post Share on other sites
Buffjesus 357 Posted August 22, 2012 well this sucks lmaogood thing ill be quitting on the 24th to start up Dark Souls 2 Share this post Link to post Share on other sites
lordopeth 274 Posted August 22, 2012 well this sucks lmaogood thing ill be quitting on the 24th to start up Dark Souls1 day and 5 hours for it to unlock on my PC here.. :) 1 Share this post Link to post Share on other sites
nucleqrwinter@gmail.com 156 Posted August 22, 2012 Kinda want to try Dark Souls out too, I guess this is the best thing to do right now, playing other games until shit gets better or the standalone comes out. 1 Share this post Link to post Share on other sites
ChiefMasterKush 321 Posted August 22, 2012 Finally. I was waiting for that annoying window to disappear. Share this post Link to post Share on other sites
RiggsUK 69 Posted August 22, 2012 Sounds good, and not just cos it hides my hearing monitor. You'll get everyone on red blood running round in a blind panic. If you think you'll be able to tell from the screen going fuzzy, well that hardly ever happens to me on -2k blood. Sure the screen goes grey but that happens around -10k blood anyway. Bring it. Share this post Link to post Share on other sites
gizm0 96 Posted August 22, 2012 Sounds good to me, I mean even for people who were using it to tally kills, now all they have to do is track them out of game (meta) and look for the prone position that only dead players have. Share this post Link to post Share on other sites
CBlazer 8 Posted August 22, 2012 It sounds really carebear, but I liked knowing how many zombies I killed. That was just plain fun and cool.But whatever. Improve the temperature HUD indicator, and I'm okay with this. Share this post Link to post Share on other sites