rocket 16567 Posted May 1, 2012 They are a major headache to me, from a technical standpoint.Please limit your thoughts to a single short sentence, starting with a yes (remove bandit models) or a no (keep bandit models). Also vote using the poll. Or neither. Or both. Share this post Link to post Share on other sites
Bandit (DayZ) 3 Posted May 1, 2012 I cannot vote for some reason but my vote is yes. Work on the important things, keep the headaches for later. Share this post Link to post Share on other sites
rocket 16567 Posted May 1, 2012 By the way, your signature. You're my new personal hero. Share this post Link to post Share on other sites
oktyabr 53 Posted May 1, 2012 Yes, scrap them, if it's keeping you from more important tasks. Ideally I'd prefer to see them replaced by a similar system with multiple tiers, given the time and resources, but even this idea is so low in my mind that it doesn't even exist in my wishlist.I couldn't vote either. Not enough permissions. Share this post Link to post Share on other sites
strelok22 2 Posted May 1, 2012 Yes if they are a source of problem.And I can't vote. Share this post Link to post Share on other sites
goatsenator 11 Posted May 1, 2012 Yes because it gives more freedom to players; should someone decide to play a bandit as one character and are then killed, they are still a bandit even if they want to change their ways. Share this post Link to post Share on other sites
Pale_Rider 2 Posted May 1, 2012 I get a permissions error when I try to vote.My vote is No. Currently that's the only indication/implication to being a mass murderer of noobs. If something else were to take the place of de-incentivizing killing newbs in the starter areas, then by all means take away the models. Share this post Link to post Share on other sites
Nedak 10 Posted May 1, 2012 I get a permissions error when I try to vote.My vote is No. Currently that's the only indication/implication to being a mass murderer of noobs. If something else were to take the place of de-incentivizing killing newbs in the starter areas' date=' then by all means take away the models.[/quote']Agreed, my vote is no because it IS helpful when not everybody can communicate properly to determine of they're friendly.However if it really is that much of a pain in the ass. Could you explain the difficulty you're having, Rocket? Maybe some of us "no's" would sympathize and understand why you want to stop implementing. Share this post Link to post Share on other sites
vert 0 Posted May 1, 2012 Yes, remove the bandit models. I don't want to be a bandit, but if a player shooting me misses first, I have to wait for them to hit me to shoot back...which is pretty damn dangerous :) Share this post Link to post Share on other sites
Serova (DayZ) 174 Posted May 1, 2012 Yes scrap them. It will create more realism. I would love to see a system where you can pick a skin yourself. Share this post Link to post Share on other sites
ratszo 2 Posted May 1, 2012 No. Visual cues are an elegant way to anticipate the actions of another player..., at a glance.I'd like to see a range of skins from serial killer to lawman. Share this post Link to post Share on other sites
alienfreak 6 Posted May 1, 2012 They are a major headache to me' date=' from a technical standpoint.Please limit your thoughts to a[u'] single short sentence, starting with a yes (remove bandit models) or a no (keep bandit models). Also vote using the poll. Or neither. Or both.Scrap them and introduce models you can choose on creation of that character. People are identifiable then.Better feeling. Better for groups. Better for everything. Share this post Link to post Share on other sites
drakenof 9 Posted May 1, 2012 Yes scrap them. If there's technical issues with them just scrap them out, no need for headaches.Also the poll is broken. Share this post Link to post Share on other sites
b00ce 5 Posted May 1, 2012 Cant vote either.Tried to vote YES because it does more harm than good for gameplay. Share this post Link to post Share on other sites
acebane 268 Posted May 1, 2012 Yes Scrap them. Bandits wouldn't dress up like a bandit or else they'd be out of business. I'd imagine they would try to blend in with the "norms" that way they can easily deceive/steal. Share this post Link to post Share on other sites
jschaefer97@gmail.com 2 Posted May 1, 2012 Yes, but make all the skins that are compatible with the backpacks available to players either by choice at spawn, or randomly at spawn. This wont be an issue in Arma3 since you can take the clothes off dead people which will made a bandit skin useless since they would just kill a civilian and nobody would know the difference. Share this post Link to post Share on other sites
wattle 2 Posted May 1, 2012 I'd say keep them, but I would rather prefer if we could just choose our own skins. This is kind of a moot vote, but I think I'm gonna say we should keep them, if anything make it a little harder to become one (since people are having self-defense issues). Share this post Link to post Share on other sites
MR DELICIOUS 297 Posted May 1, 2012 1. Remove them, but replace the player skin with a randomly generated post apocalyptic skin that doesn't make the player look like Ash Ketchum (as is currently the case), and makes us look a little bit more militaristic/camouflaged. Forest camo would really make the most sense.2. Continue the bandit and humanity ratings. It would be cool to know after the fact whether or not a person was a player killer. It's usually fairly obvious to work out by virtue of their behaviour and consistency in communication. Share this post Link to post Share on other sites
noisegrrrl 8 Posted May 1, 2012 I'd say scrap them (can't vote for some reason). Share this post Link to post Share on other sites
nuttex 51 Posted May 1, 2012 Yes, we should scrap them. However, leave the ability to choose skins. After that self-defence case, I've come to love this neat kufiya that KSK Scout skin has. Share this post Link to post Share on other sites
skjold 1 Posted May 1, 2012 No keep them, but if there is technical difficulties i would understand why it would be disabled. Share this post Link to post Share on other sites
Jrod (DayZ) 3 Posted May 1, 2012 I say scrap them as well, the model/textures itself does not add much to the game. Even in groups of mixed bandits/non bandits, they serve no purpose. Some bandits are friendly, some non bandits are deadly. Share this post Link to post Share on other sites
cday 0 Posted May 1, 2012 No. I find the bandit skin very useful in telling me who to give a wide berth. Share this post Link to post Share on other sites
bodycount 83 Posted May 1, 2012 Remove the bandit models. Possibly add a wider variety of player skins at server sign-in instead. Share this post Link to post Share on other sites
abysmal 2 Posted May 1, 2012 Yes, scrap them. It makes the mod feel too 'gamey' (like a Gmod RPG) for my tastes, has not served to eliminate PvP in the slightest.The fact that it is taking your attention away from more pressing matters is reason enough, especially when there are a lot of features I think that almost all of the players can agree we want. The fact it is so polarizing and divisive is proof enough that it isn't working as it should. Share this post Link to post Share on other sites