3rdparty 229 Posted July 21, 2012 (edited) EDIT: for the sake of peeps who think i mean changing this into a gritty looking version of Mirrors edge (OR ASSASSINS CREED SEEING AS THAT IS WHAT EVERYONE IS MAKING COMPARISONS TOO!), i mean basic free running skills, (or basic desires to escape and live!)Obviously not possible now, but when its a standalone or (sigh) if a new engine has to be built, id love to see more dynamics environments where people scramble up rockfaces trees and buildings desperately trying to escape zeds.Itd be cool to develop dynamic new spawns too, where (for example) peeps spawn inside boarded up buildings surrounded by zeds and have to figure a way out to start off XDYea or meh? Edited July 23, 2012 by 3rdParty 1 Share this post Link to post Share on other sites
Buyatchaka 5 Posted July 21, 2012 Are you serious?! Share this post Link to post Share on other sites
BrettHarrenton 29 Posted July 21, 2012 Meh less realistic. Share this post Link to post Share on other sites
TheBadger (DayZ) 67 Posted July 21, 2012 Although not really gamebreakingly unrealistic, I mean, these men are supposed to be Ex-soldiers. They're at least (mostly) fit enough to do some basic free running. Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 Meh less realistic.Well, if i was being chased by a cannibal (for the sake of realism) I would still try and climb over a fence., or say, scale up to a balcony, via a tree? Share this post Link to post Share on other sites
savini 587 Posted July 21, 2012 Like you said, it'd take a new engine Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 Are you serious?!err, yes? Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 Like you said, it'd take a new engine:( Im afraid im not a computer poet and am not versed with ze modification of gaming engines, but is it completely out of the realm of the arma 2 engine? Share this post Link to post Share on other sites
adamtheheretic 106 Posted July 21, 2012 I don't think because it can't be done in the current engine is a reason to not show support for the idea. I like the idea of slight free running, not some assassins creed-esque crowd dodging ability but the ability to not run over a rock and break my leg. I want the ability to maybe climb a tree and start to snipe, or climb a tree and jump onto another larger tree, to start climbing that, then get on a large building. +1! 1 Share this post Link to post Share on other sites
Deathcall 101 Posted July 21, 2012 Not sure "parkour" is the way to go, but a more "agile" system where you can actually interact with the enviroment in a more dynamic way would be nice. Yes, it would require another engine, Arma 2 is just not up to the task, but as someone else said, that's no reason to disregard the suggestion itself.On a related subject, if you want "parkour" you'll most likely need better building and city designs as well. Share this post Link to post Share on other sites
KennyNZ 121 Posted July 21, 2012 I say yes, allow people to run up rock faces, but only if they don't have a backpack. Still want it? :P Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 not some assassins creed-esque crowd dodging ability but the ability to not run over a rock and break my leg. Not sure "parkour" is the way to go, but a more "agile" system where you can actually interact with the enviroment in a more dynamic way would be nice.Indeed, maybe the word parkour is a lil excessive in terms of the initial images it conjures up.On a related subject, if you want "parkour" you'll most likely need better building and city designs as well.indeed, i like the idea of someone being chased into a building, which is increasingly gutting packed with zombies, and them desperately crawling out of the window onto the roof or clambering for the drain pipe.Itd be cool if spawning situations were like this, were you were put through an initial high tension situation to desperately scramble out of.this is written from a perspective wishing for the following thread to be taken seriously, which probably will be XDhttp://dayzmod.com/forum/index.php?/topic/20112-the-only-realistic-way-to-prevent-deathmatching-make-dayz-a-living-hell/ Share this post Link to post Share on other sites
Duckman404 37 Posted July 21, 2012 Free running would require a lot of work, particularly for object detection / interaction and for the amount of new animations required.It'd still be something very, very useful to have. I can't count the number of times I've had to press V to step over a waist high fence, only to be knocked down by zeds and eaten alive!ARMA 2's current animations are very, very clunky, and half the time it makes me feel like I'm controlling a character with cerebral palsy: who in their right minds is going to stand still just to draw a pistol when you're being chased by a horde? And why does it take sooo damn long just to throw an empty whiskey bottle? It should take one second to lift and toss it, not five. Smoother animations and actions in general would be wonderful, especially when they're needed the most; in combat, or in running for your life. 1 Share this post Link to post Share on other sites
Womb Raider 92 Posted July 21, 2012 :( Im afraid im not a computer poet and am not versed with ze modification of gaming engines, but is it completely out of the realm of the arma 2 engine?It would be very difficult, if not impossible. Remember you're talking about a military simulator here, I mean zombies are one thing, but parkour. Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 It would be very difficult, if not impossible. Remember you're talking about a military simulator here, I mean zombies are one thing, but parkour.yea, but itd be kinda cool, at least it would make the escaping zeds feel like more of a desperate struggle then the standard run which looks like its been mapped over a stick man.this look familiar?I know tis not possible yet, and really the animations are not a problem at the moment what so ever, so much more needs to be done first. It would be cool though if there was some basic free running/climbing Share this post Link to post Share on other sites
Bribase 251 Posted July 21, 2012 i just don't think this is in keeping with the ethos of Day Z. It's a slow and ponderous game with moments of frantic action. The best players have their routes planned out, the foresight to know where the threats are and how to avoid them. The best survivors never need to run for it and never need to fire their weapon out of necessity. It's a game of intelligence and planning, not of speed and agility.It's also a game of fucking huge backpacks and combat boots, filled to the brim with assault weapons and cans of beans. Try climbing a wall with one of those on. Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 i just don't think this is in keeping with the ethos of Day Z. It's a slow and ponderous game with moments of frantic action. The best players have their routes planned out, the foresight to know where the threats are and how to avoid them. The best survivors never need to run for it and never need to fire their weapon out of necessity. It's a game of intelligence and planning, not of speed and agility.It's also a game of fucking huge backpacks and combat boots, filled to the brim with assault weapons and cans of beans. Try climbing a wall with one of those on.mm yea i kinda see your point, it feels kind of restrictive however that you cannot rely on some more fluid environment interactions. Share this post Link to post Share on other sites
resistence1993 6 Posted July 21, 2012 ASSASSINS CREED WITH ZOMBIES FTW!!!allthough if this was implimented it would have to be done right you cant just have every player spawn with assassins creed climbing abilities maybe if this is ever made into its own game you could start out with basic climbing skills and have a exp system for every time you climb so if you have been playing for weeks and you like to scale buildings instead of using the strairs maybe you could climb as well as in assassins creed Share this post Link to post Share on other sites
Tenkula 3 Posted July 21, 2012 About that boarded places spawn, yes, parkou/freerunning, no, too much more ways to find and use exploits that cannot be fixed fast enough. Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 ASSASSINS CREED WITH ZOMBIES FTW!!!allthough if this was implimented it would have to be done right you cant just have every player spawn with assassins creed climbing abilities maybe if this is ever made into its own game you could start out with basic climbing skills and have a exp system for every time you climb so if you have been playing for weeks and you like to scale buildings instead of using the strairs maybe you could climb as well as in assassins creednnoooo noooo, i think thats going a bit too far. Didnt wanna see uber parkour, id just like more dynamic enviornments.So when your chased by zeds through a town, you dont just run through like forest gump, you crash through fences, you knock over abandoned trollies and damaged sign posts you smash through windows, clamber through small holes in the roof and walls, you scamper up and down trees.I think it would add to the aesthetics of a desperate struggle for survival. Not to mention opening up the environment that lil more. Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 (edited) About that boarded places spawn, yes, parkou/freerunning, no, too much more ways to find and use exploits that cannot be fixed fast enough.ooooh this couldnt be implemented until going stand alone was clearly coming. i see how it could open up exploits, but isnt that the point of it in alpha, to test the mechanics and fumigate the bugs? Edited July 21, 2012 by 3rdParty Share this post Link to post Share on other sites
Bukethead 96 Posted July 21, 2012 I'm not really understanding why people keep thinking DayZ would/should/could/will be ported/built on a new engine. Remember guys, Rocket works for Bohemia, it wouldn't make any sense to not use their engine as it's already been built and Rocket I'm sure has no problems obtaining any licensing or what have you for it.Any improvements made to the Arma 3 engine will be based on complaints/suggestions/short comings about/of Arma 2.Plus I find parkour/freerunning to be ridiculous and it can be summed up with this video:http://www.youtube.com/watch?v=k05IUGsbSPo&feature=related Share this post Link to post Share on other sites
3rdparty 229 Posted July 21, 2012 actually nooo he is having troubles going stand alone, and he may very well have to build his own engine :(also wtf? parkour is sick! not to mention i did say i didnt mean this kind of excessive hardcore parkourhttp://www.youtube.com/watch?v=jJubOZLpp4AI meant the kind of jumps and climbs you would make to escape a horde of zombies.also are you actually Bukethead? If so thats a sick lil shread on wave twisters. Share this post Link to post Share on other sites
Deathcall 101 Posted July 21, 2012 I insist, let go of the "parkour" idea and focus on "dynamic use of enviroment".It'll weird out less people.Think less Prince of Persia and more Uncharted. 1 Share this post Link to post Share on other sites
Haplo (DayZ) 44 Posted July 21, 2012 ^Uncharted is a perfect example of how this could work, 'parkour' is a far stretch.I've thought myself that I should be able to climb something higher than a 3 foot fence. Even in real life I can do that shit. Share this post Link to post Share on other sites