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Stampfer

Dev.Pls! New weapons and equipment!

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New weapons and equipment. I would like to see in the game a new weapon and equipment that was on the PC. I would like to see AUG, Ak-101, Ak-74, Ak-74U, an old tectical vest which was in the Alpha version of DayZ, Assauls I am sorry, I am writing via a google translator. I live in the homeland of the Kalashnikov assault rifle in Izhevsk, for us the inhabitants of Izhevsk are our pride weapons. thank you in advance.

Edited by Stampfer
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No.

Stop adding shit and fix what we have.

Pffft. Wants a new weapon and some of the ones we have don't even work properly.

If they're going to add anything it should be persistance and private servers.

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On 28. 12. 2018 at 9:33 PM, Man Parts 241 said:

No.

Stop adding shit and fix what we have.

 

exactly

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First they should fix everything before adding new stuff. The only new gun we have doesnt even work properly

 

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We can have things fixed and have new things as well, it's not an impossible feat. In fact pretty much every update we've had fixes and new content. It's almost pointless fixing bugs in a game like this because as soon as you add new content/mechanics etc then it just creates more bugs or reactivates issues already dealt with previously. The whole persistency being broken issue will persist for aslong as new content is added to the game, a totally working persistency model is unattainable until the games complete. Remember wire being added to fences causing server crashes that wiped persistency? Remember cars hitting players/zombies sending them flyin into the stratosphere causing server crashes that wiped persistency? These bugs causing crashes and wiping servers of bases and stashes will get fixed over time incrementally but then new content will be added that cause new bugs that also crash servers and wipe bases and stashes etc. 

There is no magically perfect way to develop a game with this many moving parts interacting with each other & if you think that waiting for a few months for current bugs to be fixed is better with no content updates then see what that does to the concurrent player numbers, cos I guarantee they'd nose dive. An guess what, new content would arrive bringing a slew of new bugs and old bugs resurfacing making the content drought pointless anyway.

basically just remember that not every development choice needs to be binary, you can have both options at once & that way everyone's happy. Bugs get fixed, new content comes out & the devs get a better insight into how new mechanics, items etc interact with the base game to date without lengthy periods of fixing bugs only to have to go back and re fix them.

just my opinion, just tired of everyone thinking it has to be one way or the other. If you just want bugs fixing you'll just end up disappointed as they'll be fixed for a week until a new content arrived and then boom more bugs.

Edited by TheYetiBum
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