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Pending Update: Build 1.7.2.4

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Notice how I stated that if your in-combat(both by players and zombies) its fine because your trying to abuse a game mechanic to get out of combat , however if your already out of combat, than a instant d/c should be fine and dandy.

edit: Also notice how I pointed out how it would basically ruin random grouping because, disconnecting before them could mean your dead, because now they have a chance to kill you without you doing anything or knowing that they killed you, till you get back on. So really a log out timer only helps out player killing and not the underlining issue that players are abusing game mechanics to get out of combat or de-aggro.zombies.

How do you know you are not out of combat? What if im a sniper and i have been stalking you for hours and im just about to shoot you from 500m away and the game lets you log instantly and because you havent fired a shot and/or bleeding/or standing right next to me.

The point is you are never safe in DayZ and you never know what can happen, you logout your taking a risk. Most of the time a very small risk but a risk nonetheless.

Edited by chodeofwar
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Everyone keeps coming up with the "logout timer" solution. I say just implement a bullet meter. If a bullet hits or passes near a player they get a bullet meter, if they logoff with this meter on their character is killed upon logging in....similar characteristics of the shock meter........5 bucks says that'll force people to rethink combat logging or even alt f4ing.

Edited by fatal
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May I suggest an addition to the tracking of login/logout?

I realized that I sometimes hop between servers just at the start, as I try to find a good server (mostly looking for a server without fps issues).

I'm assuming the algorithm will track for things like whether you're looting buildings in between server hops, sniping people and picking up murders, etc.

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These are um, some "high density" suggestions you guys got going.

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The thing i'd like to see put back in is, in the debug monitor, the 'last saved' timer, so that you don't log out after picking up a good gun, before it has saved that you picked up said gun.

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Yeah, totally agree.

Christ, I think rocket was an abused child or he got mentally fkked up during his "military service" -> DayZ development has this childlike overtone of "I'm gonna tell Mommy" or "your tears taste good" going on - INSTEAD of actually focusing on the important stuff like broken spawns, broken server joining, hackers, rocket focuses on petty issues like e.g. too many connects/disconnects within a period. Well gee whiz moron, it sometimes takes 30 minutes to actually get on a ****ing server and play. In that 30 minutes I might join 10+ different servers before I find one that:

1. Doesn't have the gloriously infinite "waiting for character to create" OR "Loading" screen bug and actually loads in

2. isn't lagged to sht

3. doesn't kick me for some stupid script restriction etc

4. isn't pitch black dark.

5. isn't infested with hackers

Please report that stupid comment guys.

"Abused child" has absolutely nothing to do in a gaming context discussion. Things are really going wrong with some people.

They should be shown the door, or at least warned.

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Nobody cares if you think it's more realistic and immersive, so don't try and for your personal preferences on the rest of us.

Nobody cares if you think it's fine and dandy to be able to look over walls and around corners.

it doesn't fit with the mod's authentic approach and has to go, period, common sense.

If you don't want authenticity to begin with, don't play games which have that as main goal in mind.

If you're only in for the pewpew, there is arma2 where you can show off your 3rd person skills.

I suspect something comming with the next few patches. in rocket we trust!

[insert random cancer insult towards 3rd person huggers]

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I think the mod will continue on, unless there was a compelling reason not too. Certainly, right now, it is critical to the success of the project.

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About the disconnecting issue. There once was a nice thread here :

http://dayzmod.com/forum/index.php?/topic/6718-disconnecting-to-avoid-death/

But it has been locked................ I still wonder why. But as it is not a place to discuss moderation, i'll just say that all the best ideas about this issue has been mention there.

Go have a nice read. ^_^

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What if someone's game is crashing with intervals? Yesterday my friend's ArmA 2 crashed 3 times in 10 minutes but played fine after that. This will also decrease the reputation of that player won't it?

I think this is going to be a nightmare when you start issuing bans based on this. You can't really distinguish between "legit" crashes or forced crashes, and this will probably end up banning lots of innocent people too. I think you've found an overcomplicated solution Rocket. Leaving people's bodies standing for 20-30 seconds in the server after they leave would be a much simpler solution.

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I think remove the respawn button is a bad idea, or at least , allow player to spawn on purpose to the location chosen.

Or maybe remove some location, and keep only 3/4 location like : Electro/Tchernogorsk/Elektro/Berezino or even Novy Sobor ( if the spawn got debug :D)

There is no clue of spawning in the middle of nowhere.

I guess we run enough in the game to get a decent spawn and not spawning at kamenka when u wanted to at the airstrip or whateva.

The only solution to avoid running so much time is to put a damn object on your W to keep walking while you're afk! ^^

Best regards,

Elry

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How do you know you are not out of combat? What if im a sniper and i have been stalking you for hours and im just about to shoot you from 500m away and the game lets you log instantly and because you havent fired a shot and/or bleeding/or standing right next to me.

The point is you are never safe in DayZ and you never know what can happen, you logout your taking a risk. Most of the time a very small risk but a risk nonetheless.

How do I know I'm not in combat? Because neither of these two meanings are being met:

1.

to fight or contend against; oppose vigorously:

to combatcrime.

2.

to battle; contend:

to combat with disease.

Now you also didn't debunk my issue about how it will be abused as a "Kill me now" timer, and even further discourage random groups. This alone is enough reason to try and find a better solution that doesn't affect what happens in groups in-game as it should only be addressing the issue of players combat D/Cing.

Edited by Orthus

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Guys i don't know why you assumed this mod was a Democracy setup

This is a Dictatorship model

I.e. Rocket and a small group of devs with him that carry out His decisions for his mod, while we the unwashed masses do what we are told to do e.g. test the mod

He didn't open this thread to start a debate, he opened it to tell us whats coming next

So all the can you put Akm in all the Cherno houses and removing the respawn button is a bad idea etc are irrelevant.

He will do what he wants. not what you're whinging about

71 pages :o

Geez guys get a grip and just wait until it happens.

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Guys i don't know why you assumed this mod was a Democracy setup

This is a Dictatorship model

I.e. Rocket and a small group of devs with him that carry out His decisions for his mod, while we the unwashed masses do what we are told to do e.g. test the mod

He didn't open this thread to start a debate, he opened it to tell us whats coming next

So all the can you put Akm in all the Cherno houses and removing the respawn button is a bad idea etc are irrelevant.

He will do what he wants. not what you're whinging about

71 pages :o

Geez guys get a grip and just wait until it happens.

I am only disagreeing with the community's quick and harsh way to fix an issue without thinking of ways to minimize collateral damage.

Edited by Orthus

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Honestly, to me it feel's like the less time spent trying to make miracles happen with the arma2 engine and basic coding on stuff, the more time that can be devoted to tackling these same problems when working on the stand alone. It's great that everyone has posted alot of useful information reguarding current bugs, exploits, and problems with the game.

TL;DR - I just simply feel that taking the current dayz to beta on the same engine would be too much wasted effort since everyone wants to see the stand alone shine as a bug free monument to pc gaming.

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Everyone keeps coming up with the "logout timer" solution. I say just implement a bullet meter. If a bullet hits or passes near a player they get a bullet meter, if they logoff with this meter on their character is killed upon logging in....similar characteristics of the shock meter........5 bucks says that'll force people to rethink combat logging or even alt f4ing.

If i shoot a zombie next to me and then log out afterwards do i get killed? This is something that might not be able to be implemented safely.

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Everyone keeps coming up with the "logout timer" solution. I say just implement a bullet meter. If a bullet hits or passes near a player they get a bullet meter, if they logoff with this meter on their character is killed upon logging in....similar characteristics of the shock meter........5 bucks says that'll force people to rethink combat logging or even alt f4ing.

Im not quite sure what you mean by a bullet meter? Im assuming you mean that if a bullet is heading in your direction when you logout you almost take that bullet with you and when you respawn the bullet resumes it flight path toward you and you might get hit and die?

If that is what your sugesting that only discourages people who are under direct fire. I want to stop the the people DC/altf4 who know they are about to be killed because they are outnumbered, injured, surrounded, unarmed or pinned down in a building.

Its all about the RISK. If we are having a gun battle and i see you go into a building, I want you to know that IF you choose to DC/al-tf4 you run the RISK of me deciding to rush the building and and finding one of three things inside:

1. Bullets in my face, because your a man and chose to stay and fight.

2. I find your frozen body inside and kill/loot you because you DC/altf4 and didnt allow enough time.

3. I find nothing. You DC sucessfully because my counterstrike rush technique was too slow and you live to fight another day.

Edited by chodeofwar
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...

Or maybe remove some location, and keep only 3/4 location like : Electro/Tchernogorsk/Elektro/Berezino or even Novy Sobor ( if the spawn got debug :D)

...

21807472.jpg

Edited by Panque
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Everyone keeps coming up with the "logout timer" solution. I say just implement a bullet meter. If a bullet hits or passes near a player they get a bullet meter, if they logoff with this meter on their character is killed upon logging in....similar characteristics of the shock meter........5 bucks says that'll force people to rethink combat logging or even alt f4ing.

That's a bit much, your obviously not looking at all the scenerios where a bullet may be passing near somebody. I've been in Elekrto / Chero / NW airfield before where a group of us were out shooting Infected, there's many a time a bullet has whizzed past or in the vicinity of a friendly ( bullet en route to infected). So if anyone of those guys decides they need to log for whatever reason because really, there's nothing happening you think they should log back in dead?

Shit while your spouting these suggestions just make it that everytime you log in your a fresh spawn...............

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Guys i don't know why you assumed this mod was a Democracy setup

This is a Dictatorship model

I.e. Rocket and a small group of devs with him that carry out His decisions for his mod, while we the unwashed masses do what we are told to do e.g. test the mod

He didn't open this thread to start a debate, he opened it to tell us whats coming next

So all the can you put Akm in all the Cherno houses and removing the respawn button is a bad idea etc are irrelevant.

He will do what he wants. not what you're whinging about

71 pages :o

Geez guys get a grip and just wait until it happens.

If he made this thread only to talk about the new update,then why did he let the thread open so everyone can give their opinions?

If he only wants to do HIS shit on DayZ,then he would've never asked our opinions as testers.

21807472.jpg

You missed something.

ELECTRO/Tchernogorsk/ELEKTRO

Also,Berezino as a spawnpoint?

21807472.jpg

Edited by vanden1989
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Do not know about you guys, but im pretty excited about the new patch and cant wait.

btw would be nice bonus for players, if former bandit skin was included as lootable camo, but I do realise that it's nothing important (still would be like throwing candy to fat kid :P )

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How do I know I'm not in combat? Because neither of these two meanings are being met:

1.

to fight or contend against; oppose vigorously:

to combatcrime.

2.

to battle; contend:

to combat with disease.

Now you also didn't debunk my issue about how it will be abused as a "Kill me now" timer, and even further discourage random groups. This alone is enough reason to try and find a better solution that doesn't affect what happens in groups in-game as it should only be addressing the issue of players combat D/Cing.

For starters the I dont really mind the fact that it might discourage random groups. You either trust them or you dont. Im sure either party at some stage had an oportunity to backstab why wait till they DC. Or how about at the end of you little holding hands adventure you both go your separate ways then only log when you are alone/think you are alone.

Ok if i can see you YOURE IN COMBAT.

If I can hear your footsteps/gunshots and know i know where you are YOURE IN COMBAT.

DayZ is a mod for a COMBAT SIM. You are allways in danger. You never know what can happen.

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If he made this thread only to talk about the new update,then why did he let the thread open so everyone can give their opinions?

If he only wants to do HIS shit on DayZ, then he would've never asked our opinions as testers.

He didn't if you actually read the first post

quote from rocket

This topic is for information of the status of the next update.

So Info only - 74 pages later

Calling him a abused child does that count as testing opinions, if people actually read the first post instead of reading the bits they wanted to see.

I can only say after all the abuse of rocket and others in this thread, Im shocked at how low the human race is..

Show some respect guys

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