noisegrrrl
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Woodland Warrior
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Please consider this awesome Dayz chair bosses...
noisegrrrl replied to PURE RAGER's topic in DayZ Mod Suggestions
Please keep the ponies out of that. -
Look in the arma 2 folder, there should be a manual as well as a sheet that recap all keys you have to know.
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Maintain right click to zoom. Click once to aim.
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right click, x, you can't jump, but you can go over some obstacles by pressing v.
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It's simple: unlike COD that has this magical automatic refilling magazines, when you reload your weapon in arma you only change your magazine. So if you had 3 out of 7 bullets left in your previous magazine and reload this magazine stays with 3 bullets. If you then fire 6 bullets out of 7 in your current magazine and reload, you'll have 1 magazine with 1 bullet in it, and one magazine with 3 bullet in it. So if you reload, you'll only have 3 bullets in your magazine and not 4.
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The SP version should be allowed.
noisegrrrl replied to robertstuartmarshall's topic in DayZ Mod General Discussion
It is not about what is right, or what is wrong, it is about what rocket wants the player experience to be. -
The SP version should be allowed.
noisegrrrl replied to robertstuartmarshall's topic in DayZ Mod General Discussion
You won't get the full experience in SP. -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
noisegrrrl replied to rocket's topic in Mod Announcements & Info
Middle of the day' date=' in the center of the air field, surrounded. What was I suppose to do, crawl in hopes that non of them saw me in bright light day? [/quote'] Yes. That's what I do. So far it worked well. -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
noisegrrrl replied to rocket's topic in Mod Announcements & Info
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Patch 1.5.7 and this being an Alpha and fucking zombie spawns
noisegrrrl replied to rocket's topic in Mod Announcements & Info
Honestly I don't see what the fuzz is about. It's not that hard to avoid them and they finally present a challenge if you warn them of your presence. It might have to be tweaked a bit though, they have the tendency to appear right before your eyes. -
Your character dies if you don't play for a few days
noisegrrrl replied to pekhe's topic in DayZ Mod General Discussion
A hello kitty backpack as a sort of easter egg would be kind of awesome though. Make it have more space than the alice one to compensate for the ridicule and the fact that it paints a big target on your back. Reminds me of the spongebob one that was (still is?) in ACE. -
Headlamp or pistol/torch dual wield?
noisegrrrl replied to Roshi (DayZ)'s topic in DayZ Mod Suggestions
I'd kinda like a piece of headgear for headlamp that would spawn more often than the nightvisions. -
I'd say scrap them (can't vote for some reason).
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Needed for what? It is like shooting someone walking out of a McDonald's with food in their hand because you are too lazy to walk 10 feet and stand in line to place an order. I can understand shooting someone if he actually has something you want. Distrust has to be a part of the game, setting traps and such as well. Not mass-murdering for the heck of it. The only thing needed is for zombies to spawn everywhere (but with a lower space/zombie ratio in forests for instance) and to maybe be more lethal. This would force people to think before firing at someone since that could very well put them in trouble and force them to reveal their position. Right now zombies are mostly a joke and the AI is too easily exploited for them to be any scary.